Revit Architecture 2013 Essential Training
Illustration by Richard Downs

Working with visibility and graphic overrides


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Revit Architecture 2013 Essential Training

with Paul F. Aubin

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Video: Working with visibility and graphic overrides

There are many instances when you'll have a need to control the way things display onscreen. In the previous movie we looked at the Object Styles command, which allowed us to change global settings like the line weight, or we could change actually the color or the Line styles in that dialog as well, but surprisingly, we can't use that method to actually hide and show objects. Now there are plenty of times when you might actually just want to hide something. Maybe I need to show a furniture plan and that's going to show one set of objects, and then I need to show a separate power or equipment plan and it's going to show some different objects.
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  1. 1m 57s
    1. Welcome
      1m 2s
    2. Using the exercise files
      55s
  2. 14m 43s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      4m 48s
    3. Understanding Revit element hierarchy
      6m 55s
  3. 54m 44s
    1. Understanding the different versions of Revit
      1m 19s
    2. Exploring the Recent Files window and the application menu
      5m 20s
    3. Using the ribbon and the Quick Access Toolbar (QAT)
      7m 12s
    4. Understanding context ribbons
      4m 43s
    5. Using the Properties palette
      8m 31s
    6. Using the Project Browser
      5m 34s
    7. Navigating views: Zooming, panning, and rotating
      5m 57s
    8. The basics of selecting and modifying
      9m 49s
    9. Accessing Revit options
      6m 19s
  4. 47m 6s
    1. Creating a new project from a template
      7m 42s
    2. Accessing a multi-user project with worksharing
      4m 16s
    3. Configuring project settings
      6m 33s
    4. Adding levels
      7m 40s
    5. Adding grids
      6m 23s
    6. Refining a layout with temporary dimensions
      6m 58s
    7. Adding columns
      7m 34s
  5. 1h 11m
    1. Adding walls
      8m 48s
    2. Using snaps
      6m 24s
    3. Exploring wall properties and types
      7m 37s
    4. Locating walls
      7m 27s
    5. Using the modify tools
      9m 32s
    6. Adding doors and windows
      7m 39s
    7. Using constraints
      8m 27s
    8. Adding plumbing fixtures and other components
      8m 39s
    9. Using Autodesk Seek
      4m 19s
    10. Using wall joins
      3m 0s
  6. 1h 11m
    1. Linking AutoCAD DWG files
      10m 59s
    2. Creating topography from a DWG link
      7m 43s
    3. Understanding CAD inserts
      7m 56s
    4. Import tips
      6m 49s
    5. Creating a group
      7m 10s
    6. Mirroring groups to create a layout
      5m 3s
    7. Creating Revit links
      5m 16s
    8. Rotating and aligning a Revit link
      7m 6s
    9. Establishing shared coordinates
      6m 5s
    10. Managing links
      6m 0s
    11. Understanding file formats
      59s
  7. 1h 13m
    1. Working with floors
      8m 57s
    2. Working with footprint roofs
      6m 22s
    3. Working with extrusion roofs
      4m 59s
    4. Attaching walls to roofs
      3m 17s
    5. Using the shape editing tools to create a flat roof
      6m 33s
    6. Working with slope arrows
      6m 0s
    7. Adding openings
      8m 33s
    8. Working with stairs
      8m 4s
    9. Adding railings to stairs
      3m 40s
    10. Working with ceilings
      9m 36s
    11. Adding extensions to railings
      7m 20s
  8. 48m 34s
    1. Creating a custom basic wall type
      10m 18s
    2. Understanding stacked walls
      8m 12s
    3. Adding curtain walls
      8m 17s
    4. Adding curtain grids, mullions, and panels
      10m 59s
    5. Creating wall sweeps and reveals
      6m 26s
    6. Exploring model lines
      4m 22s
  9. 47m 40s
    1. Using object styles
      4m 19s
    2. Working with visibility and graphic overrides
      7m 3s
    3. Using view templates
      6m 13s
    4. Hiding and isolating objects in a model
      6m 37s
    5. Understanding view range
      7m 7s
    6. Displaying objects above and below in plan views
      6m 35s
    7. Using the Linework tool
      5m 21s
    8. Using cutaway views
      4m 25s
  10. 21m 28s
    1. Adding rooms
      8m 15s
    2. Controlling room numbering
      6m 13s
    3. Understanding room bounding elements
      7m 0s
  11. 33m 13s
    1. Understanding tags
      9m 58s
    2. Adding schedule views
      7m 55s
    3. Modifying schedule views
      7m 12s
    4. Creating a key schedule
      8m 8s
  12. 58m 40s
    1. Adding text
      7m 29s
    2. Adding dimensions
      9m 6s
    3. Adding symbols
      4m 42s
    4. Adding legend views
      4m 51s
    5. Creating a detail callout
      8m 31s
    6. Adding detail components
      8m 52s
    7. Using arrays to duplicate objects parametrically
      7m 43s
    8. Adding filled and masking regions
      7m 26s
  13. 41m 29s
    1. Understanding families
      2m 37s
    2. Creating a new family from a template
      6m 29s
    3. Using reference planes, parameters, and constraints
      7m 52s
    4. Adding solid geometry
      8m 40s
    5. Cutting holes using void geometry
      5m 9s
    6. Adding blends
      6m 2s
    7. Completing the family
      4m 40s
  14. 38m 48s
    1. Adding sheets
      7m 44s
    2. Working with placeholder sheets
      5m 24s
    3. Aligning views with a guide grid
      5m 57s
    4. Outputting sheets to a DWF file
      6m 39s
    5. Exporting to AutoCAD
      5m 42s
    6. Plotting and creating a PDF
      7m 22s
  15. 2m 38s
    1. Next steps
      2m 38s

