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Revit Architecture 2011 Essential Training

Locating walls


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Revit Architecture 2011 Essential Training

with Paul F. Aubin

Video: Locating walls

In this, and the next few lessons, we'll continue working with walls, with more of a focus on the layout of an actual building space. Using various wall techniques and options, we'll lay out a simple two-bedroom condominium unit. In this movie, we'll focus on sketching out basic wall locations and then adjusting those locations with accuracy. So to get started, I have a really simple file here onscreen. This is called Locating Walls. So there is also a PDF illustration in the folder that shows the completed floor plan layout that you can use as a reference for working as we are going along. Let's start with the Wall tool on the Home tab.
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  1. 1m 59s
    1. Welcome
      1m 27s
    2. Using the exercise files
      32s
  2. 13m 45s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      5m 51s
    3. Understanding Revit element hierarchy
      4m 54s
  3. 47m 31s
    1. Using the Recent Files screen and the Application menu
      3m 21s
    2. Using the Ribbon and the Quick Access Toolbar (QAT)
      5m 3s
    3. Understanding context ribbons
      3m 0s
    4. Using the Project Browser and navigating views
      7m 37s
    5. Using the Properties palette
      10m 1s
    6. Selection and modification basics
      10m 27s
    7. Accessing Revit options
      8m 2s
  4. 42m 18s
    1. Creating a new project
      3m 26s
    2. Understanding the importance of template files
      5m 7s
    3. Understanding project settings
      6m 9s
    4. Opening and saving projects
      9m 9s
    5. Adding levels
      5m 0s
    6. Adding grids
      8m 41s
    7. Adding columns
      4m 46s
  5. 58m 21s
    1. Adding walls
      8m 39s
    2. Using snaps
      6m 39s
    3. Understanding wall properties and wall types
      7m 24s
    4. Locating walls
      7m 34s
    5. Using the modify tools
      7m 33s
    6. Adding doors and windows
      6m 37s
    7. Using constraints
      4m 47s
    8. Adding plumbing fixtures and other components
      4m 8s
    9. Using Autodesk Seek
      5m 0s
  6. 50m 52s
    1. Working with DWG files
      7m 51s
    2. Creating topography from a DWG link
      7m 45s
    3. Understanding CAD inserts
      6m 8s
    4. Using import tips
      4m 6s
    5. Creating a group
      9m 20s
    6. Working with Revit links
      9m 3s
    7. Managing links
      5m 51s
    8. Understanding file formats
      48s
  7. 1h 2m
    1. Working with floors
      8m 37s
    2. Working with footprint roofs
      7m 13s
    3. Working with extrusion roofs
      6m 0s
    4. Roof modifications and examples
      6m 27s
    5. Working with slope arrows
      6m 17s
    6. Adding openings
      8m 13s
    7. Working with stairs
      7m 41s
    8. Working with railings
      4m 29s
    9. Working with ceilings
      7m 36s
  8. 35m 52s
    1. Creating a custom basic wall type
      6m 10s
    2. Understanding stacked walls
      7m 31s
    3. Adding curtain walls
      6m 50s
    4. Adding curtain grids, mullions, and panels
      6m 44s
    5. Creating wall sweeps
      8m 37s
  9. 32m 43s
    1. Using object styles
      4m 45s
    2. Working with visibility/graphic overrides
      6m 52s
    3. Using Hide/Isolate
      7m 11s
    4. Understanding view range
      7m 40s
    5. Using the Linework tool
      4m 2s
    6. Using cutaway views
      2m 13s
  10. 21m 44s
    1. Adding rooms
      7m 4s
    2. Controlling room numbering
      8m 16s
    3. Understanding room bounding elements
      6m 24s
  11. 27m 2s
    1. Understanding tags
      7m 42s
    2. Adding schedules
      6m 50s
    3. Modifying schedules
      6m 8s
    4. Creating a key schedule
      6m 22s
  12. 48m 38s
    1. Adding text
      7m 21s
    2. Adding dimensions
      7m 26s
    3. Adding symbols
      3m 54s
    4. Adding legend views
      4m 42s
    5. Creating a detail callout
      6m 25s
    6. Using detail components
      9m 36s
    7. Adding filled and masking regions
      9m 14s
  13. 34m 39s
    1. Understanding families
      2m 37s
    2. Using reference planes, parameters, and constraints
      10m 46s
    3. Adding solid geometry
      8m 40s
    4. Adding void geometry
      4m 49s
    5. Completing the family
      7m 47s
  14. 32m 6s
    1. Adding sheets
      7m 58s
    2. Working with placeholder sheets
      4m 16s
    3. Outputting sheets to a DWF file
      6m 5s
    4. Exporting to AutoCAD
      5m 50s
    5. Plotting and creating a PDF
      7m 57s
  15. 25s
    1. Goodbye
      25s

