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Make your design concepts more compelling with product renderings created in Rhino and V-Ray. Join Dave Schultze for a fun, retro-inspired project—a "Fish-Eye Frame" media player—and learn everything you need to know about rendering product designs with Rhino. Discover what makes a good product rendering (and what makes a bad one). Then find out how to set up your virtual photo studio: arranging your camera, backdrop, and lighting for maximum impact.
Dave will also show how to customize materials, add text and logos to your design, and trick out your render in post with new backgrounds and special effects. The workflow chapter contains bonus tips designed to speed up and smooth out the entire rendering and compositing process.
Hello, this is Dave Schultze and welcome to Rendering for Product Design with Rhino and V-Ray. Using a retro inspired design research project called The Fish Eye Frame, we'll learn my favorite techniques for creating beautiful renderings. These techniques are designed to help you sell or promote all of your design concepts. I'll start off by showing the difference between a good rendering and a bad rendering. Then, I'll show you how to set up your own virtual photography studio, and how to effectively arrange the camera, backdrop, and lighting.
We'll then dig deeper and check out ways to customize your materials, graphics, and how to save time with some compositing tips. We'll be covering all of these features, plus lots of my favorite personal tips and tricks, and try to make a rendering fun. All right, let's get going with Rendering for Product Design with Rhino and V-Ray.
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