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Rendering


From:

Premiere Pro CS6 Essential Training

with Abba Shapiro

Video: Rendering

In this movie we are going to address the concept of rendering, and first let me explain what rendering is all about. When you're editing and you're adding layers and layers of video and you are adding effects and you are adding audio and you have big files, even the fastest computers can't do it all. So sometimes it actually has to take some time to calculate what a scene will look like and actually write it down to the hard drive so it can refer to that later. That's what rendering is all about. Now, the great thing about from Premiere Pro 6 is that you barely ever have to render. As a matter of fact, to show you how to render, I had to create a sequence which was way more complex than I ever would.
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  1. 56s
    1. What is Premiere Pro?
      56s
  2. 2m 49s
    1. Welcome
      1m 7s
    2. Using the exercise files
      1m 42s
  3. 27m 52s
    1. Launching the application for the first time
      3m 27s
    2. A tour of the interface
      4m 55s
    3. Customizing the window layout and the interface
      7m 0s
    4. Exploring the different ways to drive Premiere Pro CS6
      4m 33s
    5. Understanding system configuration and the Mercury Playback Engine
      3m 17s
    6. Adjusting essential preferences
      4m 40s
  4. 40m 7s
    1. Importing files and folders
      11m 2s
    2. Importing card-based media
      6m 1s
    3. Capturing from tape
      4m 10s
    4. Organizing media
      12m 3s
    5. Relinking offline media
      6m 51s
  5. 21m 0s
    1. Basic editing overview
      4m 44s
    2. Previewing and marking media in the Project panel
      7m 11s
    3. Previewing and marking clips in the Source panel
      9m 5s
  6. 33m 38s
    1. Editing clips into the Timeline
      7m 56s
    2. Marking and targeting destinations in the Timeline
      2m 53s
    3. Moving clips in the Timeline and performing a swap edit
      4m 11s
    4. Adjusting edit points in the Timeline
      2m 6s
    5. Splitting clips using the Razor tool
      2m 16s
    6. Deleting clips
      2m 38s
    7. Performing an insert edit
      4m 14s
    8. Performing an overwrite edit
      3m 10s
    9. Dragging to a second layer to edit cutaways
      4m 14s
  7. 43m 16s
    1. Performing a three-point edit
      7m 23s
    2. Performing a replace edit
      3m 48s
    3. Targeting specific tracks in the Timeline
      3m 1s
    4. Linking and unlinking audio and video tracks
      3m 51s
    5. Performing roll and ripple edits
      6m 51s
    6. Performing slip and slide edits
      6m 42s
    7. Creating subclips
      4m 29s
    8. Locating and working with different versions of a clip using Match Frame
      7m 11s
  8. 42m 52s
    1. Taking control of your Timeline
      7m 57s
    2. Adding video and audio tracks
      5m 32s
    3. Performing audio-only and video-only edits
      4m 49s
    4. Changing track visibility and locking tracks
      5m 42s
    5. Rendering
      7m 43s
    6. Using the History panel to undo multiple actions
      2m 31s
    7. Creating keyboard shortcuts
      5m 35s
    8. Creating buttons
      3m 3s
  9. 23m 28s
    1. Working with audio
      5m 22s
    2. Adjusting audio levels in the Source Monitor
      3m 0s
    3. Adjusting audio levels in the Timeline
      10m 10s
    4. Adjusting the audio mix on the fly
      4m 56s
  10. 9m 4s
    1. Inserting markers
      4m 8s
    2. Snapping markers to each other
      4m 56s
  11. 29m 52s
    1. Working with stills
      10m 57s
    2. Moving on stills
      5m 54s
    3. Exporting and re-importing stills
      3m 47s
    4. Working with still and animated graphics with transparency
      2m 39s
    5. Working with layered Photoshop files
      6m 35s
  12. 20m 58s
    1. Changing speed and reversing a clip
      6m 22s
    2. Changing speed at a variable rate
      9m 10s
    3. Creating and using freeze frames
      5m 26s
  13. 28m 22s
    1. Using transitions
      9m 36s
    2. Understanding the nuances of transitions
      6m 24s
    3. Modifying transitions
      8m 37s
    4. Setting default transitions and applying multiple transitions
      3m 45s
  14. 36m 36s
    1. Applying and modifying effects
      4m 51s
    2. Applying presets and motion effects
      5m 42s
    3. Saving favorites
      3m 50s
    4. Understanding color correction
      4m 4s
    5. Using adjustment layers
      3m 23s
    6. Working with green screen and chroma key footage
      6m 36s
    7. Using the Warp Stabilizer to stabilize clips
      6m 27s
    8. Applying filters to audio
      1m 43s
  15. 27m 45s
    1. Creating static titles
      7m 8s
    2. Creating lower thirds
      10m 2s
    3. Creating a credit roll and crawls
      6m 41s
    4. Using Photoshop for titles
      3m 54s
  16. 20m 0s
    1. Introducing multicam editing
      1m 46s
    2. Creating a multicam clip with timecode
      3m 25s
    3. Creating a multicam clip using sync points
      4m 1s
    4. Editing a multicam clip in a Timeline
      4m 26s
    5. Refining a multicam edit
      6m 22s
  17. 9m 51s
    1. Exporting a movie
      4m 12s
    2. Sending to Adobe Media Encoder
      3m 44s
    3. Printing to video
      1m 55s
  18. 1m 22s
    1. Next steps
      1m 22s

