1. PhasingUnderstanding phasing| 00:00 | Phasing in Revit gives us the ability to apply
the fourth dimension or time to our projects.
| | 00:05 | Revit's approach to phasing
is simple and straightforward.
| | 00:08 | A simple timeline is established for your
project that includes one or more points in time.
| | 00:12 | Each point in time is a phase.
| | 00:14 | The out-of-the-box default template includes
just two phases, Existing and New Construction.
| | 00:19 | You can add additional phases
as the project needs to dictate.
| | 00:22 | Now, even though you can have fewer than the
two default phases, the two make sense because
| | 00:27 | almost every project you're going to have
what was here before or Existing and then
| | 00:31 | what we're going to
create, the New Construction.
| | 00:34 | And so the way this works is the first thing you want
to do is you want to establish what those phases are.
| | 00:40 | So each phase is going to represent
some key point in time for your project.
| | 00:43 | Now in a more complex project you might
need more than the two default phases.
| | 00:48 | You might need a phase 1 construction, phase 2
staging, caissons, whatever the case may be,
| | 00:54 | but you establish each of those phases,
and you do so in the Phasing dialog.
| | 00:59 | So I'll click on the Manage tab and over here
we'll see a Phasing button and when we click
| | 01:05 | that that brings up the Phasing dialog, and
as you can see, we've got the two existing
| | 01:09 | phases, Existing and New Construction,
and we could add more over here.
| | 01:12 | So the next step is assigning
the geometry to the various phases.
| | 01:15 | So what you do is you select your elements,
and on the Properties palette each element
| | 01:20 | has actually two phase settings, they
have a Phase Created and a Phase Demolished.
| | 01:25 | Now the way this works is what you're essentially
doing is establishing the lifespan of the object.
| | 01:31 | The object gets created at some point in time,
some phase, and then potentially gets demolished
| | 01:35 | at some other point in time,
and that's the Phase Demolished.
| | 01:38 | A misconception that new users often make
in Revit is creating a demolition phase.
| | 01:44 | A demolition phase is not necessary
because demolition can occur at any phase.
| | 01:48 | So when you select an object in Revit, and
you look at its Properties, you see that you
| | 01:53 | tell it what Phase it's
created and what phase it's demolished.
| | 01:57 | If it's not demolished, if it's going to
stay then you just leave it set to None.
| | 02:01 | Compare that to say this object over here
where we can see that it was created in existing,
| | 02:06 | but it gets demolished in New Construction and
therefore Revit displays it with the dashed line.
| | 02:11 | So the next thing we typically want to do is determine
actually which phase the view that we're in shows.
| | 02:17 | So in other words, the floor plan or the
section or the elevation that you're working with
| | 02:21 | in Revit can show a particular point in time, and
not every view has to show the same point in time.
| | 02:27 | Now each view has also two phase parameters,
but they are slightly different than the objects.
| | 02:32 | They have the phase which determines what
the active phase of that view is, and they
| | 02:36 | have something called a Phase Filter which
actually allows us to customize the way the
| | 02:40 | phases ought to display in that view.
| | 02:42 | So in some cases we can filter out
certain phases and not display them at all.
| | 02:45 | In other cases we can change graphically the way objects
belonging to that phase can be displayed, and so on.
| | 02:51 | So in this fairly simple example, I'm in a
Floor Plan view, and you want to make sure
| | 02:55 | that nothing is selected, and over here on
the Properties palette it says Floor Plan,
| | 03:00 | and when you scroll down you see that the
current phase for this view is New Construction.
| | 03:06 | The Phase Filter is set to Show Everything.
| | 03:09 | But if I change New Construction to Existing,
what you're going to see is the two objects
| | 03:14 | on the right disappear because they
were both created in New Construction.
| | 03:18 | At this point in time that hasn't happened
yet, because we told the view to show us what
| | 03:23 | the project looks like
during the Existing phase.
| | 03:25 | So it slightly went back in time, and so
those are the two objects haven't happened yet.
| | 03:30 | As an additional consequence, the two objects
we're looking at now look like New Construction,
| | 03:35 | they've become bold because at
this point in time they were new.
| | 03:38 | So that's the essential
overview of how Phasing works in Revit.
| | 03:42 | You need to establish what the key
points in time are in your Phasing dialog,
| | 03:46 | you need to assign those Phases to each of
your objects and potentially say when those
| | 03:51 | objects are not only created but also
demolished, and then finally use the Phase Settings on
| | 03:55 | the views to determine what you
see at any given point in time.
| | Collapse this transcript |
| Assigning phasing properties to objects| 00:00 | Phasing can be a little tricky to understand
at first because there is a few different
| | 00:03 | places where you need to look to
configure its various settings and features.
| | 00:06 | There is really no correct place to start,
but starting with the two phasing properties
| | 00:09 | that are available to all model
elements is as a good place to start as any.
| | 00:12 | So, I am in a file called Phasing Properties,
and I'm going to configure of few of the settings
| | 00:17 | for some the objects in this file.
I'm going to zoom in over here on the right.
| | 00:22 | So I'm going to select this wall over here,
and over on the Properties palette if you
| | 00:26 | scroll down toward the bottom there is a
Phasing grouping, and there are two phase properties,
| | 00:30 | Phase Created and Phase Demolished.
| | 00:32 | Now, currently the Phase
Created is New Construction.
| | 00:34 | Now, all I'm going to do
is change that to Existing.
| | 00:38 | Now when I apply that--I can do that by
clicking the Apply button or just simply moving my
| | 00:42 | mouse away from the palette--you're going to see that
when I deselect the object, it turns into a light gray.
| | 00:48 | So we're going to talk about the display
settings for phasing in a future movie, but essentially
| | 00:52 | what's just happened is Revit recognizes that
this object now got created during the existing
| | 00:58 | phase and so it changes the
way it displays to reflect that.
| | 01:01 | So we could repeat this process by selecting
some other objects like maybe this wall here,
| | 01:09 | doing the same thing--and again I can just move
away from the Properties palette to apply that.
| | 01:12 | And we're going to see another
interesting thing take place here.
| | 01:15 | This wall became Existing, but notice that
these two windows which are still set to New
| | 01:20 | Construction actually had to therefore demolish a
portion of the wall in order to basically cut a hole.
| | 01:27 | And if you think about it,
it makes perfect sense.
| | 01:28 | If I had an existing wall and then in a new
phase came along and added a window, the only
| | 01:32 | way you could add a window to an existing
wall is to demolish a hole in that wall.
| | 01:36 | So Revit does that for you
automatically, which is kind of nice.
| | 01:39 | Now if I selected one of these windows and
made it existing as well, then you're going
| | 01:43 | to see that demolition disappear.
| | 01:45 | So it automatically kind of
takes care of that for you.
| | 01:49 | Now likewise, if you decide to create some
new element, like perhaps I decide to create
| | 01:54 | a door over here, notice that that door
will do the same thing. It will demolish a hole
| | 02:00 | to create the opening that it needs
in order to receive this new door.
| | 02:05 | Now what if you wanted demolish something that's
existing? Let me make one more wall Existing here.
| | 02:14 | And then suppose this
wall we're going to demolish.
| | 02:16 | Well, there is a couple of ways we can do that
but I'm going to start with the Demolish tool.
| | 02:21 | So I'm going to go to the Modify tab, and on
the Geometry panel we have a little Demolish tool
| | 02:26 | here, it looks like a hammer.
| | 02:27 | Everybody loves the little hammer., so
that's why I'm going to start with that.
| | 02:30 | And I'm going to click on this wall, and
you'll see that it changes the way that that wall
| | 02:34 | displays to become a dashed line to
represent that it's now demolished.
| | 02:38 | We could do the same thing with this wall,
and if you were to demolish an Existing wall
| | 02:43 | that has an opening in it, like say this door,
notice that it has to also demolish the door.
| | 02:50 | Now notice this demolition looks a
little different than this demolition.
| | 02:53 | The reason for that is if I cancel of that
command and select this wall, this object
| | 02:59 | was actually created and
demolished in the same phase.
| | 03:03 | So the representation that Revit is using
there is actually temporary construction.
| | 03:07 | It's showing me that we've created the
object and demolished it in the same phase,
| | 03:11 | and it is using sort of blue and
crosshatched representations instead.
| | 03:15 | The same thing happened with this door,
because it was created in New Construction and then
| | 03:18 | we demolished its host wall, it
had to get demolished as well.
| | 03:22 | So this also raises the other way that you
can demolish stuff, and that is you could
| | 03:26 | just simply select the object and over here
on the Properties palette you can choose the
| | 03:31 | phase that you want to demolish it in.
That's also how you can "un-demolish" things.
| | 03:37 | So if you changed your mind about demolishing
this wall, you can simply come over here and
| | 03:41 | change that back to None, and it
will restore the object back again.
| | 03:45 | Now it didn't restore the door
automatically, so you'd have to do that separately.
| | 03:49 | So what actually happened here is a new piece
of construction, a new infill got placed there,
| | 03:54 | because if you demolished the door, then you
probably don't want to leave a hole in the wall,
| | 03:58 | so Revit automatically assumes
that you want to infill that.
| | 04:01 | So every model element in Revit has these
two phasing parameters, one that controls
| | 04:05 | when the object is created and
another that controls when it's demolished.
| | 04:09 | So by simply configuring these two settings to
match the lifespan of the object in question,
| | 04:15 | you apply all the phasing parameters that
are necessary in order for the objects to
| | 04:19 | display correctly throughout your project.
| | Collapse this transcript |
| Adding a new phase| 00:00 | If you use the default template, the choices
that you have for phasing properties on both
| | 00:04 | the Properties palette for elements and
Properties palette for views will be somewhat limited.
| | 00:08 | If you want to add new phases to your
project, you go to the phasing dialog.
| | 00:11 | So, I'm in project here called Phasing New,
and I'm going to go to the Manage tab,
| | 00:17 | and on the right-hand side here
I'll click the Phases button.
| | 00:20 | Now, we're going to focus on the Project
Phases tab for now and the list of phases that are
| | 00:26 | already in the project are shown here and
they're in the order that they occur in time,
| | 00:32 | so Past occurs at the top
and Future down at the bottom.
| | 00:35 | So, you need to be mindful of that when you
decide to insert new phases, you can insert
| | 00:40 | them before or after the selected phase.
| | 00:43 | So, you have to be careful to select the
phase that you want to, insert them adjacent to
| | 00:47 | first and then decide whether it should
come before or after that selected phase.
| | 00:51 | So in this case, I'm going to select New
Construction, and I'm going to click the
| | 00:54 | After button to add a phase
after the New Construction.
| | 00:57 | Now, it's suggested the name Phase 1,
which is probably not a great name.
| | 01:01 | So, you can click right on it to rename it,
and I'll call this Phase 2 New, and then I'm
| | 01:07 | going to select this one
and rename it Phase 1 New.
| | 01:13 | Now optionally, you can click over
here and add a description if you like.
| | 01:15 | That would only show here in this dialog.
So, I'm going to skip that for now.
| | 01:19 | But what I've got is a two-phase new
construction now, Phase 1 and Phase 2,
| | 01:23 | and of course my Existing I left alone.
Let's click OK.
| | 01:25 | Now, back here in the model, if I select
some existing object that was already assigned
| | 01:31 | to a phase, what you'll notice is because I
renamed New Construction, that's already taken
| | 01:36 | into account here, Revit
will take care of that for you.
| | 01:39 | So, you're not going to end up
with some orphaned phase somewhere.
| | 01:41 | Now, the next think I want to do
is get my model matching my intent.
| | 01:45 | I'm going to build a new addition
over here on the right-hand side.
| | 01:49 | This portion of the building is existing and then this little
addition that's already here, we're going to demolish.
| | 01:54 | So, I need to set all that up, and we're
going to go through those steps right now.
| | 01:57 | The first thing I want to do is talk about
how you might be tempted to just simply select
| | 02:02 | all of this with a big crossing window and
the trouble is that you get over here, and
| | 02:07 | you look at Properties and all the
phasing properties have disappeared.
| | 02:10 | Now that is not the case if you make a slightly
less aggressive selection, so what's the cause of that?
| | 02:16 | Well, it turns out that there're
two different issues going on here.
| | 02:20 | So, let's start with the inserts here and here
that automatically created their own infills.
| | 02:26 | This one created an infill here because it's
being demolished and it has to fill in the wall,
| | 02:31 | and then this one created some automatic
demolition here because when that window
| | 02:35 | gets added, it's demolishing an existing wall.
| | 02:38 | Those two objects have
to be modified separately.
| | 02:41 | If you select them by themselves,
the Phasing Properties appear.
| | 02:45 | You can select them with the Ctrl key
together and the Phasing Properties appear,
| | 02:50 | but as soon as you add in a third object,
then it starts to get a little dicey here.
| | 02:55 | So, I'm going to do these two first and
come down here, and I want to say that they are
| | 03:01 | Existing construction and being
demolished in the Phase 1 New phase.
| | 03:06 | So, we take care of those like that.
| | 03:09 | Then I'm going to select the remaining
portions of the addition and set those the same way.
| | 03:15 | They're created an Existing
and demolished in Phase 1 New.
| | 03:19 | And so now the addition looks like that.
| | 03:22 | Now again, I'm ready to kind of make a window around
all of this, but once again, I get a problem over here.
| | 03:28 | The Phase parameters do show
this time, but they're grayed out.
| | 03:31 | I can't modify them.
Well, here we have a separate issue.
| | 03:33 | The problem is the Curtain Wall over here.
| | 03:36 | If I highlight this dashed line right here,
that's the Curtain Wall called Storefront.
| | 03:39 | You can't change the nested panels and mullions in a
Curtain Wall to a different phase than the parent Curtain Wall.
| | 03:46 | So what we have to do is go to Filter, and
we're going to uncheck all of the nested components,
| | 03:53 | Curtain Panels, Grids, and Mullions.
| | 03:55 | Now when we click OK, it's still showing this
because there's still this door panel selected here.
| | 04:00 | So, I'm going to hold the Shift key down and
remove that from the selection as well, and
| | 04:04 | now the Phase parameters become available.
