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Architecture, design, and media professionals all over the world are using SketchUp to create detailed 3D models efficiently and quickly. In SketchUp 6 Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.
In this chapter, we are going to look at textures and materials. Now, these are very important in SketchUp because they really give you a sense as to what things are made out of, if something has a brick texture for example and appear a lot differently than if it had a paper texture for example. So textures can really guide the eye into perceiving things as real, gives you good photo realistic effect or it can give you a stylized effect depending upon how you apply and create the textures. So we are going to first take a look at the existing textures within SketchUp and then we are going to learn to make our own textures and materials as well.
Now, what we can do is use the Materials window to select and apply materials to the object. So let's go into Window > Materials and this brings up the Materials window. If you notice, we have a pulldown menu here, which has all sorts of different materials. We have Asphalt and Concrete. We have different types of blinds from Window blinds, Carpets, Bricks. Sketchy materials that are kind of stylized. Grouping materials really, just about anything. There is a good kind of cross section of things here.
Obviously, this doesn't cover everything, but I am going to teach you how to make your own textures and materials as well, so you should be able to cover just about anything you want with that knowledge. But, let's first of all take a look at how to apply these textures. So let's go ahead and select the brick and cladding section and we have got all these different types of bricks. So I am going to select this Brick Rough Dark, and when I do, notice how my cursor changes to a little paint bucket. All I have to do is put my paint bucket over the face and click, and there it is, okay. So that's our brick wall.
So I can just do that for all the walls in the model. If I wanted to make the roof a different texture, let's go to roofing textures here. So I am going to pull down roofing. So I have got all sorts of things here. I can just do the paint bucket again, but another way to do this is to select all the faces you want. So let's say I select all the faces that comprises roof, then I can just select one of these and then just paint bucket all of them. Okay, so you can kind of do a select all and then just hit the paint bucket once instead of going around and finding every individual face.
So for example, I could just rubber band select this chimney and go back to bricks and cladding and just put that same brick texture on there. I don't want this entrance to be brick, I kind of want it to be stone or something like that, so you can certainly select all of these faces here. Probably the easiest way to do is just select that and just do Select Connected Faces, which should select everything in that except for this bottom one which I am going to deselect. Then, I am going to go to stone right here, and I am just going to give it a nice stone texture. Okay, so you can see how that works. Even that one, I think I want a stone texture there too. We could also select the door and everything connected to the door. So I can select this one here and do Select All Connected Faces which would be all that, but then I would have to deselect a lot of these.
Then, I can put that into say a wood. So maybe like a kind of like, maybe that sort of wood, or something like that. Anyway, so you can see how this works. You can then select the stairs, make those maybe some masonry or concrete stairs or whatever. So you can see how you can very easily apply textures and give stuff a little bit of life. Now, one thing I do want to show you is that there is a selection option, which is kind of nice. So for example, if I wanted to select this door, all I have to do is select one and then I can do select all with same material and now I will select anything that has that material applied, same for this. So I could do select all with same material.
So that can be very handy once you have materials applied for either reapplying materials or selecting and remodeling an object. So those are some of the basics as to how to apply materials. Let's move on from here and learn how to create and edit materials in the next lesson.
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