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Watch the Online Video Course Revit Architecture 2013 Essential Training
10h 27m Beginner Aug 02, 2012

Viewers: in countries Watching now:

Find out how to create compelling architectural designs using the modeling tools in Autodesk Revit software. In this course, author Paul F. Aubin demonstrates the entire building information modeling (BIM) workflow, from creating the design model to publishing a completed project. The course also covers navigating the Revit interface; modeling basic building features such as walls, doors, and windows; working with sketch-based components such as roofs and stairs; annotating designs with dimensions and callouts; and plotting and exporting your drawings.

Topics include:
  • Introducing building information modeling (BIM)
  • Adding levels, grids, and columns to set up a project
  • Creating building layouts with walls, doors, and windows
  • Modifying wall types and properties
  • Working with DWG files and CAD inserts
  • Adding rooms
  • Adding curtain grids, mullions, and panels
  • Using cutaway views
  • Generating schedules and tags
  • Adding callouts such as text and symbols
  • Understanding families
  • Outputting files, including DWF and PDF files
Subject:
CAD
Software:
Revit Architecture
Author:
Paul F. Aubin

Working with visibility and graphic overrides

There are many instances when you'll have a need to control the way things display onscreen. In the previous movie we looked at the Object Styles command, which allowed us to change global settings like the line weight, or we could change actually the color or the Line styles in that dialog as well, but surprisingly, we can't use that method to actually hide and show objects. Now there are plenty of times when you might actually just want to hide something. Maybe I need to show a furniture plan and that's going to show one set of objects, and then I need to show a separate power or equipment plan and it's going to show some different objects.

So to turn things on and off, I actually have to use a different method, and so in this movie we're going to look at the Visibility Graphic Overrides feature. And this is a view-specific modification, so any changes I make here won't be global. They will actually apply only to the view that I am in. And I'm in a file here called Visibility/Graphics, and I'm looking at Level 1 floor plan. So when I demonstrate this, we will see that any of these changes will only apply here in level 1. Let's take a quick look. I'm going to come up here on the View tab and click the Visibility/Graphics button, and you'll see it has a shortcut--V+G--and often people will actually refer to this as the V+G dialog, because it's used so frequently.

Let's do a really simple example here. I'm going to kind of move this box out of the way. You can see I have a few doors here in the background. This box looks a lot like the Object Styles. It has the same tabs. It has the same categories listed here. Obviously, there is more columns, and we'll look at some of those, but the checkbox over here was not present in Object Styles, and this allows us to check and uncheck the various objects that we want to hide and show. So for example, if I decided to uncheck the doors and click the Apply button right here, what you'll see is all the doors in the background there disappeared.

