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Working with DB-33

From: Pro Tools 8 Essential Training

Video: Working with DB-33

DB33 is a virtual B3 like tonewheel organ instrument that even has a rotary leslie like cabinet. The instrument's interface has a page for the organ and a page for the cabinet. Let's look at the organ page first. On the left side we have got the rotary tonewheels. Tonewheel organs are based on a system of spinning saw-like metal wheels, magnetic pickups translate their motion into sound and their condition actually affects the overall tone of the organ, hence some of the choices that we have here. We have got Dirty, Used, New and then over here we have Sym1 and Sym2, which refer to a synthesized triangle wave and a synthesized square wave. Let's take a listen to all of these using just the factory default sound. (Music playing.) To the right of the Tonehweels we have the Scanner Vibrato section. This has three Chorus and three Vibrato settings and the On/Off switch which turns it on and off. So, let's turn it on and have a listen to some of these. (Music playing.) Next, we have the Draw bars. The Draw bars on the organ are used to control the combination of various harmonics generated by the Tonewheel mechanism. The low harmonics are to the left and the higher harmonics are to the right. I'm going to play a chord and pull some of these Draw bars in and out. (Music playing.) So you can use these to really sculpt your sound. Next, we have the Key Click.

Working with DB-33

DB33 is a virtual B3 like tonewheel organ instrument that even has a rotary leslie like cabinet. The instrument's interface has a page for the organ and a page for the cabinet. Let's look at the organ page first. On the left side we have got the rotary tonewheels. Tonewheel organs are based on a system of spinning saw-like metal wheels, magnetic pickups translate their motion into sound and their condition actually affects the overall tone of the organ, hence some of the choices that we have here. We have got Dirty, Used, New and then over here we have Sym1 and Sym2, which refer to a synthesized triangle wave and a synthesized square wave. Let's take a listen to all of these using just the factory default sound. (Music playing.) To the right of the Tonehweels we have the Scanner Vibrato section. This has three Chorus and three Vibrato settings and the On/Off switch which turns it on and off. So, let's turn it on and have a listen to some of these. (Music playing.) Next, we have the Draw bars. The Draw bars on the organ are used to control the combination of various harmonics generated by the Tonewheel mechanism. The low harmonics are to the left and the higher harmonics are to the right. I'm going to play a chord and pull some of these Draw bars in and out. (Music playing.) So you can use these to really sculpt your sound. Next, we have the Key Click.

The Key Click gives you control over the clicking sound made by striking a key, let's check this out. (Music playing.) I am going to switch this over to the sound. To the right we have Percussion section and this enables you to add a burst of additional harmonics, when each note is played. I'm going to turn it on and try this out. (Music playing.) To the right of the Percussion section we have the Master Level. This sets the overall output level. Let's move down to this really cool control, the Rotary Speed switch. This controls the speed of the rotation of the Rotary speaker. We can go from Slow to Fast and there is Brake in the middle and that will stop it if you leave it there or just momentarily slow the Rotary speaker before moving it to the Fast or Slow setting. Super cool! Let's check it out in real time. (Music playing.) Now let's switch over the Cabinet page. The Cabinet page provides controls for the rotating speaker cabinet and the organ's Tube Pre-Amp, both ultimately affect the overall tone in a big way.

The Organ Level sets the volume of the Organ before it enters the Pre-Amp. Turn this down if you are hearing too much distortion. You can also use an Expression Pedal on this control to emulate a volume paddle. (Music playing.) An awesome feature of this instrument is that you can actually use the Cabinet part as an effect, just as a plug-in effect as opposed to an instrument. You can actually route a guitar or a vocal track or whatever through this Rotary Cabinet effect, without even using the organ. Use the External Level, right here to set the volume for the incoming signal.

