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The next organization tool I want to show you is called Hide and Unhide, and it pretty much works as advertised. It hides things and then if you don't want them hidden you can unhide them. So let me show you how it works. We are going to start on a blank scene and we are going to just open up the Components window and let's just scroll down to Film & Stage and just toss some objects into this scene so we can hide them. So I am going to take a Director's chair, maybe a camera dolly and a fan and a few other things. What else can we put in there? A light truck. So we've got a couple of objects in the scene, in fact, let's take a look at this in the Outliner, let's go Window > Outliner, and you can see we have five objects in the scene, we have the man, the Director's chair and each of one of these, all these are components, but they doesn't really matter Hide and Unhide pretty much works for anything.
So let's go ahead and just hide something. So all you have to do is select the object right-click over it and select Hide and it's gone. Now we can do that for anything in the scene. And you notice here in the Outliner it's not really gone, it's just hidden so that I don't have to deal with it at the moment, this can be really handy again just like with layers. In complex scene sometimes you want to focus in on just one small part of the scene so hiding a lot of the extraneous parts of the scene can really help you concentrate on what you need to work on.
Now once I have something hidden I can unhide it just by going Edit > Unhide, now I can either unhide the last thing hidden or I can Unhide > All, okay. And if you hide something, let's go ahead and hide this object, you'll notice how it shows up kind of grayed in the Outliner, so I can actually re-select that, but you can see which objects are hidden and which ones aren't. Now hiding can also work really well for when you are actually going out to do like final rendering or something like that and you want have like a before and after or something like that, you can hide the objects that you don't want in the after, in the before scene and vice versa and unhide everything.
So if you wanted to use it in a more complex scene, let's go ahead and open a file. So now we have all of these objects in the scene, so let's say we wanted to take some of the houses, we can just hide those. Like for example if I want it to like work on the fence or do something in the yard I don't have the house in the way so I can see it very, very clearly. Now I still have the house here and when I select it here in the Outliner you can see how it kind of shows up in this kind of ghost mode. And so I can certainly unhide that if I want. So I can just select that one object and unhide it as well, so you can actually unhide individual object.
So if I wanted to say for example hide this house, I could do it, select it, and so on, and then I can do Unhide here, unhide the last hidden or if I want to I can unhide all. So you can see how this can be very handy. I want to show you one more thing and that is that you can actually hide or unhide specific faces and edges within an object. So let's go ahead and just do New, and let's go ahead and draw something really simple, I am just going to go ahead and draw a rectangle and hit p and extrude that into a box. And so what I can do is I can actually select the face, right-click over this face and hit Hide. So what I have got is it looks like I've got an open wall here, but there is actually a face there. So if did unhide last hidden that face comes back.
So you can actually hide faces within an object. This can be really handy, let's say you've got a complex thing, let's say you are working on a house or something and you need to see inside the house. What you can do is you can select the outside walls of the house and hide them, and then what you can do is just go right into it and do all of your work and then when you are done unhide it and the wall comes back. So those were some of the tools or Hide and Unhide.
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