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Mixing a Rock Song in Pro Tools

Mixing a Rock Song in Pro Tools

with Brian Lee White

 


Watch professional mixer Brian Lee White take a rock song from the raw recorded tracks to a great-sounding, polished mix in Avid Pro Tools. The course moves at a quick pace, showing how to establish a workflow for a particular song and make mixing decisions on the fly. Watch as Brian quickly sets initial levels, sculpts the individual tracks with EQ and compression, uses spatial and special effects to create depth and interest, balances the lead vocal and rhythm section, and adds the finishing touches before bouncing down the mix. Brian also stresses the importance of "thinking like a mixer" by being creative and serving the song, exploring ideas that inspire you, and breaking away from the template mindset.

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author
Brian Lee White
subject
Audio, Mixing, Audio Effects
software
Pro Tools 8, 9, 10
level
Advanced
duration
2h 12m
released
May 04, 2012

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Introduction
Welcome
00:04Hi! I'm Brian Lee White and welcome to Mixing a Rock Song in Pro Tools.
00:09In this advanced course, we'll work our way through a mix from scratch.
00:14Starting with the raw tracks, I'll walk you through getting basic levels and pan settings.
00:21Next, I'll move on to the drums and bass to set up a solid foundation. I'll then
00:26add in the vocals and get the singer sounding like a star, all before bringing
00:34in the guitars, keys, and percussion to round out the track.
00:39Using automation, I will optimize levels, add drama, and build excitement
00:43from section to section.
00:46Finally, I'll touch up any loose ends with a mix revision and bounce out to
00:51finish mix to a stereo master.
00:54So if you are ready, I am ready. Let's get started.
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What you need to know before watching this course
00:00The core goal of this course is to give you a first-hand look at the real-time
00:05thought process that takes place during mixing.
00:08While I will describe many of the steps I take to achieve the final mix, this
00:12course is not intended to be a primer on Pro Tools or the basic signal
00:17processing used during the mix process.
00:20If you are still confused about topics such as equalization, dynamics
00:24processors, or even the Pro Tools Mixer, I highly encourage you to watch the
00:29following courses on the Online Training Library before watching this course.
00:34I'll be mixing the session in real time using headphones, so I can narrate the
00:39process step by step.
00:41So what you see in here throughout the course is what we end up with in
00:45the final bounce.
00:46While watching the course, keep in mind that the end goal is not so much the
00:51specific set of steps I take, or even the finished mix I end up with, but
00:56rather to inspire you to craft your own original mix and find a unique voice
01:01as a mixer.
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Using the exercise files
00:00If you are Premium member of the lynda.com Online Training Library, or if you are
00:05watching this tutorial on a DVD-ROM, you have access to the Pro Tools session
00:09file I use in this title.
00:12In the Exercise Files folder, you will find the Take Me Down - Clean session.
00:17Inside that folder, you will find the Pro Tools 10 version of the session, as well
00:22as a PTF that should work with Pro Tools 7 through 9.
00:27This session has been completely zeroed out--no inserts, no sends--and is ready
00:32for you to mix on your own.
00:34If you are a Monthly member or Annual member of Lynda.com, you don't have access
00:39to the Pro Tools session, but you can easily apply the techniques and ideas I am
00:44going to share with you on any project.
00:46Let's get started.
Collapse this transcript
1. Mixing a Rock Song from Start to Finish
Setting initial levels and building a foundation
00:00So here I have opened up a cleaned-up version of the Take Me Down session
00:04by Joshua Armstrong.
00:06I have removed all the plug-ins, all the sends, all the effects returns, and I
00:10have set all the tracks to unity, so the session is going to playback as it was recorded.
00:16What I want to do here is give you a peek into how my workflow would work on a
00:19kind of a pop-rock tune like this with real drums, bass, guitar, and vocals, and
00:25give you some insights into my thought process.
00:28So I am going to start here just by playing back the session from the top and
00:33getting a sense of the balance of the tracks, and I am going to just grab my
00:38all group here and I'm going to pull everything down so I am not clipping my mix bus.
00:42(music playing)
01:00And at this point I am going to add in a master fader here at the end of my
01:05session, so I can monitor my main outputs and kind of optimize the starting
01:16points for this mix.
01:17(music playing)
01:30I want to make sure that I am going to have enough headroom as I am adding
01:33all of the elements going into the chorus without having to do too much
01:37adjustment to my master fader.
01:38It's not a big deal if I have to go in and adjust my master fader level later.
01:42I just kind of want to get a good starting level for everything here.
01:46Now generally what I am going to do is I am going to play back the song and I am
01:50going to just give it a rough level mix of balance and pan.
01:54And ultimately, I am going to make some different decisions as I move through.
01:58It's important to realize that mixing is extremely iterative and you are always
02:02going to be making little changes, so don't get too hung up at having to get
02:07something perfect, like let's say the drums perfect and only then can you move
02:11on to the other elements.
02:12So don't worry too much about that.
02:14So I am just going to take you here from verse one. And generally before I start
02:19this part of my mixing process, I am going to go ahead and insert my first
02:23plug-in, and that's some console simulation from Slate Digital. I am going to
02:29insert the mix bus plug-in here.
02:31Because what I want to do is I want to hear my mix as I work through it with
02:35this console simulation, because that's going change some of my decision
02:39process as I moved through here.
02:40And I think this is a rock tune, so I am going to go with the API, and I am just
02:44going to give it a little bit of drive here to give it a little bit of flavor
02:48pushing the mix bus.
02:49I am going to hide that track list to make a bit more space for me.
02:53So I am going to leave that on there. I might adjust that as I move through the
02:56mix. And in addition to that, what I am going to do is I am going to apply my
03:01track-based console modeling so that I am hearing everything for that. I am
03:05going to hold Option+Shift and add the virtual channel. Option+Shift is going
03:11to apply to all the selected tracks, and that's going to take a while to load
03:16those plug-ins there.
03:18Now that's good. They all came up in a group. I am going to set the group also
03:25to the API and give it a little bit of group drive, and make sure that they are
03:29following that group setting. It looks good.
03:32And like I said, I just want to listen to my mix with this filter from the
03:38get-go so that all my decisions are made through that.
03:41Cool, now I am going to play back the session and start making some adjustments
03:45to my track levels and pan, start getting the basic mix going on, make sure my
03:50all group is off there. Cool.
03:53(music playing)
06:07Cool, I've got a fairly good balance there. I've made some pan moves. Hopefully
06:12you could hear I was panning some of those guitars as kind of, like, I got a
06:15sense of what the arrangement was doing.
06:17You may have noticed that I have a set of guitars here. I have some power chord
06:23guitars called Tele Main electric guitar. I have an acoustic guitar that's
06:26kind of mirroring that guitar in terms of the chords that it's playing, and so I
06:31kind of wanted to balance these in the mix left and right.
06:35A lot of times when I am mixing and I am deciding on pan and level, I try to see
06:40what I have in the arrangement. And of course if I wrote this song then I know
06:44what's in the arrangement, but if I am receiving this song from another producer
06:48or artist, I'll go through and I'll maybe solo up some of the elements and kind of
06:52listen to what they are doing and I'll even look in the Edit window.
06:55Let me switch back to Waveform view here.
06:58I'll take a look at what's going on in the Edit window and I'll say, hey, well I
07:01can see that this Tele guitar and this acoustic guitar are playing through the
07:05entire track, you might go in and listen and cool, sounds good and decide, yeah,
07:16those would sound pretty cool if I kind of panned that left and right, kind of
07:20create a wider sound, make some space for the vocal.
07:24I can see here, just by looking at the arrangement, my extra electric guitars
07:28kind of follow the same shape, so maybe with those I do a little bit of left/
07:33right panning there, maybe not as wide but we'll adjust as we go in
07:37through the mix.
07:38Now at this point I am going to do some signal routing and I am going to set up
07:42some effects sends that I can start calling on kind of colors that I can paint
07:47with, so I am thinking like a painter and I am starting to kind of mix my colors
07:51once I have decided what I want to paint.
07:54Now I am going to start prepping that.
07:56And the first thing I usually do once I have a basic balance and pan mix, a
08:00working level going on, is I am going to sub-mix my drums and start getting my
08:05drum and bass sounds.
08:07I am going to start by taking all my drum tracks and I am going to sub-mix those
08:12into a new aux track, so I am going select those, Option+Shift+Click here, and set
08:17them to a new track.
08:19So Stereo, Aux and call this Drum Submix.
08:24So those are all going to my Drum Submix now, so I have one master control here
08:32for my drums and I'll solo safe that so I can solo any of these elements.
08:39And I don't have to come over here and solo that.
08:41Now at this point it is probably a good idea to just go ahead and group for my
08:45drum tracks. I am going to select those and track-group those drums.
08:51I have got one control, and for the most part, I will turn that off for now.
08:56I just want to keep those grouped in case I have a need to grab that.
08:59Now with my kicks, I have got a sub-kick mic that's going to give me my low end
09:03and I have got kind of a beater mic if we listen here.
09:06(music playing)
09:15And so what I am going to do is I am actually going to sub-mix those into their
09:18own track and do this as Mono, Kicks.
09:24So now I have one fader that controls those.
09:27(music playing)
09:33Cool, let's go ahead and solo safe that.
09:35We'll go ahead and start working on the drums.
09:38Now I added that kick so that kick subgroup, so I am going to add that to
09:43my drum group.
09:46I am going to work on a drum sound, so I'll go ahead and just solo these guys up
09:50here. I have all those, solo those up, and start working on a basic drum sound
09:56here, starting with the kicks and the snares.
09:58And usually at this point I am going to decide, hey, do I want to do any sample
10:02replacing or sample augmenting?
