From the course: Rhino and V-Ray: Rendering

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Understanding lighting types and why you only need one

Understanding lighting types and why you only need one

From the course: Rhino and V-Ray: Rendering

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Understanding lighting types and why you only need one

This next video, I'll do a quick summary for each kind of lighting. Since VRAY is so well integrated with RHINO, we can actually use lights from either and the result will be the same. I'll give a brief description for each type of lighting and we'll save the strategy for later. An important note though. All lights will be added together, to the total lighting solution. And this includes environmental and scene lighting. So by default, the GI skylight will be emitting a soft, even glow from this imaginary sky dome so it can be very easy to over light the scene and blowout your renderings. Also note, that the skylight will not create any highlights on your materials. To do that, we always need to add lights to the scene. Let's start off our review. At the V-Ray toolbar, and this little button here. We go down to the triangle and we can pop open all the light types. I'm going to leave that kind of open there, for this review. First up is the sun light. This is primarily used for…

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