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Using the Properties palette

From: Revit Architecture 2013 Essential Training

Video: Using the Properties palette

In this movie, we'll look at the Properties palette. Properties are always available for any element that you create or select in a Revit project. Properties are very context-sensitive so depending on what you're doing, you are going to see very different things on the Properties palette. So I'd like to look at a few different scenarios with you here. In a file called Condo Unit, and it's included with the exercise files, but you could follow along in any Revit project, there are two contexts under which you'll see the Properties palette. One is when you're creating objects and another is when you select something that already exists. So for example, if I came up here to the Architecture tab and click on the Wall tool, what you'll see is in addition to all the context sensitive stuff that we covered in the previous movie about the ribbon tab and the Options bar, if we look over here on the Properties palette, you will see various properties that are specific to the wall that I'm about to create.

Using the Properties palette

In this movie, we'll look at the Properties palette. Properties are always available for any element that you create or select in a Revit project. Properties are very context-sensitive so depending on what you're doing, you are going to see very different things on the Properties palette. So I'd like to look at a few different scenarios with you here. In a file called Condo Unit, and it's included with the exercise files, but you could follow along in any Revit project, there are two contexts under which you'll see the Properties palette. One is when you're creating objects and another is when you select something that already exists. So for example, if I came up here to the Architecture tab and click on the Wall tool, what you'll see is in addition to all the context sensitive stuff that we covered in the previous movie about the ribbon tab and the Options bar, if we look over here on the Properties palette, you will see various properties that are specific to the wall that I'm about to create.

So at the very top we have the Type Selector and you could see that this particular one is defaulting to a Generic 8" wall, but if I open that up, it is a rather long list and I could choose from many different kinds of walls that I could draw. Beneath that I've got Location Line and what level I want to draw it on and the height, and so forth. And if I started to draw, it would just simply draw objects using those settings. Now notice that while I'm in the midst of drawing all of the settings are grayed out. So if I wanted to change the settings I can do that but I have to press Escape first to get back to kind of get out of the current drawing mode and get back to the Properties.

So I'm still in the command, I could make changes, for example, I could choose a different kind of wall and then pick up where I left off and you'll see that the new wall is a little bit thinner than the other wall. So you can certainly interact with the properties as you're drawing, and we're going to get into a lot more of the specifics on drawing walls in the later movie. So don't go worry too much about those specifics at this time. I want to focus mainly on the interaction with the Properties palette at this time. So I'm going to Cancel twice now, Escape twice, to get out of that command, and I'm actually going to focus my attention now on some of the objects that are already here in the model.

For example, here at the exterior wall, if I click on that, with it selected in addition to our Modify tab that we saw before, if we look at our Properties palette now, you are going to see much of the same stuff that we just saw when we were creating a new wall. Here at the Type Selector, we've got the same choices, and I could open this list up and I could actually even choose a completely different type of wall, if I wanted to, like an Exterior Insulation Finish System wall. The wall did get slightly thinner, I don't know if you noticed that or not.

And if we were to look at it in another view, we would actually see that the finish material has actually changed. We could change the Location Line of the wall or the heights or constraints of the wall, any of those settings we could change directly on the Properties palette. But let's do one that's a little bit more evident. For example, I'm going to scroll down here and I'm going to double-click on the South elevation to open that view up and zoom in just a touch, and I'm going to select this window right here now. If we look at the Properties palette, it tells me that this is a double casement window and it's on Level 1 with a Sill Height of 3 feet.

Now if I click right there, I can actually change that height directly here in the Properties palette. So it's just another example of making that kind of a modification. So if I put in 2 here and I press enter, it doesn't appear like anything has actually taken place. Well, you have to actually apply the change. Revit allows you to make multiple changes on the Properties palette and then apply them all in one step. So you can do that in one of two ways, you can use this Apply button down here and click it, and you'll see that will actually apply the change and move the window, or suppose I wanted to change my mind and go back to 3 feet, I can simply move my mouse away from the palette, and programmers like to call this shifting focus.