10:05Do I feel that any of my drums need a little bit of extra help?
10:08And I think definitely at this point the snare I am probably going to want to
10:12augment with a sample trigger, and maybe the kick, we'll see how we get here.
10:17I am going start with this kick drum and work from there.
10:20(music playing)
10:33Add a little EQ, filter out some of the ultra-low lows, get rid of a lot of this
10:41bulk in the middle, get a little brightness there.
10:50There is a lot of bleed on this kick so what I might try to do here is add some
10:59gates, try to get rid of some of that bleed.
11:02(music playing)
11:16That sounds good. I'll just copy that over and check this one.
11:20(music playing)
11:26And the sub-mic is not picking as much bleed, (music playing)
11:35so it doesn't need it as aggressive as a gate sound there. Cool.
11:39And that gate is just going to clean things up for me when I want to go ahead
11:45and start compressing these kicks.
11:49Now at this point what I can do--I am going to add a little bit of Pultec to
11:55those kicks, because I like the low end there on the Pultec. I'm just going to set
11:59the bandwidth here, not as a sharp of a Q and give a little bit of boost and
12:04maybe a little bit of top-end spike here.
12:07(music playing)
12:18Yeah, I like that.
12:20Then I might EQ these a bit separately, get a little bit more top end on that high
12:28kick, blow out a little bit of that mud. (music playing)
12:43Cool, that sounds good. Let's go ahead and add the snares in now.
12:46(music playing)
12:51There is quite a bit of bleed going on in the snares and I want to check and
12:54make sure that snare top and bottom have been phase-aligned.
13:00So what I can do is--sometimes engineers do this at the recording stage.
13:05They'll flip the phase on the bottom snare mic, sometimes they won't, so I need
13:09to do that.
13:10So I am just going to go ahead and zoom in here and see, you know what, they're
13:14bit out of phase. I can see that this one is pushing, while that one is pulling.
13:19That's pretty typical of a snare top and bottom mic.
13:22So what I am going to do is just using an EQ here, most EQs are going to have a
13:28phase flip that I can grab real quick there.
13:33Actually, this is coming up with all the parameters set up for automations. I'm
13:36going to actually turn that off and set my preference so that plug-ins do not
13:42default to automatically enable all their automation.
13:48So what we are seeing is there is quite a bit of bleed on the snare, so I am
13:51going to try to clean that up with a bit of a gate, but ultimately, there is a
13:55lot of intricate work going on in the snare. (music playing)
14:00So I can't get them too hard.
14:01(music playing) I am going to use an expander.
14:10(music playing)
14:23So see what I am doing here is I am just cutting off a little bit of that bleed,
14:29just trying to separate it a bit from the underlying bleed.
14:36(music playing)
14:41And I'll copy that over the bottom. The bottom I don't think has as bad of
14:46a bleed issue.
14:47You can see just by looking at the clip itself. Cool.
14:59Now I am going to add a little bit of compression to this snare.
15:06I am going to start out with the 1176 and see how I like the sound of that.
15:15I'll use the black version here.
15:17I am going to make the attack, so the 1176 has really a quick attack, and I don't want
15:22it to be too fast, so I am going to slow it down because I want some of the
15:25spike of that snare to come through. (music playing)
15:29Let's listen to that in the verse.
15:31(music playing)
15:50That's okay. Ultimately, I feel like that bleed is still causing me some problems
15:54so what might work better is a transient-designer-style plug-in.
16:00So I am going to bring up the TransX here and see if I can get a little bit more
16:05spike out of that snare without using a compressor.
16:09These are cool because they allow us to increase the transient without really
16:13affecting the rest of the sound.
16:15(music playing)
16:22Yeah, I like that. (music playing)
16:36It's nice and punchy. I might even copy that over to my kick drum there,
16:40just reduce it a bit. (music playing)
16:52Cool. Now, my hi-hat is always going to have a bunch of bleed, a ton of low end and
16:59I just--I want to get that out of there.
17:01So I am just going to go in and choose a basic DigiRack EQ to just carve
17:06that out. (music playing)
17:13And you can hear it's not really affecting the hat itself.
17:16(music playing)
17:20It's just removing all that bleed from the kick drum.
17:24Cool. Now, I can balance that in the rest of drum-kit, go ahead and solo
17:30these guys up and listen.
17:31(music playing)
17:37Cool. Now I am going to take my overheads here and apply a little bit of
17:41compression and EQ. I like this LA-3A on overheads, sounds real nice.
17:48(music playing)
17:57I just want to give it a little bit of fill. (music playing)
18:06And then I generally EQ my overheads, so I am going to use basic DigiRack EQ to
18:14roll off some of the low lows, just make room for the kick, keep things from
18:19being muddy, and I'll kind of carve out some of the mud that's picked up in the
18:24mid-frequencies there.
18:26And then maybe I want to add a little brilliance to the cymbals,
18:31is kind of nice, so see what I've got. We'll use that 1073 EQ here. It sounds
18:38real nice on the top end.
18:39So I'll go ahead and just pick, say, 12 here.
18:44(music playing)
18:48I want to get aggressive. That's nice. (music playing)
18:57And my room mic I'm generally going to treat pretty much as same as the
19:00overheads. It's a little muddier, so what I might do is take that EQ, carve
19:06it out a little bit more, maybe even roll some of the top end off, compress it a bit.
19:15I wasn't particularly thrilled with the sound of the room in this case.
19:21So sometimes I might just get rid of the room mic altogether and work off the
19:25overhead. In this case I am just going to leave that room mic down for now and
19:29see what I can do with the overhead track, maybe adding a little bit of reverb
19:32to it to get in a space.
19:34So at this point I am going to need to start adding some of my first effects
19:38returns. So I am going to go over here down towards the right-hand side--that's
19:43right where I like to add my effects returns.
19:45And I am going to create a stereo aux track.
19:51And I'm going to create room reverb that I can feed things like the drums into
19:57just to give them a bit of space, set to a bus. I've got some names in here
20:03from the last session, so I've got drum room, that's cool.
20:06I'll grab the TrueVerb here. It does a real nice job at room reverb.
20:16I am going to pull up something. Hey, let's try Drum room. I am totally not
20:22beyond using presets if they sound good; if not, I'll definitely adjust them.
20:27Now for these drums here, I am just going to take the overhead, I want to put
20:30them in a space because I wasn't really thrilled with the sound of the room, but
20:35I do want to make them sound a little bit more expensive and fancy.
20:39So let's see how this sounds. (music playing)
20:51That's nice. I'm going to go ahead and add that to the snare too.
20:57Maybe even a little bit to the kick.
20:58(music playing)
21:05Just a bit, just to give it some space. And definitely those toms. At this
21:12point, I am going to go ahead and pan those toms.
21:15Now when you're panning your toms you can decide how you want to pan
21:20your drum kit.
21:21So if you want to do a drummer perspective or audience perspective, that is to
21:27say if it was audience perspective, the low tom would probably be panned left;
21:31if it was drummer perspective, it would probably be panned right. There is no
21:37right or wrong way to do this. You just kind of want to make a decision there.
21:42And so we'll give a little bit of spread on the toms. That always sounds good,
21:46copy that over, a little bit more action.
21:49Remember, on your sends, you have pans too.
21:50Cool, let's listen to that.
21:53(music playing)
22:01Nice, those drums are sounding pretty good and as soon as I got the drum sounding
22:05at least close to where I am going, I am going to bring in my bass and see
22:08what's going on with that guy.
22:10And I've got my solo preferences set up here to do the X-OR. I don't want that. We
22:15are going to go latch. Cool.
22:17(music playing)
22:27That sounds pretty good. I'm generally going to be compressing my bass, EQing my
22:31bass. And I really like this CLA bass plug-in.
22:36It's got a EQ, it's got a compressor all built into the same one, and actually
22:41sounds really, really good.
22:42I am going to go ahead and turn off the chorus here, turn down the sub.
22:47Let me get a feel for this.
22:51(music playing)
22:58Add a little growl. (music playing)
23:14And that sounds pretty good. And what I have done is I have made some space in
23:18the kick drums for that bass to live, and I might even make a little bit more
23:24space kind of right in the 100 hertz area, just so that nice warmth of that
23:30bass can come through.
23:32And then what I'll do a lot of times is with my kick drum, I'll figure out where
23:37that kick is speaking. And a little cheater trick that I'll show you is you can
23:41take your sound field plug-in, any kind of frequency analysis tool--I am going
23:46to make sure that it's accurate down there at 10 hertz.
23:49I am going to figure out where the fundamental of my kick is.
23:52(music playing)
23:57So I can see that's living right around 50. We've got a harmonic right up there
24:04around 100, and otherwise those things are not very useful for mixing so much.
24:10What that tells me is I can probably get away with making a little pocket on
24:14my kick, down here around 50, so that whatever that CLA plug-in added in the
24:21sub-frequencies I am just kind of notch that out so that those guys can live
24:27nicely there.
24:28And I am mixing on headphones that you guys can hear my dialogue and the mix
24:32cleanly, so ultimately I'd want to make sure that I check my low end on speakers
24:37and really turn it up, maybe even have a subwoofer.
24:39But for now this is sounding pretty good.
24:42(music playing)
24:56Cool! That sounds good.
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Making the lead vocal the star
00:00So now that I've got a vibe going on between my drums and my bass, I like how my
00:05kick drum is sounding, and kind of get a punchy snare going on, I've got some
00:09reverb on the drums, I might add a little bit more plate to the snares as I start
00:13flashing out the song,
00:14but I have a solid foundation. And once I have a solid foundation with my rhythm
00:18section, I really want to move along to my vocal at this point because that's
00:22going to be a huge part of a pop tune.
