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Start drawing, designing, and rendering your ideas with SketchUp, the inexpensive 3D modeling toolkit used for everything from architecture to game design. George Maestri covers the fundamentals of the application, the interface, and how to model objects from scratch. Plus, learn how to texture objects and create simple animations.
All of the lessons work with both SketchUp Make, the free version of the program, and SketchUp Pro.
If you want to go beyond the materials that come with SketchUp, you can certainly edit those existing materials. So we can still do that in the materials editor. So let's go into Window>Materials, and let's go ahead and just look at what's in my model. We can do that by hitting the home key here. Or by scrolling into this window and just going In Model. And these are the textures I have in my model. So if I want, I can highlight these, or if I want, I can eyedropper to select them. So let's say I wanted to play with the walls of the house.
All I have to do is eyedropper that, and we'll see, in this model, it's called Color Each Ten. Now, if I want, I can edit that material, so I go to the Edit tab, and I can make changes to it. Now, the first thing I can do, is I can select the color. We have a color picker here, we can do a color wheel. HLS, HSB, this maybe a little bit different on OS X. And so we've got a number of different color pickers. I'm going to go to HSB here, and all we have to do is just dial in the new color or the new base color here.
So if you want to make a little bit more purple, maybe less saturated, darker, whatever I want. I can do that. Now, if I want, I can also sample colors within the image. So I have this option here. It says match color on screen and also match color of object in the model. So if I want to, I can eyedropper something on the screen. So for example, if I'm doing these wood doors, you can see that this will average the color of that texture and apply it to my building. Now, if I want, I can dial that into a different color, however I want, and I can make it whatever color I want.
Now, if you scroll down here, you'll notice we also have an Opacity control, which basically allows you to make things transparent or opaque, it's really just a zero to 100 slider. Now, once you've changed this, it will reflect in the materials editor. So if I go over here, H10 is now this color and not the bluish color that I had originally. So, the color of, the name of the color is not necessarily indicative of the actual color within.
Now materials can also have textures applied to them. So let's go ahead and eye dropper these bricks here on this building. And you can see we have got a sample here that says they are tumbled bricks. So if we go here into Edit but we can scroll down and it's using a texture image to create the color. So right now it's using a JPEG file called Brick_Tumbled, and that actually comes with SketchUp. We can click here to load a different texture if we want, and we can also change the scale of the texture here.
So right now it's telling me that it's three feet by one foot six inches. But let's say we wanted bigger bricks. So we can type in a larger number and scale those up. So if we typed in five feet, this would increase proportionally and you'll see that now we have bigger bricks. If we wanted to, we could make these smaller or whatever size we want. So again, as you apply materials, you want to understand that the scale of the material matches what you want to see in the final image.
And again, once we've changed that texture, it will apply to anything else. So if I select this brick and apply it here, it will be the same scale as the rest of the bricks. So these are some of the basics about how to edit and change existing materials in SketchUp.
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