The Tube Pre-Amp has three knobs that we can use to control the sound. First we have the Character. If we turn it to the Left, the lows are cut and the mids and highs are emphasized. If we turn it to the Right, the lows are boosted and the highs are cut to give it a warm sound. (Music playing.) The Drive knob controls the gain and the Pre-Amp and you can go from a clean to a distorted sound. (Music playing.) The High Cut is a treble cut and you can use this together with the Character and the Drive control to create some unique sounds. (Music playing.) A real Rotary Cabinet has two speakers in it. One called the Drum and the other the Horn. They are mic'd separately. So here in DB33 we have control over the mix between the two mics in the Drum and Horn knob. (Music playing.) As you can hear the Horn is a little more trebly and the Drum is a little more bassy. The Spread knob sets the stereo spread between the two mics from 90 degrees to 180 degrees apart. (Music playing.) The Speed Control section affects the Rotating Speaker Cabinet's speed of rotation and the time it takes to change between speed modes. Here we have the rotation Speed Control again, so that when we test these out, we can hear what it actually sounds like using the controller. (Music playing.) We switch this over to the Brake the Acceleration and Deceleration knob changes up the time between the Speed Modes. So it depends on how fast we get to the Slow or the Fast Rate when we hit the Brake.

Finally, the Master controls the Output Level. One last thing I want to mention are the Presets. There is a ton of presets up here and what's really cool about them is that they indicate the Draw bar positions for each sound. So now you know what all the Buttons, Knobs, Switches and Draw bars do on the DB33. Use this knowledge to create any organ sound you want and enjoy the amazing amount of control that you have over the DB33's parameters.

Show transcript

This video is part of

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Pro Tools 8 Essential Training

