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Punch recording and using the monitoring modes

From: Pro Tools 8 Essential Training

Video: Punch recording and using the monitoring modes

When recording in Pro Tools the Monitor Mode determines what you hear on a track, when it's record enabled or in Playback Mode. There are two options, Auto Input Monitoring or Input Only Monitoring, and you can switch between the two using Option+K on a Mac or Alt+K on a Windows machine. This input status is shown here in the Transport controls in the Edit window toolbar. If we switch it over to Input Only Monitoring, you will see this light up.

Punch recording and using the monitoring modes

When recording in Pro Tools the Monitor Mode determines what you hear on a track, when it's record enabled or in Playback Mode. There are two options, Auto Input Monitoring or Input Only Monitoring, and you can switch between the two using Option+K on a Mac or Alt+K on a Windows machine. This input status is shown here in the Transport controls in the Edit window toolbar. If we switch it over to Input Only Monitoring, you will see this light up.

Now on Pro Tools HD you can set this mode on each individual track, but in LE and M-Powered the mode determines the input status for all tracks. So let's check out Input Only Monitoring. When I record enable the bass track, Input Only Monitoring allows you to hear the input signal at all times. So even though I have a recorded track on here, I can play the bass right now when it's not playing or when I do press Play you will hear what I'm playing on a bass as oppose to what is recorded on this track. Check this out. (Music playing.) So you can see that I played is different then what you see on the waveform.

Input Only means you always hear the input to the track when it's record enabled. When I switch over to Auto Input Monitoring that changes what happens on this track. When I press Play, you will hear what's on this track, even if I start playing on my bass as you can see, when it stopped you can hear my input. But when I press Play, you won't be able. (Music playing.) So you just heard what's actually recorded on that track, even though this track is record enabled. The only time that you will hear what's on this track through the input is when your ear stopped or when you are actually recording and let's do that right now to check it out. (Music playing.) I purposefully played a performance that doesn't look all that great or doesn't sound all that great here. Just to show you the difference I'm actually going to undo that recording right there. Now we are back to the original.

So I want to show you how to do an Automated Punch. Let's check out this example. I have got this preexisting bass line and I want it to play all the way up to this punch point right here, I'm going to rerecord for a little while and then I'm going to have a punch back out automatically and keep playing rest of the bass line. So for this purpose I want to be in Auto Input Monitoring, not Input Only so that we'll able to hear the preexisting track up to the punch point and now I'm clicking and dragging to highlight of the part that I want to rerecord.

So we'll hear what's existing here, then we'll punch in, I'll play new bass material here and then the preexisting track will pick up right here. Now I want to see Pre-roll and Post- roll, so I'm going to choose Expanded Transport here. I'm going to add two measures of Pre-roll and two measures of Post-roll, press 2 and Enter. So we'll hear two measures before this record area, then I'll record a new bass line and then we'll hear two measures afterwards and remember I'm in Auto Input Monitoring right now. So let's try this out.

(Music playing.) Okay, so I didn't really like my performance there, but you get the point because it played up to the punch point Pro Tools automatically punched me in, I played some more bass and then it punched me out at the punch point. This is called an Automated Punch, and this is a really handy punching method, especially if you are recording by yourself. But I use it all the time when I'm with myself and also when I'm working with clients.

So let's recap. You locate the punch point, you select the area, you record enable that track, you set the Pre-roll and Post-roll, hit Record and Play and then Pro Tools will punch in and punch out for you automatically. So in general, it's often best to choose Auto Input Monitoring when punching only, but leave the Monitoring Mode as Input Only for all other applications.

