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Google SketchUp 8 Essential Training
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Creating arcs


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Google SketchUp 8 Essential Training

with George Maestri

Video: Creating arcs

Another way to draw curved or smooth surfaces is by using the Arc tool and Again, that's on the Draw, we have Arc or the letter A and it's also here under the Pencil tool. So I am going to go ahead and clear out screen, I am going to select that person Delete and let's go ahead and activate the Arc tool and when you do you can see the icon changes a little bit. So when use a Arc's tool there are 3 clicks, you anchor it first, then you draw out the length and Again, you can type in a number if you want to for this.
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  1. 7m 18s
    1. Welcome
      1m 8s
    2. Installing SketchUp
      1m 12s
    3. Starting SketchUp for the first time
      47s
    4. Using the exercise files
      49s
    5. Tips for Mac users
      3m 22s
  2. 43m 52s
    1. Interface basics
      4m 42s
    2. Adding toolbars
      2m 38s
    3. Navigating
      3m 48s
    4. Changing perspective
      2m 51s
    5. Walking around
      3m 12s
    6. Creating camera views
      5m 15s
    7. Shading faces and edges
      7m 59s
    8. Creating shadows and fog
      5m 50s
    9. Creating Scenes
      5m 9s
    10. Setting preferences
      2m 28s
  3. 22m 19s
    1. Selecting and moving objects
      6m 25s
    2. Scaling and rotating objects
      5m 36s
    3. Manipulating faces and edges
      4m 8s
    4. Advanced selection tools
      6m 10s
  4. 48m 47s
    1. Line tool fundamentals
      5m 42s
    2. Refining objects with the Line tool
      3m 39s
    3. Using the Rectangle tool
      4m 44s
    4. Pushing and pulling faces into 3D
      5m 30s
    5. Creating circles and polygons
      6m 5s
    6. Creating arcs
      4m 0s
    7. Using the Offset tool to create outlines
      8m 33s
    8. Using the Follow Me tool
      3m 24s
    9. Softening round edges
      5m 16s
    10. Creating 3D text
      1m 54s
  5. 16m 45s
    1. Using the Tape Measure tool
      4m 41s
    2. Using the Protractor tool
      7m 16s
    3. Creating text labels
      1m 7s
    4. Using the Dimension tool
      1m 18s
    5. Creating sections
      2m 23s
  6. 20m 45s
    1. The Component window
      5m 32s
    2. Creating components
      3m 55s
    3. Using the 3D Warehouse
      3m 15s
    4. Importing from Google Earth
      2m 26s
    5. Using the Interact tool
      1m 54s
    6. Using the Component Options window
      3m 43s
  7. 25m 3s
    1. Grouping objects
      5m 42s
    2. Working with layers
      3m 27s
    3. Creating layers
      4m 20s
    4. Using the Outliner
      6m 42s
    5. Hiding and unhiding objects
      2m 48s
    6. Locking and unlocking objects
      2m 4s
  8. 41m 32s
    1. Using the Materials Browser on a Mac
      2m 49s
    2. Applying materials
      3m 2s
    3. Editing materials
      5m 4s
    4. Creating materials
      3m 19s
    5. Adjusting materials
      4m 38s
    6. Applying bitmap images
      2m 43s
    7. Mapping curved objects
      3m 39s
    8. Projecting maps on curved objects
      3m 27s
    9. Importing floor plans
      4m 27s
    10. Modeling with floor plans
      8m 24s
  9. 27m 11s
    1. Applying styles
      2m 26s
    2. Editing styles
      8m 30s
    3. Outputting 2D bitmaps
      3m 13s
    4. Basic animation
      5m 56s
    5. Advanced animation
      7m 6s
  10. 20m 40s
    1. Creating terrain from contours
      6m 22s
    2. Modeling objects with contours
      1m 42s
    3. Creating terrain from scratch
      3m 40s
    4. Sculpting with the Smoove tool
      3m 2s
    5. Stamping and draping objects on terrain
      5m 54s
  11. 15m 3s
    1. Geolocation with Google Maps
      3m 11s
    2. Using Photo Match to align cameras
      4m 30s
    3. Modeling in Photo Match
      7m 22s
  12. 59m 46s
    1. Using the Component Attributes window
      6m 41s
    2. Exposing component attributes
      6m 0s
    3. Using math and functions
      8m 49s
    4. Creating dynamic materials
      7m 2s
    5. Creating a dynamic staircase
      8m 52s
    6. Hiding objects dynamically
      2m 58s
    7. Configuring staircase rise and run
      5m 21s
    8. Adding interactivity: Motion
      5m 24s
    9. Adding interactivity: Rotation
      4m 55s
    10. Adding interactivity: Changing colors
      3m 44s
  13. 15m 58s
    1. Creating solids
      2m 25s
    2. Using Boolean operations (Union, Intersect, Subtract)
      6m 46s
    3. Working with Trim and Split
      4m 45s
    4. Creating outer shells
      2m 2s
  14. 21m 28s
    1. Importing objects from AutoCAD
      6m 40s
    2. Importing other 3D objects
      3m 8s
    3. Exporting objects
      5m 39s
    4. Exporting objects for rendering
      6m 1s
  15. 14s
    1. Goodbye
      14s

