I want to take the opportunity to show you a unique feature of Neptune that will take this track to a very cool place. Let's record another vocal. This time I'll sing falsetto, and whether I'm good or not really doesn't matter, as you'll soon see and hear. We'll go over to our sequencer and create a new track with Command+T or Ctrl+T, and of course it's record-enabled. We'll click on monitor the input so that we can actually hear what we're doing, and I'll get ready to sing. Now, I want to mute the other vocals so I can concentrate on what I'm singing at the moment, and I'll be ready to record.
So I'll press asterisk to begin recording and off we go. (music playing) Okay, not so bad. Not perfect, but as you'll soon hear, it won't matter. So I'll go back to the beginning of the track and let's hit play. (music playing) Ah, I can't hear it so I need to get rid of input monitoring and go back and play.
(music playing) Not bad. We're going to fix that up really quick. Let's go over to our rack. We're going to unfold that device and show the Insert effects for this particular track. We'll right-click here in the empty area and choose Neptune Pitch Adjuster again.
Now, on this track I want to do some different things. I want my MIDI input to go to the voice synth part of Neptune and I want to play this with my MIDI keyboard attached to Reason. Now to do that I'll need to actually tell Reason to go look at the MIDI keyboard and attach it to Neptune. We do this by right-clicking somewhere on the device and creating a track for the device, in this case for Neptune 2. That puts a new track lane in the sequencer for this inserted device.
Let's go back to the beginning. It's already in record, and we're going to listen to what chord playing might do to this vocal. Let me hit asterisk for record and off we go. (music playing) Instant Imogen Heap. Now if I want to get rid of my original vocal, we'll go over here into the Neptune and pull down Pitched Signal. That's the original corrected vocal that I've sung. And now all we'll hear is the voice synth.
(music playing) Not bad. And so if we add in our original track, we'll have kind of a finished little beat with a vocal on top, and then we are instant car-commercial land here. (music playing) Awesome! So I may want to adjust some mix blend issues or I may want to adjust some other parameters in the Neptune synth, but this takes us where we want to go very quickly, and it turned kind of a pedestrian-sounding track into something really cool very quickly.
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