Notice the Parent Curtain Wall is still selected.
| | 04:09 | So, I'm going to change this to Existing,
and we're not going to demolish it because
| | 04:12 | we're keeping this portion of the building,
and notice now that not only does the overall
| | 04:16 | curtain wall turn gray, but all
of the nested components do as well.
| | 04:20 | So, when you have a Curtain Wall object, you
have to change just the parent, and it will
| | 04:25 | take care of all the subcomponents.
| | 04:27 | And when you have these automatically generated infills,
you have to deal with those separately. All right.
| | 04:32 | So now that I've got the existing building
looking the way I want, I'm going to go to
| | 04:35 | the Architecture tab, and I'm just going to kind
of put a building over here for New Construction,
| | 04:41 | and I'll just sort of draw a simple little rectangle
like so and maybe add a couple of doors or something to it.
| | 04:48 | It's not really that important
what I draw over here, okay.
| | 04:51 | But that's how New Construction created in Phase 1 New.
| | 04:55 | So, when you need to add additional phases
to your project, you simply go to the Phasing
| | 04:59 | dialog on the Manage tab and select the
phase where you want to add and make sure you're
| | 05:03 | adding either before or
after the existing phase.
| | 05:05 | Then you just come back out and select the objects in
your model and assign them to the appropriate phase.
| | Collapse this transcript |
| Assigning phasing properties to views| 00:00 | Having to Phase settings properly
configured on any given model element is important to
| | 00:04 | getting the project
deliverables to display correctly.
| | 00:07 | But even more important is the settings of the
view that you use to display and edit those elements.
| | 00:11 | Like model elements, the views
themselves have built-in phasing parameters.
| | 00:15 | With these settings we can establish the point
and time at which we wish to work on our project.
| | 00:20 | So here in Revit I am in a file called
Phasing Views, and we've got two buildings on the
| | 00:25 | left and the right that are in different phases.
| | 00:28 | So just to reiterate where we left off, the
objects on this side are created in the Existing
| | 00:34 | phase and the objects over on
this side are created in Phase 1 New.
| | 00:40 | Now we also have a Phase 2 New construction, and that's
going to be for a connector between these two portions here.
| | 00:48 | We've demolished out this existing edition here, and we're
going to build a connecting building between the two.
| | 00:53 | So when I go to my Wall command, and I draw
a wall right here, what you'll notice is that
| | 01:00 | new wall comes in, but it's
still Phase 1 New construction.
| | 01:05 | Now I can of course select it and change it to
Phase 2 New construction, and it will disappear.
| | 01:10 | Well, the reason it disappears is because
everything we're doing in the model right
| | 01:15 | now is being seen through the
prism of the Floor Plan called Level 1.
| | 01:20 | So over here on the Properties palette
notice that we're in the Floor Plan's Properties,
| | 01:25 | that's because I have nothing selected.
| | 01:26 | If I scroll down, this Floor Plan is set
to the Phase, Phase 1 New construction.
| | 01:32 | Now if I change that to Phase 2 New,
notice that two things happen.
| | 01:38 | The existing edition disappears because
it's already been demolished, it was demolished
| | 01:44 | in the previous phase so it doesn't continue
to show as demolished anymore, and that wall
| | 01:48 | that just disappeared on us reappears, and it
shows in bold, because in Phase 2 New construction
| | 01:55 | it is now New, it's being
created at this point in time.
| | 01:59 | You see how all of this stuff that was
created here in Phase 1 New construction actually
| | 02:04 | grays out, because at this
point in time it's now Existing.
| | 02:08 | So what's really critical to understand here
is that what it means to be existing or new
| | 02:14 | or demolished actually changes based on what the
active phase is. These are not static conditions,
| | 02:22 | these are flexible conditions that move around
with you as you move forward and backward in time.
| | 02:28 | Another really nice thing about switching
the phase here that I've just done is if I
| | 02:33 | draw a new wall here, notice that that wall
automatically takes on the properties of the view.
| | 02:42 | So the best way to ensure that the objects
you're creating are assigned to the correct
| | 02:47 | phase is to draw them in a phase that's
already assigned to the phase that they need to be,
| | 02:53 | and this saves you the step of having to
go in and change all those objects later.
| | 02:57 | So naturally, what this means is that it
might be more efficient for us to actually have
| | 03:02 | more than one Floor Plan view, rather than
taking my Level 1 Floor Plan view and constantly
| | 03:07 | changing its active Phase, wouldn't it
be more efficient to actually have
| | 03:13 | a Phase 1 New construction view and
a Phase 2 New construction view, and so on?
| | 03:16 | We can do that easily enough by just right-
clicking on Level 1, going to Duplicate, and in this
| | 03:22 | case I could choose either Duplicate or Duplicate
with Detailing because I don't have any detailing
| | 03:27 | in this view, so it doesn't really matter.
So I am just going to choose Duplicate.
| | 03:30 | But if you had text or dimensions or other
things, you might want to choose Detailing.
| | 03:34 | And I am going to do that a second time,
and then I am going to rename each of these.
| | 03:40 | Now you can right-click and choose Rename.
| | 03:48 | Then I am going to actually select this, do
Ctrl+C, or if you select the view and press
| | 03:54 | the F2 key on your keyboard, that's a
shortcut instead of having to right-click.
| | 03:59 | Now I am going to do Ctrl+V to paste in the
previous name, and then I'll just click right
| | 04:03 | here and change that part right there and
then I am going to take the original view
| | 04:09 | and rename it as well, or I could do the F2 again,
and I am going to change this whole portion here to Existing.
| | 04:19 | Now, since this was the original Level 1
Floor Plan, it directly corresponds to the level
| | 04:25 | in my project and Revit is asking
me if I also want to name the level.
| | 04:28 | In this case I actually don't want to
rename the level, so I am going to say No here
| | 04:32 | so that my level remains named Level 1, but
the Floor Plan is called Level 1 (Exist).
| | 04:38 | So now you cud see I have three different
floor plans here and what I want to do is
| | 04:42 | on the Properties palette scroll down and change
the active Phase for each of those Floor Plans.
| | 04:48 | So that's Level 1, I am going to select
Level 1 New here and change that to Phase 1 New
| | 04:55 | and Level 2 New should already be Phase 2 New.
| | 04:58 | Now notice that on screen something changed
already because in bold here Level 1 - (Phase 1 New)
| | 05:04 | was the active view, so it's
showing us now correctly that point in time.
| | 05:09 | We've got our existing building here, our
demolition here and our new construction here.
| | 05:13 | Let's go back to Level 1 - (Exist),
double-click it here.
| | 05:16 | Notice that the addition over on the right
disappears because it hasn't happened yet
| | 05:21 | and the rest of the building becomes bold
because at this point in time it is the new
| | 05:26 | construction, and then of course if I go to
Phase 2 New, everything grays out and just
| | 05:31 | the two walls connecting the two buildings become
bold, because now that's the new construction here.
| | 05:36 | So the properties that we assign to the views
are critically important for a variety of reasons.
| | 05:42 | They help us get our objects that we're drawing
correctly phased, and if you create some duplicate
| | 05:48 | views like we've done here and assign them
to the correct phase, it makes it really easy
| | 05:52 | for you to jump forward and backward in
time to not only view what's happening in your
| | 05:57 | project but make proper modifications.
| | Collapse this transcript |
| Utilizing phase filters and graphic overrides| 00:00 | Phase Filters is perhaps the most
interesting part of the entire phasing toolset.
| | 00:04 | Phase Filters tie together all
of the other phasing settings.
| | 00:07 | With a Phase Filter you can determine which objects should
display in a particular view, and more importantly, how.
| | 00:12 | So I am in a file here called Phasing Filters, and
I'm in my Level 1 - (Phase 1 New) construction plan.
| | 00:20 | Now if you've been following along in previous
movies, this file deviates slightly from what
| | 00:24 | we've done before in that the settings for
these walls are actually slightly different.
| | 00:29 | So the client came back to us and decided
that they wanted to keep this portion
| | 00:34 | of the building as long as possible.
| | 00:36 | So while the construction of this
building is going on, they want to keep this one.
| | 00:39 | So rather than demolish it in Phase 1, we're now
demolishing it in Phase 2, as you can see here.
| | 00:46 | Let's take a look at Phase Filters.
| | 00:48 | What a Phase Filter does is
it's a setting of the view.
| | 00:51 | So here in my Phase 1 New construction, everything
looks pretty good. We see the existing building
| | 00:56 | over here, we see the
new construction over here.
| | 00:59 | Now let's compare that to
Level 1 - (Phase 2 New) construction.
| | 01:03 | Well, here things look a little different, right?
Everything is a little bit busier here.
| | 01:08 | Particularly since we moved the demolition
of this addition forward in time, now we've
| | 01:13 | got a lot of geometry here jumbled up on top of
each other, and it's a little difficult to read.
| | 01:18 | Probably what we'd rather have
instead is a dedicated demolition plan.
| | 01:22 | Now a lot of new users to the phasing toolset
would be tempted to create a demolition phase
| | 01:26 | to deal with this so that you could go in
and assign the view to the demolition phase,
| | 01:30 | and it would only show that phase. That is
not necessary when using the Phasing tool
| | 01:35 | and Revit and actually not desirable.
| | 01:37 | Remember that phasing sets the lifespan
of the objects, so what we're doing is we're
| | 01:41 | saying this object was
created here, demolished here.
| | 01:44 | So we're going to rely instead on the
settings of the view to tell us which objects come
| | 01:49 | and go, and when and Phase Filter is
the primary tool that we have to do this.
| | 01:53 | So let me scroll down here on the Properties
palette, and you'll notice the current
| | 01:58 | Phase Filter is set to show all.
| | 02:00 | So let's look at some of the
choices that are here, there are several.
| | 02:03 | For example, I could do something like Show New.
| | 02:06 | Now that's pretty obvious. What it did was
it shows me only the new--that's probably
| | 02:11 | what the name ought to say is show only
the new--and everything else gets hidden.
| | 02:15 | Probably not what I wanted,
but interesting just the same.
| | 02:18 | What about Show Demo + New?
| | 02:20 | Well, now we are seeing maybe another interesting
look but still not quite what I was looking for.
| | 02:26 | So let's go to something that
is a little bit more useful.
| | 02:28 | Scroll down here, we've got Show Previous + Demo
and Show Previous + New, I am going
| | 02:34 | to do Show Previous + Demo.
| | 02:36 | Now when I apply that, this is what we would
want to see if we were doing a demolition plan.
| | 02:41 | All the existing construction shows and the demolition
shows, all of the new construction is being hidden.
| | 02:46 | So this is happening automatically
based on the settings of those objects.
| | 02:50 | Now the only caution that I give you here
is if you leave this view set this way,
| | 02:54 | it becomes difficult for you to
create new construction in this phase.
| | 02:58 | If I go to the Wall command and come over
here off to the side and just draw a little
| | 03:03 | wall, notice that I am going
to get a Warning from Revit.
| | 03:06 | The reason is new construction is hidden, and it's
telling me down here that I probably have something hidden.
| | 03:11 | So I am going to select the view again, come
down here and change this to a different
| | 03:18 | Phase Filter, Show Previous + New.
| | 03:20 | That will do the opposite, it will hide
the demolition and show the new and of course
| | 03:24 | that wall you can see is right there.
| | 03:26 | So, you could keep switching back and forth on
the Properties palette, but a better solution
| | 03:31 | is to just create another view.
| | 03:33 | We've already got a view for each phase,
why not duplicate one more time?
| | 03:37 | And I am just going to choose Duplicate here,
because I don't have detailing.
| | 03:40 | I'll rename it by pressing F2, and I am
going to name this copy as my Demo plan.
| | 03:48 | Now with that selected, I'll come down here,
and instead of Show Previous + New,
| | 03:54 | I'll change it to Previous + Demo, and when I apply it,
there is my Demolition plan and here is my New construction plan.
| | 04:00 | So I now have two versions of the Phase 2
plan, one that shows Demo, one that shows
| | 04:06 | the New construction, and I just want to
make sure that I'm in the New construction one
| | 04:09 | before I draw any new walls.
| | 04:10 | Now let's take a look at the settings
that are used to control all of this.
| | 04:14 | We're changing the Phase Filter, but
it's actually a little bit deeper than that.
| | 04:17 | I'm going to go to the Manage tab, click on
the Phases button, we've already looked at
| | 04:22 | Project Phases in a previous movie, now we
are talking about Phase Filter but we're also
| | 04:27 | talking about Graphic Overrides.
| | 04:28 | Because, the way Phase Filters works is
you've got several of them listed here, and you can
| | 04:33 | see that the show all is grayed out, that one is
built in, but all these other ones we can customize.
| | 04:39 | The way these work is for each condition,
New, Existing, Demolished, Temporary, for
| | 04:43 | each condition you can choose one of three
possibilities, By Category, Overridden or Not Displayed.
| | 04:51 | Now of the three Not Displayed
is probably the most obvious.
| | 04:54 | It will hide any geometry
that satisfies that condition.
| | 04:57 | By Category means leave it alone.
| | 05:00 | Display it exactly as is, do not
override it, do not change it.
| | 05:03 | So in the background here, you can see the
walls are bold and the windows are a little
| | 05:07 | lighter, that's by category.
| | 05:09 | It's using the default settings in the project on
the Object Styles dialog to display that geometry.
| | 05:15 | When it says Overridden it uses
the settings on this tab right here.
| | 05:21 | Now these four conditions, New, Existing,
Demolished, Temporary are also listed here,
| | 05:26 | Existing, Demolished, New, and Temporary.
| | 05:28 | These are considered the Phase Status conditions,
and those four conditions are built into the software.
| | 05:34 | We can modify the overrides that we want
to apply to each of those conditions, but we
| | 05:38 | can't change the conditions
themselves, those four always are there.
| | 05:42 | What they mean is that Existing is anything
that was there before the current phase.
| | 05:48 | Demolished is anything that we're
tearing down in the current phase.
| | 05:53 | New is anything we're adding in the current
phase, and temporary is both being added and
| | 05:59 | demolished in the current phase.
| | 06:01 | So those are the four
conditions that Revit recognizes.
| | 06:05 | Over here you can change the settings to do
anything you like to match your office standard.
| | 06:09 | So you can see that Existing uses this gray
color for the line work and Demolition uses
| | 06:16 | this demolished line pattern, this
dashed line pattern for the line work.
| | 06:20 | So those overrides, if you don't like them,
you can change them to anything you like to
| | 06:24 | match your office standards.
| | 06:26 | But back here on Phase Filter, whenever it
says Overridden, it applies those settings.
| | 06:32 | So if I move this slightly out of the way
and in the background we're looking at this
| | 06:36 | one right here, show Previous + New, well,
the Previous phase in this case is all this
| | 06:42 | gray stuff, and the reason it's showing gray is
because the existing condition is overridden.
| | 06:48 | The New construction, they're not changing
at all. They are leaving it By Category.
| | 06:52 | So that's why the walls are bold and the
windows are slightly less bold, and so on.
| | 06:58 | Demolished and Temporary are not being displayed,
which is why we're not seeing the addition here.
| | 07:02 | Now compare that to the other view that we
set up, the Demolition, it doesn't display
| | 07:06 | the new in this case, but it shows the
demolished, and it shows that overridden.
| | 07:11 | So that's why we're getting the
two conditions that we see there.
| | 07:15 | So Phase Filters tie the
whole phasing solution together.
| | 07:18 | A common mistake that many new users to phasing make
is to create too many phases, such as a demolition phase.
