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Revit Architecture 2011 Essential Training

Using cutaway views


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Revit Architecture 2011 Essential Training

with Paul F. Aubin

Video: Using cutaway views

Most of the movies in this chapter were about editing the graphics of the display onscreen. This one is related in the sense that we're going to still be modifying the way we're seeing our model, but it doesn't really have anything to do with editing graphics. What we are going to do instead is actually customize a view entirely. So looking at my stair here and maybe I want to have a better understanding of how my stair's coming together. It might be nice to have a 3D view of this. Now I could certainly use some of the techniques we've covered in this chapter so far, and I could do a 3D view, and then I could come in here and start hiding elements that are in my way.
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  1. 1m 59s
    1. Welcome
      1m 27s
    2. Using the exercise files
      32s
  2. 13m 45s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      5m 51s
    3. Understanding Revit element hierarchy
      4m 54s
  3. 47m 31s
    1. Using the Recent Files screen and the Application menu
      3m 21s
    2. Using the Ribbon and the Quick Access Toolbar (QAT)
      5m 3s
    3. Understanding context ribbons
      3m 0s
    4. Using the Project Browser and navigating views
      7m 37s
    5. Using the Properties palette
      10m 1s
    6. Selection and modification basics
      10m 27s
    7. Accessing Revit options
      8m 2s
  4. 42m 18s
    1. Creating a new project
      3m 26s
    2. Understanding the importance of template files
      5m 7s
    3. Understanding project settings
      6m 9s
    4. Opening and saving projects
      9m 9s
    5. Adding levels
      5m 0s
    6. Adding grids
      8m 41s
    7. Adding columns
      4m 46s
  5. 58m 21s
    1. Adding walls
      8m 39s
    2. Using snaps
      6m 39s
    3. Understanding wall properties and wall types
      7m 24s
    4. Locating walls
      7m 34s
    5. Using the modify tools
      7m 33s
    6. Adding doors and windows
      6m 37s
    7. Using constraints
      4m 47s
    8. Adding plumbing fixtures and other components
      4m 8s
    9. Using Autodesk Seek
      5m 0s
  6. 50m 52s
    1. Working with DWG files
      7m 51s
    2. Creating topography from a DWG link
      7m 45s
    3. Understanding CAD inserts
      6m 8s
    4. Using import tips
      4m 6s
    5. Creating a group
      9m 20s
    6. Working with Revit links
      9m 3s
    7. Managing links
      5m 51s
    8. Understanding file formats
      48s
  7. 1h 2m
    1. Working with floors
      8m 37s
    2. Working with footprint roofs
      7m 13s
    3. Working with extrusion roofs
      6m 0s
    4. Roof modifications and examples
      6m 27s
    5. Working with slope arrows
      6m 17s
    6. Adding openings
      8m 13s
    7. Working with stairs
      7m 41s
    8. Working with railings
      4m 29s
    9. Working with ceilings
      7m 36s
  8. 35m 52s
    1. Creating a custom basic wall type
      6m 10s
    2. Understanding stacked walls
      7m 31s
    3. Adding curtain walls
      6m 50s
    4. Adding curtain grids, mullions, and panels
      6m 44s
    5. Creating wall sweeps
      8m 37s
  9. 32m 43s
    1. Using object styles
      4m 45s
    2. Working with visibility/graphic overrides
      6m 52s
    3. Using Hide/Isolate
      7m 11s
    4. Understanding view range
      7m 40s
    5. Using the Linework tool
      4m 2s
    6. Using cutaway views
      2m 13s
  10. 21m 44s
    1. Adding rooms
      7m 4s
    2. Controlling room numbering
      8m 16s
    3. Understanding room bounding elements
      6m 24s
  11. 27m 2s
    1. Understanding tags
      7m 42s
    2. Adding schedules
      6m 50s
    3. Modifying schedules
      6m 8s
    4. Creating a key schedule
      6m 22s
  12. 48m 38s
    1. Adding text
      7m 21s
    2. Adding dimensions
      7m 26s
    3. Adding symbols
      3m 54s
    4. Adding legend views
      4m 42s
    5. Creating a detail callout
      6m 25s
    6. Using detail components
      9m 36s
    7. Adding filled and masking regions
      9m 14s
  13. 34m 39s
    1. Understanding families
      2m 37s
    2. Using reference planes, parameters, and constraints
      10m 46s
    3. Adding solid geometry
      8m 40s
    4. Adding void geometry
      4m 49s
    5. Completing the family
      7m 47s
  14. 32m 6s
    1. Adding sheets
      7m 58s
    2. Working with placeholder sheets
      4m 16s
    3. Outputting sheets to a DWF file
      6m 5s
    4. Exporting to AutoCAD
      5m 50s
    5. Plotting and creating a PDF
      7m 57s
  15. 25s
    1. Goodbye
      25s

