Revit Architecture 2013 Essential Training
Illustration by Richard Downs

Revit Architecture 2013 Essential Training

with Paul F. Aubin

Video: Navigating views: Zooming, panning, and rotating

Learning how to navigate in the various views in a Revit project is an important skill. So in this movie, I'd like to show you how to do some basic actions like zoom and pan, and how to orbit a 3D view. So I am in a file here called Condo and we are going to use this just as a backdrop to do some view navigation. You can really open up any file you like. Now the easiest way to navigate a view is to use the wheel on your mouse. So if you don't have wheel mouse, you definitely want to invest in one. If you roll the wheel it will zoom out, if you roll down and if I roll up it will zoom in.
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  1. 1m 57s
    1. Welcome
      1m 2s
    2. Using the exercise files
      55s
  2. 14m 43s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      4m 48s
    3. Understanding Revit element hierarchy
      6m 55s
  3. 54m 44s
    1. Understanding the different versions of Revit
      1m 19s
    2. Exploring the Recent Files window and the application menu
      5m 20s
    3. Using the ribbon and the Quick Access Toolbar (QAT)
      7m 12s
    4. Understanding context ribbons
      4m 43s
    5. Using the Properties palette
      8m 31s
    6. Using the Project Browser
      5m 34s
    7. Navigating views: Zooming, panning, and rotating
      5m 57s
    8. The basics of selecting and modifying
      9m 49s
    9. Accessing Revit options
      6m 19s
  4. 47m 6s
    1. Creating a new project from a template
      7m 42s
    2. Accessing a multi-user project with worksharing
      4m 16s
    3. Configuring project settings
      6m 33s
    4. Adding levels
      7m 40s
    5. Adding grids
      6m 23s
    6. Refining a layout with temporary dimensions
      6m 58s
    7. Adding columns
      7m 34s
  5. 1h 11m
    1. Adding walls
      8m 48s
    2. Using snaps
      6m 24s
    3. Exploring wall properties and types
      7m 37s
    4. Locating walls
      7m 27s
    5. Using the modify tools
      9m 32s
    6. Adding doors and windows
      7m 39s
    7. Using constraints
      8m 27s
    8. Adding plumbing fixtures and other components
      8m 39s
    9. Using Autodesk Seek
      4m 19s
    10. Using wall joins
      3m 0s
  6. 1h 11m
    1. Linking AutoCAD DWG files
      10m 59s
    2. Creating topography from a DWG link
      7m 43s
    3. Understanding CAD inserts
      7m 56s
    4. Import tips
      6m 49s
    5. Creating a group
      7m 10s
    6. Mirroring groups to create a layout
      5m 3s
    7. Creating Revit links
      5m 16s
    8. Rotating and aligning a Revit link
      7m 6s
    9. Establishing shared coordinates
      6m 5s
    10. Managing links
      6m 0s
    11. Understanding file formats
      59s
  7. 1h 13m
    1. Working with floors
      8m 57s
    2. Working with footprint roofs
      6m 22s
    3. Working with extrusion roofs
      4m 59s
    4. Attaching walls to roofs
      3m 17s
    5. Using the shape editing tools to create a flat roof
      6m 33s
    6. Working with slope arrows
      6m 0s
    7. Adding openings
      8m 33s
    8. Working with stairs
      8m 4s
    9. Adding railings to stairs
      3m 40s
    10. Working with ceilings
      9m 36s
    11. Adding extensions to railings
      7m 20s
  8. 48m 34s
    1. Creating a custom basic wall type
      10m 18s
    2. Understanding stacked walls
      8m 12s
    3. Adding curtain walls
      8m 17s
    4. Adding curtain grids, mullions, and panels
      10m 59s
    5. Creating wall sweeps and reveals
      6m 26s
    6. Exploring model lines
      4m 22s
  9. 47m 40s
    1. Using object styles
      4m 19s
    2. Working with visibility and graphic overrides
      7m 3s
    3. Using view templates
      6m 13s
    4. Hiding and isolating objects in a model
      6m 37s
    5. Understanding view range
      7m 7s
    6. Displaying objects above and below in plan views
      6m 35s
    7. Using the Linework tool
      5m 21s
    8. Using cutaway views
      4m 25s
  10. 21m 28s
    1. Adding rooms
      8m 15s
    2. Controlling room numbering
      6m 13s
    3. Understanding room bounding elements
      7m 0s
  11. 33m 13s
    1. Understanding tags
      9m 58s
    2. Adding schedule views
      7m 55s
    3. Modifying schedule views
      7m 12s
    4. Creating a key schedule
      8m 8s
  12. 58m 40s
    1. Adding text
      7m 29s
    2. Adding dimensions
      9m 6s
    3. Adding symbols
      4m 42s
    4. Adding legend views
      4m 51s
    5. Creating a detail callout
      8m 31s
    6. Adding detail components
      8m 52s
    7. Using arrays to duplicate objects parametrically
      7m 43s
    8. Adding filled and masking regions
      7m 26s
  13. 41m 29s
    1. Understanding families
      2m 37s
    2. Creating a new family from a template
      6m 29s
    3. Using reference planes, parameters, and constraints
      7m 52s
    4. Adding solid geometry
      8m 40s
    5. Cutting holes using void geometry
      5m 9s
    6. Adding blends
      6m 2s
    7. Completing the family
      4m 40s
  14. 38m 48s
    1. Adding sheets
      7m 44s
    2. Working with placeholder sheets
      5m 24s
    3. Aligning views with a guide grid
      5m 57s
    4. Outputting sheets to a DWF file
      6m 39s
    5. Exporting to AutoCAD
      5m 42s
    6. Plotting and creating a PDF
      7m 22s
  15. 2m 38s
    1. Next steps
      2m 38s