| | 07:24 | Once you fully grasp the potential of Phase Filters,
it often eliminates many of the situations
| | 07:29 | where you would otherwise be
tempted to create another phase.
| | Collapse this transcript |
| Managing phases| 00:00 | In this movie we're going to look at a couple of
topics on how to manage the phases in your project.
| | 00:05 | I am in a file called Managing Phases, and
I want to start with our Project Browser.
| | 00:10 | Project Browser is currently using the
default all organization, but if you select right
| | 00:16 | here at the top where it says Views (all),
that's actually a browser organization type
| | 00:24 | and the Properties palette will
reflect that here with the type selector.
| | 00:28 | And if I open up the type selector, you'll
see that they're actually several other types
| | 00:31 | that we can use to organize our browser.
| | 00:34 | There is one here in the default template
called Type/Phase, so it's going to organize
| | 00:40 | our browser by both type,
meaning drawing Type and by Phase.
| | 00:44 | So when I choose that you're going to see
it now says Views and then (Type/Phase) here
| | 00:50 | to reflect that and then the first sort
will be the type of view, Floor Plans, Ceiling Plans,
| | 00:56 | 3D Views, and then it will be the Phase.
| | 00:59 | So now if I expand these out, you're going
to see that it makes it a little easier to
| | 01:04 | go directly to the Phase
that you want to work in.
| | 01:07 | So if you start creating lots of views of
different phases, which is a pretty good idea
| | 01:11 | when working with phasing, this might be a
nice way to organize your browser to keep
| | 01:16 | things a little bit more tidy.
| | 01:17 | So the next thing I want to talk
about is hot to delete a phase.
| | 01:20 | So I am going to go to the Manage tab and
click the Phasing dialog, and you could see
| | 01:25 | here that this project currently includes
four phases, so there is an Existing Phase
| | 01:30 | and three phases of New construction.
| | 01:32 | So perhaps at the onset of this project we
assumed we were going to have three phases
| | 01:36 | but now that's no longer the case.
| | 01:38 | Well, that means that we need to
delete one of these other phases here.
| | 01:42 | Now, if you look around this dialog, you don't
see any place where there is a Delete button.
| | 01:46 | You don't actually delete a phase. What you do
instead is you combine it with an adjacent phase.
| | 01:52 | If I were to select Phase 2 New here, you
would see that I have the option to Combine
| | 01:56 | it with either the Previous or the Next Phase.
| | 02:00 | If I Combine it with the Previous, it would
remove Phase 2 and anything that was previously
| | 02:05 | assigned to Phase 2 would now get assigned
Phase 1, and the opposite would happen
| | 02:10 | if I said Combine with Next.
| | 02:11 | It would still remove Phase 2, but now it
would reassign all those objects to Phase 3.
| | 02:16 | Now what I am going to do is
actually remove Phase 3 here.
| | 02:19 | So when I select it, because it's the last
one, of course I can't combine with Next,
| | 02:23 | because there isn't a Next one, but I can
Combine it with the Previous, and I want you
| | 02:27 | to watch right here in the background when
I do this, so I am going to click Previous.
| | 02:32 | You see that phase will disappear,
notice that a door just appeared right there.
| | 02:36 | When I click OK this door a moment ago was
assigned to Phase 3, but now you can see that
| | 02:43 | it automatically gets assigned Phase 2, so
Revit just manages that for you, and when
| | 02:48 | you combine the two phases, it
re-applies all of those settings.
| | 02:52 | So that's how we remove
a phase from our project.
| | 02:55 | Then finally, I want to talk about a method you can
use to manage the phasing assignments for your views.
| | 03:03 | So we just looked at how we could
resort the Project Browser based on phase.
| | 03:07 | I am going to scroll down here, and underneath
Schedules you can see that I have a Schedule called View List.
| | 03:15 | Now the way you create one of these is to
go to the View tab, go to Schedules, and you
| | 03:21 | just create a View List.
| | 03:23 | And when you do, it offers you the Standard
interface that you would get in creating any
| | 03:27 | other Schedule, the difference is this Schedule is
specifically a Schedule of the Views in your project.
| | 03:33 | Now, since I already have one, I am going to Cancel
this, and I am going to double-click and open it up.
| | 03:38 | What I added to that Schedule was the View
Name, the Phase, and the Phase Filter, and by
| | 03:43 | doing that it just gives me a really quick
and easy way to see all of the views of my
| | 03:48 | project in one screen and then come over here,
and I can click and change things like the
| | 03:54 | Phase Filter or the Phase that's assigned.
| | 03:57 | That's a little easier than
going to each view independently.
| | 04:00 | So, if you have lots of changes to make to
several views, you might want to create a
| | 04:05 | View List Schedule and then you can use the
dropdowns that are in the Schedule to help
| | 04:10 | you manage the
assignments of each of those views.
| | 04:12 | So there is a few different tips for you
on how to manage phases in your projects.
| | Collapse this transcript |
| Assigning phasing to rooms| 00:00 | As you may be aware, even though room objects
are considered model elements in Revit, they
| | 00:05 | don't always behave exactly like other
model elements, and phasing is no exception.
| | 00:10 | So in this movie I'd like to look at some
of the special behaviors that room elements
| | 00:14 | have with respect to the phasing properties.
| | 00:17 | So I am in a file here called Phasing Rooms,
and the first thing I want to address is actually
| | 00:22 | a special behavior on how copying works
with phasing, and we're going to tie that in to
| | 00:29 | how we're going to manage
our rooms in just a moment.
| | 00:32 | So let's say, for example, that I selected
this wall right here, and let's look at its
| | 00:37 | Properties, and we could see that
it's currently an Existing Phase Wall.
| | 00:42 | And let's say that I copy that wall.
| | 00:44 | Now I can use the Copy tool on the Modify
tab, or I could use Copy and Paste, it really
| | 00:53 | wouldn't make a difference.
| | 00:54 | In both cases, what you'll notice is that
both of the new walls seem to have ignored the
| | 01:00 | phase of the current wall, so this one was
Existing but each of these, as you can see,
| | 01:05 | his inherited Phase 2 New, which is
the phase that's assigned to this view.
| | 01:11 | So it's very important that you realize that
whenever you copy an element in Revit it will
| | 01:16 | always take on the phase of the active
view, regardless of what it was set to before.
| | 01:22 | Now you may be saying, well, that's interesting,
but what does that have to do with rooms?
| | 01:27 | Well, let's move to another view, and
we'll talk about rooms now a little bit.
| | 01:31 | So let's go under Existing here, the Level
1 (Exist) Floor Plan, and you can see here
| | 01:36 | that I have a couple of rooms.
| | 01:38 | We've got Existing to Remain here,
Existing to Demo here, and this one over here that
| | 01:42 | I've called Existing to Merge.
| | 01:44 | Now I put a room separation
line between these two rooms here.
| | 01:47 | so this is one big open space
but we're treating it as two rooms.
| | 01:51 | Now if you select any one of these rooms and
look at the Properties on the Properties palette,
| | 01:56 | what you'll notice is that like other model
elements they do have a Phase, in this case
| | 02:01 | Existing, but notice that unlike other model
elements, it's grayed out, we can't change it.
| | 02:06 | So rooms are special in this respect that there is
no apparent way to actually change the Phase of a room.
| | 02:12 | The reason for this is in Revit
rooms exist only in one phase.
| | 02:18 | So in other words, the lifespan of a room is
predefined by the software to be one phase only.
| | 02:24 | So what that means is you need a
whole new set of rooms for every Phase.
| | 02:29 | Now at first you go, wow.
| | 02:30 | That seems kind of strange. Well, this is
where we get back to that copying behavior that
| | 02:35 | we just talked about a moment ago.
| | 02:37 | So what I am going to do here is go to the
next phase, and I want to start considering
| | 02:43 | what to do about the rooms there.
| | 02:45 | So let's go to Level 1 (Phase 1) Floor Plan,
and I've already put in two of the rooms here,
| | 02:51 | I've got this one, and I've got this one,
but over here in this space here I don't have
| | 02:55 | the room yet, so I want to add it there.
| | 02:57 | Now, in addition to that, I no longer want
this to be two separate rooms. I want to treat
| | 03:02 | it as one big open room, so let's add that
little wrinkle to this as well. How do we do that?
| | 03:08 | Well, you might be tempted to just simply
delete this room separation line, but of course
| | 03:12 | if you do that it deletes everywhere in the model, which
means you'd lose it in the existing construction as well.
| | 03:18 | Well, I kind of threw this in here because I
just wanted to point out that room separation
| | 03:22 | lines, unlike rooms, do behave
just like other model elements.
| | 03:26 | So if you're not confused yet, that ought to
tip you over the edge, but here we go, we've
| | 03:30 | got our Phases here, Existing and Demolished,
and so the way that we remove a room separation
| | 03:36 | line from consideration in the next phase is to
demolish it just like we would any other model element.
| | 03:43 | So I am going to demolish it in Phase 1 New
construction, and it will disappear from this
| | 03:48 | view, but if I go back to
Level 1, it's still here.
| | 03:52 | So back here in Level 1 (Phase1),
I now want to add the room.
| | 03:57 | Now, you could certainly add the room with a
whole new room here, using the Room command
| | 04:02 | and place the room in the model.
| | 04:04 | But it will just have the generic
name Room, and it would go to number 104.
| | 04:09 | So let me undo that.
| | 04:10 | What I want to do is tell Revit that it's
actually this room here that I want to live
| | 04:16 | on into the next phase.
| | 04:18 | So I am going to select both the room and
the room tag and copy it, and this is where
| | 04:24 | we can take advantage of the pasting taking on the
current phase that we looked at a few moments ago.
| | 04:30 | So when I paste this Aligned to the Current View,
you're going to see that the name remains,
| | 04:36 | Existing to Remain, the number remains 101,
| | 04:39 | but of course because we've pasted it to a Phase 1 view,
its Phase--grayed out--is now Phase 1 New construction.
| | 04:48 | So when you need to manage the rooms in your
models, you have to approach it slightly differently
| | 04:53 | than the other elements and so copy and paste
becomes a really handy way that you can take
| | 04:59 | existing rooms and reuse those in other phases.
| | 05:04 | So just to kind of reiterate that one more
time, I can select all of these now and copy them,
| | 05:10 | Ctrl+C, go up to Phase 2, paste Aligned
to Current View, and you could see that all
| | 05:17 | of these rooms take on the shapes of their
new spaces and look at the Future to Demo here.
| | 05:23 | You see how it grew to fill in that new space?
So this is one of the reasons why
| | 05:30 | room objects only live for one phase,
because you might radically change the shape
| | 05:34 | of a room and so the new room
has to take on the new shape.
| | Collapse this transcript |
| Applying phasing to schedules| 00:00 | So far, all the discussion we've had about
phasing we've done in graphical views,
| | 00:04 | but what about your schedules?
| | 00:05 | Well, let's take a look in this movie
at how phasing applies to Schedule views.
| | 00:11 | Now if you have been using Revit for while,
you know that a Schedule view is really just
| | 00:14 | another live view of your model, and instead
of showing things graphically, it lists them
| | 00:20 | out in more of a spreadsheet type format.
| | 00:23 | So I'm in a file here called Phasing Schedules,
and if you look at the view that I have open
| | 00:26 | on screen it's called Level 1 Existing.
| | 00:29 | This is showing my existing construction only,
and you can see here that I have one, two,
| | 00:34 | three door objects on screen.
| | 00:36 | Probably the most important item for you to
get out of this discussion is that schedules,
| | 00:40 | being just another view, also use phasing the same
way that other views do, so what I mean by that is
| | 00:48 | if we go to the View tab, go to Schedules
and create a new Schedule/Quantities,
| | 00:53 | I am going to choose Doors,
| | 00:55 | notice that Phase is listed right here, so in
other words you can only schedule one phase at a time.
| | 01:02 | So if I want to see those three doors that I
have there in the background, I need to make
| | 01:07 | sure that this phase is set to Existing.
| | 01:11 | Otherwise, I'm going to get the last phase
of my project--Phase 2 New in this case--
| | 01:16 | and I would get a different list
of doors that I was expecting.
| | 01:18 | So I'm going to choose Existing there, click OK,
go ahead and add some fields just do Family
| | 01:23 | and Type, and I'll add the Width and maybe
the Height, perhaps the Thickness and it's
| | 01:32 | always a good idea to add some comments.
| | 01:35 | So there's just some basic fields you can
add others if you like, and let me click OK,
| | 01:39 | I won't change any of the settings on the
other tabs here, we will just do a very simple
| | 01:43 | schedule, and as you can see, there is
our three doors that were listed in the floor
| | 01:48 | plan that we had a moment ago.
| | 01:50 | Now if I scroll down here on the Project Browser,
this one's called Door Schedule, so I might
| | 01:55 | want to rename that you make it clear what
this is showing this is my existing door schedule,
| | 02:03 | and as you can see, I have got two other
door schedules already here in this file.
| | 02:07 | Here's Door Schedule (Phase 1), and you
could see that there are now six doors here,
| | 02:12 | so if compare that to the Phase 1 floor plan,
you can make a quick count on screen there,
| | 02:17 | and you can see that in
fact we're seeing six doors.
| | 02:19 | Now another interesting thing that we see
about these schedules, when we go back to
| | 02:24 | this Phase 1 schedule is when you're in this
schedule view, and you look at the properties
| | 02:29 | palette the phase is listed right here, so
you could actually change this anytime, and
| | 02:35 | it will adjust what you see on the list.
| | 02:38 | So I didn't mean to imply a moment ago when
I was creating the schedule that that was
| | 02:41 | your one and only chance to do that, I merely
meant to say that you might want to remember
| | 02:46 | to do that, otherwise you're going to be
scratching the head when you look at the schedule saying
| | 02:49 | why doesn't it look like I expect.
| | 02:51 | But you can always change it later, right
here, so that's where it's a good idea to get
| | 02:55 | the name corresponding
to what it actually shows.
| | 02:59 | But look right above the phase. We also have
phase filter available for the schedule.
| | 03:05 | And just like views could be filtered based on this list
of filters, you can do the same thing with schedules.
| | 03:11 | So if you want to not show any of the new
construction and only show the demo, you could
| | 03:16 | do the Show Previous and Demo, and it will
change what you see on the list.
| | 03:21 | It doesn't dash them in, because we're not seeing
them graphically, but if the phase filter says
| | 03:26 | hide elements that are set to this phase,
then it will hide in the schedule,
| | 03:32 | just like it will in the graphical view.
| | 03:33 | So, the main point to get from this is the
two phasing features that we were using to
| | 03:39 | control what we see in graphical views,
like floor plans, elevations, and sections,
| | 03:44 | also apply to schedules, because Schedules in
Revit are just another view of your project.
| | Collapse this transcript |
| Phasing levels and grids| 00:00 | The Phase Created and Phase Demolish parameters on
the Properties palette apply to model elements only.
| | 00:06 | Now for most elements in your model, this
won't be a problem, but a few elements that
| | 00:10 | we use quite frequently are not actually model
elements. Two such elements are Levels and Grids.
| | 00:16 | Now most projects have levels
and most projects have grids.
| | 00:18 | And in some cases, you're going to introduce new
levels and new grids at certain points in time.
| | 00:24 | For example, you might have a building
that's only two stories in existing construction,
| | 00:28 | and you are going to add a third or
fourth story in the new construction.
| | 00:31 | How would you add those levels in phasing?
| | 00:33 | Or you might add an addition to a building
and therefore need a bunch of new gridlines
| | 00:37 | for the columns in that new edition that
don't want to show in the earlier phases.
| | 00:42 | So in both cases, we can't rely on phasing
to do this for us automatically, so we're
| | 00:47 | going to have to manage that
a little bit more manually.
| | 00:51 | So I'm in a file here called Levels and Grids,
and over here on the right-hand side in the
| | 00:56 | addition I have gridlines 1, 2, and A and B.
| | 01:00 | Now those grids only need to be
there in views that show the addition.
| | 01:05 | So if I go back to Level 1 (Existing),
you'll notice that we're only seeing the building
| | 01:10 | on the left, and we clearly would not want to see
the Grids that are appearing there on the right.
| | 01:16 | Now there's a couple ways we can do that.
| | 01:18 | Unfortunately, we can't just select
the grid and assign a phase to it.
| | 01:24 | That feature is not available in Revit.
