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Introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running.
Take a look at Xpresso, a scripting tool that allows you to speed up your animation workflow, and the basics of character rigging in CINEMA 4D.
Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).
Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.
Covers the basics of rendering images and animation and compositing those elements with effects in a single movie with CINEMA 4D.
Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.
A series of creative techniques featuring short projects using After Effects and CINEMA 4D.
Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.
Focuses on the basics of animating in CINEMA 4D, including setting keyframes, moving the camera, and adding movement and interest with deformers.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
Spotlights the R13 update for CINEMA 4D, which includes some key improvements in the rendering, shader, and character tools.
Demonstrates how to render an animation in CINEMA 4D and apply two different visual styles in After Effects.
Introduces the CINEMA 4D workflow, explaining the key foundational concepts as well as practical modeling and animation techniques.
Shows how to create a 15-second promotional video that looks and feels like a professional advertisement.