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Watch the Online Video Course Premiere Pro CS6 Essential Training
6h 59m Beginner May 07, 2012

Viewers: in countries Watching now:

This course introduces Adobe Premiere Pro CS6, using a project-based approach that introduces video editors to all the skills necessary to cut their own program. Using a short commercial project as an example, author Abba Shapiro walks viewers through a complete and logical workflow that begins with importing media, creating a basic rough edit, and then refining the cut with music and sound effects, transitions, visual effects, and titles. The course also includes troubleshooting advice, such as reconnecting offline media and using the History panel to undo multiple actions.

Topics include:
  • Customizing the window layout and the interface
  • Importing card-based media
  • Capturing media from tape
  • Marking and selecting the best takes from clips
  • Editing clips into the Timeline
  • Performing insert and overwrite edits
  • Performing more advanced editing tasks, such as 3-point editing, replace edits, and trimming using ripple and roll edits
  • Mixing audio
  • Editing more efficiently using markers
  • Working with stills and graphics
  • Creating speed changes on clips
  • Adding transitions and effects
  • Creating titles, credit rolls, and lower thirds
  • Demonstrating multicamera editing techniques
  • Stabilizing shaky footage
  • Exporting your final project to the web, mobile devices, and tape
Subject:
Video
Software:
Premiere Pro
Author:
Abba Shapiro

Rendering

In this movie we are going to address the concept of rendering, and first let me explain what rendering is all about. When you're editing and you're adding layers and layers of video and you are adding effects and you are adding audio and you have big files, even the fastest computers can't do it all. So sometimes it actually has to take some time to calculate what a scene will look like and actually write it down to the hard drive so it can refer to that later. That's what rendering is all about. Now, the great thing about from Premiere Pro 6 is that you barely ever have to render. As a matter of fact, to show you how to render, I had to create a sequence which was way more complex than I ever would.

So let's go ahead and take a look at a couple of key things you need to use and know when it comes to rendering. The first thing is if you'll notice, there's a yellow and a red bar right at the top of my timeline, and the scary thing is is that you assume traffic light's green is go, yellow is warning, and red is stop. So you think, oh my gosh, that means I'm not going to be able to playback this yellow stuff very well, and when I get to red, my machine is going to choke. Not the case at all. As a matter of fact, yellow plays back great and red just says we may drop a few frames, but we are still going to play back.

And as a matter of fact, if I go ahead and hit the spacebar, you'll see that this yellow will play. (video playing) And even that red plays, and it may or may not be dropping a frame in, and I actually don't know. So this is a really great feature in Premiere Pro 6 where I can actually turn on an overlay--and it's this flyout menu in the upper right-hand corner of my program monitor. And I'm just going to go down here, and I'm going to say Show Drop Frame Indicator. And you'll see a little green dot that appears, and this dot will change from green to yellow to red.

When it's green it means that everything is good, no problem. You're not dropping any frames. If it starts dropping frames, you may get a warning, and that's the yellow, and if it really starts choking, it turns red. Now let me go ahead and hit Play, and you see even on this red... (male speaker: --from my house. What I feel right now, coming through this pipe--) I am not dropping any frames. Now I really, really put a lot of effects on here. I am going ahead and change my workspace so you can see all the layers that I have.

