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Overdubbing and using the record modes

From: Pro Tools 9 Essential Training

Video: Overdubbing and using the record modes

Pro Tools has several record modes. The main ones are Nondestructive, Destructive, Loops, and QuickPunch. The current record mode is indicated by the Record button icon in the Transport Controls, right over here. If you right-click, you can see all four modes listed. You can also choose them from the Options menu, right here at the top. You'll usually record in Nondestructive, a.k.a. Normal mode. I don't recommend using Destructive mode because it records over existing audio, erasing whatever it records over.

Overdubbing and using the record modes

Pro Tools has several record modes. The main ones are Nondestructive, Destructive, Loops, and QuickPunch. The current record mode is indicated by the Record button icon in the Transport Controls, right over here. If you right-click, you can see all four modes listed. You can also choose them from the Options menu, right here at the top. You'll usually record in Nondestructive, a.k.a. Normal mode. I don't recommend using Destructive mode because it records over existing audio, erasing whatever it records over.

Recording in Normal nondestructive mode does not erase over existing material. So let's get to recording. I want to add a chimey single note guitar part over my original guitar idea, which I've double-tracked here on these two tracks with two acoustic guitars, and I've panned each one left and right. So I am going to add a new track, a mono audio track, and we'll change the input because I'm still plugged into Analog 1.

I am going to name the track Lead gtr, and I am going to do one more fun thing. I am going to add a plug-in into the Insert section. I am going to add the AIR Multi-Delay plug-in, and I am going to choose this Crazy Dots preset. I will close that window. There's one more thing that I want to do before I start recording. I am going to activate the count off. So I am going to choose the MIDI Controls over here, and it looks like the count off is actually already on.

We can't really see how many bars it is, so I am going to hit the Command key and move that over here, and I am going to get rid of the Grid and Nudge and move that over there. So now we can see that the count off is two bars, and it's activated, and we still have access to all the controls of the Transport that we need. You'll also notice that the metronome, or the click, is on as well. So now I am going to record enable this track and start recording this new part.

(Music playing.) Okay, so that wasn't too bad of a take.

Definitely a couple of miss notes here and there, but that's why we can overdub and we can edit this. To do that, let's try out some of the other record modes. So I am going to Loop record mode, and I believe that there was a little mess- up in this area here. So I'm going to loop these three bars and trying and pick that up. What happens when we loop record is that we are actually going to record multiple nondestructive takes over the same section of music while that section repeats.

This repetition creates a little bit of a comfort level, or it gives the artist a little bit more flow. Since we have the count off still active, we'll get two bars before this comes in. So let's try it out. (Music playing.) All right, so I got a number of takes there.

I think that last couples were pretty decent. The reason why it shows three bars in this particular case was because it was actually easier to play. I didn't have to do a slide up on the guitar. So it was easier to go between the different chords that I had to play. So as you watched this record, there were a number of regions that got recorded in this area. If we right-click on this area, we can go down to Matches and see these different takes listed right here, and these were what we loop-recorded.

I can switch between the different ones by choosing the different matches. You'll also see that these regions are over here in the Regions list, and each time I change, the one that's highlighted shows up here. Now, I am actually going to cover loop recording in a little bit more detail in another video in this course, but this shows you the basics of it. Now I want to talk about QuickPunch mode. Now punching means to drop a track into record while it's playing back. In QuickPunch mode, you can Record Enable a track, press Play, and then punch in when you want to fix a part of a previously recorded performance.

So, let's go up to the Record button. I'm going to right-click it and choose QuickPunch, and you'll see the little P in the middle of the Record button. That means we are in QuickPunch mode. I am going to place the cursor over here, and we are going to go along this track and punch in a few little bits. Before we do that actually, I want to go to the Track menu, and change to Auto Input Monitoring. That's going to mean that we are going to be able to hear what's on the track previous, and then when we punch in, we'll hear the new part of the track and when we punch out, we'll hear the old part of the track again. So, what do we do? We actually hit Play, and then we will click the Record button to punch in and out for QuickPunch.

(Music playing.) Now, I wasn't actually playing along there. It's kind of hard to quick punch yourself in and out while you're playing an instrument, unless, of course, you have a foot pedal connected to your interface. But I don't have that one here at the moment.

But you get the point of being able to punch in like this, and you can do this up to a hundred times during playback of one track. One thing you should note about Quick Punch is Pro Tools actually begins recording a new audio file as soon as you start playing back the track. It doesn't only record just at the punch points, which are down here. It actually records continuously throughout this whole time period. It only shows us the sections on the track that are punched in. So what this does is it enables an instantaneous punch in and out time, and if you miss an exact spot for the punch, you can actually trim back the punch region like this.

Let me go to the Trimmer tool and trim the punch point. So you'll never miss a punch again. One final note about QuickPunch: I wouldn't keep it on all the time, as it records continuously, and that can eat up a lot of hard drive space. Now, I'll discuss some additional punching techniques in another video in this course. I recommend that you get to know these recording modes. Aside from Destructive mode, Normal, Loop and QuickPunch modes all have their place in recording sessions.