00:25And I want to make sure that I'm making the right space for it before I add in
00:30any of the big guitars or things that are going to compete.
00:33I'm going to come over here. And sometimes at this point, I'll just go ahead
00:36and solo-safe my vocal so that is always in the session whenever I'm adding EQ
00:43or making decisions.
00:44And that can be a bit difficult to get used to at first, but it really helps you
00:49focus on creating contrast and complementing the important part of your song.
00:56So let's take a listen here in this first verse.
00:58(music playing)
01:05And this guy is definitely going to need compression.
01:08(music playing)
01:19Cool! So I'm going to go ahead and show my I/O view so I can work here from the
01:23Edit window for a bit, so I can really kind of make selections and see what's going on.
01:28I'm going to take and start with compression before EQ on the vocal because it's
01:33kind of wild and it's kind of going all over the place right now, and I really
01:36want to kind of get it firmed up before I try to place it in the mix.
01:41I'm going to go with the Blue 1176 here.
01:46I like that for vocals.
01:48I'm going to speed up the release time just a bit, and we'll start with a
01:52ratio of 4:1.
01:53(music playing)
02:39Cool! So I'm getting some compression. It's sounding pretty good.
02:42I'm going to go ahead and add some EQ to this.
02:47And you know what? When I'm doing my basic EQing tasks, call it lazy or just
02:54workflow habits, I'm always coming back to this DigiRack EQ because I can
02:59grab the little nodes.
03:01It's really fast, and sometimes other EQ plug-ins, for me at least, are just
03:06not as fast as this.
03:07And that's just something, an example of, sometimes as a stock plug-in just
03:12helps you work faster.
03:13So in this case, I'm going to carve off a bit of the ultra-low lows.
03:16There's going to be some headphone bleed in this vocal if we listen in
03:20certain sections.
03:21(music playing)
03:28Let's see if we can find that there.
03:30(music playing) Yeah, so I'm cutting all that out.
03:36I don't want any of that headphone bleed or the ultra-low low mud from that.
03:41There's not much on his vocal below 80 hertz.
03:45Then what I want to do is try to find some of these frequencies that are going
03:50to be masking the low mids, just maybe he got a little too close to the microphone.
03:55(music playing)
04:18Now I want to add a little bit of presence.
04:21So instead of using the DigiRack EQ, I'm going to go grab my 1073 here.
04:28This is great for adding presence to a vocal.
04:32Let's see what 3.2 gives us.
04:35(music playing)
04:42A little bit of air. I'm going to clip. (music playing)
04:48(music playing)
05:28Cool! So the vocals sound pretty good, but it's going to need some effects; it's
05:32going to need something that's going to make it sound like a rock star.
05:34So I'm going to go ahead and create a couple more sends and returns and actually,
05:40a quick way I can do this just by saying New Track here from the sends.
05:44I'm going to start with a shorter delay, and I want maybe a chorus, a longer
05:57delay, maybe a longer verb.
06:03So I'm building those returns right there.
06:07I'll start with that short delay.
06:09I'm going to do something that's kind of a slap delay,
06:16so I'll set that to sync with my session.
06:18Hear what a sixteenth note sounds like.
06:22I don't like the Space Echo program there. I'm probably going to want to EQ on
06:28the back end of that.
06:29Before I even hear it, I know I'm going to want EQ that thing.
06:35Cool! So let's listen to that, solo-safe those.
06:40(music playing)
07:03Cool! So I ended up with a thirty-second note.
07:05That sounds pretty good.
07:07And I usually want a longer delay in the session,
07:11so I'm just going to copy that EchoBoy over and I'm going to set it to
07:15something a bit longer.
07:16So well start with a quarter note and see where that gets us. And generally, I'm
07:21going to EQ those a lot more aggressively, and you kind of get a little
07:25telephone effect going on.
07:27And a lot of times with those longer delays, I'll do kind of a ping-pong thing,
07:30so maybe a quarter note, eighth or a quarter note, half note.
07:35I'm just going to listen to that there, a little bit more feedback for some taps.
07:39(music playing)
08:01That's cool. I'm going to change the style here to the Telephone style. I like that.
08:06(music playing)
08:11Cool! I'm going to add a longer verb to my session.
08:14Go right here and use the Renaissance reverb. I like that.
08:19Let's go with a plate, see what their vocal plate sounds like.
08:25And again, I'm always adding EQ to all my FX returns so I can really shape that.
08:30And I immediately know I'm going to want to dig out some of the low frequencies.
08:34I'm probably going to want to tame out some of the high frequencies.
08:36These guys have EQs in them, and that's great.
08:39I typically just want more control.
08:41I'm going to dip out some of the 500 and it's going to get a little bit
08:44muddy with the vocal.
08:47Take a listen to what that sounds like.
08:48(music playing)
09:19Cool! Let's see what that chorus sounds like.
09:21(music playing)
09:26Get a little bit wider. I like that.
09:28(music playing)
09:32That delay is getting a little wild, a little too many taps.
09:35So I am going to take in--I am going to back that feedback down.
09:38And since I changed it to telephone, it's really kind of got enough telephone
09:42effect going on there.
09:43(music playing)
09:50And ultimately, I might end up automating something like this, and in the chorus
09:55sections where it's not as obvious, it's not as sparse.
09:58Let's come back to some of this vocal EQ, and I just want to see if I can make
10:02any improvements now that I kind of have a vocal sound going on.
10:06(music playing)
10:36And he is getting a little bit crispy on some of those S's and so what I am going
10:40to is I am going to use a de-esser.
10:42You're going to use that on most vocals.
10:45Sometimes you can get away without using one depending on your mic selection.
10:49I really like using high-frequency-only de-essers on vocals because I think they
10:53tend to take on a lisp if you start digging in too deep. Let's set that range down
10:59there, take a listen.
11:01(music playing)
11:15Cool! (music playing)
11:28Now, with these background vocals, generally, I will either get to the
11:32background vocals at this part of the mixing process or I will save them for later;
11:37it really just depends on how big a part of a song they are.
11:40Mixing some songs that have 40, 50, 60 tracks of vocals, because it's all about
11:45the vocal stacks in R&B, especially, say, hip-hop songs where you've got three
11:51artists plus another artist singing a hook,
11:56so most of your mixing process, the bulk of the time spent mixing is just going
12:00to be scoring through and starting to manage those vocals.
12:03This isn't one of those sessions.
12:05So what I am going to do here is I am just going to submix them real quick to a
12:09new aux track, so I can treat them as one.
12:11And I can just get a handle on what they're doing, maybe just give them a
12:19sound fairly quickly. (music playing)
12:25A little muddy, they're going to need some EQ.
12:28(music playing)
12:51And they're definitely going to need a little bit of compression.
12:58(music playing)
13:13You see, I have got those panned pretty wide.
13:16They were actually recorded with panning them in mind so that we get a nice
13:21wide background vocal sound.
13:23Now to extend that, I am going to go ahead and send that to some of my effects.
13:28I am going to send that to my chorus.
13:32Actually, label that chorus. Not that chorus, this chorus.
13:39And I have got some Long Delay, some Short Delay, and some Verb on there.
13:51(music playing)
14:31If I feel like they need to be a little bit wider, I might use a little
14:35Stereo Widening, maybe throw a little center on there, kick up the sides
14:42and the center down a bit.
14:43They're sounding pretty good here.
14:47I might create some special effects for the lead vocals just depending on what
14:51I want to do.
14:52Now, with the lead vocal, a lot of times what I will do is I will add in a
14:57duplicate lead vocal track that I actually process in a different way.
15:02So go ahead and save some of these inserts for now, but I am probably going to
15:07get rid of the EQ and the effects.
15:09Let's just bypass them for now.
15:12So what I am going to do--I am going to move these out for a second.
15:15What I am looking to do is kind of get a grittier sound and then blend that
15:20in to taste.
15:22I really like the CLA effects because it's got a bunch of cool effects that I can use
15:26to layer with my vocal.
15:28Let's go ahead and listen to that.
15:30(music playing)
15:58Now, I generally need to EQ this so it doesn't get in the way of the vocal.
16:02(music playing)
16:06A lot of compression going on there. I am going to move that up a little bit.
16:09(music playing)
16:20Cut out some of the mids. (music playing)
16:23Yeah, like that.
16:27Top tops, I don't need those.
16:32(music playing)
16:38Depending on how aggressive I want to get with this, I can really automate
16:43that in and out. (music playing)
16:55Kind of my character fader right there.
16:58(music playing)
17:06Cool! So I have got a pretty good lead vocal sound set up, and of course I am going to
17:10go back and make tweaks to my lead vocal effects, EQs, compression as I start
17:16working with my other instruments.
17:18I generally like to get that lead vocal in as quickly as possible and get
17:21it sounding like a star because that's what's going to motivate me and pull
17:26me through the mix.
17:27If the lead vocal is just kind of sounding dowdy and lame while I am working
17:31on my other stuff, I am not going to really be motivated and amped on the song.
17:35So I like to start making that sound special as soon as I can, and then I will
17:39work my other tracks around that. And that not only motivates me to work through
17:44the song and live up to that lead vocal sound, but I can also shape things
17:48around that lead vocal.
17:50So now I am making space with those other instruments in contrast of a lead
17:55vocal sound that I've already created.
Collapse this transcript
Filling in the rhythm section
00:00So at this point what I like to do is save off another copy of my session, just
00:06so I can kind of mark my progress with a Save As. And sometimes I do this more
00:11often than other times.
00:12I might kind of work through the drums, do a Save As. Sometimes I might work all
00:16the way until I have a rough mix and do a Save As.
00:19But at any rate, I like to have kind of an iterative documentation of my
00:24session in case I go entirely down the wrong rabbit hole and need to just get
00:30back to somewhere where I thought yeah, things are sounding okay.