So if we shift our focus away from the Properties palette that will automatically apply the change. Okay, so those are the two ways that we can apply one or more changes. The next part of the palette I want to point out to is this little small dropdown right here. Currently, it says Windows with a quantity of 1, so Windows is the category of the object we have selected, windows in this case, and I have one item selected. Now we're going to talk about selection in an upcoming movie but for right now, I'll just show you that if you use your control key and I'm going to over here and use the control key and select this second window, this bay window here, you can select an additional object, more than one object at a time.

And what we'll see here is it still says Windows because both of those items share the same category, but now it says quantity 2, I have two windows selected. Now up here on the Type Selector, we see something a little different, it says Multiple Families Selected. And that's because, at the moment, the two objects I have selected are two different families. Now we talked about the differences between category, family, and type in a previous movie, so if you'd like to, you could go back and review that now. But we've got two separate families selected here and you want to be a little careful about this, because if I changed it like to something dramatically different 16' x 24" Fixed window, you will see that that has a pretty dramatic impact on both of those windows.

May or may not be the most architecturally exciting change to make, so perhaps I might want to undo that. I'm going to use my Undo icon right here, or you could press Control+Z on your keyboard. Now I'm going to return to the Level 1 Floor Plan, and look at a few other examples of that concept that I just talked about. So again, here's a plumbing fixture family, I select it, it says Plumbing Fixtures here, it says Plumbing Fixtures here and the quantity is 1. I can hold down my Control key and select the second one and again I get multiple families, because clearly a toilet and a bathtub are different from one another so they are two different families even though they share the same Plumbing Fixture category.

Now what would happen if you added a third or fourth item to the selection that was of a different category altogether? Well now it's going to say multiple categories are selected here and this changes to just say Common. Now what's interesting about this is you'll notice this is a dropdown menu, so you can actually open that up. And in addition to Common with a quantity of 3, you'll see that selection actually contains 2 Plumbing Fixtures and 1 Wall. Now it also says Floor Plan Level 1 down there, so you will always have the current view listed at the bottom of that list because the view itself, the Floor Plan in this case, also has properties.

So by choosing an item here off the list, I could edit the Walls properties and change the kind of wall, make that a generic wall. I could choose the Plumbing Fixture properties, change something about those. Or I could go to the Floor Plan's properties and change something about the Floor Plan itself, maybe I want to change the scale of the Floor Plan or the level of detail that it displays. So the Properties is a multifaceted interface item that has many, many settings that we can interact with.

And the key to using it successfully is to pay close attention to these subtle little nuances in its behavior. So in some cases when you make a multiple selection, like perhaps I select this interior wall and then maybe this wall that we drew a few moments ago, what you'll see is that up here it still says that we've got basic walls there's more than one type selected, in addition, some of these properties over here look a little bizarre like particularly the Top Constraint here, it actually has blanked out implying that there is no setting.

What's really important here is, is want you to understand is that that actually doesn't mean necessarily that there's no setting. What it actually means is that there's more than one setting. So if you're not careful here, if you went in here, and made some change, like suppose I said Up to level 3, the impact of that change might actually be somewhat dramatic, if we switched to another view, because now I have just changed the height of both of those walls, it may or may not be what I had intended.

So you need to pay close attention to not only what you have selected but the subtle little clues that the Properties palette is giving you there in order to be successful in your edits.

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This video is part of

Image for Revit Architecture 2013 Essential Training
Revit Architecture 2013 Essential Training

