Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member

Importing a reference image

From: Sculptris Essential Training

Video: Importing a reference image

Sometimes when you're sculpting, you'll need to follow an existing design. Now, as much as I enjoy sculpting free form from my imagination, sometimes you just have to get a reference image to work from. In this video I'll show you how to import a reference image and then how to get your sculpting to match that image. Now, Sculptris doesn't actually have an image plane feature, but we can basically get that result by changing the background image. So, let's go ahead and click on Options. Now, most of these settings are best left alone, however there are some things that are going to help us with this.

Importing a reference image

Sometimes when you're sculpting, you'll need to follow an existing design. Now, as much as I enjoy sculpting free form from my imagination, sometimes you just have to get a reference image to work from. In this video I'll show you how to import a reference image and then how to get your sculpting to match that image. Now, Sculptris doesn't actually have an image plane feature, but we can basically get that result by changing the background image. So, let's go ahead and click on Options. Now, most of these settings are best left alone, however there are some things that are going to help us with this.

For one, I want to minimize the effect of perspective distortion while I work with the reference. That's because my reference image is going to be an orthographic drawing and I don't want it to be trying to line up our perspective model with an orthographic drawing. So what I want to do is change the perspective Field of View to the lowest setting. There is still going to be a little bit of perspective but it'll definitely be minimized. This kind of simulates the effect of looking at the model through a telescope, which reduces the appearance of perspective distortion.

Next we want to import an image to use in the background. Before we actually click on the background button though, I want to show you what we're going to be working with. I'm just going to switch over to Photoshop. Here, I've got an image that is the same pixel height and width of the monitor that I'm working on. If I go to Image>Image Size. You could see that this image is 1280 by 720. If you're working on a different resolution monitor make sure you're setting your image to the resolution of your monitor. Alright! Some things to note, I went ahead and filled the background with a gradient, just so that it mimics the gradient that we find in Sculptris.

It really doesn't have to be anything special; it could just be a solid gray or a dark gray or something like that. Most importantly here however, we've got the concept art that I want to work from. I made the art white, so that it would be easy to see against a dark background. You don't have to do anything so fancy; you could just simply have a black drawing on a white background and it would work just fine. I'm just making it like this so it'll be easier to see in the video. So go ahead and save your reference image out--I've already got it saved--and let's load it up in Sculptris.

So now let's click on Background and let's go into the Reference folder and open up hank.jpg. Let's click OK to exit the options. Let's zoom out from this sphere so we can line it up with the reference. First I want to place it kind of roughly over the chest area of our character here. What I want to do is get the Grab tool out--make sure to turn off Global--and I just want to start grabbing on this and just kind of roughly banging it into shape so that it fits the overall proportions of the concept art.

I just want to get the overall height going here. Now, it doesn't have to be anything particularly accurate at this point. I just want to get the height the same so that when I move the sculpt over to the side view, I can get everything lining up. Okay, so the height is pretty good. Alright! So now I'm just going to rotate to the side view and hold down Shift so that it snaps and let's move this over here and now with the good old Grab tool, I just want to get this lining up better in the side view.

It might take a little bit of tweaking back and forth to get this right. And now I can just grab on the feet to pull out his shoes. You might need to switch back and forth a little bit, so I'm actually going to go back to the front view, and also notice that as I rotated it the scale got off a little bit, so I'm just going to zoom in until the size of the height lines up better.

Alright, so now I can just do a little bit more editing; make sure it lines up again in the front view, just kind of a back and forth process. Okay, pretty close. Now here is one issue. This technique works great for getting the outline, but what about any internal shapes? The sculpt is blocking the reference when it comes to the face. One way around this is to hide the sculpt by holding down H and clicking on it. So now I can kind of see where the face should go inside here, where facial features need to be.

So what I can do is hit Ctrl+H to bring it back and I can get my drawing tools, bring this down a little bit and I'm going to try hitting H, holding down H and clicking one more time. Okay, so I want to put the mouse there, so now I can just kind of sculpt, actually I have my brush mask still enabled so I want to turn off enable, and let's just draw kind of the mouth where it should go. I'm going to hold down H to hide that again, okay so the nose should go about there.

I'm going to hit Ctrl+H and kind of brush on the nose there, see the eyes roughly there. It's not going to be perfect, but we can definitely tweak it after the fact. So now let's look at this from the side view, group this over, and now we can go back and then grab and kind of push this around so that the facial features line up a little bit better. Alright, so let's look at the model.

