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Pitching Projects and Products to Executives

Pitching Projects and Products to Executives

with Dane Howard and Richard Koci Hernandez

 


In Pitching Projects and Products to Executives, author Dane Howard interviews executives and product managers from renowned design firms and corporations like Google, Apple, and Adobe, who share their insider take on how to effectively move projects and product ideas forward. Video and multimedia producer Richard Koci Hernandez weaves the interviews together into a captivating visual narrative. The soft skills course shows the practical techniques, processes, and communication styles employed to sell to executives more effectively, and to bring ideas to life.
Topics include:
  • Getting and incorporating feedback before the pitch
  • Creating a list of key stakeholders
  • Deciding on the format of the meeting
  • Effective prototyping
  • Providing an intimate setting
  • Being succinct and staying on-track
  • Making the presentation
  • Closing the deal

show more

authors
Dane Howard and Richard Koci Hernandez
subject
Business, Presentations, Business Skills
level
Appropriate for all
duration
44m 59s
released
Dec 16, 2010

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Introduction
Welcome
00:04Dane Howard: Do you ever wonder how some of those creative projects get approved
00:07for development?
00:08Get built by teams? Or even produced for TV, film, or software development?
00:13I did. I am Dane Howard, a 17-year veteran designer and entrepreneur.
00:19For years I developed my craft to help create the great creative execution.
00:22One of the things I never learned in school was how to move that
00:26creative initiative forward.
00:28How do you give it a chance to succeed, whether a project was pitched to a client
00:33or inside a Fortune 100 company?
00:37How do you set up your creative projects for approval?
00:40How do you best prepare to get the funding, headcount, or even get the
00:43project off the ground?
00:45Well, I wanted to share key things that I have learned on the job from some
00:49of the smartest people I know: my colleagues, collaborators, and some of the
00:54very executives that have helped give me the skills and approval to move
00:58these projects forward.
01:01Charles Warren: I think my whole thing with pitching is, no, there should never be a
01:06high-stakes pitch.
01:08If it's a high-stakes pitch where those 15 people in the room, there shouldn't be
01:14any surprises to you at that point, right?
01:16If there is a crucial stakeholder, you want to get them involved early and have
01:21it be very informal, and have a lot of options, right?
01:24So I think there's no news in the big pitch.
01:27Diana Williams: What I think is important, if you actually want to get buy-in on any
01:30project: you need to do your homework;
01:32you can't just go and wing it.
01:34You need to understand what competitors are doing.
01:36You need any type of metrics or analytics.
01:38You need any additional insight that makes your idea believable.
01:43Charles: The big mistake that younger product managers and engineers make is they
01:48spend a whole lot of a time setting up what it is that they are going to talk
01:53about, when basically, you just want to show it, right?
01:57But they're so proud and nervous that they have to go through all these like
02:00"And then and this and this. Blah, blah, blah."
02:02So my thing is just put it out there as quickly as you can.
02:10Michael Gough: Never make it your idea, and that might apply to absolutely everybody.
02:15Everything you're doing around building consensus for an idea, or building
02:20enthusiasm around the idea, is never reinforce the point that it was your idea.
02:27Albert Tan: One of the most important things of any designer is to realize that they
02:32don't exist in a bubble.
02:34One of the most important skills that I've learned is to socialize.
02:44Michael: So I have a very strong belief that the higher fidelity, the better off you are.
02:48I'm kind of an anti-design strategy person--
02:51at least I am accused to being anti- design strategy--in that making the thing,
02:57the closer you can get to actually making the thing, the closer you are to
03:00really apprehending all of the challenges.
03:03So the best work happens when there is no distinction between design and making.
03:08Charles: The taking something and putting it in, in an executive's hands, or the
03:13equivalent of that as quickly as possible, is so important.
03:18If it's pretty clear you've closed, stop!
Collapse this transcript
1. Pitching Projects and Products to Executives
Preparing for a pitch
00:00(Music playing.)
00:02Dane Howard: I have had a great many years learning and failing and learning valuable
00:06lessons about how to prepare ideas to be heard.
00:10I've found that some of the greatest work that goes into moving ideas through an
00:14organization is being mindful of the people, environment, and context that
00:20surrounds all of your hard work.
00:23Preparing for a pitch has a lot to do about knowing your audience,
00:27understanding your collaborators, and listening to key stakeholders on where
00:32their passion lies.
00:34Before a pitch is where some of your real work begins.
00:37Diana Williams: The one thing to know is your audience.
00:40Who is going to be in that room?
00:41Whether or not you are presenting to an executive or a colleague or someone
00:46else in the company,
00:47who are they, and what do they care about?
00:50What do they own?
00:51Where they are interested in?
00:52What questions are they going to pose?
