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Creating shadows and fog

From: Google SketchUp 8 Essential Training

Video: Creating shadows and fog

In addition to edge and face styles we also can add shadows and fog to our scenes. Now we can also do those through the View menu. Now there is toggle that turns on Shadows and also turns on Fog. Now you might not be able to see it too much, but notice how the buildings on the far end of the street are a little bit dimmer than the ones here, but let's go ahead and turn off Fog for now, we'll get to that later, let's just work with Shadows. So I'm going to toggle off Fog and let's just start playing with Shadows.

Creating shadows and fog

In addition to edge and face styles we also can add shadows and fog to our scenes. Now we can also do those through the View menu. Now there is toggle that turns on Shadows and also turns on Fog. Now you might not be able to see it too much, but notice how the buildings on the far end of the street are a little bit dimmer than the ones here, but let's go ahead and turn off Fog for now, we'll get to that later, let's just work with Shadows. So I'm going to toggle off Fog and let's just start playing with Shadows.

There is two ways to work with shadows; one is to just add the Shadows toolbar. So we go into toolbars and we can add a Shadows toolbar which allows us to control shadows, but probably the better way or the more robust way of doing that is to use the shadow window. So I'm going into Window>Shadows and it brings up this floating window that I can just put wherever I want in the scene. Now this window has a number of options; one is to change our time zone which is our latitude and so this just tells you where you are in relation to Greenwich Mean Time.

Then we have the actual Time of day. Now we can either type in the exact time, or we can just use this slider and this will give us the time of day and we can show how these shadows change as the sun moves across the sky. Now notice how the shadows are longer on this side in the morning which means the sun is on the far side of the street. And so that means that the street is going east-west and then on this side we notice that sun is closer to us, the shadows are farther away and so this side of the street is the west side of the street.

In addition to the time, we can also change the Date. So we can change it from October to January and you can see how these shadows change as we move through the year. So I'm going to go ahead and get the shadows so that they are kind of long. So I'm going to put us around November, December and let's go ahead and just give us a nice long shadow, so we can play with the actual character of the shadows which are accessed here through the Light and Dark menus. So what this Light slider does is it controls the intensity of the sun.

So if I bring it up you'll notice that the sun gets brighter, if I bring it down you'll notice that it gets darker. So this is kind of the Brightness control and the Darkness is how dark your shadows are. So if I make my shadows really dark you can see that my shadows get darker and if I bring it up you'll see that the shadows get lighter. So we can actually use these to control how the light looks in the scene. So if I were to bring the Light up and the Dark down you'll see that we actually get a very high contrast kind of scene.

If we go the opposite if we turn Light down and Dark up you get a much brighter kind of day. So we're actually removing dark and we're kind of giving it more of a sunny bounce light type of thing. So you can really control how the character of your light looks. We can also toggle on Use sun for shading and this allows us to Display whether we want the shading, On the faces, On the ground, or From edges. So we wanted to go either On the faces, okay so each one of these is a face, but when you get to the end of this street, for example, we actually have no faces, but we actually have a ground plane, so we can turn that on, so we could have those kind of leak over into that ground plane, or we could turn it off on that as well.

You can also have the edges create shadows as well. So that's the basics of shadows, let's go ahead and now play with fog. So I'm going to go ahead and under View let's turn off our Shadows and turn on Fog. We can control fog in much the same way that we control shadows by using the Fog window. So I go into Window select Fog and it brings up my Fog controls. Now these are much simpler than the shadow controls, but let's go ahead and see how they work.

This interface is very simple, you can turn on or off your fog. So I'm turning it off, turning it back on, and then we have two sliders here; one controls how close the fog is, so if I bring it closer you can see how it gets a little bit fog here and this controls the density of the fog. Okay, so you can see if I bring both of these down the model gets hidden by the fog, and then I can control the Distance.

So basically these are kind of like where does the fog start, so if I bring these close together at the end of the street that means that the fog starts there and it ramps up. So the distance from here to here is basically how quickly does the fog take effect, so this is kind of what's like, this is zero fog, this is a 100% fog. So if I move this further away then the fog goes away, if I bring it in we'll say we want to obscure just the end of the street, and then we can dial in the fog However, we want.

Now in addition to this you can control the color of the fog. By default, it's using the background color. If I turn that off I can bring up a Color Picker and I can make the fog whatever color I want. So I want Red fog I can do that, or you can use the background color. So shadows and fog are great ways to add even more life and character to your scene and so go ahead and experiment with those and see what you can do.

