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Completing the family

From: Revit Architecture 2013 Essential Training

Video: Completing the family

So our pool table family is basically complete. It could use a few finishing touches, so in this movie I would like to add a few more little details to the pool table, and then the real test is to load it into a project and make sure that it's behaving in the project environment. So the first thing is is pool tables usually have that very recognizable green felt on the surface, so here in the 3D View, I'm going to come in here and locate the Extrusion object that we're using for the playing surface.

Completing the family

So our pool table family is basically complete. It could use a few finishing touches, so in this movie I would like to add a few more little details to the pool table, and then the real test is to load it into a project and make sure that it's behaving in the project environment. So the first thing is is pool tables usually have that very recognizable green felt on the surface, so here in the 3D View, I'm going to come in here and locate the Extrusion object that we're using for the playing surface.

And there's a few ways you can do this next thing. I'm going to just do it the simplest way, and that is to come over to the Properties palette and locate the Materials and Finishes item. And you could see here that it currently says By Category. Now I like to affectionately refer to By Category as gray cardboard. So the entire Pool Table right now is this gray cardboard material. All we have to do is click in there, click the small Browse button, and that will open up the Material Browser. So you'll notice that the Material Browser has far fewer materials in it than the typical project environment does, and that's kind of deliberate, to keep the file size of your average family reasonable.

But you can always add materials if you want to. So I've added a material here called Green Felt, and all I did to create that was duplicate this Poche material and change its color to green. A Poche material is a bright blue. So I am going to select that green felt material. I'm going to click OK. And then over here in the 3D View, if I just deselect it, you'll see the nice bright green material get applied to the surface of our pool table. The last thing is, if we go to the Create panel, notice that there is a Component button here in the Family Editor, just like we had a Component button in the project environment.

If I click that, Revit will tell me that I don't currently have any component families loaded in this family, and would I like to load one now? And I'll go ahead and say Yes. So, you do this when you want to build your family in little discrete parts and pieces. And so in my exercise files folder, I have created a family for you called Cues and Balls. And what Pool Table would be complete without the required accoutrements, right? So I am going to go ahead and open this. Now, this family is a generic model family and it is what we call a face-based family.

So if you look up on the Modify tab, you'll see that the Placement options are that I can place it on a work plane or on a face. So, when it's on a face, it literally can go on any face of this family. So it's probably a pretty good idea to highlight the top surface of the pool table. It's going the wrong way, so I'll just my tap my spacebar, like so, and kind of place it right about there, click the Modify tool, and now we've got something that looks a lot like a pool table.

So we're basically ready to load this into our project and see how it behaves. So what we want to do is open a project, so I am going to go to the Open command. And I've provided a version of the Condo file right here, so I am going to go ahead and open that up. And over in this general location right here, we have a rec room. There's a common room, here is our rec room right here, and we'll try the pool table in this general location here. So up on the switch windows, you just need to switch over to any one of the views for the pool table, like the 3D View, and then use this button right here to load it into the active project.

So I'll choose that, and there it is. If you want to rotate it, you can tap your spacebar. Click to place it in, click your Modify tool, and there it is. Let's get a better look at that. Over here, instead of using the default 3D View button, there is a little dropdown next to it. I am going to choose the Camera button. When I choose that, I can click a point where I want to stand--so I am going to stand right about here in the common area-- and drag towards the pool table.

And you want to drag past it a little bit so that you see this back wall. Click again and it will give us a little 3D perspective. You can then expand this a little if you want to, and turn on Shading. And there is our finished pool table. So, congratulations, you have created your first fully parametric Revit family. We've obviously only scratched the surface here. So if you're interested in learning more about the Family Editor, we have an entire course here on lynda.com devoted to the Family Editor, so I would encourage you to head over there and take a look at that after you're done with Revit Essentials.

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This video is part of

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Revit Architecture 2013 Essential Training