00:53Ryan Tandy: As far as taking stuff to the higher-ups, taking your ideas up, that's--you
01:01have to have your stuff ready.
01:03Around my office we call them hero shots, because they are the glimmering heroes
01:07of the product that you are trying to build.
01:10Diana: What I think is important, if you actually want to get buy- in on any project: you
01:14need to do your homework; you can't just go in and wing it.
01:16You need to understand what competitors are doing.
01:19You need any type of metrics or analytics.
01:21You need any additional insight that makes your idea believable.
01:26Rob Girling: If you really believe it, there is some infectious quality to that
01:30that will permeate a room quicker than sort of data points or sort of really
01:37dialed-up kind of beautiful PowerPoint or whatever you are pitching.
01:42It's that belief in why you are doing it, and that sort of conviction that you
01:48have that's "We have to do this."
01:52It never ceases to amaze how effective that is at sort of wining the hearts
01:57and minds in the room.
01:58Diana: For me, I know one boss is super interested in data.
02:01So when you are going to have that meeting on one topic, it's all going to be
02:04about the data and what potential return on investment you are going to have.
02:08Another person I meet with is all going to about the user need, and where is this
02:11stemming from, from the customer basis.
02:14Another person who might be, "Exactly how does it interact?
02:16I want to be a little play with it."
02:18Then someone else might want just a tidbit of everything in very high level.
02:22So I think it's important to know who you are meeting with and who
02:25those customers are.
02:26Michael Gough: When you are presenting ideas in a way that the person you are presenting to,
02:33or the people you are presenting to, will understand, and you are focused on the
02:38things that they care about, look for where their passions lie.
02:43Look for the things that they start to really tunnel into.
02:47It's so critical to get you out of the picture and go with them.
02:52Go on that journey.
02:53If they are suddenly obsessed by something that you either think is ridiculous
02:57or just beyond consideration, go there. Work with them on it. Think it through.
03:04Then you are going to see it from their perspective.
Collapse this transcript
Learning what executives want
00:00(Music playing.)
00:03Dane Howard: A great skill you'll continue to hone, over and over, has less to do about the
00:08creative execution itself, but more about reading people.
00:12I once had an executive that couldn't resist the temptation of just a
00:16simple phrase:
00:17"Hey, you want to see something cool?"
00:20I knew I had his attention.
00:22If you listen to your audience, you begin to understand what they care about.
00:26Leaning what executives want has a lot to do about understanding their
00:31perspective and listening to what they care about.
00:34Michael Gough: What is the person you're talking to interested in?
00:38What drives them?
00:40It turns out it's probably not pixel-perfect control or a beautiful drop shadow.
00:48In the case of walking into the CEO's office, they're probably a lot more interested
00:53in business performance.
00:55You have to speak their language, or at least you have to understand what it is.
00:59What do they care about?
01:00What makes them to tick?
01:02What are they looking at?
01:04Because it's not the same thing you're looking at.
01:06You might be looking at a really beautiful rendering and be very proud of
01:09the rendering.
01:10They may not care about that at all.
01:12They might be trying to look through to the business implications.
01:16They might be looking through to how it would have to be operationalized,
01:20what the costs are associated with it.
01:22They might be looking at legal challenges to your idea.
01:25You need to consider all of those things to be successful.
01:28Diana Williams: For me, I think it's always important to share the
01:31executive's perspective.
01:32Hopefully you know enough about them, and if you don't, you should find out
01:35from someone else what their viewpoint is.
01:37What do they care about?
01:38What do they want to hear about in the meeting?
01:40Tim Barber: We're never too shy about asking for the money to do the project that we pitched.
01:45Especially as the project gets larger and larger, you can't just make a
01:50creative argument for it.
01:52You actually have to put on your MBA hat and make a business argument for it.
01:56Even if it's in the simplest terms, you have to kind of speak that language.
02:02You have to articulate, for lack of a better term, like the return on investment,
02:07which is kind of an annoying thing for most creatives to even consider. But yeah,
02:13you have to be able to articulate the business benefit and the results.
02:17Rob Girling: In a business environment you've got be able to hold your own against the
02:22numbers guy and the practical guy in the room who has got that slightly more--
02:28slightly better-sounding kind of sound bite.
02:32You've got the emotional position, which is always a different one to argue in
02:35a business environment, right? You've got the qualitative versus the quantitative.
02:38There are all these difficult things, so just what I said earlier about
02:44conviction and sort of believing in it, and not losing it, emotionally, when
02:51you're trying to express yourself,
02:53I think that's a very powerful thing; sort of having the conviction, but not
02:57getting so--not taking the bait,
03:00it will get you a long way.
Collapse this transcript
Socializing an idea
00:00(Music playing.)