96 video lessons · 12783 viewers

Paul F. Aubin
Author

 
Expand all | Collapse all
  1. 1m 57s
    1. Welcome
      1m 2s
    2. Using the exercise files
      55s
  2. 14m 43s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      4m 48s
    3. Understanding Revit element hierarchy
      6m 55s
  3. 54m 44s
    1. Understanding the different versions of Revit
      1m 19s
    2. Exploring the Recent Files window and the application menu
      5m 20s
    3. Using the ribbon and the Quick Access Toolbar (QAT)
      7m 12s
    4. Understanding context ribbons
      4m 43s
    5. Using the Properties palette
      8m 31s
    6. Using the Project Browser
      5m 34s
    7. Navigating views: Zooming, panning, and rotating
      5m 57s
    8. The basics of selecting and modifying
      9m 49s
    9. Accessing Revit options
      6m 19s
  4. 47m 6s
    1. Creating a new project from a template
      7m 42s
    2. Accessing a multi-user project with worksharing
      4m 16s
    3. Configuring project settings
      6m 33s
    4. Adding levels
      7m 40s
    5. Adding grids
      6m 23s
    6. Refining a layout with temporary dimensions
      6m 58s
    7. Adding columns
      7m 34s
  5. 1h 11m
    1. Adding walls
      8m 48s
    2. Using snaps
      6m 24s
    3. Exploring wall properties and types
      7m 37s
    4. Locating walls
      7m 27s
    5. Using the modify tools
      9m 32s
    6. Adding doors and windows
      7m 39s
    7. Using constraints
      8m 27s
    8. Adding plumbing fixtures and other components
      8m 39s
    9. Using Autodesk Seek
      4m 19s
    10. Using wall joins
      3m 0s
  6. 1h 11m
    1. Linking AutoCAD DWG files
      10m 59s
    2. Creating topography from a DWG link
      7m 43s
    3. Understanding CAD inserts
      7m 56s
    4. Import tips
      6m 49s
    5. Creating a group
      7m 10s
    6. Mirroring groups to create a layout
      5m 3s
    7. Creating Revit links
      5m 16s
    8. Rotating and aligning a Revit link
      7m 6s
    9. Establishing shared coordinates
      6m 5s
    10. Managing links
      6m 0s
    11. Understanding file formats
      59s
  7. 1h 13m
    1. Working with floors
      8m 57s
    2. Working with footprint roofs
      6m 22s
    3. Working with extrusion roofs
      4m 59s
    4. Attaching walls to roofs
      3m 17s
    5. Using the shape editing tools to create a flat roof
      6m 33s
    6. Working with slope arrows
      6m 0s
    7. Adding openings
      8m 33s
    8. Working with stairs
      8m 4s
    9. Adding railings to stairs
      3m 40s
    10. Working with ceilings
      9m 36s
    11. Adding extensions to railings
      7m 20s
  8. 48m 34s
    1. Creating a custom basic wall type
      10m 18s
    2. Understanding stacked walls
      8m 12s
    3. Adding curtain walls
      8m 17s
    4. Adding curtain grids, mullions, and panels
      10m 59s
    5. Creating wall sweeps and reveals
      6m 26s
    6. Exploring model lines
      4m 22s
  9. 47m 40s
    1. Using object styles
      4m 19s
    2. Working with visibility and graphic overrides
      7m 3s
    3. Using view templates
      6m 13s
    4. Hiding and isolating objects in a model
      6m 37s
    5. Understanding view range
      7m 7s
    6. Displaying objects above and below in plan views
      6m 35s
    7. Using the Linework tool
      5m 21s
    8. Using cutaway views
      4m 25s
  10. 21m 28s
    1. Adding rooms
      8m 15s
    2. Controlling room numbering
      6m 13s
    3. Understanding room bounding elements
      7m 0s
  11. 33m 13s
    1. Understanding tags
      9m 58s
    2. Adding schedule views
      7m 55s
    3. Modifying schedule views
      7m 12s
    4. Creating a key schedule
      8m 8s
  12. 58m 40s
    1. Adding text
      7m 29s
    2. Adding dimensions
      9m 6s
    3. Adding symbols
      4m 42s
    4. Adding legend views
      4m 51s
    5. Creating a detail callout
      8m 31s
    6. Adding detail components
      8m 52s
    7. Using arrays to duplicate objects parametrically
      7m 43s
    8. Adding filled and masking regions
      7m 26s
  13. 41m 29s
    1. Understanding families
      2m 37s
    2. Creating a new family from a template
      6m 29s
    3. Using reference planes, parameters, and constraints
      7m 52s
    4. Adding solid geometry
      8m 40s
    5. Cutting holes using void geometry
      5m 9s
    6. Adding blends
      6m 2s
    7. Completing the family
      4m 40s
  14. 38m 48s
    1. Adding sheets
      7m 44s
    2. Working with placeholder sheets
      5m 24s
    3. Aligning views with a guide grid
      5m 57s
    4. Outputting sheets to a DWF file
      6m 39s
    5. Exporting to AutoCAD
      5m 42s
    6. Plotting and creating a PDF
      7m 22s
  15. 2m 38s
    1. Next steps
      2m 38s

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