00:33I am just going to Save As. I am just going to call this Drums Vox.
00:42Cool. So now I've got my lead vocal in, I've got my lead vocal effects track, and I'm
00:48going to rename this.
00:49I like to keep things organized when I'm mixing.
00:53Sometimes organization can get away with you when you get really creative.
00:56And that's cool. When that happens to me, I'll just come back when I have a
01:00clear head and reorganize some stuff. Call this Lead Vocal Effects.
01:05Now at this point, I've got my lead vocal, I've got my drums, I've got some
01:08bass going on, but this song is all about the guitar.
01:10There're tons of guitars in this session and I want to make sure I get to
01:14those guitars.
01:15So now I'm actually going to go submix some things. I'm going to go ahead and
01:19submix my main rhythm guitars here, bringing those into a new track. I'll call
01:26these Rhythm Gits.
01:29So we've got my rhythm guitars and I could go ahead and group those if I wanted to.
01:33(music playing)
01:42And I also have these higher guitars that kick in in the choruses, kind of
01:50doing this kind of edge thing, setting the back wall. It's really nice actually.
01:56(music playing)
02:00But I like to have things organized,
02:03so I might decide to sub-mix those in case I want to change the overall level
02:07of that group.
02:08So I'll also make those high gits. Solo Safe that.
02:13Cool. And then usually on those sub-tracks, I'll have some kind of EQ that I can just
02:18grab and kind of keep things out of the way of the vocal.
02:22I might not use it immediately.
02:24Now moving over to these guitars, first of all, this acoustic guitar--
02:29(music playing)
02:34--sounds pretty good. I'm going to add a little bit of compression to it, just
02:38to keep it nice and solid in the mix.
02:41And I like that LA-3A for guitars, just to give it a little bit of control.
02:46I'm going to clip my plug-ins.
02:51So I'm going to make sure I manage that gain stage there. (music playing)
03:00(music playing) Just evening out those strums.
03:15I might just pan it center to hear it a little bit better for now.
03:21Now I want to make sure any of the guitars I've got going on aren't
03:25competing with my lead vocal,
03:26so I'll go ahead and kick that vocal back into Solo Safe mode.
03:30I'll bring in some EQ here.
03:34Now with most instruments that don't have ultra-low lows, I'm going to take a
03:38high-pass filter to them, just to carve out anything that might be down
03:42there, any rumble that gathered in the mic--maybe a truck drove by during the recording.
03:48At any rate, the guitar is not speaking below a certain frequency, and I want to
03:53make sure that I'm not building up any low-frequency noise in the mix.
03:58And while you might not hear it on a single track, if all the tracks add
04:03together, all the small amounts of low-frequency noise can actually build
04:07up and make for a muddy low end.
04:09So typically, what I like to do is just leave my low-frequency elements down
04:14there and kind of tighten everything up.
04:16Now, I'm not saying go ahead and do this to every track.
04:21That's not going to get you very far. I'm just saying, if you need a little
04:26help, go ahead and take a frequency analyzer, cheat a little bit, and see, hey,
04:35where is this instrument living? (music playing)
04:43And I can see that in the key of this song of the chords that he is playing, he is
04:48not going to go much lower than 80. You can see this is just--the instrument just
04:54doesn't live down there.
04:55I don't always need to bring up a frequency analyzer;
05:00I can just kind of do it by ear, but I know that to be safe here, I can
05:04filter at 80, no big deal.
05:05I'm going to try to filter out any mud that could compete with the vocal, and the
05:09way I do this is I bring the vocal in and then I'll just kind of sweep around
05:13until I find something that could be a little bit offensive.
05:16(music playing)
05:35I'm not looking to just cut it all out completely--
05:38I don't want to hollow out the guitar; I'm just looking to make little notches
05:43so that the vocal element, the vocal here is going to be present and not get
05:49overpowered by the guitars.
05:51And they're going to be panned anyway so there is going to space for them,
05:54so I'm just making small changes, and a lot of EQ is small changes.
05:59I want to give a little bit of low-frequency bump to this guy, a little
06:05body. And I want to add a little bit of presence just to get some pick out of
06:12this thing.
06:13While I usually do my cutting EQs, which is just kind of a basic digital EQ, if I'm
06:18just removing frequencies, I'll often reach for a more colored EQ to do my
06:23boosts, something that's going to add a little sheen or a little sparkle.
06:27Let's see what this pull text sounds like up here, like 10K.
06:32(music playing)
06:42Yeah, that sounds nice. (music playing)
06:48Just add a little bit more of that pick sound, bring in this other guitar. I want
06:56a little compression on him too.
06:57Now he is a little louder,
07:02so I'm going to back that off a bit. And he is on an electric guitar,
07:04so he has already got some compression; however, when you add compression to
07:08electric guitars--especially distorted ones--I mean even though they're already
07:13compressed by the nature of the distortion and the speaker and the amplifier
07:18breaking up, you can even add more compression to them, even a lot sometimes to
07:23get them to kind of fill out even more.
07:25Where you kind of have to be careful with the amount of compression is on
07:28the stuff like clean guitars, especially acoustic guitars, because you can
07:31really just squash the life out of them and take all of the brilliance and
07:36the tonal quality out.
07:37(music playing)
07:44Now this guy is kind of muddy. (music playing)
07:51We are going to get him out of the way of the vocal.
07:53I'm going to kick the bass guitar in so I'm not competing with him.
08:00(music playing)
08:14We do want a little presence. (music playing)
08:21Make sure I don't clip. (music playing)
08:50And I want to make sure, because I'm doing a left-right pan with these guitars,
08:54that they have the same amount of frequency balance, in terms of low end and
08:59high end, and I'm feeling like this acoustic guitar maybe could have a bit more low end.
09:06(music playing)
09:17Maybe a little less on this guy. (music playing)
09:22And this acoustic guitar is fairly close-miked,
09:25so what I might do is bring into a bit of the verb here.
09:29So we've got this drum reverb, Drum Room.
09:34Let's listen to what that sounds like on that guy.
09:36(music playing)
09:39I'm going to pan it to the left side of the reverb, kind of more of a
09:42stereo effect. (music playing)
09:47Yeah, I like that. I'm going to do the opposite to this guitar here.
09:52So I'm actually going into the opposite side of the return that it's actually
09:57panned on, and this is kind of cool trick to make things even wider than they
10:02are, because we've got pretty wide guitars going on here.
10:05(music playing)
10:11Nice. (music playing)
10:17Now let's say these power electric guitars,
10:19they come in at the chorus, and
10:21I want to see what these guys are doing here, whether they are muddy or not.
10:25(music playing)
10:28Yeah, he is pretty muddy. (music playing)
10:32See how that is going to mask that vocal? (music playing)
10:47So what I'm doing is I'm kind of bracketing it in.
10:49There's not a whole lot on that guitar cabinet above 10 or 12K, except for
10:54noise, and this guy is getting pretty ruckus,
10:58so I'm just going to bracket that in. And now I really want to focus on how he is
11:01going to behave with the vocal.
11:03He is going to get panned,
11:03so that's going to help, but if it gets summed down to mono, we are going to be
11:08back into the same spot.
11:09So I'm going to do that same trick.
11:11I'm going to kind of pan that around, or I should say sweep around, until I find
11:16those spots where it's really competing.
11:18(music playing) Yeah.
11:30Maybe I'll shift some of that up there. (music playing)
11:35Now, this guitar kind of has this honky mid-forward sound and I'm not trying to
11:40totally take that away.
11:42Again, I'm not trying to completely reshape this instrument into something
11:47that it's not;
11:48I'm just trying to find little spaces where I can make a bit more room, and again,
11:53that's what mixing is all about,
11:54finding little areas where you can make contrast.
11:58If you feel like that guitar doesn't sound right for the song, well, maybe you
12:03should mute it or maybe you should go back and rethink the tone of the amp.
12:06A lot of people put all this pressure on the mixing stage, but you've got to pay
12:10attention when you are recording.
12:12If you read articles about how many days it takes for them to set up just the
12:17guitar cabinets and get guitar tones for many major-label rock records, they're
12:22spending like a week with guitar techs and engineers whose sole goal it is to
12:28get a really great guitar tone.
12:29So if you think you can just kind of put a guitar tone and shape it all with
12:33EQ, you should probably think again.
12:35(music playing) I don't really like that. That sounds pretty good.
12:45(music playing)
12:56Now what's this guy doing? He is a little chunkier.
13:01That's cool, because we can put him on the side of acoustic guitar and it's going
13:04to give it a little bit more beef.
13:05(music playing)
13:18I actually kind of like some of that meat there. (music playing)
13:35What I might do on the guitar bus is maybe I'll apply some extra compression
13:40just to that bus just kind of fill some stuff out. And maybe I use the LA-3A, but
13:44you know what? Let's try something where I can actually do a blend.
13:48So I'm going to bring in the H-Comp here.
13:51This has got a mix parameter.
13:54So maybe I pull out something that says something that's going to be good
13:58for guitars here.
14:00Let's take this parallel compression one, just to kind of hear what's going on.
14:05(music playing)
14:15So it's a little of compression, but we are just backing it off.
14:20Yeah, I really get that fill. (music playing)
14:32Now what are these guitars doing?
14:34These sound pretty muddy here.
14:35I still feel like I don't have a lot of clarity, and I feel like it is coming
14:38from some of these high chorus guitars.
14:40(music playing)
14:44Yeah. So this was recorded actually with a delay on it, and that's nice because it's
14:52going to act kind of as my back wall.
14:54Take a listen in the chorus section as I bring this in and out. You're really
14:58going to get a sense of the mix depth changing dramatically.