00:02Dane Howard: I once had a mentor tell me that stories build in strength with retelling.
00:07I never forgot this.
00:09Every time you plant an important idea into someone's head, you invite the
00:13opportunity for that story to be told and retold.
00:18When you design for a broad context, you allow that story to build as you move it
00:22through an organization, and allow that idea to grow.
00:25Whether you walk the hallways or listen to your colleagues, the idea is that
00:30it's never your idea.
00:32Stories build in strength with retelling.
00:35Stories build in strength with retelling.
00:40Michael Gough: Good designers are naturally quite convincing, because all they are
00:45really doing is bringing consensus to things, bringing consensus to the
00:50creation of things.
00:52And that's not as simple as asking everybody what they want and then making it.
00:57You have to understand what that context is.
00:59That context could be things that are completely outside of the room that you're in.
01:04It's the broader context of who is going to use the thing,
01:08what culture it's being designed in.
01:09What other things are being designed at that time?
01:12It's that broad context.
01:14If you solve for the broad context, usually you get the right design.
01:19Albert Tan: I think one of the most important things with any designer is to realize that
01:22they don't exist in a bubble.
01:24One of the most important skills that I've learned is to really socialize.
01:31Tim Barber: I think the most important thing for selling a creative idea is having
01:36a great story.
01:37I mean storytelling is really valuable for communicating in general, but when
01:40you're selling an idea, it's great to have a story that has kind of air of
01:45inevitability about it.
01:46It's the kind of thing that other people can take away from your meetings and
01:51use to sell other people.
01:52Diana Williams: When it comes to socializing an idea, I think it's very rare that I am
01:56ever doing it in a larger audience.
01:58I usually try to hit smaller audiences in a smaller group of people first,
02:03because then you can kind of gauge what the temperature is, how interested
02:08people are in a specific idea.
02:09Ryan Tandy: Face time, spending time with people is probably the most important thing you
02:15can do--is being right with somebody at their desk or out in the world.
02:21Albert Tan: Take out and go to the lunch with the engineer. Go to lunch with the PM. Get to
02:26know people personally.
02:27The reason why I think that's important for a designer who is trying to push
02:31an idea forward is you start to learn their personal interests and passions.
02:37Once you understand that, you can communicate in a way that they might be
02:42more open to your ideas.
02:44Ryan: While you spend some time at somebody's desk outside of a meeting, even in
02:47the hallway, or at the water cooler, so to speak, I feel like that's where you
02:53can really start like hearing people's objections to things so you can have
02:56an exchange.
02:58Albert: Once you have sort of a collective knowledge of the different personalities
03:03and the people around you, when you have something where you're kind of
03:06questioning, they become allies in many ways, because you are able to approach
03:12them very early on in some of the foundational thinking, and not only do they
03:15field that you respect them in and admire them for their opinions, but they
03:19will in turn help you.
03:21Tim: The idea needs to have some kind of probable outcome.
03:24Like, you need to be able to project reasonably what will happen if you
03:30execute well on the idea.
03:32So in this way it's like you can make the thing in inherently viral by giving
03:37people the story by which to talk about it.
03:41Michael: Never make it your idea.
03:43That might apply to absolutely everybody.
03:46Everything you're doing around building consensus for an idea or building
03:50enthusiasm around the idea is never reinforce the point that it was your idea.
03:56Ryan: Whenever you get to a point where some kind of conversation there's conflict or
04:01people have different ideas about a project, or where it needs to go, we'll
04:05break it out.
04:07We will say, "Okay, let's table that one thing."
04:09Let's only get the people that are really important for that decision to be made
04:13and go have that separate.
04:15We can really bring it later once we have a decision.
04:18Michael: One of the biggest traps is you find yourself defending your idea, or you
04:23find yourself in a room full of people defending their ideas.
04:27They want so bad to be the one that thought it, and it's just such a barrier to
04:33accomplishing anything.
Collapse this transcript
Dealing with naysayers
00:00(Music playing.)
00:04Dane Howard: There are many obstacles to getting an idea or project off the ground.
00:09Naysayers may feel like an obstacle--don't take the bait.
00:13Your emotional control and ability to bring them along will give you insight to
00:18build better arguments and plan to move the idea effectively forward.
00:22Rob Girling: Yeah, the bane of our lives are the people who--status quo is great.
00:31The naysayers are sort of the like very much the bait for me.
00:35So I have to really control myself sometimes, emotionally, to not take the bait.
00:41Ryan Tandy: More than anything, anybody who has an objection to your idea, you
00:45should listen to him.
00:46You should always hear to what they have to say because probably you are
00:49going to learn something.