96 video lessons · 13040 viewers

Paul F. Aubin
Author

 
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  1. 1m 57s
    1. Welcome
      1m 2s
    2. Using the exercise files
      55s
  2. 14m 43s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      4m 48s
    3. Understanding Revit element hierarchy
      6m 55s
  3. 54m 44s
    1. Understanding the different versions of Revit
      1m 19s
    2. Exploring the Recent Files window and the application menu
      5m 20s
    3. Using the ribbon and the Quick Access Toolbar (QAT)
      7m 12s
    4. Understanding context ribbons
      4m 43s
    5. Using the Properties palette
      8m 31s
    6. Using the Project Browser
      5m 34s
    7. Navigating views: Zooming, panning, and rotating
      5m 57s
    8. The basics of selecting and modifying
      9m 49s
    9. Accessing Revit options
      6m 19s
  4. 47m 6s
    1. Creating a new project from a template
      7m 42s
    2. Accessing a multi-user project with worksharing
      4m 16s
    3. Configuring project settings
      6m 33s
    4. Adding levels
      7m 40s
    5. Adding grids
      6m 23s
    6. Refining a layout with temporary dimensions
      6m 58s
    7. Adding columns
      7m 34s
  5. 1h 11m
    1. Adding walls
      8m 48s
    2. Using snaps
      6m 24s
    3. Exploring wall properties and types
      7m 37s
    4. Locating walls
      7m 27s
    5. Using the modify tools
      9m 32s
    6. Adding doors and windows
      7m 39s
    7. Using constraints
      8m 27s
    8. Adding plumbing fixtures and other components
      8m 39s
    9. Using Autodesk Seek
      4m 19s
    10. Using wall joins
      3m 0s
  6. 1h 11m
    1. Linking AutoCAD DWG files
      10m 59s
    2. Creating topography from a DWG link
      7m 43s
    3. Understanding CAD inserts
      7m 56s
    4. Import tips
      6m 49s
    5. Creating a group
      7m 10s
    6. Mirroring groups to create a layout
      5m 3s
    7. Creating Revit links
      5m 16s
    8. Rotating and aligning a Revit link
      7m 6s
    9. Establishing shared coordinates
      6m 5s
    10. Managing links
      6m 0s
    11. Understanding file formats
      59s
  7. 1h 13m
    1. Working with floors
      8m 57s
    2. Working with footprint roofs
      6m 22s
    3. Working with extrusion roofs
      4m 59s
    4. Attaching walls to roofs
      3m 17s
    5. Using the shape editing tools to create a flat roof
      6m 33s
    6. Working with slope arrows
      6m 0s
    7. Adding openings
      8m 33s
    8. Working with stairs
      8m 4s
    9. Adding railings to stairs
      3m 40s
    10. Working with ceilings
      9m 36s
    11. Adding extensions to railings
      7m 20s
  8. 48m 34s
    1. Creating a custom basic wall type
      10m 18s
    2. Understanding stacked walls
      8m 12s
    3. Adding curtain walls
      8m 17s
    4. Adding curtain grids, mullions, and panels
      10m 59s
    5. Creating wall sweeps and reveals
      6m 26s
    6. Exploring model lines
      4m 22s
  9. 47m 40s
    1. Using object styles
      4m 19s
    2. Working with visibility and graphic overrides
      7m 3s
    3. Using view templates
      6m 13s
    4. Hiding and isolating objects in a model
      6m 37s
    5. Understanding view range
      7m 7s
    6. Displaying objects above and below in plan views
      6m 35s
    7. Using the Linework tool
      5m 21s
    8. Using cutaway views
      4m 25s
  10. 21m 28s
    1. Adding rooms
      8m 15s
    2. Controlling room numbering
      6m 13s
    3. Understanding room bounding elements
      7m 0s
  11. 33m 13s
    1. Understanding tags
      9m 58s
    2. Adding schedule views
      7m 55s
    3. Modifying schedule views
      7m 12s
    4. Creating a key schedule
      8m 8s
  12. 58m 40s
    1. Adding text
      7m 29s
    2. Adding dimensions
      9m 6s
    3. Adding symbols
      4m 42s
    4. Adding legend views
      4m 51s
    5. Creating a detail callout
      8m 31s
    6. Adding detail components
      8m 52s
    7. Using arrays to duplicate objects parametrically
      7m 43s
    8. Adding filled and masking regions
      7m 26s
  13. 41m 29s
    1. Understanding families
      2m 37s
    2. Creating a new family from a template
      6m 29s
    3. Using reference planes, parameters, and constraints
      7m 52s
    4. Adding solid geometry
      8m 40s
    5. Cutting holes using void geometry
      5m 9s
    6. Adding blends
      6m 2s
    7. Completing the family
      4m 40s
  14. 38m 48s
    1. Adding sheets
      7m 44s
    2. Working with placeholder sheets
      5m 24s
    3. Aligning views with a guide grid
      5m 57s
    4. Outputting sheets to a DWF file
      6m 39s
    5. Exporting to AutoCAD
      5m 42s
    6. Plotting and creating a PDF
      7m 22s
  15. 2m 38s
    1. Next steps
      2m 38s

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