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Creating a custom basic wall type

From: Revit Architecture 2011 Essential Training

Video: Creating a custom basic wall type

We've seen various kinds of walls so far in this course. Some of them were generic, showing only one layer of material. Some were brick, some had steel studs and drywall. Would you be surprised to learn that all of these walls belong to the same family? Walls are a system family in Revit and all the walls mentioned here are part of the basic wall system family. System families are built into the system. Most major building components are actually system families, including walls, floors, roofs, and stairs, to name a few. This means that we cannot change any of the parameters of the family itself.

Creating a custom basic wall type

We've seen various kinds of walls so far in this course. Some of them were generic, showing only one layer of material. Some were brick, some had steel studs and drywall. Would you be surprised to learn that all of these walls belong to the same family? Walls are a system family in Revit and all the walls mentioned here are part of the basic wall system family. System families are built into the system. Most major building components are actually system families, including walls, floors, roofs, and stairs, to name a few. This means that we cannot change any of the parameters of the family itself.

We cannot rename it. We can't delete it. We can't add a new one. However, we can manipulate the family types of any system family. So when we see one wall made out of brick and another made out of concrete, they both belong to the basic wall family, but they are two different types. So in this movie, we'll explore how we can make our own type of basic wall. So I am in our office building project. We are looking at the toilet rooms for our office building structure and we have this really thin little basic wall here, Interior - 4 7/8" Partition, which matches all the others, and that's not really appropriate for the wet wall between all the plumbing fixtures.

So let's go ahead and select this wall, and over here on the Properties palette, we are going to choose Edit Type. And if I were to go and actually start making modifications, it will be a little dangerous, because I would actually be editing the Interior - 4 7/8" Partition type, and that would apply everywhere, throughout the project, so that's not what I want to do. So the first step is I need to click Duplicate and give my new wall type a different name. So I am going to just call this Plumbing Wall.

Now, it's just an exact copy of the wall that I started with. So now all I have to do is make whatever modifications are necessary to turn this thin little stud wall into a more substantial plumbing wall. We are going to do that right here with the Edit Structure button. We have been in here before, just sort of briefly. We are going to spend a little bit more time in here now doing a little bit more work. We're going to actually make some modifications and add a few components. So just to recap a few things we have already discussed in previous movies, the core boundary is set out by these two gray bars here.

You can't change these; they are built-in. You can however change what occurs above the core, below the core, or inside the core. So in this case, we can see we have a structural component inside the core that uses a Metal - Stud layer material, and its set at 3 5/8" of an inch. We have a Finish on either side, both of them are Gypsum Wallboard, and they are both 5/8" of an inch. So what we are going to do is actually select the structural element here, these are actually referred to as layers, so we are going to select the structural layer, and we are going to click Insert.

We are inserting another structural layer right above the first one. What I want to do is basically make it match all the settings of the first ones. So I am going to select the thickness of the one below it and do Ctrl+C on my keyboard. That's copy. And then click over here and do Ctrl+V on my keyboard to paste it. And then I want to also change the material of that layer to match the one below. So you see when I click in here for the material, I get this small little Browse button.

I'll go ahead and click on that. I'm going to scroll down here and we are going to find Metal - Stud layer. Again, we are just going to pick off the list. You can see here there's quite a long list of materials that are part of the template that we started this project with. You could choose any of those. I am going to choose the Metal - Stud layer. So that takes care of that. However, I don't want these two Stud layers to be right up against each other. Let me move this box over slightly, and I am going to click right here on the Preview button, and that's actually going to show me in real time what we've been modifying.

So you could see that this was the original Stud layer where my mouse is here, and the new one is right up against it here, and they've got this little seam in between. So I am going to select the first one, and I am going to click Insert again, and this is going to make a third layer inside the core, and I am going to change its material to a miscellaneous air layer air space. So this is going to be the space where the cavity will actually be for the plumbing. I am going to go ahead and click OK on that. Up here, my total wall thickness is currently 8 1/2".

I can either decide how big I want the air space to be, or I could decide how big I want the total wall to be and kind of do the math and work backwards. I am feeling like I just want to put in a number here right now. So I am going to go ahead and put in 6" for that. That means my total wall is 1' 2 1/2". Well, maybe I'll just even that off at 14". So I'll go ahead and change this to 5 1/2". That reduces it a little. You see it add here in real time in the preview. So I now have a stud here, I have an air space here for plumbing, and then another stud right here.

Now, I don't want this to be considered a structural layer, because the air isn't holding anything up. If I click right here, you can see there's actually a bunch of functions available on this list. Now, these are built-in. You and I can't add any functions to the list. So we can just choose from the ones off the list. So a Thermal Air layer is what makes a little bit more sense in this case for the function. I don't need to do anything for the finishes, except perhaps if you wanted to add another layer of drywall or some acoustical barriers or things like that. But in this case, I am going to keep this plumbing wall fairly simple and that's all I really need to do.