00:50Diana Williams: A lot of times naysayers actually have a perspective and a point of view,
00:54and it's really important to understand what that perspective is, where are
00:57they coming from, trying to address to that need. A lot of times I try to get
01:01that feedback ahead of time, even before meeting with them, talking to their
01:04friends, their acquaintances, their colleagues, to understand what is the crust
01:08of the issue.
01:09So then you can formulate your point of view and your perspective.
01:12Charles Warren: Ask questions, like "I am not sure I have the whole picture here, and I know
01:16you know about this--like, does this make sense?"
01:18Bring them into the design process.
01:20Ryan: It's weird because it can be political.
01:23It can be driven by marketing, by cost, performance; there are all these
01:27variables that may get in the way of a good design.
01:33So you may have to sacrifice for one of those many, many things.
01:40This past year I have learned that over and over and over.
01:44There are so many times where I have something presented or something ready, and
01:50we go to look at it, talking about how it can it be built.
01:52"You can't build that."
01:54I said, "Really?" It's like, okay. You learn, over time, how to pick your battles.
02:01Albert Tan: The other thing also is just to confront people directly.
02:05If they say, "Oh, I don't like your idea," just kind of make a mental note of that
02:08and then rather than in a public situation sort of challenge them, take them out
02:13to lunch or meet them afterwards for dinner or for drinks or something.
02:16You may find that they turn out to be your biggest ally.
02:20Diana: Now there are times where a naysayer doesn't change their mind. But if you have
02:24enough consensus with other team members, sometimes that naysayer will actually
02:28go, "You might agree to disagree," but still move forward anyway.
02:32Other times, they will just go along for the ride, and hopefully it will be
02:34the right decision.
02:35There have been probably several projects and a naysayer actually came up and
02:44said, "If we actually broaden it out or took a different perspective, we could
02:48actually hit a larger group and a larger audience."
02:50So just going back and then reinvestigating that, we actually expanded out
02:54the project, and it wasn't that they were trying to actually fully crush the
02:57initiative; they are just trying to say "take a different angle, so we can actually even get
03:01more return on that investment."
03:02Albert: There was a time when one of our executives had first purchased an iPhone and
03:09was very enamored by the packaging and how it was presented.
03:13At the same time, we were also starting to think about, what is the
03:18impression that we want our product to have on consumers?
03:22For a long time, they didn't quite understand that importance because, as a
03:27company, we were very technology focused than engineering focused.
03:31So, at the moment though, he was not in his engineering moment; he was very much
03:37in a consumer moment.
03:39So, taking advantage of that time and going in while he was in that moment
03:43made him much more open.
03:45Diana: Sometimes if you know people have very different opinions, you might actually
03:48choose to have two different meetings rather than bringing everyone into one.
03:52If it's going to be a highly controversial topic, sometimes if it's a very big
03:57project, I might have ten different meetings independently with individual
04:02people to kind of talk about their issues, kind of get them bought in on the
04:07idea, and the concept, make sure that I can lead them down kind of on a certain
04:11path, that I can enter their key questions before getting into the larger group.
Collapse this transcript
Prototyping effectively
00:00(Music playing.)
00:02Dane Howard: The most valuable asset of innovation is the interplay between individuals
00:07and the expression of their ideas.
00:09Michael Schrage wrote this in his book, "Serious Play".
00:13It's about effective prototypes.
00:15They give you a tangible dialog that's needed to move the next business
00:19decision forward.
00:21By choosing the right fidelity of the prototype, you have help guide a decision
00:25to answer the most important questions executives are looking for.
00:29Charles Warren: Rehearse. It's really helpful.
00:32I think it's a very good thing to not have your first pitch be the crucial one.
00:36Prototype your prototype kind of thing.
00:38Rob Girling: Working an idea, the golden rule of prototyping was prototype to
00:44answer questions.
00:45What's the question you are trying to answer?
00:48The fidelity is directly related to, what is it you're trying to find out?
00:57Ryan Tandy: I think prototyping as philosophy is super important.
01:00You need to know what something feels like.
01:03If you don't have the feel of an actual product,
01:08you won't really know what you are making.
01:10Guthrie Dolin: Failing quickly with limited resources and quickly adjusting and iterating
01:15is actually success.
01:17So sometimes we call them sacrificial ideas.
01:22They are ideas to test the boundaries or edges of something.
01:26So we may have one hypothesis, but we actually need to put something else forward to
01:31help prove that other hypothesis, or that original hypothesis.
01:35So a prototype can be actually built to fail, so that you can learn how to create
01:43something successful.
01:44Michael Gough: So I have a very strong belief that the higher fidelity, the better off you are.
01:47Let's say you are going to make a million of them, and you are going to make the first one.
01:51You might want to call that prototyping. But what I want to do, or I want
01:55to push for, is as high a resolution and as high as--a prototype that is impacted by as
02:04many things as possible,
02:06the things that are going to--the final objects are going to be impacted by.