15:01Check it out. (music playing)
15:10Very forward, deep. It is actually a super-important element, even though it's
15:19just kind of a high little element.
15:21So I'm going to kind of pan it up there.
15:23What I want to do is I want to see, how can I get that a little bit wider?
15:27It's a mono guitar, so I can kind of pan it, but you know, I really just
15:33kind of want to make that nice and wide.
15:34A trick that I'll use when I have a mono element that I just want to kind of
15:38put into space and make really wide and big is I'll take a delay and then just be
15:43a short, a mono, a stereo delay, and I'm going to take advantage something
15:47called the Haas effect.
15:50Actually, I am going to set one side so that there is no delay and another side
15:55so that I'm just getting 10 to 15 milliseconds.
15:59Take a listen to this.
16:00(music playing)
16:09Nice. Now, when you do this, you're going to sort of prioritize whatever
16:14is earliest.
16:15That's part of the Haas effect, because our ears are hearing the left side first.
16:20So what I do often times, depending on how this is sounding on speaker--so I'm
16:25listening to headphones right now, and it sounds pretty good.
16:28But on speakers, what's going to happen is you're going to hear a little
16:31bit more on the left.
16:33So what I might do is just kind of turn the gain down just a smidge here to kind
16:39of balance it out. And this is something you can just kind of really do by ear.
16:43I'm definitely going to have some EQ on this guy. I'm going to get rid of a lot
16:47of that low-end mud, because that's just mud down there.
16:50(music playing)
16:53See, you really can't even hear the difference.
16:55(music playing)
17:01I kind of want to give it a little bit of a kind of a telephone thing.
17:08Now I'm hearing this kind of sparkly top end that's just kind of just noise from
17:12the amp and the pickups and things like that and I'm just going to kind of try to
17:15shave that off with a bit of low-pass filter. (music playing)
17:19I'm going to push it towards the back.
17:21(music playing)
17:29So here's without that delay. (music playing)
17:36It really changes the width there and it makes some space for the vocal, and that's
17:41something I might consider doing with my B3 also.
17:44So if we listen to this guy...
17:45(music playing)
17:50And that's a real B3 with a real Leslie, so, totally cool.
17:53I'm going to go ahead and bring those into an aux track.
17:56(music playing)
18:08Again, no mud. (music playing)
18:14No competition with the vocal. (music playing)
18:20And these pad-style elements, we can add a lot of verb to them and really create
18:26that nice back wall.
18:27So I might take that Long Verb and-- (music playing)
18:33--put a lot on there. Yeah, that's really nice.
18:38Then maybe I'll try that same effect. Oops.
18:41That doesn't match, so let's go ahead and do a Delay > Short Delay.
18:47Now, remember how I said when you're using the Haas effect, you can kind of weight
18:51things to one side or the other. Check this out.
18:55What I'll do when I'm using this on multiple elements--and you've got to be careful.
18:58Everything can't be wide in your mix;
19:00you got to have some stuff in the center.
19:02So be aware of that, just in terms of mono compatibility and things like that.
19:07What I was talking about is that depending on what side you set to have the zero
19:12delay, the brain is going to detect that side as being a bit louder because it's
19:16what it hears first.
19:17Now, since I'm working with two of these elements, and I took that guitar, on
19:22that guitar, it was the left side that was the zero, and then I kind of tried to
19:27compensate for that.
19:28Well, let's see if we can just switch the sides so that the organ has the right
19:33side as zero and the left side has a bit of delay.
19:37Let's do something like 15, and we can kind of split that balance.
19:42(music playing)
19:47Now it's not as pronounced in the organ, because the organ is already stereo.
19:53And I've got this left-right mic going on here, plus a low-frequency mic.
19:58(music playing)
20:18This lead vocal effect is kind of creating this weird mask on the vocals,
20:24so I think I need to work on the EQ a little bit more.
20:27(music playing) I don't really like that.
20:35So I didn't really this kind of weird-- that wasn't really doing it for me.
20:39So we'll bring it down a bit. (music playing)
21:08A little room reverb on that shaker wouldn't hurt.
21:13(music playing)
21:21A little EQ. (music playing)
21:32The tambourine comes in in the chorus, so we kind of switch between the
21:35shaker and the tambourine.
21:36The tambourine can kind of get a little bit aggressive.
21:40(music playing)
21:50Make sure that really comes through there and gives that sparkle.
21:57Now, tambourines--this is usually something that happens with tambourines--you
22:00can see that on the downbeats, it hits pretty hard.
22:05So it's bang, chick-a, chick-a, chick-a, bang, chick-a, chick-a, chick-a,
22:08and usually needs a little bit of compression just to kind of keep that tight in
22:11the mix and filling out here.
22:13Go ahead and grab our nice little LA-3A.
22:17(music playing)
22:22Use that bang, chick-a, chick-a, chick-a, bang, chick-a, chick-a, chick-a.
22:25(music playing)
23:13Now I'm feeling that I'm using quite a bit of that room verb here, this drum
23:18room, and things are getting kind of a little bit weird in the mids, probably
23:24coming from--I'm using quite a bit of it on my snare and my overheads.
23:28It's going to kill my vocal and now, like I said, keeping your vocal solo-safe
23:35can be a little bit annoying, because there are situations where you just need
23:38to hear what's going on.
23:40So you're going to mute it, because you're not necessarily trying to work in
23:43contrast or fit in a focal point;
23:46you're just trying to figure out hey, what's going on in my mix, I'm
23:49hearing something weird.
23:51So it's okay to solo stuff in that scenario.
23:52And in this case, I think I'm going to need a little bit of EQ on this track.
23:58I am just going to crank that up and really hear what's going on.
24:01(music playing)
24:05Yeah. Kind of boxy in there. (music playing)
24:11I'm just going to cut that out, maybe tame some of those highs.
24:15(music playing) Keep that kick out of the reverb.
24:21(music playing)
24:44You know what it is? It's the snare.
24:45It needs some EQ. I've kind of got this mid kind of honky sound going on.
24:51(music playing)
25:03Give it a bit of top end there. Brightness.
25:09It's got so much bleed from the other drums.
25:14Let's give this a little bit of top end too.
25:17(music playing) Yeah!
25:38Cool! So it's sounding pretty good.
Collapse this transcript
Circling back and getting creative
00:00So at this point when I'm listening to my drums in the chorus section, I feel
00:04like they are getting a little bit lost.
00:06And this is something that happens when you start mixing the drums first, and now
00:11you've added the guitars and the vocals and you've kind of got a big sound and
00:14you're kind of thinking,
00:15the kick is not punching through,
00:16the snare is not punching through as much as I want it to.
00:20And so usually right around this time what I'm going to do is on my drum submix--
00:25this changes with each mix, but I'm usually, on my drum submix, going to do
00:30some kind of compression, generally parallel compression, so that I can inflate those
00:37drums a bit so that they cut through in the bigger sections of the song.
00:41And I can do this one of two ways. I could actually duplicate my drums submix track and process that separately,
00:47and then be able to automate that.
00:49Or I can just add a compressor with a mix parameter. And because I want to be
00:53able to automate it, I'm going to go ahead and create a new aux track.
00:57I'm going to point that to my drums submix.
00:59So now I have two tracks with the drums coming in, and this is going to be
01:03my Squash track.
01:06I'm going to mute the regular drums.
01:08I'm just not using that room, so I'm actually just going to make it inactive and
01:12hide it. Ooh, not hide everything, just the room. Let's listen to these.
01:18(music playing)
01:22Let me kill that vocal for now.
01:24(music playing)
01:39Let's see, what's going to sound good here?
01:41(music playing) Let's try this Kramer.
01:48(music playing)
01:58I'm looking to really get a squash and a fill. That sounded pretty good there.
02:13Really digging that threshold in deep.
02:15(music playing)
02:30Now I've actually got kick tracks going out to the main, and this is really just
02:34a decision that you can make. Sometimes people will keep that out of their drum
02:40submix, because they want to do some radical compression and they don't want the
02:43kick influencing it.
02:44Other times, you want the kick in there. It's just kind of a
02:48personal preference.
02:49At this point, we'll just throw that in there and see what it sounds like.
02:52(music playing)
02:57Yeah, it's not bad. (music playing)
03:04I kind of like that. I just want to bring a little more power to all that.
03:13And maybe I'll EQ this track.
03:15Add a little bit more low-end boost to it, just a bit. Maybe a little top-
03:24end sheen.
03:25(music playing)
03:31Just to compensate for that compression. (music playing)
03:41And I'm still not totally in love with the tone of my kick and my snare, and so
03:47at this point of the mix, if I'm dealing with real drums, I'll at least entertain
03:51the option of doing some sample replacing, just to kind of see, is that
03:56sounding better, is it sounding awkward?
03:59And so at this point, with my snare, I'm definitely going to need to kind of do
04:03parallel processing, because there is all that stuff going on with the drags and
04:07the roughs during the chorus sections and the intro. So I'm going to go ahead
04:10and duplicate these guys here. I don't really need any of the inserts at that
04:15point. I don't really want the sends either. And we'll go ahead and I'll
04:19duplicate one of my kicks here, most likely the beater mic.
04:24I'm going to move that out of the kick bus and just set that up to go right
04:29into the drum submix.
04:32So I've got this guy is going to be my Snare Replace, Kick Replace.
04:39Like I said, I just want to hear this. I want to hear this in the mix. I want to
04:42hear what it's doing, and I pull up trigger. I'm going to copy it over.
04:48So for my snare, I go here to Users, find my samples.
04:55I like this CLA Hybrid Kit here for this song. Let's try that. And it's kind of
05:05got a lot of ambience, so
05:06I'm going to back that down before I listen. All right, let's set that up.