Show transcript

This video is part of

Image for Google SketchUp 8 Essential Training
Google SketchUp 8 Essential Training

88 video lessons · 29061 viewers

George Maestri
Author

 
Expand all | Collapse all
  1. 7m 18s
    1. Welcome
      1m 8s
    2. Installing SketchUp
      1m 12s
    3. Starting SketchUp for the first time
      47s
    4. Using the exercise files
      49s
    5. Tips for Mac users
      3m 22s
  2. 43m 52s
    1. Interface basics
      4m 42s
    2. Adding toolbars
      2m 38s
    3. Navigating
      3m 48s
    4. Changing perspective
      2m 51s
    5. Walking around
      3m 12s
    6. Creating camera views
      5m 15s
    7. Shading faces and edges
      7m 59s
    8. Creating shadows and fog
      5m 50s
    9. Creating Scenes
      5m 9s
    10. Setting preferences
      2m 28s
  3. 22m 19s
    1. Selecting and moving objects
      6m 25s
    2. Scaling and rotating objects
      5m 36s
    3. Manipulating faces and edges
      4m 8s
    4. Advanced selection tools
      6m 10s
  4. 48m 47s
    1. Line tool fundamentals
      5m 42s
    2. Refining objects with the Line tool
      3m 39s
    3. Using the Rectangle tool
      4m 44s
    4. Pushing and pulling faces into 3D
      5m 30s
    5. Creating circles and polygons
      6m 5s
    6. Creating arcs
      4m 0s
    7. Using the Offset tool to create outlines
      8m 33s
    8. Using the Follow Me tool
      3m 24s
    9. Softening round edges
      5m 16s
    10. Creating 3D text
      1m 54s
  5. 16m 45s
    1. Using the Tape Measure tool
      4m 41s
    2. Using the Protractor tool
      7m 16s
    3. Creating text labels
      1m 7s
    4. Using the Dimension tool
      1m 18s
    5. Creating sections
      2m 23s
  6. 20m 45s
    1. The Component window
      5m 32s
    2. Creating components
      3m 55s
    3. Using the 3D Warehouse
      3m 15s
    4. Importing from Google Earth
      2m 26s
    5. Using the Interact tool
      1m 54s
    6. Using the Component Options window
      3m 43s
  7. 25m 3s
    1. Grouping objects
      5m 42s
    2. Working with layers
      3m 27s
    3. Creating layers
      4m 20s
    4. Using the Outliner
      6m 42s
    5. Hiding and unhiding objects
      2m 48s
    6. Locking and unlocking objects
      2m 4s
  8. 41m 32s
    1. Using the Materials Browser on a Mac
      2m 49s
    2. Applying materials
      3m 2s
    3. Editing materials
      5m 4s
    4. Creating materials
      3m 19s
    5. Adjusting materials
      4m 38s
    6. Applying bitmap images
      2m 43s
    7. Mapping curved objects
      3m 39s
    8. Projecting maps on curved objects
      3m 27s
    9. Importing floor plans
      4m 27s
    10. Modeling with floor plans
      8m 24s
  9. 27m 11s
    1. Applying styles
      2m 26s
    2. Editing styles
      8m 30s
    3. Outputting 2D bitmaps
      3m 13s
    4. Basic animation
      5m 56s
    5. Advanced animation
      7m 6s
  10. 20m 40s
    1. Creating terrain from contours
      6m 22s
    2. Modeling objects with contours
      1m 42s
    3. Creating terrain from scratch
      3m 40s
    4. Sculpting with the Smoove tool
      3m 2s
    5. Stamping and draping objects on terrain
      5m 54s
  11. 15m 3s
    1. Geolocation with Google Maps
      3m 11s
    2. Using Photo Match to align cameras
      4m 30s
    3. Modeling in Photo Match
      7m 22s
  12. 59m 46s
    1. Using the Component Attributes window
      6m 41s
    2. Exposing component attributes
      6m 0s
    3. Using math and functions
      8m 49s
    4. Creating dynamic materials
      7m 2s
    5. Creating a dynamic staircase
      8m 52s
    6. Hiding objects dynamically
      2m 58s
    7. Configuring staircase rise and run
      5m 21s
    8. Adding interactivity: Motion
      5m 24s
    9. Adding interactivity: Rotation
      4m 55s
    10. Adding interactivity: Changing colors
      3m 44s
  13. 15m 58s
    1. Creating solids
      2m 25s
    2. Using Boolean operations (Union, Intersect, Subtract)
      6m 46s
    3. Working with Trim and Split
      4m 45s
    4. Creating outer shells
      2m 2s
  14. 21m 28s
    1. Importing objects from AutoCAD
      6m 40s
    2. Importing other 3D objects
      3m 8s
    3. Exporting objects
      5m 39s
    4. Exporting objects for rendering
      6m 1s
  15. 14s
    1. Goodbye
      14s

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