I'm going to click OK and I'll OK again. And you'll see after a moment, the thickness of that wall will change and all the plumbing fixtures that were attached to the wall adjust accordingly. If I come down here and I change from Coarse to Medium detail, it will display those components that I built inside the wall. That's a real simple example, but that gives you the idea of all you need to do if you want to create your own basic wall type.

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This video is part of

Image for Revit Architecture 2011 Essential Training
Revit Architecture 2011 Essential Training

81 video lessons · 12523 viewers

Paul F. Aubin
Author

 
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  1. 1m 59s
    1. Welcome
      1m 27s
    2. Using the exercise files
      32s
  2. 13m 45s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      5m 51s
    3. Understanding Revit element hierarchy
      4m 54s
  3. 47m 31s
    1. Using the Recent Files screen and the Application menu
      3m 21s
    2. Using the Ribbon and the Quick Access Toolbar (QAT)
      5m 3s
    3. Understanding context ribbons
      3m 0s
    4. Using the Project Browser and navigating views
      7m 37s
    5. Using the Properties palette
      10m 1s
    6. Selection and modification basics
      10m 27s
    7. Accessing Revit options
      8m 2s
  4. 42m 18s
    1. Creating a new project
      3m 26s
    2. Understanding the importance of template files
      5m 7s
    3. Understanding project settings
      6m 9s
    4. Opening and saving projects
      9m 9s
    5. Adding levels
      5m 0s
    6. Adding grids
      8m 41s
    7. Adding columns
      4m 46s
  5. 58m 21s
    1. Adding walls
      8m 39s
    2. Using snaps
      6m 39s
    3. Understanding wall properties and wall types
      7m 24s
    4. Locating walls
      7m 34s
    5. Using the modify tools
      7m 33s
    6. Adding doors and windows
      6m 37s
    7. Using constraints
      4m 47s
    8. Adding plumbing fixtures and other components
      4m 8s
    9. Using Autodesk Seek
      5m 0s
  6. 50m 52s
    1. Working with DWG files
      7m 51s
    2. Creating topography from a DWG link
      7m 45s
    3. Understanding CAD inserts
      6m 8s
    4. Using import tips
      4m 6s
    5. Creating a group
      9m 20s
    6. Working with Revit links
      9m 3s
    7. Managing links
      5m 51s
    8. Understanding file formats
      48s
  7. 1h 2m
    1. Working with floors
      8m 37s
    2. Working with footprint roofs
      7m 13s
    3. Working with extrusion roofs
      6m 0s
    4. Roof modifications and examples
      6m 27s
    5. Working with slope arrows
      6m 17s
    6. Adding openings
      8m 13s
    7. Working with stairs
      7m 41s
    8. Working with railings
      4m 29s
    9. Working with ceilings
      7m 36s
  8. 35m 52s
    1. Creating a custom basic wall type
      6m 10s
    2. Understanding stacked walls
      7m 31s
    3. Adding curtain walls
      6m 50s
    4. Adding curtain grids, mullions, and panels
      6m 44s
    5. Creating wall sweeps
      8m 37s
  9. 32m 43s
    1. Using object styles
      4m 45s
    2. Working with visibility/graphic overrides
      6m 52s
    3. Using Hide/Isolate
      7m 11s
    4. Understanding view range
      7m 40s
    5. Using the Linework tool
      4m 2s
    6. Using cutaway views
      2m 13s
  10. 21m 44s
    1. Adding rooms
      7m 4s
    2. Controlling room numbering
      8m 16s
    3. Understanding room bounding elements
      6m 24s
  11. 27m 2s
    1. Understanding tags
      7m 42s
    2. Adding schedules
      6m 50s
    3. Modifying schedules
      6m 8s
    4. Creating a key schedule
      6m 22s
  12. 48m 38s
    1. Adding text
      7m 21s
    2. Adding dimensions
      7m 26s
    3. Adding symbols
      3m 54s
    4. Adding legend views
      4m 42s
    5. Creating a detail callout
      6m 25s
    6. Using detail components
      9m 36s
    7. Adding filled and masking regions
      9m 14s
  13. 34m 39s
    1. Understanding families
      2m 37s
    2. Using reference planes, parameters, and constraints
      10m 46s
    3. Adding solid geometry
      8m 40s
    4. Adding void geometry
      4m 49s
    5. Completing the family
      7m 47s
  14. 32m 6s
    1. Adding sheets
      7m 58s
    2. Working with placeholder sheets
      4m 16s
    3. Outputting sheets to a DWF file
      6m 5s
    4. Exporting to AutoCAD
      5m 50s
    5. Plotting and creating a PDF
      7m 57s
  15. 25s
    1. Goodbye
      25s

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