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Adding doors and windows

From: Revit Architecture 2011 Essential Training

Video: Adding doors and windows

So once we have our basic layout of walls completed, the next logical components that we need to add are doors and windows. Adding doors and windows in Revit is nearly the same process, so we're going to look at both of these object types together. You find both of these tools on the Door tab; The Door tool is here. The Window tool is here, and we'll go ahead and start with Doors. So I'm in a file called Adding Doors and Windows in the Chapter04 of the Exercise Files, and it has a completed wall layout. I'm going to go ahead and click the Door tool; the shortcut for that is DR, if you'd rather use the shortcut. And like many of the other tools, the Ribbon will change to show us a tinted green context Ribbon, Modify/Place Door. The Options bar will appear with some options, and the Properties palette will also appear to show us Door- specific options as well.

Adding doors and windows

So once we have our basic layout of walls completed, the next logical components that we need to add are doors and windows. Adding doors and windows in Revit is nearly the same process, so we're going to look at both of these object types together. You find both of these tools on the Door tab; The Door tool is here. The Window tool is here, and we'll go ahead and start with Doors. So I'm in a file called Adding Doors and Windows in the Chapter04 of the Exercise Files, and it has a completed wall layout. I'm going to go ahead and click the Door tool; the shortcut for that is DR, if you'd rather use the shortcut. And like many of the other tools, the Ribbon will change to show us a tinted green context Ribbon, Modify/Place Door. The Options bar will appear with some options, and the Properties palette will also appear to show us Door- specific options as well.

Now, the first option I want to talk about is the one here on the Properties palette, which is already chosen by default called Tag on Placement. Now, the way this works is if I were to just place the door anywhere, it's going to give me that big pillbox tag there, indicating that this is door number 1. Now, I don't actually want the tags right now. We're going to talk about tags in another movie. So what I'm going to do is undo that, and I'm just going to turn off that behavior. Now, when I do, you'll notice that all of the options in the Options bar gray out, because they were all related to tags. So when we tell Revit we don't want tags, then it doesn't bother to give us those options anymore.

Next, let's focus our attention to the Properties palette. Now, at the top of the Properties palette, on the Type selector, we can see that the family name that we have to choose from here is called Single-Flush, and beneath that family, we have several variations called types. So the family name is tinted here in gray, Single-Flush, and then each of these is considered a type. Now, the types are named by default in Revit based on the sizes of that object. So in this case, this is a 36 inch wide door by 84 inches tall. Now, I'm going to start with that one, and I'll use that as the front door to the condo unit.

And if you look carefully at the Temporary Dimensions as they appear onscreen, you'll notice that Revit is trying to find logical relationships for us. So in this case, it's centering it on the hallway, which is a pretty good idea, so I'm just going to go ahead and click for that. And then I'm going to change my size to 30x84, and I'll place the next series of doors. So I need one here in my utility room, and notice the Temporary Dimension is currently reading 1 foot. That's a pretty good location. So I'm going to go ahead and click there. Then I'll go ahead and add one to this bedroom.

So because of the way we set the Temporary Dimensions in the Adding Walls movie, you can see that the dimensions are measuring to the outside edges of the door, which is very handy here to allow us to set the jamb size of the door. So in this case, we have a 4-inch jamb. If I come over here in this bedroom, we have a 6-inch jamb, and so on. Now, when you're placing your doors, you can control exactly the way they're placed by simply subtly moving your mouse. And you can see I can flip it from the inside of the wall to the outside of the wall. I can also change the way the door swings, from left to right, or up to down, depending on the orientation, by tapping the Spacebar.

So again, if we use the Spacebar, like we've seen in other movies, it changes the orientation of the object we're placing. So between those two techniques, you can go in and place your doors exactly where you need them to be and orient them exactly the way they need to go. So I'm going to go ahead and place all my Single-Flush doors, and that's pretty much all the Single-Flush doors I need. And at this point, I need another kind of door, I need some bifolds for the closets, and I need a double door for the patio. Unfortunately, I don't have either of those kinds of doors currently loaded in my project.

So what I need to do next is to load a new family, and we can do that right here on the fly, while we'll working in the Door command, by clicking the Load Family button on the Ribbon. So I'm going to go ahead and do that, and this will launch the Imperial Library, which was installed for me out-of-the-box. This is the out-of-the-box Library that comes with Revit, in the Imperial installation, and it has several different folders. And I'm going to go ahead and go into the Doors folder. What I'd like to do is click the first door, and I'll just kind of quickly arrow through.

Good idea to kind of do this, you can watch the preview, and that gives you a sense of what you have available in your Library. Now, I can load them one at a time by clicking Open, or I can use Windows techniques, like Shift and Ctrl keys to select multiples. So in this case, I want the Bifold-2 panel, the Bifold-4 panel - I'm holding down the Ctrl key - and the Double-Glass door. So I'm going to select those three, and I'm going to click Open, and Revit will load those three families into my project. Now, once they're loaded, they'll appear over here on the Properties palette, and just like the Single-Flush door, the family name will appear at the top, followed by its types below that.

So for the Single Bifold Door, I need a 30x80, so I'm going to go ahead and place one right here, and I'll place another one right here, and again, we can change the way it swings, and another one right here. Now, notice, in this case, I kind of got it a little bit off, right? I did that on purpose, because I wanted to remind you that Temporary Dimensions are not limited to just wall layouts. We can use them for any modification. So I can come in here and input a number and shift the location of that door relative to its wall.