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This video is part of

Image for Pro Tools 9 Essential Training
Pro Tools 9 Essential Training

106 video lessons · 11429 viewers

David Franz
Author

 
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  1. 13m 13s
    1. Welcome
      1m 16s
    2. Exploring the different versions of Pro Tools
      2m 30s
    3. Optimizing your computer before installing Pro Tools
      4m 6s
    4. Troubleshooting
      2m 18s
    5. Using the exercise files
      3m 3s
  2. 31m 3s
    1. Installing and authorizing Pro Tools
      1m 50s
    2. Connecting your Pro Tools system
      4m 1s
    3. Powering up and powering down
      58s
    4. Choosing the Playback Engine and Hardware settings
      4m 13s
    5. Optimizing Pro Tools performance
      5m 52s
    6. Utilizing Automatic Delay Compensation (ADC)
      1m 38s
    7. Setting essential preferences
      2m 35s
    8. Creating a Pro Tools session
      3m 43s
    9. Identifying elements in a session folder
      2m 33s
    10. Creating new tracks
      3m 40s
  3. 42m 9s
    1. Exploring the Edit window
      6m 52s
    2. Exploring the Mix window
      3m 11s
    3. Exploring the Transport and Big Counter windows
      2m 57s
    4. Using the Color palette and window arrangements
      2m 36s
    5. Investigating the menus
      3m 13s
    6. Understanding samples and ticks
      3m 34s
    7. Viewing and manipulating tracks
      4m 31s
    8. Selecting inputs, outputs, and buses
      3m 58s
    9. Selecting an I/O Settings file
      4m 12s
    10. Understanding signal paths and gain stages
      3m 46s
    11. Utilizing keyboard shortcuts and keyboard focus
      3m 19s
  4. 19m 31s
    1. Using DigiBase and the Workspace browser
      4m 22s
    2. Importing audio
      3m 1s
    3. Importing MIDI
      2m 46s
    4. Importing session data
      3m 44s
    5. Importing tracks from a CD
      2m 44s
    6. Importing video
      2m 54s
  5. 1h 0m
    1. Recording audio
      6m 14s
    2. Playing back audio
      10m 0s
    3. Creating a click track
      5m 25s
    4. Overdubbing and using the record modes
      8m 29s
    5. Recording with playlists and Loop Record
      4m 3s
    6. Punch recording and using the monitoring modes
      4m 17s
    7. Dealing with latency and ADC
      4m 58s
    8. Creating a group
      4m 52s
    9. Adding effects while recording
      5m 17s
    10. Creating a headphone (cue) mix
      4m 29s
    11. Assigning disk allocation
      2m 17s
  6. 1h 19m
    1. Understanding nondestructive editing and region types
      3m 3s
    2. Using the Selector and Grabber tools
      3m 29s
    3. Using the Trimmer and Scrubber tools
      8m 16s
    4. Using the Zoomer tool and Zoom presets
      5m 41s
    5. Using the Pencil tool
      2m 46s
    6. Using the Smart tool
      1m 28s
    7. Understanding the Edit modes
      5m 9s
    8. Arranging regions
      5m 33s
    9. Undoing an edit
      2m 8s
    10. Utilizing fades and crossfades
      7m 22s
    11. Building a comp track using playlists
      4m 50s
    12. Locking and muting regions
      2m 52s
    13. Special Edit window buttons
      6m 47s
    14. Creating an audio loop
      4m 13s
    15. Editing a voiceover
      8m 37s
    16. Using Elastic Time and Elastic Pitch
      7m 38s
  7. 19m 27s
    1. Working with region groups
      6m 39s
    2. Using time, tempo, meter, key, and chord
      5m 37s
    3. Creating memory locations
      7m 11s
  8. 30m 47s
    1. Setting up MIDI on a Mac
      4m 7s
    2. Setting up MIDI on a PC
      2m 13s
    3. Setting up MIDI in Pro Tools
      2m 37s
    4. Recording MIDI data
      3m 7s
    5. Recording multiple MIDI tracks with one virtual instrument
      2m 17s
    6. Recording options for MIDI
      5m 44s
    7. Using step input
      4m 14s
    8. Making a drum loop with MIDI Merge
      3m 36s
    9. Composing with virtual instruments
      2m 52s
  9. 54m 25s
    1. Using the edit tools for editing MIDI data
      9m 47s
    2. Editing MIDI data in the MIDI Editor
      8m 17s
    3. Working with the MIDI event list
      2m 13s
    4. Editing MIDI data with event operations
      8m 35s
    5. Quantizing MIDI tracks
      12m 16s
    6. Creating and using groove templates
      5m 35s
    7. Utilizing real-time properties
      3m 49s
    8. Using MIDI Learn
      3m 53s
  10. 17m 44s
    1. Exploring the Score Editor
      5m 56s
    2. Using the Score Editor
      5m 11s
    3. Setting up a score
      4m 48s
    4. Printing and exporting a score
      1m 49s
  11. 25m 45s
    1. Writing and editing automation
      7m 21s
    2. Drawing automation with the Pencil tool
      3m 58s
    3. Editing automation with the Trimmer and Grabber tools
      2m 26s
    4. Cutting, copying, pasting, and clearing automation
      4m 2s
    5. Turning automation on and off
      4m 0s
    6. Automating plug-ins and virtual instruments
      3m 58s
  12. 1h 33m
    1. Setting up a session for mixing
      7m 53s
    2. Setting up an effects loop
      9m 30s
    3. Working with plug-ins
      4m 33s
    4. Utilizing ADC while mixing
      9m 11s
    5. Applying EQ
      9m 25s
    6. Adding compression and limiting
      13m 27s
    7. Adding depth effects: Delay and reverb
      12m 45s
    8. Applying AudioSuite plug-ins
      4m 14s
    9. Bouncing down a mix and making an MP3
      5m 44s
    10. Setting up a session for mastering
      4m 36s
    11. Mastering a session
      7m 35s
    12. Bouncing down master recordings with Dither and Noise Shaping
      4m 52s
  13. 10m 6s
    1. Importing and displaying video files
      2m 42s
    2. Adding music, foley, ADR, and FX
      4m 32s
    3. Bouncing down video and audio together
      2m 52s
  14. 4m 22s
    1. Archiving an entire session
      4m 22s
  15. 52s
    1. Further Recommendations
      52s

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