So how do we work around that problem?
| | 01:27 | Well, there's a simple solution, and then
there is a more complex solution, so let's
| | 01:31 | start with the simple solution.
| | 01:32 | The simple solution is to simply select all
of the levels or grids in question, in this
| | 01:37 | case I'm selecting the four grids, and then
go up to your Hide in View command here, the
| | 01:42 | small little light bulb on the
Modify tab and choose Hide Elements.
| | 01:46 | Now I'm going to choose Hide Elements rather
than Hide Category because there may be some
| | 01:50 | grids that are part of the existing
building that I do want to display.
| | 01:54 | So Hide Elements limits the hide to just the
elements that I have selected and not anything
| | 02:00 | else and they're only hidden in this current
view, so if I go back to the Level 1, Phase 1 view,
| | 02:06 | the Grids are still displaying here.
| | 02:08 | Now that's certainly works, but let's look
at a slightly more advanced alternative so
| | 02:14 | I'm going to undo here to
get those grid line back again.
| | 02:17 | Now this technique is definitely a little
bit more advanced and requires some setup.
| | 02:22 | But if you're working on a very large
project, it might be worth the effort to do this.
| | 02:27 | So the first step is to introduce a Scope Box,
so I'm going to go to the View tab and
| | 02:34 | click the Scope Box tool, and I'll draw
it roughly the size of the existing grids.
| | 02:40 | Now typically we introduce the Scope Box into
our project when we want to change the extent
| | 02:45 | of all of our datum elements like our grid
and levels to the same size throughout the
| | 02:51 | project, and we can certainly do that here.
| | 02:53 | But what I'm actually going to do is use this Scope
Box as a way to filter the display of these levels.
| | 03:00 | So the first thing I want to do
is give it a nice descriptive name.
| | 03:03 | So I'm going to call this Grids Phase 1.
| | 03:07 | Now I'm then going to select the four Grids
and here on the Scope Box feature on properties,
| | 03:15 | I'm going to assign them to Grids Phase 1.
| | 03:18 | Now when I apply that they are going to
adjust slightly because again that's the function
| | 03:23 | of the Scope Box, so I can fine tune if I
didn't want them to resize, and I can certainly
| | 03:28 | fine tune the size of that.
| | 03:30 | So now all of these grids are assigned to
that Scope Box, but they are still displaying
| | 03:34 | here in the Level 1 (Existing)
view and in fact in all of the views.
| | 03:38 | So the next step is I want to create a view
filter that instructs Revit not to display
| | 03:45 | elements that belong to the
Scope Box in certain views.
| | 03:48 | So we'll go to the View tab and over here on the
Graphics panel, I'm going to click the Filters button.
| | 03:55 | I'm going to click the New icon down here,
I'll call this the same name right here and
| | 04:04 | then you have to tell it in the Category area
what kind of objects this filter should apply to,
| | 04:09 | so I'll scroll down here,
and I'll check the Grid's box.
| | 04:13 | So this filter that I've just
created will apply to grids.
| | 04:17 | Over here, you need to give it a Rule, so
you can have up to 3 rules, what is it looking
| | 04:23 | for specifically, now our Filter is just like
a filter in any database program, it's going
| | 04:27 | to look at your over all project and look for
some criteria that all the objects have in common.
| | 04:33 | In this case, I'm going to say the criteria
that I'm searching for is the Scope Box setting.
| | 04:39 | So there is Scope Box right there, and I want
my Scope Box setting to equal Grids Phase 1.
| | 04:45 | Now you have other choices here does not equal,
but in this case Grids Phase 1 is what I want.
| | 04:50 | So I've got that selected, click OK, that's
my filter, And the final step now is to apply
| | 04:56 | that filter to the visibility graphics of any
of the views that don't want to see these Grids.
| | 05:02 | So I'm going to do VG, which is the shortcut
for Visibility Graphics, go over here to the
| | 05:06 | Filters tab, add a filter, there's my
Grids Phase 1, and it adds that line item.
| | 05:14 | So now the filter is here, and it's just
using the Default Visibility, so all I have to do
| | 05:19 | is uncheck it, click OK, and you're
going to see those grids disappear.
| | 05:24 | Now if you don't want to see the Scope Box,
you can do one additional step, or you can
| | 05:29 | select the Scope Box and over here on the
Views Visible setting on the Properties palette,
| | 05:34 | you can click Edit, and you can hide that
in certain views, so I can come down to the
| | 05:40 | Floor Plan for Existing Level 1
and tell it to be invisible.
| | 05:45 | That's going to hide the Scope Box
itself, not the contents of the Scope Box.
| | 05:50 | But now when I go back to Level 1 Phase 1,
you can see that both the Scope Box and the
| | 05:54 | Grids are still displaying here, because
first of all the Views Visible setting here was not overridden.
| | 05:58 | That's why the green Scope Box-Scope Box
is still showing, and the grids
| | 06:03 | themselves, if we go to Visibility Graphics,
we don't have the Filter applied to this view.
| | 06:09 | So when you set up a Filter, you
choose which views it gets applied to.
| | 06:13 | So admittedly, that's a little bit more complex solution,
and in a simple project like this, probably not warranted.
| | 06:19 | But in a large hospital or some other very
complex project, you might find that a more
| | 06:24 | useful way to manage your Grids and Levels
and control the visibility across the phases
| | 06:28 | that don't want to see them.
| | Collapse this transcript |
| Managing compound-element phasing| 00:00 | Certain elements are a little bit more complex than
others, and we might consider them Compound Elements.
| | 00:06 | These would include things like Curtain
Walls which contain several nested components or
| | 00:11 | objects like roofs and floor slabs which are
sketch-based objects that describe more complex shapes.
| | 00:18 | In both cases, you are going to want to
consider them a little bit differently when it comes
| | 00:22 | to phasing, particularly when you want
to demolish just a portion of the object.
| | 00:27 | So I'm in a file here called Phasing Compound.
| | 00:30 | If I wanted to demolish this entire Curtain
Wall, no problem. I could just simply select
| | 00:34 | the Curtain Wall, go over here to
the Phasing Properties, and demolish it.
| | 00:37 | The trouble as you may recall that the parent
object, in this case the parent Curtain Wall,
| | 00:42 | determines the phase parameters
of all of the nested subcomponents.
| | 00:46 | So if was only interested in demolishing a
portion of this Curtain Wall, like say these
| | 00:50 | two bays over here, then
that's not going to work.
| | 00:53 | What I'm going to need to do instead is go
through a slightly more complex process to
| | 00:58 | chop out just this portion of the
Curtain Wall that I'm interested in.
| | 01:02 | So I'm going to zoom in slightly here.
| | 01:03 | So the first thing I want to do is move my
mouse over here to this mullion and tab in
| | 01:09 | to the gridline, and I'm going to use the
Add/Remove Segments here to remove this segment right there.
| | 01:16 | The next thing I'm going to do is select the two
mullions down at the bottom here and remove those as well.
| | 01:25 | Now in some cases, they may be pinned like so,
so you would just unpin them if that's the
| | 01:30 | case, but in this case it
looks like they are not pinned.
| | 01:34 | If you're having any trouble selecting them, you can
use the Tab key, and that leaves me with one big panel.
| | 01:39 | Now the next thing I am going to do is use
my Tab key to select the panel itself and
| | 01:44 | over here on the Properties palette, I'm
going to change that to an Empty System panel.
| | 01:50 | And what that does is it basically makes
a void where those two bays used to be.
| | 01:56 | For the existing construction now, I need to create
a little mini Curtain Wall that fills in that location.
| | 02:04 | So I'm going to find that a
little easier to do in the Floor Plan.
| | 02:08 | So I'll go back to my First Floor Plan here,
and I will create a wall that's using the
| | 02:15 | using the Storefront Curtain
Wall, and I'll draw it right there.
| | 02:22 | Now, it's telling me the highlighted walls
overlap, and we're going to remedy that right now.
| | 02:26 | I'm going to select this Curtain Wall here
and go back to the 3D--it was 3D Phase 1--
| | 02:35 | and you could see the reason it was giving
me the warning is because it's way tall, so
| | 02:39 | I'm just going to drop that down so
that it's only the height of one bay.
| | 02:44 | Now in addition to that, I have got a double
mullion here so you might want to clean up a little bit.
| | 02:48 | I'll just Tab in to that mullion, unpin it and remove
it, Tab into this Mullion, unpin it and remove it.
| | 02:56 | So essentially what you're trying to do--
and there is a little bit of fine-tuning that
| | 02:59 | I could do there--but essentially what you're
trying to do is make it look like the original
| | 03:04 | Curtain Wall did but make sure that it's
created in two pieces, so I now have an overall
| | 03:09 | Curtain Wall that includes these bays and
these bays and then a smaller one here that's
| | 03:14 | just that smaller area, and you can
probably figure out what we're going to do next.
| | 03:19 | Now that we have this small little Curtain Wall here
that's all by itself, we can easily demolish it.
| | 03:25 | To demolish this Curtain Wall, we just do
it the same way that we would before,
| | 03:30 | it's created in the Existing Phase, we'll leave that,
and maybe we're going to demolish that in New Phase 1.
| | 03:38 | And you could see now that it dashes in.
| | 03:40 | So now in New Phase 1 or in New Phase 2, we
come in, and we draw a new Curtain Wall that
| | 03:45 | maybe looks more like this
one that has another door there.
| | 03:48 | So perhaps they wanted to demolish these two
window bays and replace them with another door.
| | 03:54 | So when you're all done drawing your new
Curtain Wall, it might look something like this.
| | 03:57 | So perhaps the client asked for a second
door there in place of those two window panels.
| | 04:02 | That's what we have to do for a Curtain Wall.
| | 04:05 | If you're working with the Floor slab or Roof,
it's relatively similar, I'm not going to
| | 04:09 | unnecessarily walk through all of the steps,
but I want to take you around to this side
| | 04:13 | over here, and the existing building has
this roof here that's all one piece that covers
| | 04:19 | over both portions of the building.
| | 04:21 | But of course we're demolishing just this
portion of the building here, which means
| | 04:26 | we need to demolish part of the Roof. Well,
the roof is also a compound object, and you
| | 04:31 | can't demolish part of the roof
without demolishing all of the roof.
| | 04:34 | So this is our New Phase 1 here,
where the existing roof is showing.
| | 04:39 | If I fast-forward here to New Phase 2, if I spin it around,
the solution was to actually create two separate roofs.
| | 04:46 | So you'll have to go into your Roof and copy
and paste it on top of itself and then edit
| | 04:51 | the sketch of the roof on the left and remove
the portion on the right and edit the sketch
| | 04:56 | of the roof on the right and remove the portion on the
left, and then demolish the one half and keep the other half.
| | 05:01 | And so it's a similar process, but the idea
is you can't just demolish part of an object,
| | 05:06 | you either have to demolish the object or not.
| | 05:08 | So when you have a more complex object like a
Roof or a Floor or a Curtain Wall, you sometimes
| | 05:13 | have to get clever about the way you
approach it in order to assign the proper phasing.
| | Collapse this transcript |
| Looking at topography and phasing| 00:00 | In this movie I'd like to talk about
topography and specifically how it behaves with phasing.
| | 00:04 | So topography has a little bit of a special
behavior when it comes to phasing, and there
| | 00:09 | is a grading tool specifically for
topography that works with the phasing as well.
| | 00:14 | So let's take a look at that.
| | 00:15 | So I am in a file here called Phasing Topography,
and I'm in a 3D view set to an Existing Phase,
| | 00:21 | you can see it down here, it's just 3D exist and
the Phase for this view is currently set to Existing.
| | 00:29 | Now this is going to be important because
the first thing I want to show you is the
| | 00:32 | grading tool, and you'll find out on the
Massing & Site tab and the current phase is important
| | 00:38 | because if you use the Grading tool, Graded
Region specifically, what it will do is it
| | 00:45 | will actually demolish the topography that
you have on screen, and it will create
| | 00:49 | a new topography in the current phase.
| | 00:52 | So starting here in this 3D existing phase
is probably not a good idea because I would
| | 00:57 | be demolishing and creating in the same phase.
| | 00:59 | So typically what you want to do is make sure
that you've got a view set to the next phase,
| | 01:04 | and I have one here actually for each of the phases
in this model, so I am going to go to this 3D (Phase 1).
| | 01:10 | And there is already a topography here, and
I wanted to show you the result and then I'll
| | 01:13 | do another one to show you the step.
| | 01:15 | But you can see here sort of dashed in
that this was the existing topography that got
| | 01:20 | demolished here in Phase 1 and then
the new grading happens over here.
| | 01:25 | So in the course of your project you might
want to grade the site and do some cut and
| | 01:28 | fill or what have you, it helps
accommodate that workflow, but it does it by actually
| | 01:33 | using the phasing tools, demolishing the
existence topography and creating a new one.
| | 01:37 | The other part of topography that has to do
with phasing is the building pads, and now
| | 01:42 | these don't behave quite as nicely with
phasing as we would probably like them to.
| | 01:47 | I want to talk about that first, before I
demonstrate Graded Region because the two
| | 01:51 | are actually going to kind of work
together here to be the solution that we're after.
| | 01:56 | So if I move my mouse over here, you can see
I have a building pad right here, and that
| | 02:01 | was the existing building.
