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Applying materials

From: Google SketchUp 6 Essential Training

Video: Applying materials

In this chapter, we are going to look at textures and materials. Now, these are very important in SketchUp because they really give you a sense as to what things are made out of, if something has a brick texture for example and appear a lot differently than if it had a paper texture for example. So textures can really guide the eye into perceiving things as real, gives you good photo realistic effect or it can give you a stylized effect depending upon how you apply and create the textures. So we are going to first take a look at the existing textures within SketchUp and then we are going to learn to make our own textures and materials as well.

Applying materials

In this chapter, we are going to look at textures and materials. Now, these are very important in SketchUp because they really give you a sense as to what things are made out of, if something has a brick texture for example and appear a lot differently than if it had a paper texture for example. So textures can really guide the eye into perceiving things as real, gives you good photo realistic effect or it can give you a stylized effect depending upon how you apply and create the textures. So we are going to first take a look at the existing textures within SketchUp and then we are going to learn to make our own textures and materials as well.

Now, what we can do is use the Materials window to select and apply materials to the object. So let's go into Window > Materials and this brings up the Materials window. If you notice, we have a pulldown menu here, which has all sorts of different materials. We have Asphalt and Concrete. We have different types of blinds from Window blinds, Carpets, Bricks. Sketchy materials that are kind of stylized. Grouping materials really, just about anything. There is a good kind of cross section of things here.

Obviously, this doesn't cover everything, but I am going to teach you how to make your own textures and materials as well, so you should be able to cover just about anything you want with that knowledge. But, let's first of all take a look at how to apply these textures. So let's go ahead and select the brick and cladding section and we have got all these different types of bricks. So I am going to select this Brick Rough Dark, and when I do, notice how my cursor changes to a little paint bucket. All I have to do is put my paint bucket over the face and click, and there it is, okay. So that's our brick wall.

So I can just do that for all the walls in the model. If I wanted to make the roof a different texture, let's go to roofing textures here. So I am going to pull down roofing. So I have got all sorts of things here. I can just do the paint bucket again, but another way to do this is to select all the faces you want. So let's say I select all the faces that comprises roof, then I can just select one of these and then just paint bucket all of them. Okay, so you can kind of do a select all and then just hit the paint bucket once instead of going around and finding every individual face.

So for example, I could just rubber band select this chimney and go back to bricks and cladding and just put that same brick texture on there. I don't want this entrance to be brick, I kind of want it to be stone or something like that, so you can certainly select all of these faces here. Probably the easiest way to do is just select that and just do Select Connected Faces, which should select everything in that except for this bottom one which I am going to deselect. Then, I am going to go to stone right here, and I am just going to give it a nice stone texture. Okay, so you can see how that works. Even that one, I think I want a stone texture there too. We could also select the door and everything connected to the door. So I can select this one here and do Select All Connected Faces which would be all that, but then I would have to deselect a lot of these.

Then, I can put that into say a wood. So maybe like a kind of like, maybe that sort of wood, or something like that. Anyway, so you can see how this works. You can then select the stairs, make those maybe some masonry or concrete stairs or whatever. So you can see how you can very easily apply textures and give stuff a little bit of life. Now, one thing I do want to show you is that there is a selection option, which is kind of nice. So for example, if I wanted to select this door, all I have to do is select one and then I can do select all with same material and now I will select anything that has that material applied, same for this. So I could do select all with same material.

So that can be very handy once you have materials applied for either reapplying materials or selecting and remodeling an object. So those are some of the basics as to how to apply materials. Let's move on from here and learn how to create and edit materials in the next lesson.

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This video is part of

Image for Google SketchUp 6 Essential Training
Google SketchUp 6 Essential Training

55 video lessons · 17670 viewers

George Maestri
Author

 
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  1. 5m 44s
    1. Welcome
      1m 41s
    2. Installing SketchUp
      1m 31s
    3. Tips for Mac users
      2m 32s
  2. 51m 22s
    1. Interface basics
      5m 54s
    2. Navigating in SketchUp
      3m 28s
    3. Walking around in SketchUp
      4m 21s
    4. Creating camera views
      4m 36s
    5. Shading faces and edges
      6m 44s
    6. Creating shadows and fog
      4m 35s
    7. Creating scenes
      2m 24s
    8. Selecting and moving objects
      6m 45s
    9. Scaling and rotating objects
      4m 14s
    10. Manipulating faces and edges
      3m 55s
    11. Advanced selection tools
      4m 26s
  3. 54m 6s
    1. Line tool fundamentals
      5m 25s
    2. Using the Line tool for 3D drawing
      4m 50s
    3. Using the Rectangle tool
      4m 55s
    4. Creating circles and polygons
      3m 33s
    5. Creating arcs
      3m 46s
    6. Pushing and pulling faces into 3D
      8m 11s
    7. Using the Offset tool to create outlines
      6m 14s
    8. Using the Follow Me tool
      3m 49s
    9. Creating text
      2m 44s
    10. Softening round edges
      4m 19s
    11. Using construction tools to create guides
      4m 49s
    12. Creating sections
      1m 31s
  4. 38m 55s
    1. Grouping objects
      4m 54s
    2. Creating components
      6m 37s
    3. The Component window
      5m 51s
    4. Working with layers
      4m 26s
    5. Creating layers
      4m 31s
    6. Using the Outliner
      6m 29s
    7. Hiding and unhiding objects
      4m 23s
    8. Locking and unlocking objects
      1m 44s
  5. 26m 5s
    1. Using the Materials palette on a Mac
      1m 50s
    2. Applying materials
      4m 25s
    3. Editing materials
      4m 22s
    4. Creating materials
      2m 21s
    5. Mapping images
      3m 39s
    6. Applying bitmap images
      2m 21s
    7. Mapping curved objects
      4m 13s
    8. Projecting maps on curved objects
      2m 54s
  6. 26m 26s
    1. Applying styles
      3m 7s
    2. Creating styles
      6m 57s
    3. Outputting 2D bitmaps
      3m 51s
    4. Basic animation
      4m 33s
    5. Advanced animation
      7m 58s
  7. 17m 26s
    1. Contours
      6m 15s
    2. Creating terrain from scratch
      2m 56s
    3. Sculpting with the Smoove tool
      2m 21s
    4. Stamping and draping objects on terrain
      5m 54s
  8. 17m 53s
    1. Using Photo Match to align cameras
      6m 56s
    2. Modeling in Photo Match
      5m 54s
    3. Exporting models to Google Earth
      5m 3s
  9. 15s
    1. Goodbye
      15s

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