Now I can't think of too many good reasons why I'd want to hide the doors in a floor plan, so that was really more of an example. So I'm going to check the box again and click Apply again to turn them back on. Maybe I want to do something a little more practical. If you look over on this side of the plan, you can see here in the background I have some furniture and I have some electrical outlets. So perhaps I have a need to show the furniture sometimes and other times to show the electrical outlets. Well, I could hide my Electrical Fixtures category, print out my drawing, I could come back, turn those back on again, hide my Furniture category, come back print the drawing.

That would be kind of an inefficient way to work. What we typically do instead in Revit is we typically duplicate the view and then set up two different views two different ways, and this is leveraging the feature that I mentioned to you moment ago that anything we do in Visibility/Graphics only affects the current view. So let me demonstrate. So here is Level 1 floor plan. I'm going to right-click it right on the project browser, and I am going to go to Duplicate View. And we actually have three different ways that we can do that. I'm going to demonstrate the first two; these are the ones you're going to use most frequently.

If we choose just duplicate, we get a version of the view that removes all of the view-specific elements: all the text, all the dimensions, all the tags. So you could see here all I see is geometry. If I go back to Level 1, notice I have the door tags and the room tags and the dimensions still. Right-click it again and I do Duplicate with detailing. This time I'll get an exact copy of this view, including all the annotation. Now I'm going to right-click that Copy (2) of Level 1 and I'm going to rename it, and I'm going to remove the Copy (2) portion, leave it Level 1, and I'm going to write Furniture Plan at the end.

So this is my Level 1 Furniture Plan. So what I want to do in this particular plan is I want to configure it to show me only furniture. Now you're going to deal with the annotation elements in a view differently than you are going to with the model elements. We're going to use VG, Visibility Graphics, to control the model elements and annotation elements, you're just going to delete and add them as necessary. So what I'm going to do here is make a window selection around the entire floor plan. That highlights everything. Go up to my Filter selection.

I'm going to click Check None, because you can see I have quite a few categories selected. And I'm going to select only the door tags, the dimensions, and the window tags. So I'm going to select those three categories. Click OK. You'll notice it only highlights those elements, and I'll just simply delete those. Now I'm getting a message here about a constraint that's applied to one of my dimensions. It's offering to either unconstrain them or I can just simply click OK. I don't actually want to remove the constraint, so I'm just simply going to click OK.

Now even though I deleted the dimensions and the tags from this view, if I go back to Level 1 floor plan, you'll see they're still here. It's very important to understand that each view has its own annotation. So that takes care of the annotation aspect, but what about the visibility? As we've said, perhaps the furniture plan doesn't want to see things like these electrical outlets. Maybe I want to just limit it to just the furniture. So to do that I need to use Visibility Graphics. So I'm going to go to VG. I just type VG on my keyboard, and I need to locate those categories that I don't want to see here in this furniture plan.

So I'm going to Uncheck electrical fixtures, and let's click Apply, and you'll see that all of the outlets in the light switches disappear. So that's the effect I was looking for. I'll click OK and that completes my furniture plan. Now I can take this furniture plan and I can use it to generate a second copy. I am going to duplicate again, again with Detailing, but this time I'm duplicating from my furniture plan. So I'll do Duplicate with Detailing. Select it and rename it.

This one is going to be Level 1 Power Plan. Click OK. The difference I want here is now I want to see the electrical fixtures and maybe I don't want to see the furniture. So I'm going to go to VG, turn back on the electrical fixtures, and I can turn off the furniture. Now when I do that, maybe that's the view I'm after. You could see that it's a little bit cleaner there. Of course, going back to Level 1, everything is still here. So this doesn't remove things from the model; it just simply hides them in that view.

Maybe I change my mind in the power plan and I actually want to see the furniture; I just don't want it as intense. So I show you one more feature here. We've been limiting our discussion here to the Visibility column, but there's lots of other columns over here. I'm not going to go through every one, but if we look over here at the far right, we have a column here called Halftone. So perhaps instead I want to turn the furniture back on, but I want a halftone instead. This will be the effect that I'll get. The furniture will redisplay, but it'll display much lighter so that it's maybe not quite so overpowering for the power plan.

So you have a few different ways that you can decide to set things up, but the Visibility Graphics command is this powerful command that's going to allow you to create very focused and specialized views that are specific to the needs at hand. So using it, I can turn things on and off or change the way they graphically display, keeping in mind that those changes only apply to the active view.

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