Furthermore, I accidentally swung the door into the closet, instead of out, so I have these little flip grips that I can click on, after the fact, to change the orientation of that door, and that works on any door. So you can always make such modifications later. Let me go ahead and finish out the layout. We'll add a Double Bifold Door right here, and we'll add a Double-Glass Door right here. The process of adding windows is exactly the same as adding doors. So all of the same techniques apply.

I'm going to click the Window tool. Notice that it also has Tag on Placement, notice it also has Load Family, Options bar, Properties palette, all of the same behaviors. Now, the only family I have loaded right now is a Fixed Window - pretty good chance that we want to have some sort of an operable window on our condo, so I'm going to go ahead and click Load Family, scroll down to the Windows folder, and I'll do a Casement Double with Trim. I'm going to go ahead and Open that up, choose a size, I'll do a 48x48, and begin placing them in the condo.

And it's really that simple, and we see that they cut holes in the walls and work the same way as doors do. As a finishing touch, let's go up here to the QAT and click the Default 3D view icon. It has been a while since we've looked at 3D, so let's take a look now. Remember that we can hold down the Shift key and press the middle wheel button, drag with the middle wheel button, and we can orbit this thing around and spin it around, and this will give you a sense of how everything is faring in your third dimension. So you can notice that the sill heights of the windows are correct, and the way the doors cut through the walls, and so forth.

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This video is part of

Image for Revit Architecture 2011 Essential Training
Revit Architecture 2011 Essential Training

81 video lessons · 12963 viewers

Paul F. Aubin
Author

 
Expand all | Collapse all
  1. 1m 59s
    1. Welcome
      1m 27s
    2. Using the exercise files
      32s
  2. 13m 45s
    1. Introducing building information modeling (BIM)
      3m 0s
    2. Working in one model with many views
      5m 51s
    3. Understanding Revit element hierarchy
      4m 54s
  3. 47m 31s
    1. Using the Recent Files screen and the Application menu
      3m 21s
    2. Using the Ribbon and the Quick Access Toolbar (QAT)
      5m 3s
    3. Understanding context ribbons
      3m 0s
    4. Using the Project Browser and navigating views
      7m 37s
    5. Using the Properties palette
      10m 1s
    6. Selection and modification basics
      10m 27s
    7. Accessing Revit options
      8m 2s
  4. 42m 18s
    1. Creating a new project
      3m 26s
    2. Understanding the importance of template files
      5m 7s
    3. Understanding project settings
      6m 9s
    4. Opening and saving projects
      9m 9s
    5. Adding levels
      5m 0s
    6. Adding grids
      8m 41s
    7. Adding columns
      4m 46s
  5. 58m 21s
    1. Adding walls
      8m 39s
    2. Using snaps
      6m 39s
    3. Understanding wall properties and wall types
      7m 24s
    4. Locating walls
      7m 34s
    5. Using the modify tools
      7m 33s
    6. Adding doors and windows
      6m 37s
    7. Using constraints
      4m 47s
    8. Adding plumbing fixtures and other components
      4m 8s
    9. Using Autodesk Seek
      5m 0s
  6. 50m 52s
    1. Working with DWG files
      7m 51s
    2. Creating topography from a DWG link
      7m 45s
    3. Understanding CAD inserts
      6m 8s
    4. Using import tips
      4m 6s
    5. Creating a group
      9m 20s
    6. Working with Revit links
      9m 3s
    7. Managing links
      5m 51s
    8. Understanding file formats
      48s
  7. 1h 2m
    1. Working with floors
      8m 37s
    2. Working with footprint roofs
      7m 13s
    3. Working with extrusion roofs
      6m 0s
    4. Roof modifications and examples
      6m 27s
    5. Working with slope arrows
      6m 17s
    6. Adding openings
      8m 13s
    7. Working with stairs
      7m 41s
    8. Working with railings
      4m 29s
    9. Working with ceilings
      7m 36s
  8. 35m 52s
    1. Creating a custom basic wall type
      6m 10s
    2. Understanding stacked walls
      7m 31s
    3. Adding curtain walls
      6m 50s
    4. Adding curtain grids, mullions, and panels
      6m 44s
    5. Creating wall sweeps
      8m 37s
  9. 32m 43s
    1. Using object styles
      4m 45s
    2. Working with visibility/graphic overrides
      6m 52s
    3. Using Hide/Isolate
      7m 11s
    4. Understanding view range
      7m 40s
    5. Using the Linework tool
      4m 2s
    6. Using cutaway views
      2m 13s
  10. 21m 44s
    1. Adding rooms
      7m 4s
    2. Controlling room numbering
      8m 16s
    3. Understanding room bounding elements
      6m 24s
  11. 27m 2s
    1. Understanding tags
      7m 42s
    2. Adding schedules
      6m 50s
    3. Modifying schedules
      6m 8s
    4. Creating a key schedule
      6m 22s
  12. 48m 38s
    1. Adding text
      7m 21s
    2. Adding dimensions
      7m 26s
    3. Adding symbols
      3m 54s
    4. Adding legend views
      4m 42s
    5. Creating a detail callout
      6m 25s
    6. Using detail components
      9m 36s
    7. Adding filled and masking regions
      9m 14s
  13. 34m 39s
    1. Understanding families
      2m 37s
    2. Using reference planes, parameters, and constraints
      10m 46s
    3. Adding solid geometry
      8m 40s
    4. Adding void geometry
      4m 49s
    5. Completing the family
      7m 47s
  14. 32m 6s
    1. Adding sheets
      7m 58s
    2. Working with placeholder sheets
      4m 16s
    3. Outputting sheets to a DWF file
      6m 5s
    4. Exporting to AutoCAD
      5m 50s
    5. Plotting and creating a PDF
      7m 57s
  15. 25s
    1. Goodbye
      25s

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