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Revit Architecture 2011 Essential Training
8h 30m Beginner Jul 23, 2010

Viewers: in countries Watching now:

In Revit Architecture 2011 Essential Training, author Paul F. Aubin shows how to create compelling architectural designs using the modeling tools in Revit. This course covers the entire building information modeling (BIM) workflow, from design concept to publishing. It also covers navigating the Revit interface, modeling basic building features such as walls, doors and windows, working with sketch-based components such as roofs and stairs, annotating designs with dimensions and callouts, and adding 3D geometry. Exercise files are included with the course.

Topics include:
  • Introducing building information modeling (BIM)
  • Adding levels, grids, and columns to set up a project
  • Creating building layouts with walls, doors and windows
  • Modifying wall types and properties
  • Working with DWG files and CAD inserts
  • Adding rooms
  • Adding filled and masking regions and detailing
  • Generate schedules and reports
  • Understanding families
  • Using reference planes, parameters and constraints
  • Outputting files, including DWF and PDF files
Subjects:
Architecture BIM Previsualization CAD 3D Drawing
Software:
Revit Architecture
Author:
Paul F. Aubin

Locating walls

In this, and the next few lessons, we'll continue working with walls, with more of a focus on the layout of an actual building space. Using various wall techniques and options, we'll lay out a simple two-bedroom condominium unit. In this movie, we'll focus on sketching out basic wall locations and then adjusting those locations with accuracy. So to get started, I have a really simple file here onscreen. This is called Locating Walls. So there is also a PDF illustration in the folder that shows the completed floor plan layout that you can use as a reference for working as we are going along. Let's start with the Wall tool on the Home tab.

Now, this time we want to actually choose a more specific type of wall. So for the interior partitions of this space, we are going to use a wall type called Interior 4 7/8" Partition. Now, we're choosing that off the Properties palette from the dropdown at the top, and the dropdown at the top is actually referred to as the Type selector. So just for future reference, when I refer to the Type selector, that's what I'm talking about. We are going to go ahead and click Interior 4 7/8" Partition. We are going to leave the Location Line set to Wall Centerline, and the Basic Constraint of course is Level 1, because we are working on that level.

In this case, we want to make sure that the Top Constraint is going up to Level 2, so we just want it to be a one storey tall wall. And then we are going to come over here in the File, and we are going to keep this fairly simple. If you move your mouse around onscreen, it will pre-highlight existing walls, and in this case it pre-highlighted the centerline of the existing wall, and it will give you a little temporary dimension. So you can get it close. I mean the size of this dining room is supposed to be about 8' 1", but don't try to be super-precise yet.

That's really not the point of the exercise. What we actually want to do is just get it close, and then we just kind of eyeball our two locations. Now, again, that may seem a little strange, eyeball. I mean I thought we were using precision computer software here, and we are supposed to be very accurate. Well, we are going to be very accurate, but we're going to do it in the Revit way. What I mean by that is we generally come in here and we just lay out the overall layout that we are after. You can see that I can do this fairly quickly, if I'm not being overly concerned about precision.

