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SOLIDWORKS is the world leader in 3D software for product development and design. Start creating manufacturing-ready parts and assemblies, as well as detailed drawings and bills of materials. In this course, author Gabriel Corbett shows how to create 2D sketches that will become the basis for your 3D models. You'll use the Extrude and Revolve tools to turn 2D sketches into 3D parts, then create more complex geometry with sweep and lofts. Then learn how to use the cut features to remove material and shape parts, and use mirroring, patterning, and scaling to modify parts. Next, you'll combine parts into movable assemblies and subassemblies. Finally, you'll create accurately annotated drawings, complete with itemized bills of materials that relate the final parts and assemblies to a manufacturer.
All of the functions and commands to design in SolidWorks are available in the Ribbon Bar, various menus, and toolbars. However, there's a group of commands that are often used that are assigned keys or the mouse. Let's take a look. First off, let's go ahead and open up the start file, click on Open, go ahead and chose 1.3 dash 1, and choose Open. It's just the sample part that I built to show some of the commands and how they're going to move the environment around. To get started, let's go ahead and look at the functions of the mouse.
Most people are fairly familiar with the mouse. However, there's a couple of commands and keys that are going to be used a little differently. So first off, left mouse button, your standard button Click on a feature, and it highlights in the main view window here. Click on the face, notice we're just highlighting as I click on individual faces, and that's just your left mouse button. As soon as you click on each one of these things, it gives us a little in context window that pops up as well, allows us to choose different items you might want to be doing, like starting a feature. Or starting sketch, or suppressing features or any one of these things here.
So, there's a bunch of different options that there'll pop up inside of SolidWorks which are called In Context menus. It'll kind of pop up when needed. The next thing is going to be your right mouse button. So, right mouse button is, if you click on that, will bring up this little menu selection. So, I can choose your basic views like, Zoom to fit, or Zoom to area, or Zoom In and Out. Which is pretty handy, so I can kind of zoom in and out, but keep in mind, those are also available right here at the top of the screen, so if I'm inside of a command. If I want to get out, I can always hit Escape, but notice up here at the top, I'm got Zoom to Fit, so if I've got this thing way down here, far away, if I click on Zoom, it brings it right in.
If I want to zoom in to an area, I can click on that drag a little rectangle around it and it'll zoom in on that. The next icon here is zoom previous. So it just goes back to the last view you are looking at. I can click on section view which will cut this thing in half. You can choose which plane I'd like to cut it in half on. Spin it around. Click, OK. I can also look it at the various different faces of the model, like the left face or the top or whatever you want to do. Next is going to be the middle mouse button on the mouse here. If I scroll in and out, it moves it in and out of the screen.
If I turn off Section View Let's take a look at that again. I'm going to a scroll with the mouse and it's going to scroll in and out and notice it scrolls to wherever I have my cursor. So, notice I'm going to put my cursor in the corner of this little rectangle here. And if I scroll in, I keep my cursor right on that little section that keeps getting closer and closer and closer. Same thing if I am moving it away, whatever is going to be in the middle of the screen. If you have your cursor over here, for instance, and you scroll in, notice it just flies off the screen and you lose the part. Don't worry, go ahead and click on the button up here, zoom to fit, and it brings it right back.
But keep in mind, whenever you're going zoom, or scroll with the mouse, you're going to want to keep your cursor on whatever you want to actually look at. So if I want to zoom in here, I'm gona keep my cursor right inside that hole. Zoom out, same thing. Now if I want to rotate the model, I'm going to do so holding down that middle mouse button or that scroll wheel, push down on it. Notice my cursor becomes little arrows and I can rotate right to left, or up and down, or any combination of the two to move that around in the screen. Really handy, you're going to be using that all the time.
If I hold down a couple of modifier keys, it also gives me a few other options. So first, if I hold down Ctrl and the middle mouse button, it allows me to pan, so I can pan right to left, or up and down. If I hold down Alt, it allows me to kind of spin this thing around, like an axes. If I hold down Shift, it zooms in and out. So same middle mouse button with either Shift, Ctrl, or Alt will modify the way you can move that around the screen. So spin it around the way you want to look at it. Next we're going to look at some of the keyboard commands. So if I'm inside of a command.
Notice, I'm not in a command right now because I have just a regular selection pointer. But if I, for instance, I started a sketch which we'll be covering in the next few chapters. Choose a line command. If I'm in a line, I'm drawing a line, if I want to get out of that line command, I would hit escape, and that will turn that off. Notice, if I choose different features or sketch tools like the line, my cursor turns into a little pencil with a line below it, indicating to me that hey, I'm in the line command. If I choose a circle command, notice I got a little circle with the little pencil, showing me I'm in the circle command.
If I go to rectangle, same thing. So it gives you a really good heads up way to look and make sure which tool you're in, and if you want to get out of that tool, go ahead and hit escape to turn that tool off. Next, if I get out of that sketch, I've got a couple other things I might want to be using the control key for. So if I want to select multiple items. I can hold down Ctrl. This is not exclusive to SolidWorks. This works in any Windows environment, generally, as well as Macs. Any computer, pretty much uses the same technique, so this is nothing new, but if you want to choose both of these inside cylinders.
Click on one hold my control select the other one or select on any one of these faces or all these face notice they're all highlighted. Its a multi selection tool its really handy your going to be using that quite a bit so keep your finger on a control to be able to multi select things. Next is going to be the space bar. If you click the Spacebar, notice I get this little orientation palette that pops up and gives me all of my standard views I can look at. I can look at the top, the right, the side. I can look at asymmetric views. I can look at normal too. All kinds of things I might want to be doing. If I choose a face first and then I click on the Spacebar.
If I choose this one over here called Normal to, that'll spin the model around so I'm looking directly at that face. I'm looking straight down on that face. I use that command quite a bit, so Normal to is really popular. And you can choose any one of the faces. So pick a face Space bar, click a Normal two. It'll spin it around so you're looking directly at that face, so you can easily start a sketch or do any of the commands you'd like to all on that one face. The next one I want to point out is a couple of individual keys on your keyboard. So, the first one is the s key, so push s and notice it brings up is little common commands that are going to be in this model environment.
If I was in a sketch for instance, maybe back on this face here, I start a sketch, and we push the S key then, notice it brings up a whole different palette of tools that are available to the sketch environment. So, it's context sensitive to whatever mode we happen to be in within SolidWorks, and it'll bring up the most common commands. If I get out of that, I also get most of these same things by right-clicking. And I get all these commands I can go and choose from, in here. Notice these same commands are available multiple, multiple ways. I can get them from the File menu. I can get them from the ribbon bar.
I can get them from the right-click. I can get them from the s key. Most of your common commands are going to be available multiple ways. Next, what I want to go over is mouse gestures. Again, another quick way to get at some of these tools. If you right-click and then move slightly, in the mouse gesture menu, any way you go, will actually select the tool, so if I keep going to the right, it actually selects that circle tool. Again, if you go over here, if I go to the left. Grab the line tool. Right-click again then move dimensions tool and again the rectangle tool.
So the really quick way, right-click move in the direction of the tool you'd like, it grabs that tool and you're off and running. Generally I will not be using the mouse gestures in this course because it makes it a little simpler to understand want to go all the way up to the ribbon bar, grab a tool and you can see that my cursor changes, and that's the tool that I have. But I do want to point that out, it's a really quick way to grab tools, and quickly work with the software. Learning some of the basic keys will dramatically improve the speed and ease of working with the software. It's the single best way to do more with less time.
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