| | 02:03 | And it's got the normal phasing parameters
that you would expect that was created in
| | 02:07 | the existing phase, and
it's not being demolished.
| | 02:10 | The trouble is when you do a building pad, it
doesn't really properly behave, even though
| | 02:15 | it has the two phasing settings, it doesn't really
properly behave graphically the way you would expect.
| | 02:20 | Let me show you what I mean by that.
| | 02:21 | I am going to go to a building pad here, and
I'm going to create just a simple rectangular
| | 02:27 | pad over here, and I'll finish that.
| | 02:31 | Now because I was in the Phase 1 New, it inherited that
phase, so I am going to actually drop that back to Existing.
| | 02:38 | Now I am going to create another one, and
I'll make it another shape just to help us
| | 02:44 | remember which one is which.
| | 02:47 | I'll leave that one set to the Phase 1 New,
and I'm going to create one more, and I'll
| | 02:53 | make that one round, and I'm going to change
that one to Phase 2 New construction and finish it.
| | 03:02 | So here is the part that's a little bizarre.
| | 03:05 | Even though that building pad hasn't been
built yet, it's already cutting the terrain
| | 03:11 | so that's a little bit of a problem.
| | 03:13 | What we need to do is actually treat our
topography similar to how we treated rooms, and that
| | 03:18 | is we're going to want to
have a topography for each phase.
| | 03:21 | The demonstration of the Graded Region is
actually going to solve both problems.
| | 03:25 | It's going to allow us to actually grade our
topography if we need to do that and it's going to turn
| | 03:30 | out to be the solution for how to deal with
these strange behavior of the building pads.
| | 03:34 | So I am going to jump forward in time here
to Phase 2 construction, and I'm going to
| | 03:39 | demonstrate the Graded Region.
| | 03:40 | So the reason that I like this tool for
this solution is because of this dialog here.
| | 03:46 | What happens when you click Graded Region is
it says, you know, to Select your toposurface
| | 03:50 | you want to grade, and it can do one of two
things here. It can either duplicate the existing
| | 03:56 | total surface exactly and then you can just
simply modify it, or it will create a brand-new
| | 04:01 | one that just matches the perimeter.
| | 04:03 | So if you're going to come in and bulldoze
the whole site and completely re-grade the
| | 04:07 | whole site, you would choose this option.
| | 04:09 | But if all you're going to do is re-grade a
small area, then you probably want this option.
| | 04:13 | That's what I am going to choose in this case.
| | 04:15 | And so it will create a new topography, and
if we look at it, we can see that the Phase
| | 04:22 | created is now set to Phase 2 New.
| | 04:26 | Now at this point, I'm in the Edit mode, you
can see Edit Surface here, and I could start
| | 04:30 | moving points around to, you know, change the
grading, so if I wanted to, you know, sort of
| | 04:36 | just start manipulating the form of this
site here, and I am just doing a few points just
| | 04:41 | to kind of give you an idea, you could see
that I am only modifying the portion
| | 04:44 | of the site that needed to change.
| | 04:46 | But more importantly, when I'm all done
with this, and I click Finish, the idea that I
| | 04:50 | have this separate topography here means
that when I go back to Phase 1, it's going
| | 04:56 | to behave more correctly, because the building
pads will associate themselves with that latest phase.
| | 05:05 | Now you may be noticing that they disappeared
over here, so I do have to go back and sort
| | 05:09 | of reestablish which phases these belong to.
| | 05:13 | You could see that one went to Phase 2, I
can set it back to Phase 1, and this one went
| | 05:16 | also to Phase 2, I can set it back to Existing.
| | 05:19 | And now if we go back in time here, there
is Phase 1, and I just see the two, notice
| | 05:22 | the round one is no longer interacting.
| | 05:25 | That's because they're interacting with this grade,
which was set to Phase 1 and Demolished in Phase 2.
| | 05:30 | You see what the Grading tool did? It actually
demolished this surface in this phase and
| | 05:34 | then of course if I go back to Existing,
same thing, we have only the one pad here now.
| | 05:39 | So I actually have three toposurfaces in
this model, one assigned to each phase.
| | 05:43 | So it turns out that even though it's a
little bit more effort to set it up that way, it
| | 05:47 | turns out that that's really the best
solution to help you manage not only your
| | 05:52 | toposurface objects, but your building pads.
| | Collapse this transcript |
|
|
2. Design OptionsUnderstanding design options| 00:00 | When you're designing, you often want to
explore more than one possible solution.
| | 00:04 | Sometimes they are just variations of a single theme, and in
other cases each scheme is radically different from the others.
| | 00:10 | In traditional workflows you would often resort to performing
a Save As in order to explore such design alternatives.
| | 00:16 | While this is certainly possible in Revit 2, a better
workflow in many cases is to use the Design Options tool.
| | 00:22 | Design Options allows you to maintain and switch
between multiple schemes within the same Revit model.
| | 00:28 | So let's take a quick look at the
overall intent of the tool first.
| | 00:33 | The first thing is that it's designed for and
intended to be used in early design exploration,
| | 00:38 | so typically you're going to see this tool work
best in schematic design or early design development.
| | 00:44 | It's assumed that eventually one of these
Design Options that you develop will be accepted.
| | 00:50 | In other words, the others will get removed
from the model and the one that you and your
| | 00:55 | client decide on will become
part of the main model again.
| | 00:59 | And over all, it tends to be better than save
as simply because you're not creating several
| | 01:04 | separate models that are
not connected to one another.
| | 01:07 | So you're leveraging the parts of the model
that are not under consideration to Design Options
| | 01:10 | and they get used by all of the options.
| | 01:13 | So you limit your edits only to the parts of
the model that you're considering changes on.
| | 01:18 | Now, to work with Design Options, there's
a few terms you should be familiar with.
| | 01:22 | Let's start with main model.
| | 01:24 | Main model is the part of the model that's
not changing; there are no Design Options
| | 01:28 | under consideration for main model.
| | 01:31 | Main model will stay the main
model for all of the schemes.
| | 01:34 | This is actually the main benefit of using
Design Options is we get the main model for
| | 01:38 | all the schemes without having to do the
multiple save as and then manually have to coordinate
| | 01:43 | all those different versions of the same thing.
| | 01:45 | Now as you can create one or more
option sets within your project.
| | 01:49 | An option set is simply an area of work.
| | 01:52 | So if you were considering a couple of
possibilities for the front entrance of the building,
| | 01:57 | you would have a front entrance option set.
| | 01:59 | If you were considering another couple of
possibilities for the kitchen area, you would
| | 02:03 | have a kitchen area option set.
| | 02:05 | Now within each of those option
sets, you could have several options.
| | 02:10 | Now it's actually possible to have only one,
but then you would wonder why you bothered
| | 02:13 | with Design Options if you only had one scheme.
| | 02:15 | So typically you're going to have at least two schemes,
but you can have three or four, or however many you need.
| | 02:20 | So each option within the set is just some
variation on that particular area of work.
| | 02:26 | Now among those variations, one
of them will be the primary option.
| | 02:30 | Now all primary means is this is the one
that you're leaning towards, this is the one you
| | 02:34 | like the best, this is the one that you hope
your client will choose, so you kind of gently
| | 02:39 | nudge them towards the primary option.
| | 02:41 | So the main intent of the Design Options
tool is to allow for the exploration of multiple
| | 02:46 | design schemes within the same model.
| | 02:49 | The advantage of this approach is that it
allows you to leverage as many of the elements
| | 02:53 | that each scheme shares in common while
providing a convenient way to explore design alternatives.
| | Collapse this transcript |
| Setting up option sets and options| 00:00 | When you're ready to start using Design
Options, you will have some basic setup to perform.
| | 00:04 | It begins in the Design Options
dialog with Option Sets and Options.
| | 00:07 | So I am in a file here called Design Options,
and I'm looking at a 3D view of the lobby
| | 00:12 | of a small office building.
| | 00:13 | And let's assume that the client has asked
us to present some alternatives for how to
| | 00:18 | make the lobby a little bit more
interesting, how to dress things up a little bit.
| | 00:21 | So let's start with maybe the
handrail and guardrail here on the balcony.
| | 00:26 | Perhaps we want to propose something a little bit
more interesting than this simple rectangular rail.
| | 00:31 | So the first thing we want to do is
go into the Design Options dialog.
| | 00:35 | Now we can get there in one of two ways.
| | 00:37 | You can go to the Manage tab and on the
Design Options panel, you'll see the Design Options
| | 00:44 | button right here that will open up the dialog.
| | 00:46 | Or down here on the status bar, you can find
the same Design Options dialog right here.
| | 00:53 | Now, when you open up the dialog, it will say
Now Editing: Main Model in the top left-hand
| | 00:58 | corner and the list of Design Options is
empty because we haven't added any yet.
| | 01:02 | Now, if you look in the right-hand side of
the dialog, all the buttons are grayed out
| | 01:05 | except for one, there's a
new button beneath Options Set.
| | 01:09 | You have to create an option set
first, before you can do anything else.
| | 01:12 | So that's why it's the
only button that's available.
| | 01:13 | So let's go ahead and click that button
and what that will create over here is Option
| | 01:18 | Set 1 with a single option within it, Option 1.
| | 01:21 | Now, I highly recommended that the very next
thing that you do is rename both of these.
| | 01:25 | You could leave it Option Set 1, but usually
a more descriptive name is going to be a lot
| | 01:29 | more helpful to
everybody working in the project.
| | 01:31 | So I am going to select Option Set 1 and use
this Rename button here to change its name
| | 01:36 | to whatever I intend to use this Option Set
for, like in my case, the Balcony Railing.
| | 01:44 | So let's click OK on that.
Now, Option 1 was created automatically.
| | 01:49 | You are probably going to want to have at
least two options, otherwise there really isn't
| | 01:52 | much point in using Design Options, now you
could certainly have three or four more if
| | 01:55 | you wanted to. In this example
I am going to just limit it two.
| | 01:58 | Now what I going to do is just come over here
and click New, and I get Option 1, Option 2.
| | 02:03 | Now I am going to want to rename these.
Now, notice the word Primary next to Option 1.
| | 02:08 | One of the options will be Primary.
| | 02:10 | If you remember from the previous movie, we talked about
how Primary is the option that we are leaning towards.
| | 02:15 | This is the one that we prefer, the one we
want to kind of nudge our client into accepting.
| | 02:20 | So what you want to do is rename this one and kind
of think of which option you're going to like best.
| | 02:26 | Now in this case, it's probably not
going to be this simple rectangular railing.
| | 02:30 | So what I am going to do is for this one I
am going to call it Glass Panel Railing,
| | 02:38 | and that means Option 2 is going to
be my simple rectangular railing.
| | 02:46 | Now at the moment, both of these options
are actually empty, but by naming them what I
| | 02:51 | intend to use them for, it will help me in
the next step when I start putting objects
| | 02:55 | in there in knowing which objects to put where.
| | 02:58 | So I've got my two options, I've named everything
the way I want, I am going to close this dialog.
| | 03:02 | The next thing that I need to do is now
put some geometry in each of those options.
| | 03:08 | So the way that I am going to do this is
to simply select some existing elements here
| | 03:13 | on screen, and I am using my Ctrl key to select
all of the railings that I see here in the view.
| | 03:19 | Notice that when you select elements on screen,
down in the status bar, right next to the
| | 03:23 | Design Options icon, a second icon has lit up.
| | 03:27 | Now that same icon is available here in
the Manage tab, and it's called Add to Set.
| | 03:31 | So what this is going to allow us to do is
take the objects that we've selected and add
| | 03:35 | them to one or more of our Design Option sets.
| | 03:39 | So I am going to click that button and our
Option Set will be listed here, Balcony Railing,
| | 03:44 | and beneath it each of
the options within that set.
| | 03:47 | Now, notice they are both checked.
| | 03:49 | So if I click OK here, this railing gets moved out
of the main model and copied to each of the option.
| | 03:55 | So I am going to end up with two
copies of the railing, one in each option.
| | 03:59 | If I uncheck one of these, it would
copy it only to one of those options.
| | 04:02 | Now in this case, I am going to let it
copy to both, click OK, and now notice that if
| | 04:06 | I move my mouse around on screen, even
though I can highlight all the various elements,
| | 04:10 | I can no longer highlight the railings.
| | 04:13 | So in order to highlight the railings,
I have to actually edit those options.
| | 04:17 | Now I can do that in a couple of ways, one
way is to go back to the Design Options dialog,
| | 04:22 | select the option that I want to edit,
like the Glass Panel Railing and choose
| | 04:27 | the Edit Selected button over here.
When you do, it will turn bold.
| | 04:32 | When I close the dialog, notice that now I
can highlight only the railings and everything
| | 04:36 | else can't be selected and is also grayed out.
| | 04:39 | So all I have to do now is select all of these
railings and over here on the Properties palette,
| | 04:45 | change them to the type of railing that
I want to use, and you notice that
| | 04:51 | they're now all glass panel railings.
| | 04:53 | Now the alternative to going back to the
Options dialog to edit and close the editing mode
| | 04:58 | is to use this pop-up list
right here on the status bar.
| | 05:02 | Notice there are three options here, Simple
Rectangular Railing, Glass Panel Railing, and Main Model.
| | 05:07 | If I go to Simple Rectangular Railing, it
stays in Edit mode--notice the model is still
| | 05:12 | grayed out--but now I could change these railings, and if
I go back to Main Model, it returns to the original model.
| | 05:21 | I can now select all of the original elements in the
Main Model, and I can no longer select the railings.
| | 05:26 | So when you are in Design Options, you have
to decide, are you editing the Main Model or
| | 05:30 | are you editing one of the options?
| | 05:31 | Now, notice that the Glass Panel Railing is
what's displaying on screen; we'll be talking
| | 05:35 | about the primary option in more detail in
a later movie, but the reason that the Glass
| | 05:39 | panel Railing is what's on screen when
you're editing Main Model is the primary option is
| | 05:43 | what we typically see in Main Model.
| | 05:45 | So before you can begin using Design Options,
you have to set them up; you need at least
| | 05:49 | one option set and a couple options within it.
| | 05:52 | With the setup complete, you are ready
to begin exploring the rest of the tool.
| | Collapse this transcript |
| Looking at primary options| 00:00 | An Option Set can have several options,
but only one option can be primary.
| | 00:04 | The primary option is typically the
option that you're most likely to pursue.
| | 00:08 | Think of it as the option that you like best and
the one that you hope that your client will accept.
| | 00:12 | In this movie, we'll look at some of
the features of the primary option.
| | 00:15 | So I am in a file here called Primary, and I am
looking at a 3D view of a small office building lobby.
| | 00:21 | So the first thing I am going to do is go
to the Design Options dialog, and let's talk
| | 00:25 | about what the Primary
option is in a little more detail.