I've just laid out this entire half of the Floor Plan by just doing a few simple clicks. Now, I am going to click the Modify tool, or press Escape twice, to reset and to cancel out of the command. And then I'm going to go in and select the walls that I have drawn, and I'm going to use the temporary dimensions to move them with accuracy. So the "Revit" way of laying out geometry is you typically lay it out generically first, and then you come back and you modify it using the temporary dimensions.

Now, we saw an example of this with grids in the Grids movie, but let's go ahead and repeat it now. If you don't know the center to center distance that you want those two walls to be, and it will be a little difficult to calculate at this point, given the 7/8 of an inch, because that would make the math a little more challenging. Really, it would be easier if we had the face-to-face dimension. Well, remember that we can click the small little grips, and each time you click it, it will toggle from face to center to face of the wall. So I can do that on both sides, and that will give me a dimension across here, from this face to this face.

I want to point something out here. If you've used any version of Revit before and you clicked away right now from the wall, it would forget that you had made that modification. But here in 2011, if I select the wall, you'll see that it remembers that I've moved those witness lines to the inside faces. So that's definitely a welcome change in this release. I am going to go ahead here and click on that dimension, and I am going to type in 8' 1". Now, remember, if you want both feet and inches, simply type the feet followed by a space, and then the inches, and I am going to press Enter.

Notice that the wall will move to the new location, and it's now exactly at the precise dimension that I need it to be. Now, this wall, I need a face- to-face dimension of 10 feet. So again, I could repeat the same process and get the dimension to the inside faces, click on here, and then here I just simply need to type 10, and it will move that wall. Now, very important: Always select the item that you want to move. A lot of people make this next mistake. They now look at the walk in closet over here in this location and they say, well, this wall is not the right location. I want to move it.

So they come over here to this dimension, and they begin typing in the number. The problem with doing that is notice how that moves the previous wall again. So the wall that's selected is the wall that's going to move, and that can be very frustrating until you get the hang of it. So remember: You need to select the item first, then edit the dimensions. So if I select this wall and I edit the witness lines and then click the number, it will move the wall. Now, as easy as that is to do, you're probably feeling like it's getting a little tedious to do all this clicking of witness lines.

So let me actually speed that up a little bit for you by talking about Temporary Dimensions and Temporary Dimensions settings. So let's go over to the Manage tab, and on the Additional Settings dropdown button, we are going to go all the way down to the bottom here and choose the Temporary Dimensions dialog. The Temporary Dimensions dialog will appear, and it has a variety of settings in here. To actually illustrate what each of these does, I have another file that I have open in the background. So what I am going to do is cancel out of here temporarily, and I want to show you how you can switch between open files.

So if you have more than one file open, this little icon here on the QAT, or the Quick Access Toolbar, will be available. If you click on it, it will show you the other open documents that you have onscreen. I have another one called Temporary Dimensions, which is in the Chapter04/Exercise Files. And here is an illustration that pretty much shows all of the options that are available in Temporary Dimensions. So we can either set it to its default, which is over here on the left, where it goes to the centers of the walls, or we can tell it to go to the faces of the walls. We can also tell it to go to the face of the core on the Interior or the face of the core on the Exterior.

Now, when it comes to doors and windows, we also have a setting there; the default is this one over here, where it goes to the centerline of the door. On this side, we have my preferred option, where it actually goes to the opening of the door. I find that I more often want to click on my door and edit this value to relocate the door. Then I do, clicking over here, and knowing what it is to the Centerline of the door. So either method will work, but if you want to actually place the dimensions of the walls like we are doing in the other file - so if I switch back over here - really, the optimal settings for Temporary Dimensions ought to be this: We are going to go to the Faces of the walls, and we are going to go to the Openings of Doors and Windows.

When we choose that, it's going to make it much easier now for us to be able to select walls and come in here and click and actually change the dimension to the size that it ought to be. So again, I can click on here. You could see it already goes to face-to-face now. So now it's very easy for me to come in here and type in the exact size that that closet ought to be. So this is going to move much more quickly than what we were doing a moment ago, because I don't have to stop and edit the witness lines after each click.

So I highly recommend that you make those changes to your Temporary Dimensions settings, and you can see how much more quickly your work will progress here.

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