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Narrative Scene Editing with Premiere Pro

Narrative Scene Editing with Premiere Pro

with Christine Steele

 


Adobe Premiere Pro is a great tool for putting all the pieces of your short film together and allows you to reorder your ideas in real time. This course introduces the essential storytelling concepts and editing techniques you'll need to put it to good use. Author Christine Steele covers selecting shots, crafting scenes, and placing clips and cuts in a way that supports narrative flow. The course also introduces strategies for supporting character and story development using shot framing, flashbacks, cutaways, and effects to further enhance the pacing and drama of the piece.
Topics include:
  • Preparing your workflow
  • Adding and editing clip markers
  • Evaluating performances, shot framing, and supporting elements in takes
  • Adding reaction shots
  • Cutting on action
  • Building montages
  • Compressing time with jump cuts
  • Working with audio
  • Supporting theme with color effects
  • Altering playback speed

show more

author
Christine Steele
subject
Video, Video Editing
software
Premiere Pro CS6
level
Intermediate
duration
3h 0m
released
Dec 14, 2012

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Introduction
Welcome
00:00(music playing)
00:04Hi, I am Christine Steele.
00:06Welcome to Narrative Scene Editing with Premiere Pro.
00:09In this course, I will talk about techniques for constructing a compelling
00:13story at the scene level.
00:14I will start by looking at organizing media so that I can easily preview and
00:18organize the footage and start selecting the best shots for the scenes.
00:22Next, I will edit a dialogue scene, exploring techniques for building an ark as
00:27well as cutting on action and refining the dialogue for clarity.
00:30We will see how to edit together a montage, to craft a scene that shows an
00:35emotional turning point or passage of time without using dialogue.
00:39We will also build a flashback scene to merge together two different time frames.
00:45Finally, I will explore several effects techniques to enhance the mood of a
00:49scene and support the overall theme.
00:52This course will show you some of the basic rules, and then you can work on
00:56breaking those rules in interesting ways to create art.
00:59Now, let us get started with Narrative Scene Editing with Premiere Pro.
Collapse this transcript
Using the exercise files
00:00I have downloaded the exercise files to my desktop, so let's take a look.
00:05The exercise files come in two packets:
00:07exercise files 1 and 2.
00:08I will double-click to open them and show you that in exercise files packet 1
00:13you will find folders for chapters 1, 2, and 3.
00:16Each chapter contains the associated projects for the movies you will be watching.
00:21There is also a Media folder, and all chapters inside exercise files 1 link to
00:26the media inside Media_01.
00:29All chapters inside of exercise files 2 link to the media that comes inside of Media_02.
00:35Let us take a look at how to relink these.
00:38I will go to chapter 1 and open Preparing Work.
00:43You will get a dialogue box asking for a particular file. Click Display Only
00:49Exact Name Matches, navigate to exercise files 1, and inside there select
00:54the Media_01 Folder.
00:57The file that is being asked for is the only one highlighted, and you can either
01:01double-click it or select it and press Open.
01:05All files relink and you are ready to get to work.
01:08I will go ahead and close Premiere Pro so I can point out that each of the
01:12exercise file folders comes with a folder called Documentation.
01:16Inside that folder you will find camera reports for the short film called
01:20Castles, and a script as well.
01:23We have broken the exercise files up into two folders.
01:26The media is pretty large, so you do not have to download both of these at once.
01:31You can actually download exercise files 1, relink, get to work, and then
01:35download exercise files 2 when you are ready for it.
01:38If you are not a Premium subscriber to lynda.com, you do not have access to the
01:42exercise files, but you can follow along from scratch with your own assets.
01:46Let's get started.
Collapse this transcript
Watching a rough cut
00:00Before we begin, I would like to introduce you to some of the footage we will be working with.
00:04We are using footage from a short film called Castles.
00:07We have put together a rough assembly so you can become familiar with it.
00:11As we work through the course, we will be refining some of the scenes from this film.
00:15So, let's take a look at this rough assembly.
00:18(music playing)
00:32(female speaker: What do you design for? In other words, what drives you?)