120 video lessons · 10759 viewers

David Franz
Author

 
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  1. 12m 54s
    1. Welcome
      1m 16s
    2. Exploring the different versions of Pro Tools
      2m 30s
    3. Optimizing your computer before installing Pro Tools
      3m 51s
    4. Troubleshooting
      3m 1s
    5. Using the exercise files
      2m 16s
  2. 23m 41s
    1. Connecting your Pro Tools system
      5m 8s
    2. Powering up and powering down
      58s
    3. Optimizing Pro Tools performance
      6m 55s
    4. Setting essential preferences
      3m 42s
    5. Creating a Pro Tools session
      3m 56s
    6. Identifying elements in a session folder
      3m 2s
  3. 47m 9s
    1. Exploring the Edit window
      4m 50s
    2. Exploring the Mix window
      2m 21s
    3. Exploring the Transport and Big Counter windows
      4m 0s
    4. Using the Color palette and window arrangements
      2m 55s
    5. Investigating Pro Tools menus
      4m 37s
    6. Creating new tracks
      4m 10s
    7. Understanding samples and ticks
      3m 36s
    8. Viewing and manipulating tracks
      5m 54s
    9. Adjusting the I/O setup
      7m 7s
    10. Understanding signal paths and gain stages
      3m 50s
    11. Utilizing keyboard shortcuts and keyboard focus
      3m 49s
  4. 30m 43s
    1. Using DigiBase and the Workspace browser
      5m 6s
    2. Importing audio
      5m 13s
    3. Importing MIDI
      3m 55s
    4. Importing session data
      6m 17s
    5. Importing tracks from a CD
      4m 18s
    6. Importing video
      2m 57s
    7. Unmounting a hard drive
      2m 57s
  5. 1h 2m
    1. Recording audio
      5m 6s
    2. Playing back audio
      10m 31s
    3. Creating a Click track
      4m 53s
    4. Overdubbing and using the record modes
      9m 25s
    5. Recording with playlists and the Loop Record mode
      3m 6s
    6. Punch recording and using the monitoring modes
      5m 28s
    7. Dealing with latency
      4m 17s
    8. Creating a group
      4m 33s
    9. Adding effects while recording
      7m 41s
    10. Creating a headphone (cue) mix
      5m 34s
    11. Assigning disk allocation
      2m 13s
  6. 1h 26m
    1. Understanding nondestructive editing and region types
      3m 31s
    2. Using the Selector and Grabber tools
      3m 29s
    3. Using the Trimmer and Scrubber tools
      6m 57s
    4. Using the Zoomer tool and Zoom presets
      5m 14s
    5. Using the Pencil tool
      3m 27s
    6. Using the Smart tool
      1m 26s
    7. Understanding the edit modes
      7m 54s
    8. Arranging regions
      8m 38s
    9. Undoing an edit
      2m 3s
    10. Utilizing fades and crossfades
      10m 29s
    11. Building a comp track using playlists
      5m 28s
    12. Locking and muting regions
      3m 36s
    13. Special buttons in the Editing window
      8m 16s
    14. Creating an audio loop
      5m 11s
    15. Editing a voiceover
      10m 59s
  7. 18m 43s
    1. Working with region groups
      5m 47s
    2. Setting time, tempo, meter, key, and chord
      5m 46s
    3. Creating memory locations
      7m 10s
  8. 35m 30s
    1. Setting up MIDI on a Mac
      4m 25s
    2. Setting up MIDI on a PC
      2m 50s
    3. Setting up MIDI in Pro Tools
      2m 46s
    4. Recording MIDI data
      5m 24s
    5. Recording multiple MIDI tracks with one virtual instrument
      2m 15s
    6. Recording options for MIDI
      6m 27s
    7. Using step input
      4m 45s
    8. Making a drum loop with MIDI Merge
      2m 51s
    9. Composing with virtual instruments
      3m 47s
  9. 48m 41s
    1. Using the edit tools for editing MIDI data
      8m 23s
    2. Editing MIDI data with the MIDI Editor
      7m 20s
    3. Working with the MIDI event list
      2m 41s
    4. Editing MIDI data with event operations
      8m 25s
    5. Quantizing MIDI tracks
      11m 31s
    6. Creating and using groove templates
      5m 59s
    7. Utilizing real-time properties
      4m 22s
  10. 18m 51s
    1. Exploring the Score Editor
      5m 22s
    2. Using the Score Editor
      6m 33s
    3. Setting up a score
      4m 30s
    4. Printing and exporting a score
      2m 26s
  11. 19m 0s
    1. Utilizing the Time Shift plug-in
      7m 41s
    2. Editing with Elastic Time
      8m 30s
    3. Editing with Elastic Pitch
      2m 49s
  12. 48m 20s
    1. Working with Boom
      11m 23s
    2. Working with Xpand2
      7m 21s
    3. Working with DB-33
      6m 58s
    4. Working with Vacuum
      7m 55s
    5. Working with Structure Free
      7m 12s
    6. Working with Mini Grand
      3m 57s
    7. Using Midi Learn
      3m 34s
  13. 25m 55s
    1. Writing and editing automation
      6m 4s
    2. Drawing automation with the Pencil tool
      4m 56s
    3. Editing automation with the Trimmer and Grabber tools
      2m 9s
    4. Cutting, copying, pasting, and clearing automation
      4m 5s
    5. Turning automation on and off
      4m 25s
    6. Automating plug-ins and virtual instruments
      4m 16s
  14. 1h 40m
    1. Setting up a session for mixing
      8m 0s
    2. Setting up an effects loop
      9m 18s
    3. Working with plug-ins
      3m 53s
    4. Dealing with delay compensation
      6m 51s
    5. Applying EQ
      9m 19s
    6. Adding compression
      11m 17s
    7. Applying limiters
      2m 57s
    8. Using Gates and Expanders
      4m 40s
    9. Working with Side Chains
      3m 35s
    10. Working with De-Essers
      3m 4s
    11. Adding delay
      7m 34s
    12. Utilizing modulation effects
      4m 43s
    13. Adding reverb
      7m 5s
    14. Adding harmonic effects
      5m 7s
    15. Renting and purchasing plug-ins
      2m 2s
    16. Applying AudioSuite plug-ins
      5m 19s
    17. Bouncing down a mix
      5m 50s
  15. 25m 44s
    1. Setting up a session for mastering
      8m 56s
    2. Using plug-ins for mastering
      8m 47s
    3. Applying Dither and Noise shaping
      4m 5s
    4. Bouncing down master recordings
      3m 56s
  16. 19m 52s
    1. Importing and displaying video files
      4m 20s
    2. Adding music, foley, ADR, and FX
      12m 28s
    3. Bouncing down video and audio together
      3m 4s
  17. 4m 50s
    1. Archiving an entire session
      4m 50s
  18. 31s
    1. Goodbye
      31s

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