02:09So if you are doing high-fidelity prototyping, the fidelity includes things like
02:15the structure of the materials,
02:17what can actually be made, the manufacturing process, everything.
02:22The closer you can get to actually making the thing, the closer you are to
02:25really apprehending all of the challenges.
02:28So the best work happens when there is no distinction between design and making.
02:33Tim Barber: If you are going to ever convince anyone to spend a lot of money on an idea,
02:39especially the later stages of an idea when it's going from the early stage of
02:44concepts and you are about to pull the trigger on actual development where a
02:49much greater volume of resources is going to be applied to the idea,
02:54in that situation a prototype is a given.
02:58Albert Tan: I think a lot of people think they get it.
03:00They say, "Oh, yeah, I understand. I understand."
03:03But put in an object in front of them that really communicates, and is tangible,
03:08that they can get--it suddenly becomes very real.
03:12Ryan: Back when we were doing Musikfest work, we wanted to build an elaborate video
03:17wall or some kind of walkthrough experience.
03:21We just basically had to write it, write it out, and just get people up to speed on
03:27trying to imagine what it's going to feel like.
03:29It was one of the funny times when I feel like words actually did a really good job of always
03:36getting somebody in the ballpark for what an experience is going to be like.
03:42You don't have to have it figured out how or what, but you just need to talk
03:46about what it's going to feel like.
03:49That was really important in this context.
03:52Guthrie: Some people love high-fidelity, full-interaction, looks-and-functions-like-
03:58the-real-thing-type prototypes.
04:00Some people are fans of quick sketches, paper prototypes.
04:04They all have their role, and they are all important.
04:08I think the key thing is understanding what you are trying to learn from the
04:11prototype, the audience that you are putting in front of.
04:13Charles: Put a pen, or give the person you are pitching some way of marking up whatever it is, so
04:22that you are showing them it's not precious, and this isn't the thing that's
04:25going to make her break your career--I think is incredibly important, because
04:30you are not going to get honest feedback if you are stressed out and sending
04:34signals that here is my big opportunity and if I don't make it today, I am
04:38going to be really depressed. You don't want that.
04:41Guthrie: I think though the role of the prototype is really to get as a real as you
04:47can as quickly as you can.
04:49You have time and resources, and you have fidelity and resolution.
04:54So you're always playing with those things.
04:56A prototype may be dictated by money,
04:59it may be dictated by time, or may it be dictated by other limitations.
05:04So I think it's important to strike the right balance, but I think you are
05:07trying to get as real, as clear, as concise with the idea within the
05:12constraints that you have.
Collapse this transcript
Creating the right environment
00:00(Music playing.)
00:03Dane Howard: There was a point in my career that I realized how vital it is to create the
00:07right environment for an idea to be received.
00:10A distraction-free environment allows for a story to unfold.
00:15Your shift of thinking from the creative execution to also balance out the
00:19environment it's communicated in will help you set up your ideas for the best
00:24success that they can.
00:25Guthrie Dolin: When it comes to an effective environment for a pitch, I actually think of it
00:31more about conditions than environment per se.
00:37Are they comfortable? Do they have everything that they need?
00:40Have we removed distractions from the room?
00:43Is it a place that they feel like they can be candid, that they can be open?
00:47Sometimes I think that removing distractions is one of the most important things
00:51because our clients tend to be very, very busy people.
00:55And so I think getting them out of the office is a great way to do that.
00:59If at all possible, I love to get them out in a more relaxed social environment.
01:04Sometimes that is as simple as taking a break for the meeting, and saying, "Hey!
01:08Let's walk down the street and get a cup of coffee."
01:12That extends the conversation.
01:14They can fill in the detail and the minutia in some maybe broad statement
01:18that they said.
01:19You can get a little bit more clarity.
01:22Then I think that that's even more prevalent if you get them out to a
01:27commitment like dinner.
01:29You can really have a conversation.
01:30You can get more personal, but you keep it business.
01:33You can keep talking about it.
01:35You can get more insights about the way that they think about things, the things
01:38that concern them, and you can start to adjust the conversations around the
01:44specifics of their point of view. And really, that happens in an environment
01:49where it's a little bit more intimate, and again they have the time to get into
01:53those kind of details that they gloss over in the office.
01:57Tim Barber: One of the things that we do when we're establishing kind of the setting for
02:02a pitch is oftentimes we configure the room to support the story, fill the
02:07room with all of our work product, and it allows us to tell kind of a
02:12non-linear story about how we got to where we did, because oftentimes people,
02:17especially senior executives, they have questions about well, did you pursue
02:21that, did you pursue this?
02:22And when you flood the room with your work product, you can tell a very dynamic,
02:26non-linear story about how you arrived at your destination.