05:11(music playing)
05:17Yeah, I like that. (music playing)
05:21Increase that input, so we're getting those harder hits, yeah! Really driving
05:25that, that's what I want.
05:28Cool! Let's listen to that with the regular snare and kind of blend that to taste.
05:34(music playing)
05:48Yeah, let's do the same thing with the kick here.
05:52You know what? Instead of going through that directory, I'm just going to copy
05:55that trigger plug-in over, and now I can just put that kick preset up.
06:03Let's listen. (music playing)
06:08A little too much room. (music playing)
06:36Now what I could at this point is I could mute these kicks and see if I want to
06:40just go with the sampled kick, because the kick is easier to replace.
06:43There is not a lot of weird intricate kick-work going on;
06:47it's a straight-ahead rock song, so I could get away with just using the
06:51sampled kick if I want to. (music playing)
06:57And maybe I'm thinking it might be a little heavy handed for this song. I mean
07:01it's not that hard rock of a song.
07:04I might ultimately try to choose a different sample, but I kind of liked it
07:09kind of blending the two together.
07:11And these are decisions that, you know what, I can make all the way up to
07:15the end of the mix.
07:15I could actually get this mix to the car.
07:17Like I said, I'm working on headphones right now. Once I get to speakers, I
07:21could say, you know what, I absolutely hate that kick.
07:23I want a different sample. I want to EQ it differently. Don't be afraid to
07:28change your mind about this stuff.
07:29You have a Pro Tools session. You can close it, go take a break, open it back
07:35up, and make tweaks. You can go to the car, you can go on vacation and come back and
07:41make tweaks to it, and that's what I'll do in a real mix.
07:45(music playing)
07:47Let's listen to the chorus, make sure those drums hold up.
07:50(music playing)
08:15That's muddy. I knew there was something muddy in that last chorus.
08:24A muddy high guitar part. Let's listen to that again.
08:29It comes in the last chorus I think.
08:36There it is.
08:37(music playing)
08:45Let's try to feed that to--I could actually lift the track a bit if I fed that
08:51into a delay, kind of match that. So what I'll do is, this is one of the few
08:56times that I'll just put the delay right on the track,
08:58if it's a guitar. I mean that's how a pedal works, right?
09:01So I'm just going to go ahead and put this right on to the track. Let's see what
09:05that sounds like with the space echo.
09:07(music playing)
09:28Pretty cool! So I'll make sure I've got that kind of panned to one side, and maybe I'll
09:35feed that into a bit of my longer reverb to just kind of reinforce that back
09:40wall. Maybe I'll kind of do something like that.
09:43(music playing)
09:56And there is a guitar solo that's happening somewhere in here, so I want to make
10:00sure that I'm treating my elements that don't happen at all parts of the song.
10:04One thing that I always do is I always, you know, working on a chorus, work on
10:09a verse, and I get to the end of the mix and I'm like, oh man, I never even
10:12listened to the bridge. There is a whole other set of instruments there that I
10:16didn't even mess with.
10:18So here we can see in verse 2 a new guitar comes in.
10:21(music playing)
10:24And the tag, it's going to need EQ. Get it out of the vocal.
10:31(music playing)
10:43So it's kind of doing a counterpart to some of those other guitars up here,
10:48some of these guitars.
10:49(music playing) Here.
11:00Let's pan it that way. (music playing)
11:08Let's take a listen to this guitar solo.
11:10(music playing)
11:15Now it's got some effects on it already that were recorded there. Again, a
11:21little EQ just to rein that in.
11:22Maybe if I really want to make it sound special, just really kind of want to
11:29put it out there and just get a quick sound going on, I really like this CLA
11:34guitar, just kind of quickly get a sound going, and I like these clear tone presets.
11:41It's kind of got some verb, got some compression, it's got some
11:45stereo widening. Yeah. (music playing)
12:05A little muddy in there. (music playing)
12:15And the guitar solo is definitely going to need some automation, right, because
12:19it continues into the bridge section where he is singing.
12:22(music playing)
12:24So let's just go ahead and do that right now.
12:26Anytime I know there is absolutely going to have to be automation, I'm just
12:31going to go ahead and do that. (music playing)
12:40And there we go. (music playing)
12:49Maybe even more. (music playing)
13:04Maybe I will use that as just kind of a little exciting moment to go into
13:08that last chorus.
13:09(music playing)
13:14But I don't want that verb tail to hang on, because there's that sort of moment or breath
13:20before the chorus and so what I'm going to do is I'm going to just drop that
13:23out so that we keep that breath.
13:25(music playing) More like that.
13:33(music playing) Yeah!
13:47Now at this point, I can start working on some of my bus compression, so I
13:52usually like to use a little bit of bus compression.
13:55I don't put it on at the beginning of my mix like some people do.
13:59It's really up to you how you want to deal with your bus compression.
14:02Some guys don't use it all, and in some mixes, I actually don't use it at all.
14:07And so for the bus compressor, you can try the API 2500 here. It was actually
14:14designed to be a bus compressor, and the cool thing is it has got a Thrust
14:18control, which is basically like a side- chain EQ that allows you to focus more
14:24on the higher frequency elements and less on the kick drum that's going to be
14:28driving the compressor.
14:30I am actually going to use it in the New mode and we'll use a soft knee, and
14:35we're going to go ahead and just kind of listen to this here.
14:38And I'm going to use manual make-up, because I find that the auto make-up tends
14:43to be a little too heavy handed.
14:45I'm going to back the ratio down, I'm going to use an attack of 10 milliseconds, and
14:50I'm going to set my release here to-- let's start with 200 milliseconds.
14:57(music playing)
15:11Just a little bit of gain reduction, just to firm things up a bit.
15:18I don't want to crush it.
15:19(music playing)
15:38I want to make sure I'm not clipping it either. And at this point, I'm usually
15:41going to kick in some kind of brick- wall limiter, so I'm actually hearing it
15:45with that brick-wall limiting.
15:47See how it's going to stand up to mastering and stuff like that.
15:51You know what? What I really like is the 316; however, what that does, it
15:58actually creates some problems sometimes with delay compensation.
16:02I just want to make sure I check that
16:03I'm still cool with my delay compensation, because it adds so much delay. We can
16:09see that it's adding like 6,000 samples of delay, which could be way too much,
16:14depending on what else you have going on.
16:16I'm just going to load up the Basic 2. I really like that preset.
16:20And this is basically a limiter that prioritizes different frequencies, a
16:25lot like the compressor has a side chain that's setup to prioritize
16:28different frequencies. And I'm just going to get a little bit of compression
16:32going on here. (music playing)
16:52And then I want to check in on my chorus.
16:54(music playing)
17:03And generally, how I check my compressor is I'm just going to link them and bring
17:06them down so that I can really compare what it's actually doing to the signal.
17:11(music playing)
17:21Losing a little bit of the transient punch, but not that much. It is actually
17:24pretty good at retaining a lot of that transient punch.
17:28Now at this point, once I add the limiter on, I'm probably going to need to bring
17:31my monitoring down a little bit, so I'm not blowing my ears out.
17:35Remember, if you feel like your mix isn't loud enough,
17:39make sure it's not just a monitoring-level issue.
17:42I feel like a lot of people tend to just not use their volume control and they
17:46use the master fader a little bit too much.
17:49And the master fader is used to optimize your mix, so if I'm adding all these
17:53tracks together and I'm seeing the master fader clip, what that means is I'm getting
17:58digital distortion. So if I'm seeing this--
17:59(music playing) clip, that's not good.
18:07(music playing)
18:12I want to make sure it's not clipping generally before the plug-ins, because I
18:15don't know how the plug-ins are actually going to handle clipping.
18:19Some handle it well; some do not.
18:21(music playing)
18:35The tambourine is kind of loud.
18:36(music playing)
18:45Now here I could, if I want to, I could take a listen to what that BCC is doing
18:54to my tracks. Bypass that.
18:57You can go into the channel here and do a group bypass.
19:08(music playing)
19:15And I can even try different consoles. I could say, hey, what would the
19:18Neve sound like?
19:20(music playing)
20:51I'll pull back some of these effects on my lead vocals, just kind of dry it up a bit.
21:00(music playing)
21:15Cool! So right now I have a static mix. I don't have a lot of automation going on, and
21:20that's going to end up being a huge part of the mixing process, because there
21:24are sections of the mix where things are just not at the right level,
21:28and so as it moves into the chorus, the mix, to me, is getting a bit imbalanced.
21:33But for the most part I've listened to all of the tracks, I've attempted to
21:37treat those tracks with EQ around the vocal,
21:40I've started doing some master bus processing, and the next step would be sort
21:45of reevaluating the volume levels and the effects levels of different sections.
Collapse this transcript
Using automation to create excitement and contrast
00:00So now that I've got a solid mix going on here with static settings, what I'll
00:05start thinking about is how I can automate the different sections to accommodate
00:10how the arrangement changes from section to section.
00:13So namely, is my lead vocal loud enough, especially because I only have one lead
00:18vocal in this session; I don't have a whole bunch of doubles or things like
00:23that that come in during the chorus.
00:26I want to make sure that I can hear that.
00:28So as I listen through this song, I'm just kind of--listen for any last EQ,
00:34compression changes that I need to make, as well as any level changes as I
00:38play through this song.
00:40I like to do my automation from the Edit window because I'm going to draw a
00:43lot of that stuff in.
00:45So I'm just going to kind of listen through the song to anything that I need to
00:50make some volume rides to and then just kind of draw those in as I go.
00:56(music playing)
01:43I don't need as much of that high chorus guitar in this first chorus.
01:50Save a little bit for the last chorus.
01:53(music playing)
02:13The lead vocal could probably come up in the choruses there.
