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Build your Revit skills from the ground up. In this course, Paul F. Aubin teaches you the core building information modeling (BIM) techniques you need to complete solid architectural projects in Revit 2015. First, get comfortable with the Revit environment, and learn to set up a project and add the grids, levels, and dimensions that will anchor your design. Then get to modeling: adding walls, doors, and windows; creating and mirroring groups; linking to external assets and DWG files; and working with floors, roofs, and ceilings. Paul also shows advanced techniques for modeling stairs, complex walls, and partially obscured building elements, as well as adding rooms and solid geometry. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to DWF, PDF, or AutoCAD.
In this movie, we're going to talk about some strategies for room numbering. Revit numbers objects like rooms automatically. But it doesn't always do it in the way we would expect. So, what I want to do in this movie is help you understand the way that Revit numbers the room as you're placing them and then help us develop a strategy to take advantage of that numbering to avoid as much rework and renumbering as possible. This strategy won't work for every project, but it's a good tool to have in your arsenal for the cases where it does suit your purposes. So I'm in a file called Numbering Rooms, and there aren't currently any rooms yet in this project.
Now I'm in a floor plan called Working Level One, and I want to start by showing you a strategy that is pretty common among many firms when dealing with rooms and room separations in particular. These lines right here are room separation lines. We discussed those in the previous movie. What's fairly common to do is to actually change how those lines display so that it's more obvious what they are. So what I'm going to do is select one of these room separation lines. And then, right here, we talked about the Hide in View feature in a previous movie, well, beneath it, we have Override Graphics in View.
Now, this is really just a shortcut to the visibility graphics command. If I choose override by category, what I'm saying is, I want to modify the way that this line displays, but all lines of that category display and what I want to do is just do something like change their color, okay? So I'm going to make it orange, now you can see here there's a shortcut to open the visibility graphic's dialogue, so if you want, it can take you there, and you can make additional modifications. But notice that when I deselect that several lines turned orange.
Now, the reason I'm doing this in working level one floor plan is, because I only want to see them orange here. This isn't the floor plan I'm going to print; this is just the one where I'm going to do the work-in. So the next step. Now, I'm going to start adding my rooms to my plan here; again, I want to do this somewhat systematically in order to take advantage of the way that Revit numbers. So I'm going to go to my Room Command here on the architecture tab. R + M is the shortcut. Make sure Tag on Placement is on. And decide where I want my first room to be.
So I want my first room to be here in the lobby. And I'm going to click right there. Now, Revit decides to call that room number one. If you're satisfied with room one, you can continue. But in a lot of commercial buildings, you typically want a different number there. So I'm going to Escape out of here. Cancel out of the command. This is very important because the next room would be room two and then room three and so on. But maybe, I want this one to actually be 101. If that's what I want from my first room, then I want to make sure that I renumber it first, so that when I go to the Room Button again and I place my second room, it will automatically go 102.
And over here, I'll get 103 and over here 104, 105, 106, and I can just keep going and what I'll do is just place these in. You can see that they're all numbering sequentially at this point, based on that first number that I put in. So that saved me a lot of time because if I hadn't done that, I would have to go in now and renumber all these rooms. Now, we're not quite done yet, because I want to show you how to leverage what we've done here on upper floors.
I'm going to rename just a couple of these rooms. I'll rename the Conference room. And then, I'm going to select where the crossing window right here and grab all four of those offices. Go to Filter. Check None and pick Rooms Only. Click OK. So now, I have four rooms selected. That's confirmed for me over here. Scroll down, and I want to change that to Office. And then finally, this one, I will make Corridor.
Now, you can rename the others as well if you want, but I just want to start with those because these rooms also occur on the second floor. So I'm going to select all of these offices that I just named and numbered, and I'm going to select the Conference room and its tag with the Ctrl key held down. Go to Filter, check None and make sure I only have Rooms and Room Tags and click OK. Now, with those items selected, I have five rooms, five room tags, a total of ten objects. I'm going to go to the ribbon here and choose Copy to Clipboard, or I can do Ctrl + C on my keyboard.
I'm going to go up to level two. Now, here, I'm going to go to the drop down and choose Paste, Align to Current View. Now watch what happens. When I do that, the rooms remember where they left off on the first floor. That's probably not what I want, so I'm going to do Ctrl + Z here, and here's what we need to do instead. I need to create at least one room on each floor of my building, so I'm going to go to my Room Command, and I'm going to manually create this room right here.
Cancel all other command, select it, give it a name and more importantly, renumber it 201. Enter. Now, that's 201. Watch what happens now when I go back to Modify, go to the Page drop down and choose Align to Current View. All of these rooms that I just pasted in will now pick up where they left off from this number, instead of the numbers on the first floor, and now they're all sequenced in a much more logical fashion. If you've got lots of floor plates that all have a similar layout, this is going to save you a tremendous amount of time with respect to having to rename and renumber all of those rooms.
So it's just a little strategy that you might want to keep in mind. It's not going to work for every project, but if you understand the way that Revit numbers things, you can use that to your advantage and save yourself a lot of rework. The alternative is that you'd have to go in and rename and renumber every room, which could be very time consuming.
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