02:30You can point across the room and say,
02:31"Oh yeah, we explored that over here, and because of what we discovered, we chose to
02:35go in this direction."
Collapse this transcript
Pitching effectively
00:00Dane Howard: I have watched incredible communicators captivate a room on the premise
00:04of only an idea.
00:07I have also seen incredible ideas and products fall flat because they were communicated poorly.
00:14The influence of any idea lies in the careful craft of communicating it effectively.
00:20An effective pitch must address and anticipate the concerns and questions of
00:25the audience, whether that's telling a story or putting something tangible into
00:29someone's hands.
00:30Charles Warren: The big mistake the younger product managers and engineers make is
00:36they spend a whole lot of time sort of setting up what it is that they are going
00:41to talk about, when, basically you just want to show it.
00:44But they are so proud and nervous that they have to go through all these, like,
00:48"And then and this and this. Blah, blah, blah."
00:50So my thing is just put it out there as quickly as you can.
00:53Rob Girling: No surprises is actually a really good rule of thumb for basically not
01:00allowing time or distance to play a factor in the cadence of communication.
01:07So keep it constant, and there will be no big surprises at the end.
01:12Ryan Tandy: Get in a room, or get on a wall with a bunch of people with pen, and try to
01:19visualize what you are talking about. Take your words and just turn them in
01:24pictures, start showing how concepts fit together, and how they link
01:28together. Sometimes you can sort of step back and the end of a meeting and look at something, and
01:32it looks like total chaos.
01:33It's like, I understand every element of that.
01:35Guthrie Dolin: I think another approach that I found is really successful is what I like
01:43to call the "planned epiphany," and that is kind of build a deck that
01:48anticipates sort of the next logical question along the process of sort of
01:53coming to a solution.
01:55If you're doing it just right, there is a point in the conversation where
02:02you'll show a slide, or you'll show a screen, and the client will stop you and
02:07say, "Hey Guthrie, wait! You know, I have got a question about that.
02:11If that's true, then how do we handle X?" And you will say, "Funny you
02:17should ask that. Next slide!"
02:18Charles: I like to pick the person who is kind of most passionate about it,
02:25whoever the author is.
02:27I think it's actually--sort of anything that goes right on my team, is
02:35whoever is on my team's fault, and anything that goes wrong is my fault.
02:39So if the pitch is going to go right-- and I usually make sure it does--I am not
02:43going to deliver it.
02:45Rob: I remember a story of trying to pitch a game to Sony, and there was a lot of
02:50skepticism in the company about the company's ability to do this grander vision
02:58of the game, and I was sort of brought in to try to muscle that through.
03:03One of the things that I did was immediately wrote up this rude Q and A. So,
03:08sort of like here's all the rude questions that I am going to get asked right
03:13out of the gate about what it is that we're doing, and what's the plan. And it
03:17sort of acted as a really good way for me to address all the concerns that were
03:24clearly there in the organization about like how much scope and how much vision
03:28was a part of this. And it just sort of got all of the kind of rude Q and A stuff out
03:33of the way really quickly.
03:35Charles: So my team makes stuff that shows up on mobile screens, and that's ephemeral, right?
03:40It's so abstract.
03:41So I get all my designers to always put it on the screen, even if it's just a
03:46screenshot, and then put the device in the person's hand that we're trying to
03:53pitch, because then they are looking at it.
03:56It's close. So just that making it, even if it's UI, making it make a noise when you
04:03drop it. I think it's really important to make whatever it is, the idea that you
04:09have, tangible.
04:11Build it a little ways, fake it somehow, make a drawing, make a use case, make
04:18a storyboard, act it out, have somebody come along, and have the person you're
04:22pitching, "You play the user.
04:25You are the person in the drive through, and I am the check-out clerk."
04:29Act it out with them.
04:30Anything you can do to make it tangible. Again, put something in somebody's
04:34hands, get them to use their body, have them stand up from the desk--whatever it is.
04:43Just make it as real as you can. Make that future you want to create, real.
Collapse this transcript
Learning from your mistakes
00:00(Music playing.)
00:04Dane Howard: If you are not failing, you are probably not learning.
00:07Failing faster, in a humble way, will give you strength and patience, once you
00:13realize that you do have the skills to move things through the process.
00:17I once worked for an extremely successful Fortune 100 company that pitched
00:21their solution loudly and often, assuming that everyone wanted to hear their version of it,
00:26when all they really needed to do to be effective was just to listen.
00:31Michael Gough: Most of the good stories are around that sense of accomplishment, where
00:36you've come up with an idea for a design, or your team has come up with an
00:40idea, and you've been able to successfully promote it and push it through all
00:45of those obstacles.
00:47My worst stories would be around the times where all those exact same things
00:52happened, but I happened to be wrong.
