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Applying AudioSuite plug-ins

From: Pro Tools 10 Essential Training

Video: Applying AudioSuite plug-ins

Most plug-ins in Pro Tools have a real- time version that you can insert on the track and work in real time during playback and recording. Most of them also have non-real- time versions that we simply call the AudioSuite version. AudioSuite plug-ins process audio while Pro Tools is stopped, not playing or recording. The advantage of the non-real-time processing is that it doesn't take any processing power while you're playing back or recording. To apply an AudioSuite plug-in to an audio clip, first we need to highlight the clip, and then we choose the plug-in that we want from the AudioSuite menu. So I can simply go up to the AudioSuite menu here, and I'm going to choose Chorus.

Applying AudioSuite plug-ins

Most plug-ins in Pro Tools have a real- time version that you can insert on the track and work in real time during playback and recording. Most of them also have non-real- time versions that we simply call the AudioSuite version. AudioSuite plug-ins process audio while Pro Tools is stopped, not playing or recording. The advantage of the non-real-time processing is that it doesn't take any processing power while you're playing back or recording. To apply an AudioSuite plug-in to an audio clip, first we need to highlight the clip, and then we choose the plug-in that we want from the AudioSuite menu. So I can simply go up to the AudioSuite menu here, and I'm going to choose Chorus.

A lot of AudioSuite plug-ins have presets, so I'm going to choose EvenSlo Flange here, and that changes the settings here. And now if I want to hear this, I can click the Preview button, which is right down here. Let's hear what this sounds like. (Music Playing) With the Bypass button on, we hear what the track normally sounds like.

(Music Playing) If we actually like that sound-- that's kind of crazy--but if we do like it then all we need to do really is hit the Render button and Pro Tools will create a brand-new audio file that renders that effect into the acoustic guitar track that we have. If you look over here on the Clips list, we can see this new clip right here. We can always tell that it has been rendered by an AudioSuite plug-in because it will have a little abbreviation of that effect right here.

So the A stands for AudioSuite and the CHR stands for chorus. So as we can tell here in the Clips list, this piece of audio is bold here, and that indicates that it's a whole-file audio clip. Now before rendering a clip with an AudioSuite plug-in, I highly recommend making a duplicate playlist on the track so that you can always go back to the original unrendered clip if needed. So in this particular case, I'm actually going to choose Undo, then create a duplicate playlist, and I'm actually going to name this "chorus," and now I can render this effect. And now I have this playlist with the chorus effect, and I can always go back to the original if needed.

A good time to use the AudioSuite version of a plug-in is when you're running out of processing power from using so many real-time plug-ins. In that case, save the plug-in settings that you're using in the real-time version, then take that plug-in off the track, and then finally apply the AudioSuite version like this. Let me show you how. Go over to the Mix window. And I have got this EQ plug-in on this bass track, so what I'm going to do is actually save this setting as df bass EQ.

So now I can actually take this plug-in off the track completely. I can have no insert, or I can simply make it inactive. And what I did there was press Ctrl+Command on the Mac or Start+Ctrl in Windows. Now I'll switch back over to the Edit window, and I'm going to go down here-- I will actually close this window-- and double-click on the bass track. Now I'll go to the AudioSuite plug-in and choose my settings here on this EQ.

I can find them right here, df bass EQ. It loads up my EQ curve, and I can press Render and that creates a whole new audio track for my bass that is rendered with the EQ processing on it. You can also use the AudioSuite plug-ins for creative effects. I like to use the Reverse AudioSuite plug-in to render a track in reverse. Let's check it out. I am going to highlight this guitar track and choose AudioSuite > Other > Reverse, and let's hear what this sounds like.

(Music Playing) Pretty cool. Let's say that we just want to render part of this track. So I'll highlight this section and choose Render. So what we have here to the left of the Render button is the handle length for rendered clips. Now handles are a specified amount of time outside the current edit selection that enable you to trim clips beyond their originally rendered selection after they've been processed.

So down here we have this selection; however, when this is set to 2 we have 2 seconds on either side that will give us some handles that we can extend this audio clip out left or right. Now handle length can be up to 60 seconds on either side to the left or the right, if there is enough material in the originally referenced whole file. You can also choose to make the handle the entire whole file referenced by the clip, and you can choose that in the plug-in here, except we actually have to change our preference.

So we go to Setup > Preferences and here in the Processing page we've got the Default Handle Length, and we'll choose Whole File. One other thing we have to change here is that we want to create individual files, and now we can select Whole File here. And what that does when we render it is that we'll see and hear this part being rendered, but actually this entire whole clip will be rendered. So let's do it. I will render it, and literally I can go down here and drag this out and it'll actually be rendered with our Reverse plug-in.

I'll play it here, and you can hear it. (Music Playing) Very cool! So as you can see here, you can use the AudioSuite plug-ins for creative effects like this Reverse plug-in, and you can use them to help lessen the processing load when you doing a large mix.