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Google SketchUp 8 Essential Training
6h 26m Beginner Jun 28, 2011

Viewers: in countries Watching now:

In this course, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications.

Topics include:
  • Setting preferences
  • Building scenes
  • Pushing and pulling faces into 3D
  • Creating 3D text
  • Measuring and labeling models
  • Creating, editing, and adjusting materials
  • Projecting maps onto curved objects
  • Modeling with floor plans
  • Rendering a scene
  • Geolocating models with Google Maps
  • Modeling in Photo Match
  • Hiding objects dynamically
  • Creating solids
  • Exporting objects for rendering
Subjects:
Architecture Previsualization CAD 3D Drawing
Software:
SketchUp
Author:
George Maestri

Creating arcs

Another way to draw curved or smooth surfaces is by using the Arc tool and Again, that's on the Draw, we have Arc or the letter A and it's also here under the Pencil tool. So I am going to go ahead and clear out screen, I am going to select that person Delete and let's go ahead and activate the Arc tool and when you do you can see the icon changes a little bit. So when use a Arc's tool there are 3 clicks, you anchor it first, then you draw out the length and Again, you can type in a number if you want to for this.

You click a second time, and then you determine how big of an Arc you want. And this is called the bulge. So we set the length, and then we set how deep of a bulge we have for that object. And once I do I have my Arc. Now if I want I can draw Again, and the Arc tool actually will snap, so if I want I can snap to this endpoint, this endpoint, and then If I want I can snap along the red axis and kind of bulge this out the opposite direction and when I do because these are all connected I do get an actual face and if I want I can actually pull that up and when I do you'll see that this is actually a curved surface here with two edges on either side.

So Again, is very similar to the Circle tool in the way that it creates lines. One handy way to use the Arc tool is to kind of round off corners on objects. So I am going to go ahead and select all of this and delete it and let's just create a very simple rectangle here. I am going to zoom in on this a little bit and let's select our Arc tool and if I want I can snap two edges and go ahead and start this on an edge, and then I'm going to go and draw my line over to the opposite edge.

Now notice this is actually really handy thing is that this will snap up when it's at 45 degrees, in other words when this is equidistant on the side as it is on this side it will snap and that can be very- very handy because all I have to do now is click that second time and then just bring out the bulge until Again, it highlights, notice how it's come popping violent here and that means it's tangent to the edge and when I do that I now have an Arc that goes tangent to this edge and tangent to that edge and all I have to do now is just go to my Select tool, select the outer edge of this and then just hit Delete.

And once I hit the Delete key now I have a curved edge, very cool. So if I wanted to do that on the other side I could just reselect the Arc tool, go along this edge until I snap and that tells me it's exactly opposite where that tangent hit on the other side. So I am going to lay down my first point here by left-clicking, and then Again, a snap when it gets purple on the edge and then snap when it's tangent to edge, and then I can delete. If I want I can select and Delete, or I can just use the Eraser tool, either way works just fine.

So now that I have this I can extrude it or whatever, or If I wanted to do something even little bit different I can take this Arc and go from opposite side to opposite side and then bulge in the middle as well and then go ahead and select these faces and delete them and now that I have this I can just Again, pull that into a shape if I want, okay. Those are some of the basics of the Arc tool, I'm sure you can find this very handy for rounding off corners or making curved types of surfaces.

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