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Many of the MIDI editing features found in the MIDI Operations window can also be edited in real-time while the session is playing using the MIDI Real-Time Properties. Let's open them up. If you go to the Edit Window View Selector, you can choose Real-Time Properties. You can also show these if you go to View > Edit Window Views > Real-Time Properties. There are five Real-Time properties, Quantize, Duration, Delay, Velocity, and Transpose, and you can enable each of these separately if you want. I'm going to turn them all on right now.
The Quantize, Duration, Velocity, and Transpose functions are essentially light versions of the Quantize, change Duration, change Velocity and Transpose functions in the MIDI Operations window. Delay enables you to push the MIDI data on the track forward or back in time by a specified number of ticks, in the same way that offset does in the Quantization window. Now, if you need more information about these parameters, check out the video about Event Operations. So let's say we want to actually add some Quantization to this drumbeat. In fact, we want to add swing. So I'm going to click in here, add 100% but the great thing about this is that we don't have to while the track is stopped, we can change it while the track is playing.
So I'm going to solo this and we're going to listen to this with changing swing values. (Music playing.) So, we just heard this track go from 100% to 50% to 0% swing, all in real-time and that's a great way to transfigure out how much swing you actually want for this drum track.
Now if we go down to this Bass track, we can figure out if we want to actually transpose this track while we play it back in real-time. (Music playing.) Again, Real-time transposition, very cool. So play around with these properties and see what you like, all in real-time.
Now we can apply these properties to entire tracks or only to specific regions. If we go to Event > MIDI Real-Time Properties, we open the Real-Time Properties window. So in this window, we could choose Apply to and in this case, we have, to the track and if we actually go and with the Grabber tool, select this Bass region, we can apply it just to that region. So if we want to transpose this just to that region and say Write To Region, and that has now been written to this region. You'll see that these notes are actually transposed up.
Now we can clear the region properties so that we can do things to it again. If you want to transpose it up again you can hit Write To Region and that will bring it up even higher. Now, you see these little Ts here. That's when you have Real-Time Properties being applied to the entire track, and that's what's going on right here. If you want to apply something just to one region, like we have here, you can see that once I click this on, there's a little R here and that means that the Real-Time Properties are applied only to that region and there's nothing on the track as a whole, as you can see over here.
If you'd like to see how the Real- Time Properties are altering your data on your MIDI and Instrument Tracks, let's go up to the Preferences and we can check that off; Display Events as Modified by Real-Time Properties. So there you go. Instead of working with the Event Operations window in non-real time, you can use Real-Time Properties to alter your MIDI performances.
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