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This video is part of

Image for Pro Tools 10 Essential Training
Pro Tools 10 Essential Training

108 video lessons · 15392 viewers

David Franz
Author

 
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  1. 13m 44s
    1. Welcome
      1m 20s
    2. Exploring the different versions of Pro Tools
      3m 22s
    3. Optimizing your computer before installing Pro Tools
      4m 18s
    4. Troubleshooting
      2m 19s
    5. Using the exercise files
      2m 25s
  2. 36m 55s
    1. Installing and authorizing Pro Tools
      1m 49s
    2. Connecting your Pro Tools system
      4m 31s
    3. Powering up and powering down
      58s
    4. Choosing the Playback Engine and Hardware settings
      5m 55s
    5. Optimizing Pro Tools' performance
      6m 26s
    6. Utilizing Automatic Delay Compensation (ADC)
      3m 36s
    7. Setting essential preferences
      2m 35s
    8. Creating a Pro Tools session
      4m 31s
    9. Identifying elements in a session folder
      2m 36s
    10. Creating new tracks
      3m 58s
  3. 42m 5s
    1. Exploring the Edit window
      6m 44s
    2. Exploring the Mix window
      3m 11s
    3. Exploring the Transport and Big Counter windows
      2m 57s
    4. Using the Color palette and window arrangements
      2m 35s
    5. Investigating the menus
      3m 22s
    6. Understanding samples and ticks
      3m 34s
    7. Viewing and manipulating tracks
      4m 31s
    8. Selecting inputs, outputs, and busses
      3m 58s
    9. Selecting an I/O settings file
      4m 12s
    10. Understanding signal paths and gain stages
      3m 46s
    11. Utilizing keyboard shortcuts and Keyboard Focus
      3m 15s
  4. 21m 11s
    1. Using DigiBase and the Workspace browser
      4m 14s
    2. Importing audio
      3m 0s
    3. Importing MIDI
      2m 48s
    4. Importing session data
      5m 34s
    5. Importing tracks from a CD
      2m 51s
    6. Importing video
      2m 44s
  5. 56m 46s
    1. Recording audio
      6m 13s
    2. Playing back audio and Edit window scrolling
      4m 52s
    3. Creating a click track
      5m 24s
    4. Overdubbing and using the record modes
      8m 52s
    5. Recording with playlists and Loop Record
      4m 6s
    6. Punch recording and using the monitoring modes
      4m 14s
    7. Dealing with latency and ADC
      4m 58s
    8. Creating a group
      6m 5s
    9. Adding effects while recording
      5m 16s
    10. Creating a headphone (cue) mix
      4m 29s
    11. Assigning disk allocation
      2m 17s
  6. 1h 28m
    1. Understanding nondestructive editing and region types
      3m 19s
    2. Using the Selector and Grabber tools
      3m 37s
    3. Using the Trim and Scrubber tools
      7m 5s
    4. Using the Zoomer tool and zoom presets
      5m 51s
    5. Using the Pencil tool
      3m 10s
    6. Using the Smart tool
      1m 27s
    7. Understanding the Edit modes
      5m 51s
    8. Arranging clips
      6m 40s
    9. Undoing an edit
      2m 44s
    10. Utilizing fades and crossfades
      9m 41s
    11. Building a comp track using playlists
      5m 17s
    12. Locking and muting clips
      2m 48s
    13. Special Edit window buttons
      7m 15s
    14. Creating an audio loop
      5m 19s
    15. Editing a voiceover
      9m 41s
    16. Using Elastic Time and Elastic Pitch
      9m 12s
  7. 17m 21s
    1. Working with clip groups
      4m 33s
    2. Using time, tempo, meter, key, and chord
      5m 37s
    3. Creating memory locations
      7m 11s
  8. 33m 10s
    1. Setting up MIDI on a Mac
      4m 17s
    2. Setting up MIDI on a PC
      2m 14s
    3. Setting up MIDI in Pro Tools
      2m 44s
    4. Recording MIDI data
      3m 14s
    5. Recording multiple MIDI tracks with one virtual instrument
      2m 17s
    6. Recording options for MIDI
      6m 21s
    7. Using Step Input
      4m 35s
    8. Making a drum loop with MIDI Merge
      3m 36s
    9. Composing with virtual instruments
      3m 52s
  9. 57m 1s
    1. Using the edit tools for editing MIDI data
      10m 0s
    2. Editing MIDI data in the MIDI Editor
      7m 31s
    3. Working with the MIDI Event List
      2m 12s
    4. Editing MIDI data with Event Operations
      8m 33s
    5. Quantizing MIDI tracks
      12m 16s
    6. Creating and using Groove Templates
      5m 35s
    7. Utilizing real-time properties
      5m 50s
    8. Using MIDI Learn
      5m 4s
  10. 17m 30s
    1. Exploring the Score Editor
      5m 49s
    2. Using the Score Editor
      5m 5s
    3. Setting up a score
      4m 48s
    4. Printing and exporting a score
      1m 48s
  11. 25m 39s
    1. Writing and editing automation
      6m 40s
    2. Drawing automation with the Pencil tool
      4m 2s
    3. Editing automation with the Trim and Grabber tools
      2m 58s
    4. Cutting, copying, pasting, and clearing automation
      4m 12s
    5. Turning automation on and off
      3m 52s
    6. Automating plug-ins and virtual instruments
      3m 55s
  12. 1h 49m
    1. Setting up a session for mixing
      8m 50s
    2. Setting up an effects loop
      9m 30s
    3. Working with plug-ins
      4m 33s
    4. Utilizing ADC while mixing
      9m 8s
    5. Applying EQ
      12m 43s
    6. Adding compression and limiting
      14m 25s
    7. Using delay effects
      6m 52s
    8. Applying AudioSuite plug-ins
      6m 24s
    9. Adding reverb to your mix
      6m 50s
    10. Bouncing down a mix
      4m 15s
    11. Making an MP3 for iTunes and SoundCloud
      2m 53s
    12. Setting up a session for mastering
      4m 58s
    13. Mastering a session
      10m 37s
    14. Bouncing down master recordings with Dither and Noise Shaping
      7m 24s
  13. 9m 59s
    1. Importing and displaying video files
      2m 38s
    2. Adding music, foley, ADR, and FX
      4m 29s
    3. Bouncing down video and audio together
      2m 52s
  14. 4m 0s
    1. Archiving an entire session
      4m 0s
  15. 58s
    1. Further recommendations
      58s

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