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Watch the Online Video Course Revit Architecture 2013 Essential Training
10h 27m Beginner Aug 02, 2012

Viewers: in countries Watching now:

Find out how to create compelling architectural designs using the modeling tools in Autodesk Revit software. In this course, author Paul F. Aubin demonstrates the entire building information modeling (BIM) workflow, from creating the design model to publishing a completed project. The course also covers navigating the Revit interface; modeling basic building features such as walls, doors, and windows; working with sketch-based components such as roofs and stairs; annotating designs with dimensions and callouts; and plotting and exporting your drawings.

Topics include:
  • Introducing building information modeling (BIM)
  • Adding levels, grids, and columns to set up a project
  • Creating building layouts with walls, doors, and windows
  • Modifying wall types and properties
  • Working with DWG files and CAD inserts
  • Adding rooms
  • Adding curtain grids, mullions, and panels
  • Using cutaway views
  • Generating schedules and tags
  • Adding callouts such as text and symbols
  • Understanding families
  • Outputting files, including DWF and PDF files
Subject:
CAD
Software:
Revit Architecture
Author:
Paul F. Aubin

Navigating views: Zooming, panning, and rotating

Learning how to navigate in the various views in a Revit project is an important skill. So in this movie, I'd like to show you how to do some basic actions like zoom and pan, and how to orbit a 3D view. So I am in a file here called Condo and we are going to use this just as a backdrop to do some view navigation. You can really open up any file you like. Now the easiest way to navigate a view is to use the wheel on your mouse. So if you don't have wheel mouse, you definitely want to invest in one. If you roll the wheel it will zoom out, if you roll down and if I roll up it will zoom in.

Now you'll notice that the zooming is taking place pretty much where my mouse is. So if I move my mouse say over here on top of the building, and then repeat that you'll see that the zooming is more centered on that location. Move it over here in the parking lot, same thing. So you can control not only the level of zoom, but where the zoom is focused on simply by the way you move the mouse and roll the wheel. Now if you hold in the wheel and drag, then we are panning the screen. So this doesn't change the navigation it just sort of shuffles things around.

