SketchUp 6 Essential Training

Exporting models to Google Earth


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SketchUp 6 Essential Training

with George Maestri

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Video: Exporting models to Google Earth

So now let's go ahead and take this building and put it into Google Earth. Basically, this is the way you would do it for any object in Google Earth. So, we have our basic bank model here. In fact if I want to, it's probably easier to just select everything. And actually I am going to go ahead and delete Brice now. I am just going to go ahead and select everything and then I am just going to group it, so I have just one object to deal with. And then I am going to go into Google Earth. Now, this is just a default Google Earth and now I have to pick the place on Earth that I want to place this. Now, the picture was actually taken out in the middle of nowhere in a place called Pony, Montana, which is right there, kind of at the foot of the Bitterroot Mountains. And it is kind of town that really don't have much going on. There is a great bar there, but that is about it and a lot of abandoned buildings.
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  1. 5m 45s
    1. Welcome
      1m 41s
    2. Installing SketchUp
      1m 31s
    3. Tips for Mac users
      2m 33s
  2. 51m 22s
    1. Interface basics
      5m 54s
    2. Navigating in SketchUp
      3m 28s
    3. Walking around in SketchUp
      4m 21s
    4. Creating camera views
      4m 36s
    5. Shading faces and edges
      6m 44s
    6. Creating shadows and fog
      4m 35s
    7. Creating scenes
      2m 24s
    8. Selecting and moving objects
      6m 45s
    9. Scaling and rotating objects
      4m 14s
    10. Manipulating faces and edges
      3m 55s
    11. Advanced selection tools
      4m 26s
  3. 54m 7s
    1. Line tool fundamentals
      5m 25s
    2. Using the Line tool for 3D drawing
      4m 50s
    3. Using the Rectangle tool
      4m 55s
    4. Creating circles and polygons
      3m 33s
    5. Creating arcs
      3m 46s
    6. Pushing and pulling faces into 3D
      8m 11s
    7. Using the Offset tool to create outlines
      6m 14s
    8. Using the Follow Me tool
      3m 49s
    9. Creating text
      2m 44s
    10. Softening round edges
      4m 19s
    11. Using construction tools to create guides
      4m 49s
    12. Creating sections
      1m 32s
  4. 38m 55s
    1. Grouping objects
      4m 54s
    2. Creating components
      6m 37s
    3. The Component window
      5m 51s
    4. Working with layers
      4m 26s
    5. Creating layers
      4m 31s
    6. Using the Outliner
      6m 29s
    7. Hiding and unhiding objects
      4m 23s
    8. Locking and unlocking objects
      1m 44s
  5. 26m 5s
    1. Using the Materials palette on a Mac
      1m 50s
    2. Applying materials
      4m 25s
    3. Editing materials
      4m 22s
    4. Creating materials
      2m 21s
    5. Mapping images
      3m 39s
    6. Applying bitmap images
      2m 21s
    7. Mapping curved objects
      4m 13s
    8. Projecting maps on curved objects
      2m 54s
  6. 26m 26s
    1. Applying styles
      3m 7s
    2. Creating styles
      6m 57s
    3. Outputting 2D bitmaps
      3m 51s
    4. Basic animation
      4m 33s
    5. Advanced animation
      7m 58s
  7. 17m 26s
    1. Contours
      6m 15s
    2. Creating terrain from scratch
      2m 56s
    3. Sculpting with the Smoove tool
      2m 21s
    4. Stamping and draping objects on terrain
      5m 54s
  8. 17m 53s
    1. Using Photo Match to align cameras
      6m 56s
    2. Modeling in Photo Match
      5m 54s
    3. Exporting models to Google Earth
      5m 3s
  9. 15s
    1. Goodbye
      15s

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Watch the Online Video Course SketchUp 6 Essential Training
3h 58m Beginner Nov 21, 2008

Viewers: in countries Watching now:

Architecture, design, and media professionals all over the world are using SketchUp to create detailed 3D models efficiently and quickly. In SketchUp 6 Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.

Topics include:
  • Using SketchUp's unique 3D drawing and modeling tools to create realistic objects and scenes
  • Creating textures and materials to add additional realism and depth to scenes
  • Creating libraries of components to make changes on multiple models within a scene
  • Creating walk-through animations for presentation and final output
  • Outputting 2D bitmaps to create realistic or stylized renderings for clients
Subject:
CAD
Software:
SketchUp
Author:
George Maestri

Exporting models to Google Earth

So now let's go ahead and take this building and put it into Google Earth. Basically, this is the way you would do it for any object in Google Earth. So, we have our basic bank model here. In fact if I want to, it's probably easier to just select everything. And actually I am going to go ahead and delete Brice now. I am just going to go ahead and select everything and then I am just going to group it, so I have just one object to deal with. And then I am going to go into Google Earth. Now, this is just a default Google Earth and now I have to pick the place on Earth that I want to place this. Now, the picture was actually taken out in the middle of nowhere in a place called Pony, Montana, which is right there, kind of at the foot of the Bitterroot Mountains. And it is kind of town that really don't have much going on. There is a great bar there, but that is about it and a lot of abandoned buildings.

So I actually can find this building that I took the picture of, it's right here. So, this is the building that we just modeled. So, all I have to do is just basically center this on the screen, so I know where it is in Google Earth and then just go back to SketchUp. Under tools we have some Google Earth tools and the one we are interested in right now, is called Get Current View and what it does is it goes out to Google Earth and then it basically brings in the terrain.

So, this is my screen capture of where I was in Pony, Montana. So, all I have to do now is just align my building to this picture, so I have grouped the building and all I have to do is just move it. So, right there is where the building is supposed to be. So, just move it and then rotate it and if you notice here this actually comes in as a terrain. Here let me go ahead and move it up. If you remember, the sidewalk was a little crooked. It is kind of like the same here, so there I have placed my building onto my Google Earth terrain as closely as I can. In fact I may want to move it slightly forward just a little bit, there we go, okay.

And now once I have it placed on my map that I brought in from Google Earth, all I have to do is go back into my Tools menu and then just go Place Model. Now, I am going to show you one more thing before I do that. We can also toggle the terrain. If I toggle the terrain, what that does is it actually gives me a better guide for how this works. So, you can see that's where if I toggle the terrain, when it's off, it's completely flat. When it is on, you can actually see how the side walks was actually a little curved there.

Okay, so now once I have this placed exactly the way I want, all I have to do is just go Place Model and what this does is it rights it back out to Google Earth and places it in there. And here we are and there is our building in the place where it was originally photographed. So there it is. Now, there is not too many other Google Earth buildings in Pony, Montana, but there you go. You can do this for any building at any place in any part of the planet really.

Now, the one thing about this building is that, it is not completely textured. So, what you may want to do is just go through and retexture the rest of the building. Only those two walls that I had originally photographed actually got the right texture, so you would have to go through and retexture the roof and the other walls. Now, when this is in Google Earth, you will see here it actually comes in under Temporary Places and if I want I can turn that on or off and it becomes in My Places.

Now, this isn't in actual Google Earth, so if your friend loaded up Google Earth and tried to see this building they couldn't. You have to submit it through Google and they will put up the buildings as they see fit. So, that is basics of how to get a model from SketchUp into Google Earth.

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