Now it's far from finished; we haven't even started on the hands really. However, this does give us a solid foundation to continue sculpting and tweaking. Now let's restore everything to the way it was before we started messing with the perspective in the background. So I'm going to go into Options, and let's set the Field of View back to 35: the default. Also, I want to get the original background again. So let's click on Background and what I want to do is find my Sculptris Application folder again, go into Sculptris Alpha 6>Data and pick background.png. Alright, click OK.

Alright, so our perspective is back to normal and our background is back to normal as well. So there is definitely a lot of work left to do on this character. You know, you'd want to sculpt all of this musculature and get a lot of the details in. However, what we've got so far is pretty accurate to the concept. You know, since we lined everything up, we know that the proportions are accurate and it's a really great position to keep working on this character. Using a reference image can really be helpful, if what you're trying to sculpt needs to match an existing concept design.

Without the ability to import a background image, it would take a lot more work to make sure that the shapes and proportions of the sculpt were matching the original art.

Show transcript

This video is part of

Image for Sculptris Essential Training
Sculptris Essential Training

46 video lessons · 3935 viewers

Ryan Kittleson
Author

 
Expand all | Collapse all
  1. 4m 43s
    1. Welcome
      41s
    2. Using the exercise files
      43s
    3. Optimizing Wacom tablet settings for Sculptris
      1m 51s
    4. Dealing with occasional glitches
      1m 28s
  2. 9m 52s
    1. Navigating around a model
      3m 43s
    2. Using dynamic tesselation
      2m 28s
    3. Loading and saving a model
      1m 55s
    4. Working with symmetry
      1m 46s
  3. 39m 13s
    1. Using the Grab tool
      3m 26s
    2. Sculpting with the Draw and Inflate brushes
      4m 26s
    3. Smoothing out details
      2m 40s
    4. Sculpting creases
      2m 37s
    5. Flattening and exaggerating details
      2m 34s
    6. Masking off protected areas
      2m 14s
    7. Using rotation
      4m 37s
    8. Resizing with Scale
      2m 32s
    9. Hiding parts of a model
      1m 55s
    10. Working with multiple objects
      2m 28s
    11. Duplicating objects
      3m 48s
    12. Posing asymmetrically
      5m 56s
  4. 18m 3s
    1. Using the hotbox
      2m 32s
    2. Using brush textures
      4m 15s
    3. Using different materials
      4m 12s
    4. Importing a reference image
      7m 4s
  5. 30m 20s
    1. Entering Paint mode
      2m 51s
    2. Painting color
      5m 4s
    3. Painting with textures
      6m 0s
    4. Painting bump maps
      5m 3s
    5. Masking in Paint mode
      3m 6s
    6. Painting materials
      4m 41s
    7. Exporting texture maps
      3m 35s
  6. 16m 41s
    1. Using Sculptris artistically
      3m 27s
    2. Blocking out the big shapes
      4m 4s
    3. Building in the secondary forms
      5m 15s
    4. Maintaining a sense of structure
      3m 55s
  7. 18m 2s
    1. Blocking out the basic shape
      5m 22s
    2. Sculpting the intermediate details
      8m 10s
    3. Adding the finishing touches
      4m 30s
  8. 19m 54s
    1. Starting from scratch
      5m 19s
    2. Detailing the face
      2m 46s
    3. Adding eyeballs, eyebrows, and teeth
      1m 53s
    4. Adding the body and clothing
      3m 42s
    5. Finishing the symmetrical details
      48s
    6. Adding hair
      4m 28s
    7. Finishing the sculpt
      58s
  9. 1m 12s
    1. Next steps
      1m 12s

Start learning today

Get unlimited access to all courses for just $25/month.

Become a member
Sometimes @lynda teaches me how to use a program and sometimes Lynda.com changes my life forever. @JosefShutter
@lynda lynda.com is an absolute life saver when it comes to learning todays software. Definitely recommend it! #higherlearning @Michael_Caraway
@lynda The best thing online! Your database of courses is great! To the mark and very helpful. Thanks! @ru22more
Got to create something yesterday I never thought I could do. #thanks @lynda @Ngventurella
I really do love @lynda as a learning platform. Never stop learning and developing, it’s probably our greatest gift as a species! @soundslikedavid
@lynda just subscribed to lynda.com all I can say its brilliant join now trust me @ButchSamurai
@lynda is an awesome resource. The membership is priceless if you take advantage of it. @diabetic_techie
One of the best decision I made this year. Buy a 1yr subscription to @lynda @cybercaptive
guys lynda.com (@lynda) is the best. So far I’ve learned Java, principles of OO programming, and now learning about MS project @lucasmitchell
Signed back up to @lynda dot com. I’ve missed it!! Proper geeking out right now! #timetolearn #geek @JayGodbold
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Join now "Already a member? Log in

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Sculptris Essential Training.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Your file was successfully uploaded.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.