And I put a lot of Filters and Effects. I put this Title Sequence over here with a lot of effects. As a matter of fact, I disabled it because I wanted to be able to show you the yellow and the red lines, but I'm going to go ahead to turn this on, and there is probably six or seven really complex filters all over this bug, just so I could make the machine choke. And I'm going to go ahead and hit the spacebar again (male speaker: --is 35 gallons of mineral water that's taking care of my avocados--) Still green. So I had a real hard time breaking real-time playback.

I am going to do one more thing, and please take note of this because if you've skipped the earlier movies, you may not be aware of this, but when it comes to the Mercury Engine, there are three things that give you that real-time playback. Your Processor Speed, the Amount of RAM you have--and we can look it under our Project Settings under General. There is Video Rendering and Playback, whether it uses the Graphics Card or not. So that Graphics Card is important. So make sure this is turned on if it's available, or if you don't have a fast enough Graphics Card, your only choice will be Software Only.

And that's going to put more stress on the processor and more stress on your RAM, and you may get to the point where you will need to render. Let me go ahead and delete Previews. I have this turned on. There is my green dot. Let's see if we can break it. (male speaker: This is being pumped right now with solar technology--) (male speaker: The benefits of--) I think I have a flair on this farmer here, so let me go ahead and play that. (male speaker: --about a mile from my house. What I feel right now, coming through this pipe is 35 gallons of mineral water that's taking care of my avocados and my home.

This is being pumped--) As you see, this machine which only has 6 GB RAM is still not dropping frames, so I want to point out one more thing that you can control if you start getting dropped frames--or in my case, to make it drop frames. And that is when I play it back, am I doing it at a Full resolution, half, a quarter? And then if you're working with really high-def footage or some of that 4 or 5K footage--and that's jargon for really big footage for movies--you can drop to an 8th or a 16th resolution. So let's bring it up to Full resolution and see if we can drop our frame there.

So take a look at that green dot. (male speaker: --well, about a mile from my house.) There we go! (male speaker: What I feel right now, coming through this pipe--) And you see it's a little stuttering here, so if you get to the point where you're actually seeing some stuttering playback--and you saw how hard it was for me to make my playback stutter--you have to do something called Rendering. And that's what I want to show you how to do, and it's really easy. You just need to know a couple of key pieces of information. If you've worked with any other Adobe product before, you might be familiar with the term Workspace, and that's that area with the yellow line here and the little yellow line here.

So that's kind of like the range of where your workspace is. It can go beyond your timeline, or it can be only part of your timeline. Now for an editor, I usually like to control what I render from, say, an in to an out point. So one of the things I'm going to change is in this flyout menu is I am going to turn off the Work Area Bar. Before I turn that off, let me just slide right over, because I am going to show you where we render from. And there we go, Render and Render Effects in Work Area or Render Entire Worker.

That's the default. Okay? Now as soon as I turn this off, and I say Don't Show me my Work Area, there it disappeared. Now if I go to my Sequence > Render Effects In To Out is my option. And then there's Render In To Out. Now it seems kind of confusing, but this will render only effects. So if you put Filters and Effects on your clips, it only will render those parts of the clip. Render In To Out is everything, and that may be really useful if you're doing multicam or you're in a situation where your video footage even without effects is causing stuttering playback.

Let's go ahead and simply mark an In and an Out Point in a very small area where we know we were dropping frames. Go ahead, select Render In To Out. You can see there is a keyboard shortcut. It's simply the Enter key, and it's going to go ahead and it's going to render them pretty quick. Now I turned off my GPU or my Graphics Card, so had that been turned on, Premiere Pro would even used that to help it render that much faster. So you see it turned now from red to absolute green, and when I play that back, there won't be any dropped frames at all.

(male speaker: --well, about a mile from my house. What I feel right now, coming through this pipe--) Now don't panic that you're seeing yellow with the green bar, that's left over because I started playback in the red section. But because I have the green bar, instead of doing all the calculations on the fly, it's actually looking at a little file that it created with all of these effects combined, and it's looking at that little temporary movie instead of doing all the math as it plays back. So as you see, it's really important to understand the advantages of rendering.

Now as we go forward in the course, we are going to be learning how to work with Video Effects and Transitions and Color Correction, and you may find that you'll need to render to see playback at full speed.

Find answers to the most frequently asked questions about Premiere Pro CS6 Essential Training .


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Q: After loading a project from the exercise files for this course, the media appears "offline" and cannot be used. How do I fix this?
A: This issue occurs because the project was not created in your copy of Premiere Pro, so your copy does not know where to look for the asset files. To fix this, please see the video "Relinking offline media."
 
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