From the course: Rhino and V-Ray: Rendering

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Using Material Editor features

Using Material Editor features

From the course: Rhino and V-Ray: Rendering

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Using Material Editor features

In this video, we will add to our knowledge of the Material Editor and cover some commands that are extremely useful but many people never notice. The reason is that they are accessed via right-click. So you might not even see them unless someone is telling you. So, I will tell you. Lets open up the Material Editor. It's on the V-Ray toolbar, the M-button. I'd like to point out that every material in this editor here is saved with a file whether it's used or not. For example, we've got some penguin materials even though there's no penguins in the scene but those are still saved with the file in case we want to use them later. So let's select that orange penguin material. And I'll right-click on it. One of the commands I want to share with you is called Save Material. This will actually save it out to another location regardless of where it currently is and that makes it a lot easier to maybe email it to a friend or just give it to him on a flash drive. Let's go ahead and do that now…

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