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So our pool table family is basically complete. It could use a few finishing touches, so in this movie I would like to add a few more little details to the pool table, and then the real test is to load it into a project and make sure that it's behaving in the project environment. So the first thing is is pool tables usually have that very recognizable green felt on the surface, so here in the 3D View, I'm going to come in here and locate the Extrusion object that we're using for the playing surface.
And there's a few ways you can do this next thing. I'm going to just do it the simplest way, and that is to come over to the Properties palette and locate the Materials and Finishes item. And you could see here that it currently says By Category. Now I like to affectionately refer to By Category as gray cardboard. So the entire Pool Table right now is this gray cardboard material. All we have to do is click in there, click the small Browse button, and that will open up the Material Browser. So you'll notice that the Material Browser has far fewer materials in it than the typical project environment does, and that's kind of deliberate, to keep the file size of your average family reasonable.
But you can always add materials if you want to. So I've added a material here called Green Felt, and all I did to create that was duplicate this Poche material and change its color to green. A Poche material is a bright blue. So I am going to select that green felt material. I'm going to click OK. And then over here in the 3D View, if I just deselect it, you'll see the nice bright green material get applied to the surface of our pool table. The last thing is, if we go to the Create panel, notice that there is a Component button here in the Family Editor, just like we had a Component button in the project environment.
If I click that, Revit will tell me that I don't currently have any component families loaded in this family, and would I like to load one now? And I'll go ahead and say Yes. So, you do this when you want to build your family in little discrete parts and pieces. And so in my exercise files folder, I have created a family for you called Cues and Balls. And what Pool Table would be complete without the required accoutrements, right? So I am going to go ahead and open this. Now, this family is a generic model family and it is what we call a face-based family.
So if you look up on the Modify tab, you'll see that the Placement options are that I can place it on a work plane or on a face. So, when it's on a face, it literally can go on any face of this family. So it's probably a pretty good idea to highlight the top surface of the pool table. It's going the wrong way, so I'll just my tap my spacebar, like so, and kind of place it right about there, click the Modify tool, and now we've got something that looks a lot like a pool table.
So we're basically ready to load this into our project and see how it behaves. So what we want to do is open a project, so I am going to go to the Open command. And I've provided a version of the Condo file right here, so I am going to go ahead and open that up. And over in this general location right here, we have a rec room. There's a common room, here is our rec room right here, and we'll try the pool table in this general location here. So up on the switch windows, you just need to switch over to any one of the views for the pool table, like the 3D View, and then use this button right here to load it into the active project.
So I'll choose that, and there it is. If you want to rotate it, you can tap your spacebar. Click to place it in, click your Modify tool, and there it is. Let's get a better look at that. Over here, instead of using the default 3D View button, there is a little dropdown next to it. I am going to choose the Camera button. When I choose that, I can click a point where I want to stand--so I am going to stand right about here in the common area-- and drag towards the pool table.
And you want to drag past it a little bit so that you see this back wall. Click again and it will give us a little 3D perspective. You can then expand this a little if you want to, and turn on Shading. And there is our finished pool table. So, congratulations, you have created your first fully parametric Revit family. We've obviously only scratched the surface here. So if you're interested in learning more about the Family Editor, we have an entire course here on lynda.com devoted to the Family Editor, so I would encourage you to head over there and take a look at that after you're done with Revit Essentials.
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