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Understanding reverb parameters

Understanding reverb parameters - Pro Tools Tutorial

From the course: Audio Mixing Bootcamp

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Understanding reverb parameters

Although many sophisticated reverbs have a wide variety of somewhat obscure parameters, you can get exactly what you need for any mix with only five. Let's take a look at a native Pro Tools reverb plug-in. Most software reverbs have four environments that you can dial in: a Hall, a Room, a Chamber, and a Plate. In this case we have a Church instead of a Chamber and we have a couple other ones too. I have ambient and nonlinear and let's forget about those for a second because most reverbs don't actually have those parameters. A Hall is a large space that has a very long decay time and lots of reflections while a Room is a much smaller space that can be dead or reflective but has a short decay time of less than 1.5 seconds or so. A Chamber is an electronic representation of a tiled room that many of the large studios used to build just to create a great reverb sound. Phil Spector's Wall of Sound was built around in an excellent acoustic chamber at Gold Star Studios as an example. A…

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