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Shake 4.1 Essential Training
Illustration by Bruce Heavin

Shake 4.1 Essential Training

with Steve Wright

Video: Welcome

Whether the goal is to create photorealistic visual effects for feature films, special effects for broadcast television commercials, or short films for business or game development, Shake 4.1 Essential Training offers a superb training experience. Visual effects artists new to Shake will be able to master this world-class digital compositing program. Senior visual effects artist and trainer Steve Wright covers every aspect of Shake 4.1, from mastering the GUI to final render. Along the way, he teaches the essentials of importing footage, digital keying, color correction, keyframe animation, and much more. Exercise files and media accompany the tutorials.
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  1. 10m 42s
    1. Welcome
      1m 28s
    2. Introduction to node-based compositing
      7m 20s
    3. Using the exercise files
      1m 54s
  2. 1h 4m
    1. A brief overview of Shake
      9m 12s
    2. Adjusting the GUI windows
      2m 24s
    3. Navigating the viewer, node view and curve editor
      6m 59s
    4. Navigating menus and the Title bar
      9m 12s
    5. Loading and saving Shake scripts
      4m 33s
    6. Loading and saving images
      6m 49s
    7. Changing node settings
      4m 20s
    8. The Domain of Definition (DOD)
      7m 29s
    9. The Time bar
      2m 49s
    10. Previewing a composite with Flipbook
      7m 30s
    11. Setting global parameters
      3m 6s
  3. 52m 59s
    1. The FileIn node
      8m 24s
    2. Supported file formats
      5m 58s
    3. Creating proxies
      9m 52s
    4. Working with proxies
      6m 27s
    5. Importing video footage
      8m 22s
    6. Importing anamorphic footage
      6m 14s
    7. Retiming footage
      7m 42s
  4. 40m 9s
    1. Where the nodes are
      8m 44s
    2. Node view features
      6m 11s
    3. Adding and deleting nodes
      2m 56s
    4. Connecting nodes
      6m 59s
    5. Renaming, ignoring, and arranging nodes
      5m 19s
    6. Making node groups
      5m 32s
    7. The Node View shortcut menu
      4m 28s
  5. 18m 21s
    1. Viewing nodes in Time View
      4m 32s
    2. Adjusting clip timing
      6m 45s
    3. Looping and holding clips and stills
      7m 4s
  6. 23m 42s
    1. Keyframe animation
      5m 38s
    2. Using the Curve Editor
      6m 1s
    3. Adjusting keyframes
      5m 9s
    4. Working with curves
      6m 54s
  7. 15m 26s
    1. The Color Picker
      5m 11s
    2. The Pixel Analyzer
      6m 54s
    3. The Console tab
      3m 21s
  8. 31m 22s
    1. Using the FileOut node
      8m 51s
    2. The Render Parameters window
      5m 39s
    3. The Render Disk flipbook
      5m 18s
    4. Command-line rendering
      11m 34s
  9. 29m 49s
    1. About generating images
      6m 11s
    2. The image generating nodes
      15m 5s
    3. The Text and AddText nodes
      8m 33s
  10. 23m 8s
    1. Understanding Infinite Workspace
      5m 47s
    2. Operations that preserve Infinite Workspace
      4m 33s
    3. Operations that destroy Infinite Workspace
      7m 5s
    4. Color correction
      5m 43s
  11. 20m 55s
    1. Understanding caching
      8m 22s
    2. Adding cache nodes
      8m 35s
    3. Cache commands
      3m 58s
  12. 22m 13s
    1. Understanding masks
      6m 42s
    2. Merging masks
      9m 42s
    3. Working with masks
      5m 49s
  13. 29m 21s
    1. Loading audio files
      2m 36s
    2. Previewing and looping audio
      4m 55s
    3. Playing audio with footage
      3m 43s
    4. Slipping audio sync
      6m 3s
    5. Extracting curves from audio files
      7m 2s
    6. Exporting an audio mix
      5m 2s
  14. 53m 16s
    1. Using the RotoShape node
      4m 32s
    2. Drawing and editing shapes
      7m 47s
    3. Animating shapes
      8m 1s
    4. Motion blur
      7m 36s
    5. Linking shapes hierarchically
      8m 51s
    6. Right-click pop-up menus
      8m 28s
    7. Attaching motion trackers
      8m 1s
  15. 34m 57s
    1. Using the QuickPaint node
      4m 50s
    2. Paint tools and brush controls
      7m 59s
    3. Editing recorded paint strokes
      5m 33s
    4. Animating paint strokes
      7m 19s
    5. Modifying stroke parameters
      9m 16s
  16. 47m 45s
    1. Understanding bit depth
      5m 58s
    2. Understanding color space
      9m 11s
    3. Concatenation
      4m 45s
    4. Color controls in the Parameters tab
      3m 26s
    5. Atomic color nodes
      9m 30s
    6. Consolidated color nodes
      7m 27s
    7. Color-correcting CGI
      7m 28s
  17. 22m 53s
    1. About filters
      6m 40s
    2. The filter nodes
      10m 14s
    3. Masking filter nodes
      5m 59s
  18. 41m 20s
    1. The transform nodes
      7m 35s
    2. 3D transformations
      7m 8s
    3. Concatenation of transformations
      3m 7s
    4. On-screen transformation controls
      7m 22s
    5. Cascading on-screen controls
      4m 5s
    6. Creating motion blur
      7m 52s
    7. The AutoAlign node
      4m 11s
  19. 36m 5s
    1. About motion tracking
      5m 33s
    2. The Tracker node
      9m 17s
    3. The Stabilize node
      6m 35s
    4. The MatchMove node
      8m 31s
    5. The SmoothCam node
      6m 9s
  20. 37m 45s
    1. About keying
      6m 32s
    2. The Keylight node
      7m 59s
    3. The Primatte node
      7m 15s
    4. Spill suppression
      6m 19s
    5. The LumaKey and ChromaKey nodes
      9m 40s
  21. 33m 24s
    1. The Over, KeyMix, and AddMix nodes
      11m 7s
    2. Other compositing nodes
      3m 37s
    3. Important layer nodes
      5m 55s
    4. The MultiLayer node
      4m 32s
    5. The MultiPlane node
      8m 13s
  22. 37m 35s
    1. The Warp Tab node
      10m 15s
    2. The Warper node
      11m 50s
    3. The Morpher node
      15m 30s
  23. 46m 57s
    1. Linking parameters
      7m 14s
    2. Working with expressions
      12m 47s
    3. Creating local variables
      4m 49s
    4. Signal generators
      9m 24s
    5. Shake scripting
      12m 43s
  24. 24m 20s
    1. Installing macros
      6m 3s
    2. Creating macros
      11m 37s
    3. Creating macros in depth
      6m 40s
  25. 51s
    1. Goodbye
      51s

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Watch the Online Video Course Shake 4.1 Essential Training
13h 19m Beginner Oct 09, 2007

Viewers: in countries Watching now:

Whether the goal is to create photorealistic visual effects for feature films, special effects for broadcast television commercials, or short films for business or game development, Shake 4.1 Essential Training offers a superb training experience. Visual effects artists new to Shake will be able to master this world-class digital compositing program. Senior visual effects artist and trainer Steve Wright covers every aspect of Shake 4.1, from mastering the GUI to final render. Along the way, he teaches the essentials of importing footage, digital keying, color correction, keyframe animation, and much more. Exercise files and media accompany the tutorials.

Subject:
Video
Software:
Shake
Author:
Steve Wright

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