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Creating terrain from scratch

From: Google SketchUp 6 Essential Training

Video: Creating terrain from scratch

The next tool to create a sandbox terrain is called From Scratch and what this does is it creates a rectangular grid that you can then sculpt into the terrain that you want. And you sculpt that using the Smoove tool and also this tool here, which is called Add Detail. So let me show you how this works. First we are going to select the From Scratch Icon and if you notice down here in the bottom corner, we have a grid spacing. Now this is important because it determines how detailed our terrain is going to be. I am just going to leave it at the Default right now, which is 10' and then just drag out a terrain here.

Creating terrain from scratch

The next tool to create a sandbox terrain is called From Scratch and what this does is it creates a rectangular grid that you can then sculpt into the terrain that you want. And you sculpt that using the Smoove tool and also this tool here, which is called Add Detail. So let me show you how this works. First we are going to select the From Scratch Icon and if you notice down here in the bottom corner, we have a grid spacing. Now this is important because it determines how detailed our terrain is going to be. I am just going to leave it at the Default right now, which is 10' and then just drag out a terrain here.

Now what I am doing here is I am left clicking and dragging. As I drag, it lays out a base line. Then I can left click again and then stretch out my terrain. Now because I have a 10'X10' grid, you can see it is kind of broad here. So when I select it you can see that it is grouped just like the Contour Method of creating a terrain. But if I double click on this, it will open the group and then I can individual edges and move them around. So this is one way to sculpt the terrain. This really isn't that detailed, it is not detailed enough to really give me a descent terrain.

Now one way to add this detail is by using the Add Detail tool. So what I am going to do here is I am going to select all of these edges and then just go Add Detail and what this does is add detail to those edges. So when this tool is enabled, I can just click and add detail where I wanted. For example, if I wanted a peak here, I could just add a peak, or right here. So you can that every time I click on an edge, it allows me to move that edge up or down. So let's do it over here, so for example this edge here, I will go ahead and snap to the midpoint, click and then I can move up and down. You can see how, when you add detail, it just cuts things in half.

Now the one thing you may have a problem with is that when you do this, you might not want the edge to go this way. So for example let's go ahead and do this one. When you click on this it automatically creates an edge that goes diagonally this way. Now you may want to go diagonally the other way. We can do this by going Flip Edge and I click on one of these diagonal edges here. I can swap it. So I can flip that edge from one point to the other. Now that can be very handy if you want your detail to go in a different direction. So those are some of the basics of how to create a terrain using Add Detail and Flip Edge and in the next lesson we are going to look at the Smoove tool.

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This video is part of

Image for Google SketchUp 6 Essential Training
Google SketchUp 6 Essential Training

55 video lessons · 17625 viewers

George Maestri
Author

 
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  1. 5m 44s
    1. Welcome
      1m 41s
    2. Installing SketchUp
      1m 31s
    3. Tips for Mac users
      2m 32s
  2. 51m 22s
    1. Interface basics
      5m 54s
    2. Navigating in SketchUp
      3m 28s
    3. Walking around in SketchUp
      4m 21s
    4. Creating camera views
      4m 36s
    5. Shading faces and edges
      6m 44s
    6. Creating shadows and fog
      4m 35s
    7. Creating scenes
      2m 24s
    8. Selecting and moving objects
      6m 45s
    9. Scaling and rotating objects
      4m 14s
    10. Manipulating faces and edges
      3m 55s
    11. Advanced selection tools
      4m 26s
  3. 54m 6s
    1. Line tool fundamentals
      5m 25s
    2. Using the Line tool for 3D drawing
      4m 50s
    3. Using the Rectangle tool
      4m 55s
    4. Creating circles and polygons
      3m 33s
    5. Creating arcs
      3m 46s
    6. Pushing and pulling faces into 3D
      8m 11s
    7. Using the Offset tool to create outlines
      6m 14s
    8. Using the Follow Me tool
      3m 49s
    9. Creating text
      2m 44s
    10. Softening round edges
      4m 19s
    11. Using construction tools to create guides
      4m 49s
    12. Creating sections
      1m 31s
  4. 38m 55s
    1. Grouping objects
      4m 54s
    2. Creating components
      6m 37s
    3. The Component window
      5m 51s
    4. Working with layers
      4m 26s
    5. Creating layers
      4m 31s
    6. Using the Outliner
      6m 29s
    7. Hiding and unhiding objects
      4m 23s
    8. Locking and unlocking objects
      1m 44s
  5. 26m 5s
    1. Using the Materials palette on a Mac
      1m 50s
    2. Applying materials
      4m 25s
    3. Editing materials
      4m 22s
    4. Creating materials
      2m 21s
    5. Mapping images
      3m 39s
    6. Applying bitmap images
      2m 21s
    7. Mapping curved objects
      4m 13s
    8. Projecting maps on curved objects
      2m 54s
  6. 26m 26s
    1. Applying styles
      3m 7s
    2. Creating styles
      6m 57s
    3. Outputting 2D bitmaps
      3m 51s
    4. Basic animation
      4m 33s
    5. Advanced animation
      7m 58s
  7. 17m 26s
    1. Contours
      6m 15s
    2. Creating terrain from scratch
      2m 56s
    3. Sculpting with the Smoove tool
      2m 21s
    4. Stamping and draping objects on terrain
      5m 54s
  8. 17m 53s
    1. Using Photo Match to align cameras
      6m 56s
    2. Modeling in Photo Match
      5m 54s
    3. Exporting models to Google Earth
      5m 3s
  9. 15s
    1. Goodbye
      15s

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