| | 00:28 | So here in the Design Options dialog, you
can see that I have a single Design Options set
| | 00:32 | called Balcony, and it
has two options beneath it.
| | 00:35 | Also, notice that I'm
currently editing the Main Model.
| | 00:39 | Now the Glass Panel Railing is the primary
option, we can see that here in parentheses.
| | 00:45 | Primary is typically the option that you will see
in all viewports when you are editing the Main Model.
| | 00:52 | So even though I'm editing Main
Model here, it's the primary that I see.
| | 00:55 | The only time I would see the Simple Rectangular
Railing is if I select it and over here choose Edit Selected.
| | 01:01 | Now you will notice that temporarily it
will display the selected option instead of the
| | 01:08 | primary option, and it will confirm that up here by
telling me that that's what I'm currently editing.
| | 01:13 | Now when I click Finish Editing, it
simply goes back to showing the primary option.
| | 01:18 | Now it's possible to override this display
behavior, and we'll talk about that in a future
| | 01:21 | movie, but right now I'd like to look at
creating another option and then we'll come back in
| | 01:25 | here, and we'll talk about
actually changing the primary option.
| | 01:28 | So let's start by creating another option.
| | 01:30 | Now I could simply click New, but that would create an
empty option, and I'd have to populate it with geometry.
| | 01:36 | What I am going to do instead is the new
option I want to create is going to be a variation
| | 01:40 | on the existing Glass Panel Railing.
| | 01:42 | So I am going to click Glass Panel Railing
here, and I want to duplicate it.
| | 01:48 | Select it, rename it, and give it a name.
| | 01:54 | So I have called this Bowed Balcony, and I
am going to explore what happens if I change
| | 01:58 | the shape of that balcony.
| | 02:00 | That means that it's not going to be just
the railing anymore that's going to be part
| | 02:03 | of this option; I am also going to
have to incorporate in this floor slab.
| | 02:08 | Now, I want to be careful with that so I'm
going to close out of this dialog and select
| | 02:14 | this floor slab, and I want to make
sure that I add this to all of the options.
| | 02:19 | If you just add it to the current option,
what'll happen is it removes it from the Main
| | 02:24 | Model and then the other two
options will not have a floor slab at all.
| | 02:27 | So you need to be really careful with that
when you're working with Design Options and
| | 02:30 | kind of think through where you need
all the different parts and pieces.
| | 02:34 | So with the floor slab selected,
I'll choose my Add to Set button.
| | 02:38 | You can see that all three options are chosen,
so they all need a floor slab, so I am going
| | 02:42 | to accept that and I am going to click OK.
| | 02:45 | Now in the one option that I'm working on, I
want to change the shape of that floor slab.
| | 02:50 | So I could go back to the Design Options dialog,
select the Bowed Balcony, and choose Edit Selected,
| | 02:55 | or I can just do it right
here with the pop-up list.
| | 02:58 | So I am going to chose Bowed Balcony, and
you'll see the model gray out again, and now
| | 03:03 | in addition to the railing, you can see that we
also have a floor slab that's available for edit.
| | 03:08 | Now, you can edit the
sketch of a floor slab in 3D.
| | 03:11 | So I am going to go to the Level 2 floor plan,
zoom in a little bit, put my mouse near the
| | 03:17 | edge, highlight, press Tab and
click to select the floor slab.
| | 03:22 | I'll click the Edit Boundary button, and I'll
draw what I want the new shape to look like.
| | 03:28 | So I am going to do a little short line here
and here, I am going to cancel out of there
| | 03:33 | and select those lines and just make
these numbers a little more rational.
| | 03:36 | So I am going to go with 6 feet and 6 feet,
and then I will add an arc right here, and
| | 03:47 | I'll do it, that looks pretty good, let's
do about 20 feet for radius and then I'll
| | 03:52 | go to the Split command, Delete
Inner Segment between here and here.
| | 03:58 | So there is the shape I want for my floor slab.
| | 04:01 | When I click Finish, it's going to ask me the usual
questions, do you want to attach the walls underneath?
| | 04:05 | I have already done that,
so I am going to say no.
| | 04:08 | Do you want to attach the exterior walls?
| | 04:09 | I have already done that,
so I am going to say no.
| | 04:11 | And there is that shape of my new floor.
| | 04:13 | Notice that the railing
does not yet follow that shape.
| | 04:16 | So I need to edit that path as well.
| | 04:17 | So I'll do Edit Path, I am going to use the
Pick Lines this time with a 2-inch offset,
| | 04:25 | and I'll offset from the edges of the slab,
split it right there and clean it up, finish that.
| | 04:40 | I am going to close this view.
| | 04:42 | That takes me back to the 3D view, and you can see now
our new design for the Balcony Railing, looks pretty good.
| | 04:48 | I am going to come down here to the pop-up and
change back to Main Model, watch what's going to happen.
| | 04:54 | Notice that it went back to the original design.
Well, the reason for that is quite simple.
| | 04:59 | If I go back to the Design Options dialog,
the original design is still listed as the
| | 05:04 | primary, so when we are done editing our
design option, it goes back to displaying primary.
| | 05:09 | So what we want to look at now is we can
actually change the primary option, so let's say
| | 05:15 | that I am now leaning towards this option.
| | 05:17 | So I am going to select my Bowed
Balcony here and make it the primary.
| | 05:21 | Now when I do, you will see it display there
in the background and occasionally you
| | 05:26 | will get some warnings that appear.
| | 05:28 | Now the good news is because of the small
yellow tinted dialog down here in the lower
| | 05:32 | corner, these are warnings
that I can actually ignore.
| | 05:35 | If the warning dialog came up in the middle
of the screen and had the buttons on there,
| | 05:39 | usually that means you can't ignore it.
| | 05:41 | If you get the ignorable warnings, that's
good, because I can just click out of here,
| | 05:46 | close it, and then if you want to read
through this and see what the issues might be,
| | 05:51 | it may be something you need to address, but it's
talking about a relationship between the railing
| | 05:55 | and the floor, but everything looks okay to me.
| | 05:57 | So I am really just going to ignore that. There
doesn't seem to be any detriment to my design there.
| | 06:02 | But I now have this new option that is now
listed as the primary option and so not only
| | 06:07 | does it show automatically in this view, any
view that I went into like the Level 2 Floor Plan,
| | 06:12 | you can see is now going
to show me the primary option.
| | 06:16 | So no matter how many schemes you're considering,
one of them is always likely to be your favorite.
| | 06:21 | So the primary option is essentially your
favorite option, so make sure that as you're
| | 06:26 | working through your Design Options, you
simply designate the one that you're leaning towards
| | 06:30 | as your primary option and then it will
automatically display for you in all views in the project.
| | Collapse this transcript |
| Managing design options| 00:00 | As you're working with Design Options,
you'll find that in some cases as things start to
| | 00:04 | get a little bit more complicated, you need
to circle back and make changes to existing
| | 00:08 | options or modify the structure of your
Design Options, and so in this movie, I'd like
| | 00:13 | to look at a few techniques that you
can use to manage your Design Options.
| | 00:17 | So I want to start with adding multiple options.
| | 00:19 | So I am in a file called Managing Options,
and down here on the status bar, I am going
| | 00:23 | to click my Design Options button and go
ahead and go into the Design Options dialog.
| | 00:28 | Now, as you can see here, I've actually
got three option sets already in this file.
| | 00:33 | So there's the one that we created in some
previous movies, and then I've got a few
| | 00:36 | additional ones that we've added here.
| | 00:38 | So the first thing that I wanted to make sure you
understood was that you can have multiple option sets.
| | 00:43 | In fact, I am going to add another one, I
am going to click New here, select it, let's
| | 00:47 | rename it, I am going to call this Lobby
Furniture, and I will rename the primary option,
| | 00:58 | call it Chairs, and then add
another one and call it Sofas.
| | 01:02 | So I am going to select my Sofas option, and
I'll edit the selected option, click Close.
| | 01:08 | Now it's going to be a little difficult to
add furniture in a 3D view, so I'll just jump
| | 01:12 | over here to Level 1 floor plan, zoom in on
that area, go to my Component tool, see what
| | 01:19 | I have here, I have got a sofa, there is 84 inch
or 65 inch, 84 inch ought to do the trick,
| | 01:25 | and I'll add it right about there, rotate it around
with the Spacebar and add another one right there.
| | 01:31 | Now, of course if I go back to my 3D view,
you can see the Sofas that I have added to
| | 01:35 | this design option, but you can see that
the Chairs are still there in the background.
| | 01:39 | The chairs are currently part of the Main Model.
| | 01:43 | So if I go back to the Main Model here, what
you are going to see is the Sofas disappear
| | 01:48 | because they are part of an option, but the
trouble is when we display that option,
| | 01:52 | we are getting both. They are kind
of both on top of one another.
| | 01:55 | So what I want to do is have only the Chairs
in the Chairs options and only the Sofas in
| | 02:00 | the Sofas option, so the way that you do
that is I am going to go back to my Main Model,
| | 02:04 | I'll select all of my chairs with the Ctrl key.
| | 02:07 | So I am going to click my Add to Set button
and then notice that what I have here is a
| | 02:13 | dropdown at the top that lists all of the
various sets, because now that I have multiple
| | 02:18 | option sets, you have to tell at
which set you are adding it to.
| | 02:21 | So I am going to choose my Lobby Furniture,
and what I want to do in this case is I only
| | 02:26 | want to add it to the Chairs option.
| | 02:29 | So by unchecking the Sofa option, I remove
it from there, click OK, and now you can see
| | 02:35 | that when Main Model is active, it's showing
the primary option. We talked about that in
| | 02:40 | a previous movie, so the chairs display.
| | 02:42 | But I change to the Sofas option, you can see now
that only the Sofas display instead of the chairs.
| | 02:48 | So even though the default behavior for
Add to Set is to add it to all the options in
| | 02:54 | the set, you certainly don't have to do that.
| | 02:56 | So you can uncheck the ones
that it doesn't belong to.
| | 02:59 | So let's look at another similar example.
| | 03:01 | Okay, I am going to take these columns
here and look at some variations for that.
| | 03:06 | So you can see in the Design Options dialog
that I've already got an option called Columns.
| | 03:13 | So perhaps I wanted to change out the columns
here and make them round in this Round Columns option,
| | 03:18 | so I am going to choose Edit Selected.
| | 03:21 | Now when I close out of the dialog, I
realize, oops, I went right to Edit Selected,
| | 03:25 | but I actually have an empty option.
| | 03:27 | You notice how everything is grayed out, and
I don't have any of the columns, and I don't
| | 03:30 | have any way to select them right now.
| | 03:32 | Now I could certainly go back to Main Model,
select them, add them to the set, but it turns
| | 03:36 | out that I am going to go to the Level 1
floor plan and zoom in on those columns there.
| | 03:42 | There's a check box here on the
status bar that says Active Only.
| | 03:46 | What that's referring to is the
actively edited design option.
| | 03:51 | So right now it's showing me the objects for
the Round Column option and since there aren't
| | 03:56 | any objects in the Round Columns option, I
don't see anything, everything is grayed out.
| | 03:59 | It turns out I can uncheck this box.
| | 04:02 | Now you want to be careful doing that, but
that's going to allow me to select elements
| | 04:06 | in the Main Model, and then that
gives me access to the Add to Set button.
| | 04:11 | Now notice that this time when I click it,
the dialog doesn't appear because I'm already
| | 04:16 | editing the columns design option set, so
it knows that so it automatically adds the
| | 04:22 | selected elements to the options within this
set, and I can select the two that are here
| | 04:29 | and change those to Round Columns, you'll
see them change there, they are a little bit
| | 04:33 | bold, but you can see the
superimposed gray ones underneath.
| | 04:36 | I'm going to go back to the Main Model.
| | 04:39 | So the Main Model still shows the square columns,
but now if I go to the Round Columns option,
| | 04:47 | you can see that we have
Round Columns in their place.
| | 04:50 | So it's just another way of getting to
the same place that we've seen before.
| | 04:54 | Sometimes you go into editing the Design
Option too quickly and realize that you forgot to
| | 04:59 | add something, and that can
be an alternative way to do it.
| | 05:02 | Now, let's look at one more sort of
management feature that you want to kind of have
| | 05:06 | in the back of your mind here.
| | 05:07 | If you have been using Revit for a while, you've
seen error dialogs, they are a common occurrence.
| | 05:11 | What I want to do is take these two doors
here, and I want to add them to an option
| | 05:16 | set that I already have on
my list for the lobby doors.
| | 05:19 | Now if I select the two doors, and I choose
Add to Set, open up the list here, pick Lobby
| | 05:27 | Doors, click OK, it's
going to generate an error.
| | 05:29 | Now this is one of those dreaded cannot be
ignored errors in Revit that only has the Cancel button.
| | 05:35 | So again, you've probably
seen some of these before.
| | 05:37 | So what this error is telling me is I
can't add inserts like doors or windows
| | 05:43 | without also adding their hosts.
| | 05:45 | The wall can't stay in the Main Model
and host a door that's in an option.
| | 05:49 | So what I have to do here, unfortunately, is
click Cancel, I have to select these again,
| | 05:54 | but I also have to select their host wall.
| | 05:57 | If I do that and choose Add to Set, it
will add it without any error and then I could
| | 06:05 | go in and edit the different options
and change out what kinds of doors I want.
| | 06:09 | So there's a lot of little techniques and
strategies that you might find yourself needing
| | 06:13 | to use when you're working in Design Options,
but probably the most important undercurrent
| | 06:18 | to keep in mind with all of the techniques
that I've shown you here is pay close attention
| | 06:23 | to whether or not you're editing one of your
options or whether you're in the Main Model
| | 06:27 | and also which objects have been added to each.
| | 06:31 | If you do that it'll be a lot more
comfortable working in the various Design Options tools.
| | Collapse this transcript |
| Working with design option view settings| 00:00 | It's possible to rely exclusively on the
primary option to view and present your options.
| | 00:05 | But it's also possible and sometimes desirable to
show or print an option that's not actually the primary.
| | 00:11 | In this movie, we'll look at how you can
assign display overrides to views so that you can
| | 00:15 | show an option, regardless of
what the primary is set to.
| | 00:18 | So I'm in a file here called Option View Settings
and looking at the 3D view of my lobby.
| | 00:24 | Now, let's assume that I've got all the
options set up the way that I like, and let's take
| | 00:28 | a quick look here in the Options dialog.
| | 00:31 | So for the Balcony, I prefer the Bowed
Balcony and the Glass Doors for the door options
| | 00:35 | and the Round Columns, and so on.
| | 00:37 | And I'm ready to go to the client
meeting and show this to the client.
| | 00:42 | Now I've chosen the primary option for everything that
I like, but it's now up to me to convince the client.
| | 00:47 | Now I could use the Make Primary option to
switch back and forth between the primary
| | 00:52 | option in order to present the various options.
| | 00:55 | But it might be a little bit cleaner to be
able to just have a nice clean view that I
| | 00:59 | can show the client that has a
certain collection of options.
| | 01:03 | So to do that, what we're going to rely on
is the ability to create view overrides.
| | 01:09 | So if you look at the view that I'm here,
and I go to the Visibility/Graphics, you are
| | 01:14 | going to see that when you've got design options in a
file, there is a Design Options tab on the far right.
| | 01:21 | Now if I click over there, it's going to list
each design option on the left, and then over
| | 01:25 | here on the right, which option it's displaying.
