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If your job requires working on Revit models created by someone else, then you have probably run into situations where portions of the model need to be reworked. Perhaps you're a subcontractor or an interior designer who needs to accurately convey finishes. Traditionally tasks like these would require a good deal of time, but with the three unique construction modeling tools in Revit, you can now add the details and refinements you need without rebuilding the entire model. Paul F. Aubin shows how model elements can be broken down into parts and articulated with their own finishes, materials, and other details. To assist in documentation, Paul explores assemblies: detailed drawings of isolated portions of the model. And with the Displace feature he shows how to create compelling "exploded view" illustrations to convey how things fit together.
So you've created some assemblies in your model and now you're wondering what comes next. So the main purpose of the assembly feature is to assist you in documentation. So the idea is that you select a collection of objects that you want to isolate and document and you make an assembly of them, and then one of the features that the assembly tool has is the ability to create several dedicated views. So it's almost like creating a shop drawing, or a set of isolated details, that pertain just to that assembly.
So we can create these assembly views in a couple of different ways. I'm in a file here called assemblyviews, and if I scroll down here on the project browser, you can see that under assemblies, I currently have two assemblies, Bay 2 and TypicalBay. So if I right-click on Typical Bay and choose Select All Instances, you can see that I've got a couple instances here on the front of the building. So I'm going to focus on the Typical Bay, and create some views for it. So I have to select just one instance of the assembly, which I can pick either one.
And I can use this Create Views button right here, or as an alternative, you can actually right-click it on the Project Browser here, and choose Create Assembly Views from the pop up menu. Either one gets you to the same place. It will display a dialog here that will list out several different types of views that you can create. So we have 3D views and plans and elevations, some sections, and down here at the bottom, a material take off and a schedule that are available. Now, the schedule is grayed out at the moment, and the reason for that is this assembly contains more than one category.
So if you've created schedules in Revit before, you know that schedules are limited to a particular category So if my assembly contained only one category of element, then I'd be able to create a schedule. So instead it's giving me a material take off, which is going to look at the materials that are assigned to my objects rather than the objects themselves. It also gives me the option for sheet And over here there's a little drop down and from the list you can choose any loaded title block that you already have in your project or if the title block that you want to use for these assembly views is not available.
You can choose the load option here and go load one in. But for this example I'll just use the title block that is already here in my file. This E1 title block and then at the top of the screen you can choose the scale you want these drawings to be at. I'll just except the default scale that just shows up there. So I'm going to go ahead and click OK and you'll see a + sign appear next to Typical Bay on project browser and of course you will see a view open up on screen. I'm going to expand this plus sign and here's all the views that it created.
So of course, you could open these views in the standard way. You can either double click them here in browser or you can right click any one of these detail indicators and open them directly from the screen. So for example, if I open up the 3D ortho view, kind of spin this around. We can see that we're looking at just this assembly, okay? So it's isolated form the model. And now this allows me to begin annotating it here separate from any annotation or other views that I've got in the overall model.
Now, if there's a view that you don't want, like looking at this, sort of, cage of view references here, Each of these is just basically a section cut, and so like if I click on any of these, you can see they all have extents and it's just sort of placed them all the way around on four sides. If you decided that there's any of these views that you don't want, you can just simply remove them. Like for example, here, this one is cutting through the model about halfway, and then I've got another one back here that's looking straight at it.
Well, this one here is actually pointing up. It's kind of looking away from the model. That may not be that useful. But then, this one here is kind of standing back here, and looking into that model. So I could just simply select the indicator right on screen, and delete it. Now, if you watch over here, you'll see that this indicator is actually detail section A. So if we look over here, detail Section A is right there. So if I delete it here, it will warn me that it is about to remove that and it will remove there.
I could also select something here and remove it there like if there was another view that I didn't want like for example, if I don't want the Plan detail, which we're currently looking at, I could remove that. Let me open the elevation top and take a look at that. Maybe I don't want this view, right? So I could just right-click it here and delete that view, and of course, it'll go back to the last one I had open, which was the plan detail. So you can always remove views in the same methods that you can use in standard Revit.
If you change your mind and you want to bring it back again, then you can right click and say create assembly view. Now just be careful here because by default, it's going to check everything, and if you click okay, you're going to get a new copy of every one of the views which you probably don't want. So what I might want to do here is check none. And then just pick only the view that I want to bring back, like maybe that elevation top. And now when I click okay, it'll add back the view that I deleted, but it won't add duplicates of all the other ones that I already have.
So creating the views is fairly simple and straight forward process using either the project browser and the right-click menu or selecting the assembly directly and the button on the ribbon. You get several choices of views to choose from, and then once they're there you can add and manipulate them using all of the standard Revit methods.
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