00:55So one of the things to be careful about are once you have the skills, you can be
00:59incredibly persuasive, you can bring your ideas to bear in the process.
01:05Sometimes you have to watch out for those traps where you've barreled through
01:09the process, you've used your persuasive skills, you've come up with some way
01:14to make the point, land the job, or force it through your corporation, and then
01:21sometimes you've forced it through in some ways where you missed something
01:25really important.
01:26Ryan Tandy: Well, I have been wrong a lot, and they are the best moments, because the
01:31sooner you learn you're wrong, the quicker you can back onto the right thing.
01:36Diana Williams: I think you need to be a strong communicator.
01:39With that, I think you are able to articulate what's working, what's
01:42not working. No one is a mind reader, so if you are not happy, or if you don't think something
01:48is going down the right path--if you don't feel comfortable saying that, no one
01:52ends up in a good place.
01:53You are not happy. The project is not in a good place.
01:55So that communication skill is a must have.
01:57Michael Gough: For the other 99.9% of us, design is one disappointment after another. And if
02:06you're not learning from those disappointments, or if you can't have some
02:09positive attitude about those disappointments, you will not be successful.
Collapse this transcript
Closing the deal
00:00(Music playing.)
00:02Dane Howard: Getting through a successful pitch and delivery will enable that idea to be heard,
00:06but how do you close the deal?
00:08What do you do to give it legs?
00:11What's needed in order to extract the value, to get the headcount, budget, or even
00:15approval for that project?
00:17Well, moving ideas forward has more to do about being confident, humble, and
00:22just ask for the work.
00:24Listen to those that are in the room
00:26that will ultimately partner with you, in order to move that idea forward.
00:29Tim Barber: The most important part of a pitch is the end, because you've either answered
00:39everyone's questions or you haven't.
00:42You've either convinced them or you haven't.
00:44It's really important to do two things:
00:47One is to put it out there, to invite-- very bluntly--observations about where did
00:54we either miss, or what questions you still have, where do you think we're
00:58wrong, to invite any of those criticisms so that you have a chance to respond to them.
01:03One additional thing that's really essential to wrapping up a successful pitch
01:07is to always ask for the project.
01:10You always have to ask for the work. Any salesman knows this is classic sales technique.
01:15You have to ask for the green light, because otherwise there is a lack of
01:20focus, in particular at the end of a meeting, and that's the one decision you want made.
01:26You want somebody decide to give you the work or not.
01:28Ideally, they are going to give it you.
01:30They are not going to give it to you unless you ask.
01:31You have to prompt that response, or at least force them to consider that
01:35decision while you have a chance to close the deal.
01:41Charles Warren: So, here is what I am asking for you.
01:43So one way you can check to see whether you've been successful is do they react
01:48to that, is there some negotiation that happens about the ask, or they change
01:52the ask? I often put the ask right upfront, even before making it tangible.
01:59So if this goes well, what I want you to do is give me three engineering
02:03resources, and I want you to sort of release some budget, so I can have some
02:09designers go and work on this for a few months.
02:14Is that okay? All right. And then do the pitch.
02:17Just sort of say, "here is what I am looking for," so that they know.
02:20If it's pretty clear you've closed, stop!
02:24No need to go any further.
02:26I see a lot of it here at work. They're on slide 6. The executive is convinced.
02:32There are 14 slides left, and they are going to go through all 14. Not necessary
02:37if you've closed the deal.
Collapse this transcript
Passion
00:00(Music playing.)
00:03Dane Howard: There is nothing better than witnessing someone in the room that absolutely
00:06believes the material they are talking about.
00:09Their sheer conviction and enthusiasm infects those around them.
00:13The emotional position, aligned with some compelling arguments, always seems
00:17to win the day.
00:20If nothing else, your passion is going to be that North Star, and ultimately a
00:23blessing for those projects that come along and strike you with that feeling
00:28that you just have to do this.
00:30This passion is always going to be the lightning rod for you getting
00:33those things done.
00:34Michael Gough: Really, really strong designers, and by strong, I mean ones that contribute
00:40the most--essentially get the most stuff built--focus mostly on just that:
00:46getting something made.
00:49When I am trying to decide how to choose a designer, to hire one over another, or to
00:55pick one project over another, I am always going to lean towards the people that
01:00could not stop doing that work.
01:03They are so obsessed by that.
01:05Let's say, here at Adobe, I say that project is not green lighted;
01:09it's not going forward.
01:10They would still have to do it.
01:12They would sneak out and do it.
01:13They would do it on their own time.
01:15They would conspire against me to get other people to do it.
01:18They just feel it in their blood, that it has to be done.
01:22I think that can be taught, that kind of obsessive need to imagine and realize--
01:30and realize is really important-- imagine and realize these things,
01:34that's what it takes. That's really what it takes.
