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Creating solids

From: Google SketchUp 8 Essential Training

Video: Creating solids

One of the new things in SketchUp Pro is the ability to work with Solid tools. These are mostly used to do what it called Boolean operation, which is use one object to add or subtract to another. Before we actually get into using these tools I want to talk a little bit about what a solid object is. So I've got just a blank scene, I'm going to ahead and clear this out and let's just create a simple box. So I'm going to select my Rectangle tool, sketch out a platform, hit Push/Pull and then just pull that into a box.

Creating solids

One of the new things in SketchUp Pro is the ability to work with Solid tools. These are mostly used to do what it called Boolean operation, which is use one object to add or subtract to another. Before we actually get into using these tools I want to talk a little bit about what a solid object is. So I've got just a blank scene, I'm going to ahead and clear this out and let's just create a simple box. So I'm going to select my Rectangle tool, sketch out a platform, hit Push/Pull and then just pull that into a box.

So we have to understand what a solid is before we actually use the Solid tools. So in this case we have a simple box. Now this box is just composed of faces and edges, and the way we find out is something is solid as we look at its entity info, so how do we do that. We right-click over it and the top menu is Entity Info, so if we look at that we'll see that well this is just a face and so this here will tell us what type of object it is. So if I select all of these and group them, then I will get a solid.

So I go Make Group, either Group or Component, we're going to use Groups here, and then If I right-click over the group you'll see that this is a solid group. Now what makes it solid? Well it's solid because, well it's solid, there are no holes in it and everything is connected. So if I were to say open this up by double-clicking on it and select this top face and delete it, well it's not solid anymore, it has a hole in it.

And if I right-click over this and do Entity Info, you'll see it goes from Solid Group to Group, it's still a group but it's not a solid group. So when you have openings like this you can't do solid operations, it's almost like in a drawing package where you have to close a curve in order to get a fill. In order to make this a solid it has to be completely closed in 3D. So if I Undo that operation and put that face back you can see how I now have a solid group.

So when we start working with Solid tools we want to make sure that the objects that we're using are Solid Groups or Solid Components.

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This video is part of

Image for Google SketchUp 8 Essential Training
Google SketchUp 8 Essential Training

88 video lessons · 27998 viewers

George Maestri
Author

 
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  1. 7m 18s
    1. Welcome
      1m 8s
    2. Installing SketchUp
      1m 12s
    3. Starting SketchUp for the first time
      47s
    4. Using the exercise files
      49s
    5. Tips for Mac users
      3m 22s
  2. 43m 52s
    1. Interface basics
      4m 42s
    2. Adding toolbars
      2m 38s
    3. Navigating
      3m 48s
    4. Changing perspective
      2m 51s
    5. Walking around
      3m 12s
    6. Creating camera views
      5m 15s
    7. Shading faces and edges
      7m 59s
    8. Creating shadows and fog
      5m 50s
    9. Creating Scenes
      5m 9s
    10. Setting preferences
      2m 28s
  3. 22m 19s
    1. Selecting and moving objects
      6m 25s
    2. Scaling and rotating objects
      5m 36s
    3. Manipulating faces and edges
      4m 8s
    4. Advanced selection tools
      6m 10s
  4. 48m 47s
    1. Line tool fundamentals
      5m 42s
    2. Refining objects with the Line tool
      3m 39s
    3. Using the Rectangle tool
      4m 44s
    4. Pushing and pulling faces into 3D
      5m 30s
    5. Creating circles and polygons
      6m 5s
    6. Creating arcs
      4m 0s
    7. Using the Offset tool to create outlines
      8m 33s
    8. Using the Follow Me tool
      3m 24s
    9. Softening round edges
      5m 16s
    10. Creating 3D text
      1m 54s
  5. 16m 45s
    1. Using the Tape Measure tool
      4m 41s
    2. Using the Protractor tool
      7m 16s
    3. Creating text labels
      1m 7s
    4. Using the Dimension tool
      1m 18s
    5. Creating sections
      2m 23s
  6. 20m 45s
    1. The Component window
      5m 32s
    2. Creating components
      3m 55s
    3. Using the 3D Warehouse
      3m 15s
    4. Importing from Google Earth
      2m 26s
    5. Using the Interact tool
      1m 54s
    6. Using the Component Options window
      3m 43s
  7. 25m 3s
    1. Grouping objects
      5m 42s
    2. Working with layers
      3m 27s
    3. Creating layers
      4m 20s
    4. Using the Outliner
      6m 42s
    5. Hiding and unhiding objects
      2m 48s
    6. Locking and unlocking objects
      2m 4s
  8. 41m 32s
    1. Using the Materials Browser on a Mac
      2m 49s
    2. Applying materials
      3m 2s
    3. Editing materials
      5m 4s
    4. Creating materials
      3m 19s
    5. Adjusting materials
      4m 38s
    6. Applying bitmap images
      2m 43s
    7. Mapping curved objects
      3m 39s
    8. Projecting maps on curved objects
      3m 27s
    9. Importing floor plans
      4m 27s
    10. Modeling with floor plans
      8m 24s
  9. 27m 11s
    1. Applying styles
      2m 26s
    2. Editing styles
      8m 30s
    3. Outputting 2D bitmaps
      3m 13s
    4. Basic animation
      5m 56s
    5. Advanced animation
      7m 6s
  10. 20m 40s
    1. Creating terrain from contours
      6m 22s
    2. Modeling objects with contours
      1m 42s
    3. Creating terrain from scratch
      3m 40s
    4. Sculpting with the Smoove tool
      3m 2s
    5. Stamping and draping objects on terrain
      5m 54s
  11. 15m 3s
    1. Geolocation with Google Maps
      3m 11s
    2. Using Photo Match to align cameras
      4m 30s
    3. Modeling in Photo Match
      7m 22s
  12. 59m 46s
    1. Using the Component Attributes window
      6m 41s
    2. Exposing component attributes
      6m 0s
    3. Using math and functions
      8m 49s
    4. Creating dynamic materials
      7m 2s
    5. Creating a dynamic staircase
      8m 52s
    6. Hiding objects dynamically
      2m 58s
    7. Configuring staircase rise and run
      5m 21s
    8. Adding interactivity: Motion
      5m 24s
    9. Adding interactivity: Rotation
      4m 55s
    10. Adding interactivity: Changing colors
      3m 44s
  13. 15m 58s
    1. Creating solids
      2m 25s
    2. Using Boolean operations (Union, Intersect, Subtract)
      6m 46s
    3. Working with Trim and Split
      4m 45s
    4. Creating outer shells
      2m 2s
  14. 21m 28s
    1. Importing objects from AutoCAD
      6m 40s
    2. Importing other 3D objects
      3m 8s
    3. Exporting objects
      5m 39s
    4. Exporting objects for rendering
      6m 1s
  15. 14s
    1. Goodbye
      14s

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