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Revit Architecture 2011 Essential Training
8h 30m Beginner Jul 23, 2010

Viewers: in countries Watching now:

In Revit Architecture 2011 Essential Training, author Paul F. Aubin shows how to create compelling architectural designs using the modeling tools in Revit. This course covers the entire building information modeling (BIM) workflow, from design concept to publishing. It also covers navigating the Revit interface, modeling basic building features such as walls, doors and windows, working with sketch-based components such as roofs and stairs, annotating designs with dimensions and callouts, and adding 3D geometry. Exercise files are included with the course.

Topics include:
  • Introducing building information modeling (BIM)
  • Adding levels, grids, and columns to set up a project
  • Creating building layouts with walls, doors and windows
  • Modifying wall types and properties
  • Working with DWG files and CAD inserts
  • Adding rooms
  • Adding filled and masking regions and detailing
  • Generate schedules and reports
  • Understanding families
  • Using reference planes, parameters and constraints
  • Outputting files, including DWF and PDF files
Subjects:
Architecture BIM Previsualization CAD 3D Drawing
Software:
Revit Architecture
Author:
Paul F. Aubin

Using cutaway views

Most of the movies in this chapter were about editing the graphics of the display onscreen. This one is related in the sense that we're going to still be modifying the way we're seeing our model, but it doesn't really have anything to do with editing graphics. What we are going to do instead is actually customize a view entirely. So looking at my stair here and maybe I want to have a better understanding of how my stair's coming together. It might be nice to have a 3D view of this. Now I could certainly use some of the techniques we've covered in this chapter so far, and I could do a 3D view, and then I could come in here and start hiding elements that are in my way.

Peel off the roof and maybe hide some doors, and I could do this with Temporary Hide, like you see here onscreen, or I could do it with Permanent Hide, what have you. It gets a little tedious, and we might still not even get exactly the view we want. It turns out that there is actually a much easier way to get in and look at exactly what we want. I am going to duplicate the 3D view, I am going to rename that, 3D Stair, and click OK. Now of course, it doesn't look much like 3D Stair. Now let me go ahead and reset this Temporary Hide/Isolate, just start with a clean view this way.

Now I have already on my Project Browser a view called Section at Stair. If you want to do this technique in your own projects, you really want to make sure that you have two things. You have a 3D view, and you also have a floor plan, an elevation or a section that you want to match to that 3D view, because if you come over here to the View Cube in the 3D View and you right-click, we have an Orient to View option, and you can orient this view to match any of your other views in your project. So I could do a 3D floor plan, or I could do a 3D of one of my elevations, or in this case, I'm going to do a 3D of the Section at Stair.

It will spin the view around, crop it down, make it match. Let's go ahead and do a zf to zoom to fit and get in a little closer, and then I'll hold my Shift key down and drag my wheel, and just like that we're able to spin around and take a look, and you can see that this is much nicer than hiding a bunch of objects. We can get in there and take a good look at our stair and see that everything is shaping up the way we want. So make sure you name them carefully, but a nice little trick that you should have in your arsenal.

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