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A good floor plan starts with defining usable spaces with the help of walls, and being able to modify those walls as needed as your project evolves. In this course, Ed Cotey shows you how to design a space with interior walls, doors, and windows in Autodesk Revit. Design issues such as wall alignment, trimming and extending walls, and splitting walls to make openings and new wall types are also covered. You'll also learn to incorporate some aesthetic elements such as trim and crown molding and apply them to walls.
One of the nice features about Revit is the ability to use in place families. When you can not use a standard family tool, you can go ahead and create special families to work in your specific project. You can make just about anything. Think about built in furniture, custom walls, doors. You can do all sorts of things using what's called an in place family. It does take place within what's called a family editor, which is a little bit different than the project environment that you've been working in, to this time.
Let's talk a little bit more about what is a In Place Family. In Place Families are part of the Revit system. And as a result, you can create a wall as an In Place Family. You can do a number of things. You can add doors and windows. You can actually move these door elements around and copy them. The alignment tool works within an In Place Family as well.
And you can move and lock elements in the wall. In other words like doors and windows. And have them all moved together, with the wall. However, when you go ahead and you start an In Place Wall, best thing to do is give it a unique name so you identify it within your database. That way it's more identifiable than the other walls. Make sure to use reference planes when you draw. It's very important that reference planes are included. And if you use reference planes, make sure, that, if you pin the geometry to the reference plane.
That you don't delete the reference planes, because you'll probably lose the wall as a, as a result. So, let's take a look at how to design a In Place Family, Wall. Want you to kind of zoom in to these two walls, that we have here. And you're going to notice right off the bat that there are not only two walls in here, but also some reference planes. Go ahead and click on them. First one here, notice that this one has a name which is called Wall Back. And if you go to properties, you'll see that it does have a name.
If you go to the one that's vertical, it tells you that it's a wall midpoint and it too is named. It's a very good idea in practice to, when you're working with this kind of stuff, to give reference planes names because otherwise, they all look the same when you want to go to a view. So first rule of thumb is to go ahead and name your reference planes. To start an In-Place Family, what you need to do is go to the Architecture tab and the Build panel, and go to Component, and under Component you will see Model in Place in the drop down list. Go ahead and click on that.
And you're going to have to establish what kind of family category it's coming out of. So we were talking about making a new wall, so go down the list there is a filter here. Sometimes you might get everything. You could turn off some of the structural elements and just deal with architecture. And then go down the list and find Walls. And press OK. So now we've got a in place family type which is called Wall.
And the next thing to do is kind of give this a name. So we're going to call this Custom Wall, and press OK. Now, you might see some changes going on, on the screen. Number one, it looks like things kind of darken out a little bit here where everything turns lighter. Also note that you've got an entirely different ribbon up here. And what this is actually is, is you're kind of out of the project environment now. You're actually into what's called the Family Editor. And if you notice there's a lot less tools in the Family Editor.
These are basic drawing tools that allow you to make 3D objects. So, to go ahead and get started. We need first of all to determine what work plane we want to work off of. Now, we're drawing a wall that's going to be going from. A left to right on a horizontal basis, and that we have to draw the profile of this wall. So what we're going to do is come in here and set first of all our work plane that we want to work on, on the work plane dialogue.
Come down to, the area where it says specify New Work Plane. And go to the drop down list and in this case we want to use the reference plane that we created, which was called Wall mid point. Click on that and then press OK. After you do that, it's going to ask you to go to View. In this case, we want to pick Elevation East. So we're going to be looking sideways at the diagram here. So we're going to press Open. And, now you'll notice that we're looking east and we can now draw the profile of this wall.
Now I'm going to come up here to the panel for create, and I'm going to pick extrusion. Now extrusion basically allows me to draw a very simple drawing that I can then thicken. So I'm going to pick that, and I'm going to kind of zoom in here so you can see this a little bit better. And, I'm going to start here and draw a magenta line coming down. And I'm going to come over and, basically make this, two feet. And, I'm going to hit the escape key. Go up to the top, do another one at, one foot.
And then come straight down. Alright, when you do this kind of work, you have to make sure that it's a closed shape and we have a closed shape. And under the Mode panel go ahead and click on the check mark and you'll notice now that it changes in that we have grips here. That allows us maybe to make some additional changes to it. We're going to take that as it is and hit Finish Model up here. Now we have a wall that has been started. Let's go to, level one floor plans and, you'll see here that it went ahead and created an extrusion.
Right to, the midpoint line. Lets go ahead and click on it and, let's pull it over so it kind of fills up the void there and then click off. Now let's take a look at it in, 3D so you have some idea of what it looks like. Just come up to, the, toolbar, click on it and now you'll see your specialized wall. Let's go back to floor plans, number one. And let's add a door and some windows.
So we're going to go to architecture and I'm going to pick door and I'm going to put a door basically right here. And back to architecture and pick up window. And I'll put the window in about like so. And another one like so. Now let's take another look at it, see what it looks like. And you can see that it did cut for the window, and for the door. So when you go, are drawing walls, and you have no other wall type available, just keep in mind that you can use an In Place Family to create an interior wall.
You can build, like I said, just about anything. The thing that you have to remember is just that you are no longer in the project environment but in the family editor environment. When you're working and creating an In Place Family. In most cases, In Place Families are used when you cannot find a proper element from the imperial library. Or if you can't find something, from the Internet website such as Autodesk Seek.
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