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Start drawing, designing, and rendering your ideas with SketchUp, the inexpensive 3D modeling toolkit used for everything from architecture to game design. George Maestri covers the fundamentals of the application, the interface, and how to model objects from scratch. Plus, learn how to texture objects and create simple animations.
All of the lessons work with both SketchUp Make, the free version of the program, and SketchUp Pro.
SketchUp has the ability to import and export both 2D graphics and 3D models. Now SketchUp Make is pretty basic in this regard. It doesn't have a lot of import and export filters. SketchUp Pro has quite a few more, so if you want to really communicate with external packages, then you might want to upgrade to SketchUp Pro. But regardless of the package, the process is pretty much the same. So, we can find Export under the File menu. So we can go Export, we can export 3D models, 2D graphics, you can also get pro-3D exporters, which are the stuff you want in SketchUp Pro.
But if we export, let's say, a 2D graphic, it will basically export the image that we have here on the screen. So I can export here into my chapter eight folder. And when I do that, I can go into Photoshop here and open that up. So you can see here I've got my image. And this is basically the same image I have in the View Port. Now if I go back into SketchUp, we can also export 3D object. Now if I want to, I could do File > Export > 3D Model.
And we have only a few options here. We could export as Google Earth, or as a COLLADA file. Again, if you have SketchUp Pro, you'll have a lot more such as DXF and FBX and those sorts of things. But, I'm going to export this as a COLLADA file, so I'm going to go Export, and then, if I go into Photoshop here, I can actually open that up. So, Photoshop 3D can open up a COLLADA file, or a DAE file, so if I open that up it brings it into Photoshop, and I can actually see that model, okay? So, those are some of the basics of how to export models in SketchUp.
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