The default behavior is for it to be Automatic.
| | 01:31 | Now the way to think about automatic is it
basically says show the primary, so for the
| | 01:36 | Balcony we're going to show the primary,
the Lobby Doors the primary, and so on.
| | 01:40 | Now it's possible for you to actually open this
list and choose something other than the primary.
| | 01:45 | You can also actually
choose the primary as well, okay.
| | 01:48 | Now why would you do that?
| | 01:50 | Well, if you want to create a view that no
matter what happens in the editing or in the
| | 01:55 | changing of the primary, it always shows a
particular option, then it's a good idea to
| | 02:00 | come in here and actually
set what you want first.
| | 02:03 | Now what I'm going to do is I'm going to
change all of these to show my primary option,
| | 02:09 | I'm going to click OK, and then I'm going to
rename this view and just call this Scheme A,
| | 02:16 | so that's my preferred scheme.
| | 02:21 | Now I'm going to duplicate that and
rename that, and this will be Scheme B.
| | 02:34 | It's also a good idea to make one
more copy that you leave set to Automatic.
| | 02:42 | You can call this a working view,
you can call it the automatic view.
| | 02:45 | I'll go ahead and call it Auto to remind
myself that that's going to be automatic.
| | 02:49 | Now I need to change the settings in
both the Auto view and the Scheme B view.
| | 02:54 | So here I'm in the Auto view, so I'll go
back to Visibility/Graphics, VG, Design Options,
| | 02:59 | and I'm going to set all
these back to Automatic.
| | 03:07 | So now this one is set to Automatic, and
regardless of what we do with the primary option,
| | 03:12 | it will reflect the primary option, and then
let's do Scheme B here, and maybe I'll show
| | 03:20 | the Glass Panel Railing here, maybe I'll show
the simpler doors, the simpler columns, and so on.
| | 03:28 | You see everything changes here in this scheme.
| | 03:31 | Regardless of what I do now with Design Options, this view
will always show the options that you see here on my screen.
| | 03:38 | So even if I choose to
edit one of the other options,
| | 03:41 | suppose I decide to edit the Round Columns,
| | 03:44 | notice that the Round Columns do not display
here, if I go to the Auto view, notice that
| | 03:49 | the columns do display here, because this
view is set to show automatic, so it responds
| | 03:54 | the way that all the views
have up until this point.
| | 03:57 | So that's why it's a good idea to keep one
of these automatically set views that you
| | 04:01 | use for editing and then consider these other two
Scheme A and Scheme B to be your presentation views.
| | 04:09 | So I'm going to go back to Main Model.
| | 04:11 | So now I can take those views, and I
can go to the client meeting with that.
| | 04:14 | Now there is one other case where you
might want to keep this idea in mind.
| | 04:19 | I'm going to go to my Level 1 Floor Plan here,
and you can see my four chairs are displayed
| | 04:24 | because currently that's my primary option, and
this particular view doesn't have any overrides applied.
| | 04:30 | Now let's say that we go to the client meeting
and the client decides they like the Sofas better.
| | 04:35 | So we come back and we decide to take the Sofas
and we're going to make that the primary option.
| | 04:39 | That's going to generate one of
those can't be ignored warnings in Revit
| | 04:44 | and the problem is that I've already started
tagging this furniture, and if I change the object,
| | 04:49 | then the tags are no longer valid.
| | 04:51 | So I have no choice but to delete the
offending objects and go ahead and make the primary
| | 04:57 | or the only other option is
to cancel and not do that.
| | 05:00 | So obviously, if I do this, it deletes some
of the tags and the sofas display, but then
| | 05:06 | of course if I go to next week's client
meeting and they say you remember those chairs?
| | 05:11 | I actually did like those
better now that I think of it.
| | 05:14 | Well, now I'm right back in the same boat
again, and what you are going to see is that
| | 05:18 | you're going to be constantly going back
and forth in re-creating these annotations.
| | 05:23 | So you remember that the intent of design
options was to be used in early schematic design.
| | 05:28 | But if you push it later and later into DD,
and you start trying to annotate your design,
| | 05:33 | it's going to make it challenging to do so,
particularly if people are constantly changing to primary.
| | 05:38 | So this is where using that technique that I just showed
you of doing a dedicated view override can really help.
| | 05:44 | I've got two floor plans here, two copies
of the floor plan that are already set up
| | 05:48 | with the technique I just showed you below
and notice that this one--if we go to VG--
| | 05:54 | is permanently set to show the Chairs, and this one
if we go to VG is currently set to show the Sofas.
| | 06:04 | And of course you can see in both views the
tags are still here, even though a few moments ago
| | 06:09 | I was changing to primary.
| | 06:11 | So because both of these views were unaffected by
the change in primary, their tags were preserved.
| | 06:17 | So even though it's a little bit more work
to set up the multiple views, I think it's
| | 06:20 | often worth the effort because it will save
you a lot of rework, particularly if you're
| | 06:25 | trying to annotate those
Design Options that you are creating.
| | Collapse this transcript |
| Presenting design options| 00:00 | In this movie, we'll look at
presenting our various Design Options.
| | 00:03 | We're going to do this by setting up a sheet and
placing the various schemes that we have on that sheet.
| | 00:08 | We already have all the tools we need, so
let's take a quick look at how to prepare
| | 00:11 | our Design Options for presentation
to a client or some other team member.
| | 00:15 | So I'm in a file called Presenting Options, and I'm
looking at a floor planning called Level 1 Scheme A.
| | 00:20 | Now this is just a cropped version of my lobby.
| | 00:26 | So the entire floor plan was here and what
I've done is I've just cropped in on just
| | 00:31 | the lobby area, and I've hidden the crop region.
| | 00:34 | So you can see there is the crop region
right there, and I've just got it hidden.
| | 00:37 | I've also got another version of that plan
for Scheme B, and if you look you can see
| | 00:42 | this one uses the sofas and the square
columns where this other one here uses the chairs
| | 00:48 | and the round columns, for example.
| | 00:49 | Now I also have two versions of the
perspective view and two versions of this section here,
| | 00:56 | running through the lobby as well, and I
want to take each of those three views for each
| | 00:59 | scheme a total of six views and put them on a
sheet to take with me to the client presentation.
| | 01:04 | Now before we create this sheet here, I want
to zoom in on this area right here, and you'll
| | 01:09 | notice that both of the section
marks are showing in the floor plan.
| | 01:13 | So we have Section at Lobby (Scheme A), Section at
Lobby (Scheme B) and they're both appearing right here.
| | 01:19 | Now if you hover your mouse over them,
they'll pre-highlight, and you can see this one
| | 01:23 | is Scheme B and the other one here,
if I press my Tab key is Scheme A.
| | 01:28 | Now I'm currently in the Scheme A floor
plan, that's the one that's bold here.
| | 01:34 | So what I want to do is hide the
section mark for Scheme B in this floor plan.
| | 01:39 | So I'll select it, and here on the Modify tab,
I'll choose the Hide Elements icon and hide it.
| | 01:45 | So now all I'm seeing is Scheme A.
| | 01:47 | Now I'm going to open up the
Scheme B and do the opposite.
| | 01:50 | Move over here, locate the Scheme A section mark
using my Tab key, select it, and then Hide Elements.
| | 02:01 | Now when the section mark fills in, it might
be a little tough to read here because this
| | 02:05 | tag is in the way so I'll just go ahead and
move that tag a little bit as well because
| | 02:08 | we're going to see the sheet number fill
in right there, let's just double check that
| | 02:12 | on the Scheme A plan as well, there just a
little bit of fine tuning on both of those.
| | 02:19 | Okay, so now we're ready to create the sheet.
| | 02:21 | Scroll down here, locate the sheets on the
Project Browser, right-click, choose New Sheet,
| | 02:27 | I'm going to pick a full-size title block,
click OK, I'll zoom in on the title block
| | 02:32 | that's created and give it a name right here,
and I'll just call this Design Options,
| | 02:40 | ZF to zoom to fit, and now I'm ready to
start adding the views to this sheet.
| | 02:45 | So I'm going to take my Scheme A floor
plan, drag that in right about there, my Scheme B
| | 02:50 | floor plan, put it next to it
right about there, keep it lined up.
| | 02:58 | So let's take the perspective for Scheme A,
drag it in, place that one right here,
| | 03:03 | let me try and get the title marks to line up,
Perspective B, might be a close fit here,
| | 03:10 | so we might have to fine
tune things in a moment.
| | 03:14 | But let's get everything on the sheet first and
see how everything fits, and finally, our two sections.
| | 03:22 | Now looking at this, I realize that I've got lots
of room next to them and not so much room vertically.
| | 03:27 | So what I'm actually going to do is just move
the sections up over here, and then I'll just
| | 03:34 | select everything and kind of make some adjustments
here to get it to fit a little nicer on the sheet, like so.
| | 03:45 | So, now if we zoom in here, and let's zoom
in over on this floor plan, you can see that
| | 03:50 | this is filled in with 5/A14, and it
doesn't show the redundant section mark because we
| | 03:55 | hit that in this view, and there is our detail
5 right there, and likewise over here, this
| | 04:00 | is 6 on A14 because it's corresponding to this one,
and then of course we have our two perspectives as well.
| | 04:07 | And now we can go to a client meeting and
just with this one sheet we can have both
| | 04:12 | design scheme side by side, and we can
talk about it with the client and try and make
| | 04:16 | a decision about which way we
want to go with the project.
| | 04:19 | So the easiest way that you can present
multiple design schemes is to just simply set up a
| | 04:23 | sheet and add various views that you've
already dedicated to individual Design Options.
| | 04:29 | Put them all on a sheet and then
the presentation is ready to go.
| | Collapse this transcript |
| Strategizing design options| 00:00 | In this movie, we'll discuss some considerations
that you should keep in mind when using Design Options.
| | 00:05 | Design Options is a very powerful tool, but
like all tools, there are some limitations.
| | 00:09 | The goal of this movie is intended to help
you factor these issues into your workflow
| | 00:13 | to take best advantage of the tool.
So let's start with Accept Primary.
| | 00:18 | We use Accept Primary when we have decided
that one of the options in our model is the
| | 00:24 | one that we want to go with, and we
want to roll it back into the main model.
| | 00:29 | So let me show you how that works.
| | 00:30 | I'm in a file here called Design Option
Strategies, and I'm looking at the lobby of my
| | 00:37 | office building here, and perhaps we've talked it
over with the client and we've decided that
| | 00:41 | we like the balcony treatment
here and we want to accept it.
| | 00:45 | So the client signed off
on it, and we're ready to go.
| | 00:47 | So I'm going to go to the Design Options
dialog, and you'll see the Balcony design options
| | 00:53 | set listed here with each of its options, and this one
right here is the primary option that we want to accept.
| | 00:59 | In order to except the primary, you start by
selecting the option set itself, then over here,
| | 01:05 | you'll see the Accept Primary button,
I'm going to click that, and then Revit will
| | 01:10 | warn me that by accepting the primary,
it's going to delete everything else.
| | 01:17 | So when I say Yes here, it will remove the
option set, it will delete the two options
| | 01:21 | that I no longer want, and it will take all
of the geometry that's in the Bowed Balcony
| | 01:26 | option, and it will roll
that into the Main Model.
| | 01:30 | Now I'm going to get another warning when I say Yes,
and this has to do with the views that are in my models.
| | 01:36 | So it's not specifically because of anything
that I'm doing in this particular options set.
| | 01:42 | It has to do with the way I've
set up my project browser over here.
| | 01:46 | In my Project Browser I have several
views that are dedicated to specific options.
| | 01:52 | So what happens is by removing those options,
the other balcony designs in this case,
| | 01:58 | it makes these views no longer valid.
| | 02:01 | So unfortunately, the only remedy
here is to delete those invalid views.
| | 02:05 | So I have to click Delete here, and
those views get removed from Project Browser.
| | 02:11 | Notice also that the option set is no longer
there, it's gotten rolled into the main model,
| | 02:16 | and when I close this, you can see that now
the floor slab and the railing highlight just
| | 02:22 | along with all of the other model
geometry that's part of the main model.
| | 02:26 | It's now a part of the main model;
it's no longer part of an option.
| | 02:30 | It's really important to understand that when
you choose Accept Primary; it's somewhat final.
| | 02:34 | There is no reversal of this tool. You can't go
back and restore a previously deleted option set.
| | 02:40 | So I highly recommend that you
keep a backup of your project.
| | 02:45 | So before you do Accept Primary, save a copy
of your project off in an archive somewhere,
| | 02:49 | it doesn't mean that it will be any
easier to get that option set back.
| | 02:54 | But a few weeks from now, if the client
decides that they've changed their mind again, even
| | 02:58 | though they signed off, at least you can save
some work by going back to this archive copy
| | 03:03 | and copying and pasting geometry out
of it to reuse back in your project.
| | 03:08 | If you don't do that, you really have no recourse
but to re-create those missing Design Options.
| | 03:14 | So there won't be any
way to get them back again.
| | 03:17 | Okay, the next concept that I want to talk
about is what about alternatives to Design Options?
| | 03:24 | Is Design Options the only way that we can
consider more than one scheme or more than
| | 03:28 | one alternative in our design projects in Revit?
| | 03:31 | Well, certainly we could use the more traditional
approach of doing a Save As, that's certainly
| | 03:36 | perfectly fine in Revit.
| | 03:37 | You can do Save As, give the file another
name, and keep multiple versions of the model.
| | 03:41 | Generally speaking it's not really a recommended
approach because Revit models tend to be rather
| | 03:46 | large, and you're saving an entire copy of
the entire building model just to consider
| | 03:52 | the options in the lobby,
that could be a bit excessive.
| | 03:56 | So Design Options are usually a much
better choice for the kinds of things we've been
| | 04:00 | considering throughout this course.
| | 04:02 | However, there are some types of design
schemes that might lend themselves to more of
| | 04:08 | a Save As kind of approach or as an alternative,
let's consider the outside of this building
| | 04:15 | here, I'm going to switch to an Aerial
View perspective, and let's zoom in over here,
| | 04:20 | there is this tower
element here in the building.
| | 04:23 | Now if I hover over it, you notice
that the tower is actually a Revit link.
| | 04:28 | Now in some cases like in isolated elements
such as this, you might decide that in order
| | 04:33 | to consider another design alternative for
this tower, rather than go to Design Options
| | 04:38 | that it might be easier to just do a Save As,
but you're doing a Save As of just the
| | 04:42 | tower file, not the entire project.
| | 04:45 | So the way this might work is all you have
to do is create two copies of the tower, make
| | 04:51 | the variations that are appropriate, and
then go to your Manage Links dialog, I'm going
| | 04:57 | to select the Tower and choose Reload From.
| | 05:01 | I can choose this one right here called
Tower Option, load that, click OK, and as you can see,
| | 05:09 | it's loaded in a different
variation of the tower design.
| | 05:13 | So it's not using Design Options at all, it's just
simply swapping out two different versions of a linked file.
| | 05:20 | So in some cases, that can be just what you
need, and it can save you any additional effort
| | 05:26 | or overhead that Design
Options might otherwise introduce.
| | 05:29 | Now, speaking of overhead, Design
Options can have an impact on performance.
| | 05:34 | Even though you're only seeing one design
option at any given time in a view,
| | 05:39 | all of the various Design
Options are part of your model.
| | 05:42 | So file size will increase.
| | 05:44 | So if you create lots of Design Options
and keep them in the model indefinitely,
| | 05:48 | then expect the file size to increase and in
some cases expect that to affect performance.
| | 05:54 | Now, I'm not raising this as a deterrent to
your using Design Options in your projects.
| | 05:58 | I'm bringing it up simply so that you can
include this is as a factor when you're devising
| | 06:03 | your overall strategy and workflow for
using Design Options within your projects.
| | Collapse this transcript |
|
|
3. Phasing and Design Options TogetherWorking with phasing and design options together| 00:00 | So we have several movies where we've talked about phasing,
and several more where we talked about Design Options.
| | 00:05 | So the next most logical thing you might be
wondering is can Design Options and Phasing work together?
| | 00:09 | And the answer is yes, they can.
| | 00:11 | So we can add design options to each phase
if we like, or we can introduce phasing within
| | 00:18 | any of our design options.