So let's say you did zoom in over here, but you realized you're a little off screen you can just re-center easy enough by dragging with the wheel. Now I am in a 3D view right now, so there's one more trick we can do with the wheel here in a 3D view. If you hold down the Shift key and then drag with the wheel you'll see the cursor changes shape to this little spiny wheel and now I'm orbiting my model and this works in 3D views only. So I can spin around and get a better look here of what I'm seeing. Now if I come over here to my Project Browser and we talked about Project Browser in a previous movie, and I double-click the Level 1 Floor Plan view; this is a 2D view, this is showing me just a plan version, the same wheel tricks work, at least the first two, we can roll the wheel to zoom in, we can drag the wheel to pan around. You can't do the orbit trick, that will just pan.

So even if I'm holding down my Shift key, it doesn't spin this into 3D view because this is a two dimensional view. In Revit, it's either 2D view or it's a 3D view. Now there are other ways we can zoom. If you look over here on the right-hand side of the screen there is this little ghosted out toolbar, when I move my mouse away, it's sort of ghosted out and then when I get closer it becomes brighter. This is the navigation bar and the lower portion of that navigation bar has a small little zoom pop-up menu.

And you could see there are several ways to zoom here, and I think most of these are fairly self-explanatory, but let's just walk though a few of them just the same. The very first one is called Zoom in Region. So here is the way that works. When I select that command, I get a little magnifying glass cursor and you just simply click two opposite points on screen and it will zoom in to that rectangle. If I click the little dropdown again and I want to return back to where I previously was, I can use this one right here Previous Zoom and Pan.

Now notice how I was able to choose the item off the dropdown and it went immediately to that command, but if the command is already on the top of the pile, then I just click the mouse and it takes me there. So notice Zoom in Region is still here and it stays on the top of the pile. Well, let's say that I wanted to do a different one like zoom out two times, that's pretty self-explanatory. It just halves the magnification on-screen. Notice how that command just took the top of the pile? So if I wanted to use that again, I would just click it again, but if I wanted a different one I would open up the list and choose it like this one right here Zoom to Fit, that would just fit the screen to the entire drawing.

So lets look at one more here. We've got one here called Zoom to Sheet Size. The command is called Zoom to Sheet Size, but I think you can actually think of it as zoom to scale, and it probably will make a little bit more sense. If we look at the bottom left-hand corner of the drawing window, you can see that this particular drawing is currently set to 1/4" equals a foot. Now if you go to Zoom to Sheet Size, and you look at your own screen and sort of mentally measure this door here, you probably have a pretty good idea of how big a door should be at quarter inch equals a foot and it's probably pretty close on your screen.

Now it's not super accurate. I wouldn't recommend getting out a scale ruler and measuring your screen because computer screens don't do a really accurate job like printed paper output would, but it's close, and the intention is to give you an idea of what this thing will look like when it prints out. So that's why they call it Zoom to Sheet Size. Notice, I can very clearly see the two lines in the door panel and over here I can see the two lines in the back of the chair. So I have an appropriate level of detail here, if I open up this pop-up and change the scale to something smaller, let's say I went to 16th of an inch equals a foot.

Now of course, the most obvious thing I see is all the text gets super large and I'll talk about that in a future movie, but what I want to do is come over here and click Zoom to Sheet Size again, and you'll see that it doesn't change the zoom on screen very much at all, because the scale now is so much smaller. Again, look at the door. The size of that door is about right for a 16th inch scale, but notice I can't resolve the two parallel lines anymore, everything is kind of muddy and bleeding together. So the purpose of Zoom to Sheet Size is, it's a great tool for you to tell whether or not your view is set to the correct scale or not, or not necessarily the correct scale, but an appropriate scale.

So I am going to set this view back to quarter inch, which is certainly more appropriate for this drawing. Those are some of our common Zoom commands. So you can either use your wheel, which I think is certainly the easiest and most immediate way to zoom in and out and change the view of the screen, or you can use the controls and the navigation bar as an alternative to your wheel mouse.

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