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Premiere Pro CS6 New Features
Illustration by John Hersey

Premiere Pro CS6 New Features

with Richard Harrington

Video: Welcome

Hi! My name is Rich Harrington and I am an Adobe master trainer. Today I am going to be sharing with you new workflows and techniques using Adobe Premiere Pro CS6. We've got a lot of cool things to cover because this is a really big release with tons of new features and lots of improvements; both big things and little things. Throughout today, we're going to be taking a look at Adobe Premiere Pro on both a Mac and a PC. We're going to primarily work on the PC, because I have got a beefier video card, but we have a couple of great announcements about Premiere Pro CS6 that affect the Mac platform only, and we will be looking at that as well.
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  1. 2m 52s
    1. Welcome
      2m 52s
  2. 45m 10s
    1. Exploring the new default workspace
      2m 13s
    2. Customizing the Source and Program Monitors
      5m 26s
    3. Customizing the Timeline
      5m 34s
    4. Looking at the redesigned Media Browser
      4m 41s
    5. Exploring the redesigned Project panel
      4m 20s
    6. Using Hover Scrub
      3m 10s
    7. Working with the updated audio meters
      6m 0s
    8. Using the Timecode panel
      3m 42s
    9. Working with a display in Cinema mode
      1m 41s
    10. Using the Dropped Frame Indicator
      6m 53s
    11. Reviewing improved trackpad gesture support for OS X
      1m 30s
  3. 9m 48s
    1. What is the Mercury Playback Engine?
      7m 24s
    2. Exploring improvements in the Mercury Playback Engine
      2m 24s
  4. 24m 29s
    1. What is Adobe Prelude?
      5m 1s
    2. Creating a project with Prelude
      1m 28s
    3. Ingesting media with Prelude
      6m 12s
    4. Logging media with Prelude
      4m 58s
    5. Creating a rough cut with Prelude
      3m 38s
    6. Exporting to Premiere Pro from Prelude
      3m 12s
  5. 12m 15s
    1. Why use multi-camera editing?
      1m 51s
    2. Setting up multi-camera sequences
      6m 59s
    3. Cutting a multi-camera sequence
      3m 25s
  6. 32m 17s
    1. Why trimming has changed
      1m 53s
    2. Examining trim types
      3m 33s
    3. Configuring trimming preferences
      3m 53s
    4. Selecting an edit
      7m 4s
    5. Trimming in the Timeline
      6m 34s
    6. Trimming in the Trim Monitor panel
      5m 18s
    7. Dynamic trimming
      4m 2s
  7. 18m 33s
    1. Using the new keyboard shortcuts
      6m 34s
    2. Using uninterrupted playback efficiently
      4m 1s
    3. Using the improved clip markers
      4m 28s
    4. The Clip Mismatch Warning alert
      3m 30s
  8. 27m 52s
    1. Using adjustment layers
      4m 40s
    2. Introducing effects improvements
      4m 51s
    3. Using the more intuitive Three-Way Color Corrector
      4m 33s
    4. Stabilizing footage with the Warp Stabilizer effect
      6m 0s
    5. Exploring Dynamic Link enhancements
      7m 48s
  9. 16m 33s
    1. Exploring new audio track functionality
      5m 55s
    2. Looking at audio channel improvements in the Source Monitor
      3m 18s
    3. An easier way to use the Audio Mixer
      3m 4s
    4. Exploring enhancements to the Merge Clips command
      4m 16s
  10. 12m 29s
    1. Examining Premiere Pro's increased support for raw video
      2m 6s
    2. Reviewing improvements in RED footage support
      5m 53s
    3. Exploring support for ARRI cameras
      4m 30s
  11. 27s
    1. Goodbye
      27s

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Premiere Pro CS6 New Features
3h 22m Appropriate for all Apr 11, 2012

Viewers: in countries Watching now:

This course explores the features that will get video producers and editors excited about Adobe Premiere Pro CS6. Author Rich Harrington covers all the changes, ranging from the redesigned and customizable user interface, enhanced Mercury Playback Engine, and new footage logging in Prelude, to the new Audio Mixer, improved multi-camera editing, revised trimming behavior, and video adjustment layers.

Topics include:
  • Customizing the Timeline
  • Using hover scrub
  • Working with the dropped frames indicator
  • Ingesting and logging media with Adobe Prelude
  • Transforming a selection with multi-cam editing
  • Understanding how trimming has changed
  • Applying effects with video adjustment layers
  • Stabilizing footage with the Warp Stabilizer effect
  • Using the audio track and audio channel features
Subjects:
Video Video Editing
Software:
Premiere Pro
Author:
Richard Harrington

Welcome

Hi! My name is Rich Harrington and I am an Adobe master trainer. Today I am going to be sharing with you new workflows and techniques using Adobe Premiere Pro CS6. We've got a lot of cool things to cover because this is a really big release with tons of new features and lots of improvements; both big things and little things. Throughout today, we're going to be taking a look at Adobe Premiere Pro on both a Mac and a PC. We're going to primarily work on the PC, because I have got a beefier video card, but we have a couple of great announcements about Premiere Pro CS6 that affect the Mac platform only, and we will be looking at that as well.

Now, going forward we've got a lot of stuff to cover. We're going to start off by taking a look at the redesigned user interface. What you're going to see here is great options for customization and the ability to really tweak things to make it a more comfortable editing environment. We're also going to take a look at the Mercury Engine. There is a whole bunch of improvements here including the fact that the Mercury Engine is now easier to run on a Mac. We'll then jump over to a new companion application called Adobe Prelude. Now officially, it is part of the Adobe Production Premium Creative Suite or Master Collection.

However, it has some real world benefits to Premiere Pro, and we're going to be showing you how to use it to prep your assets and then bring them in with Ingest. After that, we're going to explore multi-camera editing. There are some great new changes here with multi-camera, including a much faster workflow for getting multi-camera set up and the ability to move beyond some of our previous limitations with total number of angles. When this is done, we'll explore all new options for trimming. Now professional editors will always tell you the power is in the trim and what we're looking at here is the ability to slightly refine our edit points.

This is a weakness in previous versions of Premiere Pro and what we're seeing now is great control to really get in there and refine that edit with perfect rhythm for the right pacing in your program. One of the great things is that we actually now have the addition of Adjustment layers. Now this technology was previously only available in After Effects and it really gives us a flexible workflow for applying an effect to multiple clips of video at once. Plus those improvements in the Mercury Engine are going to totally accelerate our effects workflow. We're going to talk about audio improvements as well.

We've got a better audio mixer with more control, better audio VU meters to actually see what's happening in our program, and just refined overall control. One of the other things that's exciting is that the tracks have gotten a lot less confusing when it comes to working with different audio sources. We have a new adaptive universal track format that just makes things easier to work with. And then finally, we'll explore the RAW video workflow. We have of course had support for RED before, the native support for 5K is now rolled in and built in, no extra installation, plus we have the exciting announcement of support for ARRIRAW.

So we've got a lot of great things to explore. Thanks again for joining us and let's jump in.

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