01:37Rob Girling: So I've got a story about how prototyping was sort of, early in my career, this
01:43great sort of way for me to communicate all of my pent-up ambition and sort of desire
01:48for change at Microsoft.
01:50So in my weekends and late at night, I pulled together a prototype of what I
01:55thought to be the future of Office and Windows.
01:59The prototype, I showed to my boss. He went down the corridor and showed it to his
02:02boss, and he went to Bill Gates and showed it to Bill Gates, and this prototype
02:07suddenly got this life of its own.
02:09I was invited immediately to an off site. I was fresh out of college and
02:14had no idea of what was going on.
02:16I roll up, and there is the entire leadership of Microsoft and me, and I
02:21had to do my demo.
02:23The next week I was on stage at the company meeting, presenting to the entire
02:26company this prototype. It just had a life of its own.
02:29It's just sort of a--just this ridiculous story of how just some late nights
02:35working on a prototype sort of had a reward that was completely
02:41unplanned and unprecedented. And it really became a catalyst for a lot of kind of
02:48momentum in the next few feature releases.
02:50So it was a very exciting time. I can imagine a small-town designer sort of thrust
02:57into the chaos of Microsoft. It was cool.
03:00The output of that prototype was really the sort of fulcrum for change in
03:06terms of how design was perceived at Microsoft, and it went from being
03:11icons and palette choices to a real sort of force for thinking big about how
03:19the products could be.
Collapse this transcript
Bonus Material
Teasers
00:00(Music playing.)
00:09Tim Barber: As an agency, we are always pitching ourselves and pitching our experience
00:15and pitching our team.
00:16I feel like the important thing when you are pitching yourself is you have to be
00:21incredibly confident, but at the same time very humble.
00:24That kind of mix is the kind of thing that makes a client comfortable.
00:28The confidence says to them, "These guys have been down this right before.
00:33They know exactly what we're asking of them," and so it alleviates their
00:36concerns on that front.
00:37Then the humbleness says, "Oh, I can work with these people.
00:40They are just like me.
00:42They are smart bunch, but they know what they don't know, and they're willing
00:46to embrace that part."
00:48If you have both of those characteristics, you are going to create a sense of
00:51comfort in the client, and you are going to be more likely to have a
00:55successful pitch.
00:57(Music playing.)
01:08
01:10(Music playing.)
01:17Michael Gough: Most of the good stories are around that sense of accomplishment, where you
01:23have come up with an idea for a design, or your team has come up with an idea,
01:27and you've been able to successfully promote it and push it through all of
01:31those obstacles.
01:33My worst stories would be around the times where all of those exact same
01:38things happened, but I happened to be wrong.
01:41So one of the things to be careful about are once you have the skills, you can be
01:46incredibly persuasive.
01:47You can bring your ideas to bear in the process.
01:51Sometimes you have to watch out for those traps, where you've barreled through
01:55the process, you've used your persuasive skills to come up with some way
02:00to make the point, land the job, or force it through your corporation, and then
02:06sometimes you've forced it through in some ways where you missed something
02:10really important.
02:12(Music playing.)
02:25
02:27(Music playing.)
02:37Charles Warren: Everybody's got goals.
02:39So look at the people that you're meant to sell, and think well, what is it
02:44that they are trying to do, and how does this idea you have support what they
02:48are trying to do?
02:49I think so many times we just ignore that, and we just sort of show up and say,
02:53"Isn't this cool?" But if you go in saying, "Hey!
02:56I understand your goal is to reach this new set of users, and I've got
03:02half an idea about how we might do that.
03:05You want to work on it with me?" is much more seductive.
03:09(Music playing.)
03:22
03:25(Music playing.)
03:36Tim Barber: When I am considering an applicant, there are really two things that are
03:41most important to me:
03:42your ability to think--the second thing that's really important is versatility.
03:47In an agency like ours, the workflow is really dynamic, the nature of the
03:53clients is quite varied;
03:55you have to be versatile in order to be successful in this environment.
04:01We tend to think of it as kind of a meritocracy.
04:03If you're capable of doing something, somebody is going to ask you to do it.
04:07You know what I mean? I can also do these other things;
04:09I have this sort of constellation of abilities that I could bring to the table.
04:15(Music playing.)
04:29
04:31(Music playing.)
04:38Charles Warren: Looking at competitors I think is like looking into a rearview mirror,
04:43because whatever they are doing, they thought of a year ago, so why do that?
04:48And everybody reads the same blog,
04:50so you can't out-read your competitors.
04:54So really, the most reliable way to figure out the future is by looking at the
04:59people that you want to serve, I think, and that's where our creative ideas come from.
05:03(Music playing.)
Collapse this transcript


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