So I would like to do a quick example here.
| | 00:22 | I'm in a file called Phasing and Options,
and this file is similar to the ones we used
| | 00:27 | in the Phasing chapter, it has an existing phase,
Phase 1 New construction and a Phase 2 New construction.
| | 00:34 | And what we want to do here is
possibly add a second entry over here.
| | 00:40 | So if you followed along in that previous
movie, we learned how to demolish out just
| | 00:45 | a portion of the Curtain Wall
and add in this entry.
| | 00:48 | But now we want to consider that as a design
option as opposed to a foregone conclusion, if you will.
| | 00:55 | So if I look at the view that I'm currently
in, I'm in the Phase 1 New construction,
| | 01:00 | here is my Phase 1 Demolition, you can see the portion
of the Curtain Wall that we're demolishing out,
| | 01:06 | and I've also got another
one here called Phase 1 Working.
| | 01:10 | Now, the Demo 1 uses the
Show Previous + Demo phase filter,
| | 01:17 | the New one uses the Show Previous + New phase
filter, and Working just uses the default,
| | 01:25 | Show All, and all of them are set to Phase 1 New, so
we're doing this work in the Phase 1 New construction.
| | 01:31 | If you go back to Existing,
it just simply looks like this.
| | 01:34 | Okay, so let me go to Phase 1 Working, and
what I want to do now is set up a couple of
| | 01:39 | design options and then apply these parts
and pieces to the correct design options.
| | 01:44 | So I'm going to go to my Design
Options dialog, I currently don't have any.
| | 01:47 | So let me make a new option set, select it,
rename it, and call it Curtain Wall Entry,
| | 01:57 | click Option 1, rename it and our primary
option, I'm going to go with the New Entrance,
| | 02:06 | but I'm also gong to add a
new option to leave it as is.
| | 02:14 | So click Close here and what I want to do
is come in here and highlight and select one
| | 02:20 | of these infill curtain walls here.
| | 02:22 | Now, I'm not sure which one I got, so the
way I can check is to come over here to the
| | 02:25 | Properties palette and check the Phasing.
| | 02:28 | So this one was created in Existing
and demolished in Phase 1 New.
| | 02:33 | So that was my original configuration.
| | 02:36 | I'm going to need that original
configuration in both Design Options.
| | 02:40 | So I'm going to come down here and click Add to Set,
Curtain Wall Entry, both are checked, click OK.
| | 02:47 | Now I'll get an error message here that highlighted
walls overlap. That's just basically telling
| | 02:50 | me that I've got two curtain walls on top
of one another, we saw that error before.
| | 02:53 | I'm just going to dismiss that that's fine.
| | 02:55 | I'm going to come in here, and I'm going to
select the other Curtain Wall now, it's easier
| | 02:59 | because you may recall that working with
Design Options, the options are excluded.
| | 03:04 | So I can't actually select the one that I
just modified unless I uncheck Exclude Options
| | 03:09 | which I'm not going to do here, but I'm
going to verify just the same just to be sure and
| | 03:13 | scroll down here, and this one was created
in Phase 1 New, and it's not being demolished.
| | 03:18 | So that's my new door curtain wall.
| | 03:20 | Now this one, when I do Add to Set, I only
want to add it to the New Entrance primary
| | 03:26 | option because if I'm leaving it as is I
don't need the new curtain wall. So I'll click OK.
| | 03:31 | Now, because the primary option says show
me the new door, we're seeing that here.
| | 03:36 | Let's go over here to our new construction.
| | 03:39 | This one also is set to show primary,
and this one is also set to show primary.
| | 03:45 | Now, here's one last thing that we need to do.
| | 03:47 | This is my primary option, that means if I
edit that primary option, there are actually
| | 03:54 | two curtain walls here, now I'm only seeing
one right now because of the Phase filter
| | 03:58 | assigned to this demo view.
| | 04:01 | That's fine, because I want to select this,
and if it's the New Entrance, then the way
| | 04:06 | this curtain wall is set up is correct.
| | 04:09 | In other words, it should be created in
the existing phase and be demolished in
| | 04:15 | New Phase 1, so that one is fine.
| | 04:17 | But what about the one
where we're leaving it as is?
| | 04:20 | Well, with that one, it still looks like
it's being demolished, and we don't want that.
| | 04:25 | So, now what I do is I select this one
which is a copy--because remember we copied this
| | 04:30 | object to both Design Options--scroll down, and
I want to change the Demolished Phase to None.
| | 04:39 | So, now it goes back to being a regular
Curtain Wall, it's no longer being demolished.
| | 04:44 | I'm going to set this back to Main Model,
and if I want to preserve the original, and
| | 04:51 | I show that one, the curtain wall won't be
demolished, and if I want to show with the
| | 04:56 | new door, it will be demolished.
| | 04:59 | Now of course, if I wanted to present both
of these as true options, then I might want
| | 05:03 | to go ahead and create a couple of custom views.
| | 05:05 | So I'm just going to right-click my view here and duplicate it, and
I'll rename that and duplicate it again, go to Visibility/Graphics,
| | 05:30 | go to Design Options, and
this is my original scheme.
| | 05:34 | So we'll set that permanently to leave it as is,
and here's my new scheme, go to VG > Design Options,
| | 05:41 | make that the new entrance and of course,
if you wanted to, you could crop this
| | 05:49 | down a little closer, create
a sheet, put it on the sheet.
| | 05:57 | I'll leave that to you, but if I zoom in
and take a look at that one, there it is with
| | 06:03 | the new entrance and here it
is leaving the original alone.
| | 06:09 | So taking both Design Options and Phasing and
incorporating them in the same model is easy to do.
| | 06:15 | It does take a few more steps, you have to
think about both what you want the Design
| | 06:19 | Options to do and what
you want the Phasing to do.
| | 06:21 | But once you get everything set up, you can
make a very nice presentation that incorporates
| | 06:25 | both features quite well in the same model.
| | Collapse this transcript |
| Designating future work| 00:00 | There is no automated way built into
Revit to have it display future work.
| | 00:04 | The phase conditions that we have are Existing
and New construction, Demolition, and Temporary,
| | 00:10 | but nothing for showing what
happens beyond our current scope of work.
| | 00:14 | Now since a lot of projects do master
planning and may map out future phases that are not
| | 00:20 | part of the current scope of work, this
would leave us with somewhat of a limitation in
| | 00:24 | trying to use the phasing feature in Revit.
| | 00:26 | Well, while there is no built-in way to do
future work, I do have a few techniques that
| | 00:31 | I'd like to share with you that you can use to try
and essentially trick Revit into showing it the future.
| | 00:38 | So I am in a file here called Future Work, and
I am in a Floor Plan called Level 1 (Future).
| | 00:43 | Now if you look at my Project Browser, you
will notice that Level 1 (Future) is actually
| | 00:47 | grouped under the New Phase 2 phase, so at
the moment even though its name is future,
| | 00:53 | it's not actually assigned to a future phase.
| | 00:55 | Now I do have a Future Phase in here, let's
take a look, let's go to the Manage tab, let's
| | 01:00 | go to Phases, and you can see that I've
created a phase at the end called Future Work,
| | 01:05 | Not in Contract, and we just need to assign
that to this view in the background in order to
| | 01:10 | make it appear in the correct
location here in the project browser.
| | 01:14 | But before we do that, I want to point out where
the real crux of this technique is going to come in.
| | 01:19 | If we go to the Phase Filters, and we take
a look at all of the existing Phase Filters,
| | 01:23 | it occurred to me that over here in the new
column, none of the Phase Filters ever use
| | 01:29 | the Override option for New.
| | 01:32 | You may recall that there are three options
here, By Category, Overridden, and Not Displayed.
| | 01:37 | But if you look, they all use either By Category
or Not Displayed when it comes to new.
| | 01:42 | So if we co-opt the New Graphic Override,
and even though it's called New, we use it
| | 01:48 | for the future, then in some cases
this technique can actually work for us.
| | 01:52 | So what I've done is I've just sort of
overridden the graphics here, made it a gray line in
| | 01:55 | a crosshatch blue hatching, you can choose whatever
graphics you prefer for your own office standards.
| | 02:00 | So you can set all that up, and then when
you come over here to the Phase Filters, you
| | 02:03 | just want to add a new filter, give it a name,
and then make sure that instead of By Category
| | 02:12 | or Not Displayed, it chooses Overridden for
anything that's considered new in that phase.
| | 02:18 | I am going to do the same for Existing
and then I am going to hide any demolition.
| | 02:23 | Let's click OK, and now let's take this view,
make sure nothing is selected so you're seeing
| | 02:28 | Floor Plan up here, scroll down, and instead
of New Phase 2, I am going to choose Future Work,
| | 02:34 | that's the Phase, and then
also my new Future Work Phase Filter.
| | 02:41 | When I apply both of those things, you're
going to see a new addition appear here at
| | 02:45 | the top, and it's using the graphics
that I designated in the Phasing dialog.
| | 02:50 | Now this solution will work in cases where
you have a single Future Work Phase at
| | 02:55 | the end of all your other phases.
| | 02:58 | It will also work if you don't have any situations
where you need to use the Show Complete Phase Filter.
| | 03:05 | If I go to Show Complete, it actually shows
the completed project at the end of all of
| | 03:10 | the phases, and you can see that everything
is displayed in the same uniform graphics.
| | 03:15 | That's not really going to work here
because we would still want the future stuff to be
| | 03:20 | overridden, so unfortunately Show Complete
doesn't work in this case, so you'd have to
| | 03:24 | build your own custom Phase Filter.
| | 03:27 | But otherwise, if there is only one
Future Phase, this could be a viable technique.
| | 03:32 | If you're working on a master plan for a large
hospital complex or a campus design or something
| | 03:37 | like that, and there's actually not only
multiple phases, but potentially multiple future work
| | 03:43 | phases in that master plan, so we have the
own overall Phase 1 and then there is going
| | 03:47 | to be different stages in there, and you
need to show future at different points in time,
| | 03:51 | this technique won't work.
| | 03:53 | But you could look at possibly
using design options as an alternative.
| | 03:57 | So let me show you an alternative to what
we just did here as another way that you can
| | 04:01 | kind of set up a future work, and what
we'll be doing is we'll be just making
| | 04:06 | a design option to show the future work.
| | 04:09 | So let me go to the Design Options here, and
I'm going to create a New Option Set, rename it.
| | 04:18 | Now I'm going to create two options.
| | 04:23 | One of these options is going to be the Current Contract,
and the other option is going to be the Future Work.
| | 04:30 | You want to make sure that the primary option
is your Current Contract, because if you recall
| | 04:36 | the primary option automatically displays
in all views, so you don't want to have to
| | 04:39 | go to all your views and apply
overrides just to show your Current Contract.
| | 04:43 | So I am going to rename Option 1 and call
this Current Contract and then Option 2 will
| | 04:54 | be my Future Work, and that's not
primary, I am going to close that.
| | 05:02 | And now all I need to do is select all of
this geometry, and I am going to just select
| | 05:08 | it and plan here, but there is actually a
roof and some other elements that we would
| | 05:12 | need to select in 3D, but
you'll get the general idea here.
| | 05:14 | So I am just going to select the stuff here
in plan and go to my Add to Set command for
| | 05:20 | Design Options, and I want to make sure
that I'm only adding this to the Future Work.
| | 05:27 | I don't want to add it to the Current Contract.
| | 05:30 | So when I click OK, you're going to see all
of that disappear, because if you go to the
| | 05:35 | Visibility/Graphics for this view, VG, and
you look under Design Options, the Future
| | 05:40 | Expansion Option Set is set to Automatic.
| | 05:44 | And as we just saw in Design Options, we made
our primary design option the Current Contract.
| | 05:49 | So when it automatically displays, it
will hide anything that's the Future Work.
| | 05:54 | The nice thing about this technique is
that instead of just a Future Expansion Option Set,
| | 05:58 | you could actually have multiple
Future Expansion Option Sets.
| | 06:01 | You could have Future Expansion for the main
wing of a hospital and Future Expansion for
| | 06:05 | the parking complex and so on, and set up
each of those and then create custom views
| | 06:10 | that mixed and matched and showed
different parts and pieces of those options.
| | 06:15 | You will have to control
the graphics separately.
| | 06:17 | You won't be able to rely on phasing per se
to do that in those cases, but you can use
| | 06:22 | Display Filters or any other techniques in Revit
in order to properly display those future phases.
| | 06:28 | So Revit doesn't have a built-in Future Work tool.
I kind of hope that they add one in the future.
| | 06:36 | But in the meantime, you can look at using
one of the two techniques that we've talked
| | 06:40 | about here, and as I said, what appealed to
me about showcasing these two for you is I
| | 06:44 | think it's a nice way to tie together the
phasing and the design options that we've
| | 06:49 | been talking about throughout this course.
| | Collapse this transcript |
|
|