02:16(music playing)
02:22Especially here, you know during that tag he kind of gets a little lost.
02:27(music playing)
02:57That right there. Let's listen to that again.
03:01(music playing)
03:36It's still sounding a little bit muddy to me. (music playing)
03:46They'll give it back, a little bit of that. (music playing)
03:54Just a little tighter. Let's hold that down during that second verse.
04:01(music playing)
04:12So listen to that here.
04:15(music playing)
04:40I'm going to do a little ride on that, because that could add a little bit of drama
04:43to that moment.
04:46(music playing)
04:51I like that. Background's kind of loud there.
04:59(music playing)
05:02Let's make sure this one cuts through, since it's the only one.
05:06(music playing)
05:12What I'm actually going to do is automate the pan on that section, just because
05:15it's just kind of coming out of left field there.
05:19You see that here too. (music playing)
05:27Cool! I like that. Let's check this section.
05:31(music playing)
05:35Let's kick up those background vocals towards the end.
05:39(music playing)
05:46I really want to hear it there.
05:48I'm going to back down.
05:49(music playing)
06:14I don't need as many background vocals in that pre-chorus.
06:23Again, what I'm trying to do by kind of tucking things out and maybe even
06:27completely getting rid of things in certain sections is I want to save something
06:32for the end of the song.
06:33I don't want to get to the second chorus and have nowhere left to go.
06:37And so you heard there with that high chorus guitar, that's kind of a big
06:43moment. I don't want to get ride of it completely, but I do want to save a
06:47little bit of that largeness for the last chorus. And we do have these two
06:51guitars that kick in there. (music playing)
07:06What I want to do here in this last verse is add a little bit more effects to
07:10the vocal, to just kind of make him sound cooler towards the end. Let's kick up
07:17that delay and see what that sounds like.
07:19(music playing)
07:24A little more chorus.
07:26(music playing)
08:14Make sure we can actually hear that. And I don't like that last breath,
08:17so I want to make sure I am turning that down.
08:21Anytime I automate up the effects, I want to make sure that--and there are
08:25little moments that the music cuts out, I want to use those.
08:29(music playing) That's a little bit better.
08:39Now, as I'm adjusting some of this automation, I might think about bringing up
08:44that drum squash track in these choruses, maybe even bringing up that snare.
08:49I am going to use my grid to my advantage here, just kind of make quick
08:53selections so that I can use my Trimmer tool just to kick things up a DB
08:58here and there.
09:01We'll keep that kind of up through the last part of the song. And another thing
09:06that I want to think about is any plug-ins that maybe I want to automate.
09:11So I know on my bass guitar I kind of have this growl.
09:17(music playing)
09:27I want that to really cut through there.
09:30I want to bring up some of that growl during the choruses.
09:33I am going to enable that parameter.
09:36And this is where it really gets creative, and this is where you could
09:40really just spend hours.
09:42Sometimes I'll spend hours trying to figure out ways that I could just make the
09:47mix more interesting at different parts, different moments, kind of pushing the
09:52energy, pulling the energy, guiding the listener through the song. Let's take a
09:58listen to that in the mix. (music playing)
10:15I don't want to forget the intro.
10:16I want to make sure that we've got the power in that intro, because that is all in.
10:22So I want to make sure that also with our drums we've got that nice power on
10:27the squash track.
10:31(music playing)
10:35Or even bring up the drums.
10:37(music playing)
10:50So when I'm using my grid, it really just makes this automation fast, and kind of let it
10:56ride up there.
10:57(music playing) Let's listen to that.
11:02(music playing)
11:06Maybe ride that. (music playing)
11:21Now as I'm listening here, I'm feeling in the bigger sections, you know the
11:25reverb that I've got rocking on my snare might be a little too much, what
11:28I've got going on my drum room.
11:30I just want to make sure that I am doing right by these.
11:34I want to check those toms, too, not hearing those as much as I'd like.
11:39(music playing)
11:42Now, I'm kind of getting towards the end of my mix, maybe I'm getting a little
11:45bit lazy, so, let's see what these guys do, kind of an all-in-one drum solution.
11:51Pull up a tom setting, see how that guy sounds.
11:56I am totally not above using stuff that sounds good--oops!
12:01Let's pull those back down, get that group going.
12:04Using stuff that sounds good, if it's quick and gets me where I want to go.
12:09(music playing)
12:11Yeah, that sounds pretty good. A little too much low end.
12:13I want a little more bite.
12:16(music playing) More reverb.
12:20(music playing) Yeah, there we go.
12:27(music playing)
12:48During this process, I want to make sure I am not clipping my mix bus, not being
12:51too aggressive there.
12:53(music playing)
12:57And like I said, that reverb is kind of bothering me a little bit, and I think
13:00where it is, I think it's just a little too long.
13:02So I am going to that TrueVerb, I'm just going to tuck in the decay time a bit
13:06and just kind take the size down a bit, see if I can
13:10(music playing) tighten that up.
13:23That snare is getting a little lost in the chorus, so maybe I'll take that snare
13:26replace and either kick it up in the chorus.
13:30Maybe I just want to add a little top end to it.
13:32I just want to get a little more brightness out of it.
13:34(music playing)
13:55I don't want to clip.
13:56(music playing)
14:22The guitar was a little loud for me.
14:24(music playing)
14:37A little more point to my kicks.
14:38(music playing)
14:48Check my bus compressor,
14:49make sure it's not doing too much compression.
14:52(music playing)
14:57This guy too. (music playing)
15:02And when in doubt, what I'm going to do is I am going to kind of check against a
15:05reference mix or something like my phase scope and just see, am I really out of
15:11control with my levels? (music playing)
15:17Not bad. I'm not crushing it.
15:24Probably lighten it up a bit.
15:26(music playing)
15:50Now, if I had more time, I might start thinking about adding delays to specific
15:54words, or maybe I'd think about doing a different sound in the bridge, so I am
16:00might think about, could I do something where I brought up either the effects
16:03track or I had a completely separate track. So I would be duplicating this
16:09without the active playlist there
16:11and maybe copying down this part and then treating it with something like, these
16:18effects here, in a different way, in kind of a radical way.
16:21(music playing)
16:35And then maybe turn down the lead at that part so that it takes over.
16:40(music playing)
16:59Put a little limiting on there, keep it nice and intact.
17:04(music playing)
17:09I think, you know what? I really like that last word without the effect.
17:14So I just want him to say, "I don't want to be like this," back in his clean
17:19voice, like this.
17:21(music playing)
17:27I'm going to add a little fade there and fade that out a little bit, just a
17:32little bit more graceful.
17:33(music playing)
18:41I still feel like my compression, maybe on the mix bus, is a little too aggressive.
18:46(music playing)
18:54I'm going to try something a little different here, maybe something a little bit cleaner.
18:58I'll actually save what I'm doing there, just bypass it, and see if I bring in
19:08the C4, see if I can get a little sheen on the top end here. I'll pull up one of
19:16these mastering presets.
19:19And the multi-band compressor is going to react differently to each band, so
19:23it's not just a single band reacting to all the frequencies equally. Pull
19:29the threshold up. (music playing)
19:33So I'm kind of clipping that. I want to bring that down a bit, still clipping that.
19:38(music playing)
19:50With a little bit of firming, a little bit of make-up again. I don't want
19:56to flatten the mix.
19:57I'm actually going to the set the range to just a dB on each of these, a little
20:12bit more in the top end for those splashy cymbals.
20:16(music playing)
20:23Let's get a little bit of fill. (music playing)
20:32And as I am listening to that first verse, what I'm hearing is that the
20:35additional sample snare is just--it's really killing it and that's great in
20:39the choruses, just not so much in that first verse. And so what I might opt to
20:45do is just pull it down just a little bit.
20:49But we want it to go into that chorus. Let's take a listen.
20:52(music playing)
21:06Yeah, get some of that warmth back in there.
21:08(music playing)
21:34Now again, I'm working on headphones, so my final decisions regarding reverb,
21:39ambience, delay, things like that, I'm definitely going to want to make those on
21:44speakers or at least check my mix on speakers.
21:48What happens if you're mixing on headphones is you might tend to make things too
21:52wet, because you can't hear them in the context of an actual space, which is
21:56going to add additional reverb.
21:58It's very rare that the end listener is going to listen to music in an anechoic
22:03chamber with no reflections.
22:04Now, many listeners will listen on headphones.
22:07That's great! You've got that taken care of. But a lot of listeners are going to listen
22:11in their living room, which is basically drywall on the walls and nothing much else,
22:17so you are going to get a lot of reflections there.
22:18So want to make sure you check your mix on speakers for both the low end--make
22:23sure you got your bass and your kick right--as well as any of the ambience, any
22:28of the reverb and delay.
22:30So at this point, I think is a good place to stop with this mix, let our ears
22:35rest. We are going to want to go and check this in a few different environments.
22:38Maybe we're hitting the mark, maybe we're missing the mark, and at that point
22:42I'm going to take some notes, listen to as many systems as I can, and then come
22:47back to the mix with a fresh set of ears and implement those changes.
22:52But hopefully in this process you've kind of got the chance to get in my head a
22:57little as I'm working through, as I'm troubleshooting different parts of the
23:01mix, so that you can think more like a mixer.
23:05Because at the end of the day, following exactly what I did might not be the
23:10best plan, and you can see, even throughout this process, I've been changing my
23:15mind almost every five or ten minutes as I hear new things.
23:19New things inspire me. My attention might be drawn to a new problem.
23:24So it's important to understand that mixing is a very iterative process. There's
23:28no one way, there's no one roadmap, and no one set of plug-ins that you can use.
23:34It's going to be different for every song, every set of instruments, and if
23:39I come back tomorrow and mix this song, it's probably going to sound
23:42entirely different.