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This video is part of

Image for Pro Tools 8 Essential Training
Pro Tools 8 Essential Training

120 video lessons · 10653 viewers

David Franz
Author

 
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  1. 12m 54s
    1. Welcome
      1m 16s
    2. Exploring the different versions of Pro Tools
      2m 30s
    3. Optimizing your computer before installing Pro Tools
      3m 51s
    4. Troubleshooting
      3m 1s
    5. Using the exercise files
      2m 16s
  2. 23m 41s
    1. Connecting your Pro Tools system
      5m 8s
    2. Powering up and powering down
      58s
    3. Optimizing Pro Tools performance
      6m 55s
    4. Setting essential preferences
      3m 42s
    5. Creating a Pro Tools session
      3m 56s
    6. Identifying elements in a session folder
      3m 2s
  3. 47m 9s
    1. Exploring the Edit window
      4m 50s
    2. Exploring the Mix window
      2m 21s
    3. Exploring the Transport and Big Counter windows
      4m 0s
    4. Using the Color palette and window arrangements
      2m 55s
    5. Investigating Pro Tools menus
      4m 37s
    6. Creating new tracks
      4m 10s
    7. Understanding samples and ticks
      3m 36s
    8. Viewing and manipulating tracks
      5m 54s
    9. Adjusting the I/O setup
      7m 7s
    10. Understanding signal paths and gain stages
      3m 50s
    11. Utilizing keyboard shortcuts and keyboard focus
      3m 49s
  4. 30m 43s
    1. Using DigiBase and the Workspace browser
      5m 6s
    2. Importing audio
      5m 13s
    3. Importing MIDI
      3m 55s
    4. Importing session data
      6m 17s
    5. Importing tracks from a CD
      4m 18s
    6. Importing video
      2m 57s
    7. Unmounting a hard drive
      2m 57s
  5. 1h 2m
    1. Recording audio
      5m 6s
    2. Playing back audio
      10m 31s
    3. Creating a Click track
      4m 53s
    4. Overdubbing and using the record modes
      9m 25s
    5. Recording with playlists and the Loop Record mode
      3m 6s
    6. Punch recording and using the monitoring modes
      5m 28s
    7. Dealing with latency
      4m 17s
    8. Creating a group
      4m 33s
    9. Adding effects while recording
      7m 41s
    10. Creating a headphone (cue) mix
      5m 34s
    11. Assigning disk allocation
      2m 13s
  6. 1h 26m
    1. Understanding nondestructive editing and region types
      3m 31s
    2. Using the Selector and Grabber tools
      3m 29s
    3. Using the Trimmer and Scrubber tools
      6m 57s
    4. Using the Zoomer tool and Zoom presets
      5m 14s
    5. Using the Pencil tool
      3m 27s
    6. Using the Smart tool
      1m 26s
    7. Understanding the edit modes
      7m 54s
    8. Arranging regions
      8m 38s
    9. Undoing an edit
      2m 3s
    10. Utilizing fades and crossfades
      10m 29s
    11. Building a comp track using playlists
      5m 28s
    12. Locking and muting regions
      3m 36s
    13. Special buttons in the Editing window
      8m 16s
    14. Creating an audio loop
      5m 11s
    15. Editing a voiceover
      10m 59s
  7. 18m 43s
    1. Working with region groups
      5m 47s
    2. Setting time, tempo, meter, key, and chord
      5m 46s
    3. Creating memory locations
      7m 10s
  8. 35m 30s
    1. Setting up MIDI on a Mac
      4m 25s
    2. Setting up MIDI on a PC
      2m 50s
    3. Setting up MIDI in Pro Tools
      2m 46s
    4. Recording MIDI data
      5m 24s
    5. Recording multiple MIDI tracks with one virtual instrument
      2m 15s
    6. Recording options for MIDI
      6m 27s
    7. Using step input
      4m 45s
    8. Making a drum loop with MIDI Merge
      2m 51s
    9. Composing with virtual instruments
      3m 47s
  9. 48m 41s
    1. Using the edit tools for editing MIDI data
      8m 23s
    2. Editing MIDI data with the MIDI Editor
      7m 20s
    3. Working with the MIDI event list
      2m 41s
    4. Editing MIDI data with event operations
      8m 25s
    5. Quantizing MIDI tracks
      11m 31s
    6. Creating and using groove templates
      5m 59s
    7. Utilizing real-time properties
      4m 22s
  10. 18m 51s
    1. Exploring the Score Editor
      5m 22s
    2. Using the Score Editor
      6m 33s
    3. Setting up a score
      4m 30s
    4. Printing and exporting a score
      2m 26s
  11. 19m 0s
    1. Utilizing the Time Shift plug-in
      7m 41s
    2. Editing with Elastic Time
      8m 30s
    3. Editing with Elastic Pitch
      2m 49s
  12. 48m 20s
    1. Working with Boom
      11m 23s
    2. Working with Xpand2
      7m 21s
    3. Working with DB-33
      6m 58s
    4. Working with Vacuum
      7m 55s
    5. Working with Structure Free
      7m 12s
    6. Working with Mini Grand
      3m 57s
    7. Using Midi Learn
      3m 34s
  13. 25m 55s
    1. Writing and editing automation
      6m 4s
    2. Drawing automation with the Pencil tool
      4m 56s
    3. Editing automation with the Trimmer and Grabber tools
      2m 9s
    4. Cutting, copying, pasting, and clearing automation
      4m 5s
    5. Turning automation on and off
      4m 25s
    6. Automating plug-ins and virtual instruments
      4m 16s
  14. 1h 40m
    1. Setting up a session for mixing
      8m 0s
    2. Setting up an effects loop
      9m 18s
    3. Working with plug-ins
      3m 53s
    4. Dealing with delay compensation
      6m 51s
    5. Applying EQ
      9m 19s
    6. Adding compression
      11m 17s
    7. Applying limiters
      2m 57s
    8. Using Gates and Expanders
      4m 40s
    9. Working with Side Chains
      3m 35s
    10. Working with De-Essers
      3m 4s
    11. Adding delay
      7m 34s
    12. Utilizing modulation effects
      4m 43s
    13. Adding reverb
      7m 5s
    14. Adding harmonic effects
      5m 7s
    15. Renting and purchasing plug-ins
      2m 2s
    16. Applying AudioSuite plug-ins
      5m 19s
    17. Bouncing down a mix
      5m 50s
  15. 25m 44s
    1. Setting up a session for mastering
      8m 56s
    2. Using plug-ins for mastering
      8m 47s
    3. Applying Dither and Noise shaping
      4m 5s
    4. Bouncing down master recordings
      3m 56s
  16. 19m 52s
    1. Importing and displaying video files
      4m 20s
    2. Adding music, foley, ADR, and FX
      12m 28s
    3. Bouncing down video and audio together
      3m 4s
  17. 4m 50s
    1. Archiving an entire session
      4m 50s
  18. 31s
    1. Goodbye
      31s

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