23:44So keep that in mind.
Collapse this transcript
Revising and bouncing the final mix
00:00So I took a break from the mix, slept on it, listened to the mix on a few
00:04different speaker systems, and I actually made a couple of final changes that I
00:08want to make to the mix after hearing it on some larger speakers outside of
00:12these headphones that I've been working on.
00:14And so I'm going to make those changes, and then we're going to bounce the
00:18mix and finish it off.
00:19Now one thing that's almost always a problem with mixing completely on
00:23headphones is that a lot of your center- channel elements, placing them in the mix
00:28are either going to be too loud or too soft when you hear them on speakers.
00:32And in this case I felt the lead vocal was just a touch too loud when I heard it on
00:37a smaller speaker system; it just kind of stuck out a little too much.
00:41And so what I am going to do is instead of changing the automation that I
00:44already have, I'm just going to open up my last plug-in and just knock it down
00:48by, you know, maybe just a dB and a half there.
00:51And I also notice it was a bit bright. It was a bit harsh in the top end on some
00:57speaker systems, so I think what I want to try is I'm just going to play with
01:01this EQ here for a bit.
01:02(music playing)
01:08Maybe back off a bit here.
01:11(music playing)
01:27And that's fairly common to have to come back and readdress some of the EQ
01:31decisions you made when you're hearing it on different speakers.
01:34Every speaker system, every set of headphones is going to have its own frequency
01:38response that's going to accent certain things and play other things down, and
01:43so what I'm really looking to do here is just kind of find a happy balance
01:48between all the different systems so that the mix translates well on
01:52everybody's playback system.
01:54Another thing that I notice is this lead vocal part in the bridge--and I
01:57should re-label that--
01:58was a bit too loud also, so I'm just going to back that down by a good 3 dB.
02:05That was real loud when I heard it on speakers.
02:07And let's just check that bridge section.
02:11(music playing)
02:23I think that's sounding pretty good.
02:26Now, another thing that you'll run into, especially mixing on headphones, or
02:30really just mixing anywhere, is when you take that mix outside the studio,
02:35especially if you don't have a totally tuned room, you'll find that the level of
02:40your kick, either the frequency response or just the overall level on the mix,
02:44isn't exactly how you want it to be.
02:46Now working with reference tracks can really help with this, because you can kind
02:50of listen to a reference track and then immediately listen to your mix and get a
02:54good balance going on there.
02:56When I heard it on some bigger Genelecs, I just noticed that, to me, for this song,
03:01the kick was maybe just a little bit too powerful. And I think what's going on
03:06is I think the sample that I used just kind of has too much sub-energy that I
03:13wasn't hearing on the headphones, because these headphones don't go down
03:17much below 60, and so there is a lot of sub-energy on that replacement kick that
03:23I just don't know if that's working with my sub-kick here.
03:26So what I'm going to try is I'm going to try muting that out and just kind of
03:29working with the existing kick, because actually really like the kick drum that was
03:33recorded in this song. So let's play with that a bit.
03:36(music playing)
03:44Maybe give it a little bit more brightness now that we are ditching the sample.
03:49See what we've got going on here.
03:52(music playing)
04:03I want to make sure that cuts through.
04:04(music playing)
04:15Cool. And maybe if I was working with a bit more time, I might automate the EQ on
04:20that beater kick, just to kind of be a little brighter in the choruses and maybe
04:24a little darker in the verses so it's not so powerful during the lighter
04:29sections of this song.
04:30But it's sounding pretty good now.
04:32I'm kind of liking it without that sample.
04:34Sometimes sound replacing works well; sometimes it just doesn't quite workout
04:38when you listen to the mix on another speaker system. And I could go through a
04:42bunch of different samples and find just the right one,
04:44but since I did like the original kick drum, I'm just going to go ahead and hide
04:48this and make this inactive, not use it.
04:50Now I also thought that the snare could be just be a little more present. Again
04:55it's something that's in the center, and it's always going to be these things
04:58that are dead center that you are going to have a hard time finding a good
05:02volume balance for in headphones.
05:04They are either going to be too low in the mix or too hot in the mix.
05:08The vocal was a just bit too hot for me, and I felt that the snare was just a
05:12bit too low.
05:13So I'm going to go ahead and kick up I think the snare replace track.
05:18And instead of messing with the automation again, I'm just going to come into
05:22the plug-in here and kick it up.
05:24Add a dB, dB and a half maybe.
05:30(music playing)
05:33I think that's going to work.
05:35Now another idea I had as I was listening to the full power of the low end of
05:40the mix, especially with that kick drum, I was listening to the kick and I was
05:43thinking wow, there is a lot of sub- energy going on. What can I do to give the
05:50bass guitar and the kick drum a little bit tighter of a relationship.
05:54This isn't a slow song. It is not super fast, but I really want to gel that low
05:59in and so I thought maybe I could try using a compressor side chained to the
06:07kick drum to kind of just duck to the bass guitar a little bit, kind of just
06:10give them a nice little lock-and-key relationship.
06:12I've already done a bit of EQing on the bass and the kick drum in a
06:17complementary way, sort of making space for the kick on the bass,
06:22but I think it could be cool the key off this Kick Bus--I am just going to
06:26activate that key there.
06:28Fast attack--I want to grab it instantly-- and a fairly fast release. I don't want
06:33it to modulate with the kick's waveform.
06:36Let's try this out.
06:37(music playing)
06:51Just a little bit. I just want to kind of tighten it up, just the tiniest bit.
06:59And I'm just leaving a little bit of room. I'm leaving a few milliseconds for
07:03the beef of the kick to cut through, and I'm just ducking that bass note down
07:07just a bit so that the two transients don't fight each other and sound more in
07:13unison, more like one note.
07:16I think that's going to work really well.
07:19So, just checking my list here, I worked with my kick, I've got my vocal down, I
07:23made that bass a little tighter. Everything else was sounding pretty good to me.
07:27I liked how everything else turned out.
07:29And again, mixing is a very iterative process.
07:33So once I bounce this down, I might go listen on those same speaker systems and
07:37decide, wow, like I took out too much of the kick drum or I pulled the vocal down too much.
07:45So I might come back to the mix and make some adjustments.
07:48Thankfully, with Total Recall in Pro Tools, it's really easy. I just open the
07:52mix back up and literally in less than a minute, I can make that adjustment and
07:58then bounce that out.
07:59The longest wait that I have is actually bouncing the revision out.
08:03So at this point, that's what we are going to do. We are going to bounce out our
08:05mix. And instead of using Bounce to Disc, what I'm going to do is I'm going to
08:09select all of the tracks that are going to my main output, and I'm going to
08:14submix them into an audio track and record that.
08:18So notice I'm not grabbing anything that's already going into a bus here, just
08:24the things that are pointed to main.
08:25And that looks good. Cool, so I'm going to take that, send those out to a new
08:39audio track. We'll call this TMD Bounce.
08:43So everything is going there. I'm going to record-enable that, make sure
08:46everything is going, and I don't have any more mains left over, just checking
08:50that. And then I also add my master fader to the TMD Bounce bus so that all my
08:56plug-ins come along for the ride. Let's check those, make sure everything is
08:59good in there.
09:00Yeah that looks good. Cool.
09:02I'm adding some dither here at the L316, just some regular 16-bit dither,
09:09normal noise shaping.
09:11This is going to end up being a 16-bit file. Once I send it out of Pro Tools,
09:15it'll truncate from 24 down to 16.
09:19And so now all that's left to do is just go ahead and run it down from the
09:23top and record it out.
09:26(music playing)
12:59Cool! Let that play out all the way out, make sure everything decays.
13:05And then, depending on what I want to do, I kind of like the character of having
13:10little things happen at the end there.
13:12But if I need it to be more radio friendly, I might just trim that back and do a
13:17little fade, fade like that.
13:21Maybe let's do like an S curve. We'll preview that.
13:27(music playing)
13:36And that sounds pretty good.
13:37So ultimately, I think we came out with a really great sounding mix. If I had a
13:41little bit more time to work on this, I might play with the vocals a little bit,
13:45play with the effects on the vocals.
13:47It's really in all the little details that you can spend a lot of time:
13:51automation, making tweaks for different speaker system.
13:55Typically, a mix is going to take me between four, five to ten hours depending on
14:02what I'm trying to do, how creative I'm trying to get with the vocal, how much
14:06time I have with the client, how many revisions I have to do.
14:10We spent just over two on this mix, but I really want to reiterate that
14:15this is just one way to approach mixing this one song, and these are just some
14:21ideas that I had in real time as I was mixing this song.
14:26So the real goal of this course and this project is for you to take the mix,
14:33zero out all the faders, remove all the plug-ins, and mix it yourself.
14:38See what ideas and inspiration you have along the way. See how the tracks
14:42are speaking to you.
14:44How do you want the vocal to sound?
14:46How are you going to automate different moments of the session to make it more
14:51exciting as the song plays out?
14:53Again, these are just some ideas to inspire you.
14:57I would not suggest or even expect you to follow exactly what I did point for point.
15:04Make it your own, add your own voice to the project, and above all, have fun with it.
15:11Mixing should be fun, not stressful.
15:14Now, if you want to stay up to date with me and the projects that I am working on
15:18and I am mixing, be sure to visit my website, brianleewhite.com, and follow me on
15:24Twitter, @brianleewhite, also be sure to check on my other courses on the
15:28lynda.com online training library.
15:30Cheers, and happy mixing!
Collapse this transcript


Suggested courses to watch next:

Pro Tools 10 Essential Training (8h 54m)
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Pro Tools Mixing and Mastering (9h 31m)
Brian Lee White


Audio Mixing Bootcamp (8h 53m)
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