00:36(male speaker: Well, I design for the client, first and foremost, but in doing that I use my)
00:43(own inspirations to sort of tap into what it is that the client is seeking.)
00:50(Design, to me, is extracting the universal emotions that drive us all, no matter)
00:55(what the job is or what the building is meant to represent, because when it)
01:00(comes down to it, we all share the same wants and needs.)
01:04(female speaker: Well said. So it's clear you put a lot of heart into your work.)
01:10(Sensation no more. Once award- winning architect fails to deliver on his downtown music hall.)
01:16(Mr. Dalton: Joseph is our most gifted architect. He takes risks. We all know it.)
01:20(These unique buildings sometimes take time to accept.)
01:23(I stand behind any and all of his designs, and that's that.)
01:27(Joseph, we need to talk.)
01:32(This music hall project has really caused the firm to take a hit.)
01:36(Joseph: Well, then, there isn't much else to talk about then, is there?)
01:48(Mr. Dalton: So, how's the coffee? Joseph: It's cold.)
01:53(Mr. Dalton: Did you finish it? You know, I'm taking a big risk putting you on this Columbia project.)
02:10(The firm could be on the line here.)
02:14(Six p.m. tonight. Simple deadline, meet it.)
02:20(Joseph: That's it, 6 p.m., huh?)
02:24(And if I'm a risky choice, then don't use me.)
02:28(We all know what risky decisions lead to.)
02:30(Look, the company's in free-fall, and you want to take risk again?)
02:36(It's a creative approach.)
02:41(Mr. Dalton: My creativity has nothing to do with this. I did my time.)
02:48(My job now is to wear this suit, please clients, and make sure you do your job,)
02:56(nothing more, nothing less, understand? Six p.m., deliver.)
03:06(Oh, and this design better not resemble the last few of your strip-)
03:12(mall-inspired creations.)
03:14(Get out of the safety zone, Joseph. Do your job.)
03:43(Patton: Mr. Dalton sent me to collect a design. Is it ready? Well, 6 p.m.)
03:47(Joseph: Is he sending you in here with scripted-out dialogue and everything?)
03:58(Patton: He suggested words, yes, and to come every hour, but I decide whether to come)
04:04(Patton: before or after the hour. Joseph: Oh, I see.)
04:06(Patton: Oh, I'm also supposed to tell you that-- Joseph: You know, Patton, hang on a minute, bud.)
04:11(Joseph: Um, I want to get the boss man on the horn here so we can all have a little)
04:14(chit-chat, all right? Mr. Dalton: Yes?)
04:21(Joseph: Hey, yeah, I'm here with Patton, and he's telling me that, um, you want him)
04:27(here every hour on the hour, checking in on me?)
04:30(Mr. Dalton: Patton, you there? Patton: Yes, Mr. Dalton, I'm here, and I never said on the hour.)
04:36(Patton: I just told him that I decide before or after the hour.)
04:39(Mr. Dalton: No matter, just continue to do as I requested.)
04:43(Oh, and Patton, did you let Joseph know about the other details?)
04:47(Joseph: What other details? Look, I don't have-- (dial tone playing)
04:56(Patton: So, the other details.)
05:01(The boss man decided to put Leavitt and Myron from 42 Designs on the project as well.)
05:07(They've been working on concepts all week.)
05:12(The Columbia tower board meeting is after the end of the day, and if they like)
05:16(any of the concepts, then, well, we'll all keep our jobs.)
05:20(Joseph: All right, I see.)
05:25(Patton: I'll see you in an hour.)
05:40(Joseph: Nuts! I can't believe this! Ugh!)
06:00(music playing)
06:23(Joseph: How's it stick together, dad?)
06:26(Joseph's father: The sand? Well, the water and sand mix, chemistry stuff.)
06:30(But that's not the exciting part. The exciting part is the lines.)
06:32(Joseph: The lines? Joseph's father: Yeah, the lines. Here, let me show you.)
06:38(Joseph's father: You want strong lines, unique lines, fun lines.)
06:50(Joseph: Can I try? Joseph's father: Get in there. Let's see it, kiddo)
06:53(music playing)
07:21(Mr. Dalton: Well, it's a complicated process, but I assure you I'm bringing you the best. Yes.)
07:30(No, it's not that. It's all right.)
07:34(Well, I look forward to meeting you and the board tonight. Yeah.)
07:50(Patton: Here are the copies of the Bell contract you asked for, and I grabbed you a coffee.)
07:54(Mr. Dalton: Thanks. Patton: I thought you could use it.)
07:57(Patton: Oh, and you forgot this in the bullpen. I need to get back to work.)
08:04(Mr. Dalton: Oh yeah, I've been asking earlier, trying to figure out who had this thing)
08:07(made up for me for my birthday last week. It's a thoughtful gift.)
08:14(You know, I had this thing since I was a young hotshot, just about your age.)
08:18(Did you have anything to do with this?)
08:22(Patton: Um, no sir. Actually, that was a gift from Joseph.)
08:27(As far as I know, no one else was in on that.)
08:30(Mr. Dalton: I see.)
10:11(music playing)
11:09(Joseph: Hey, dad. Mr. Dalton: Hey, kiddo.)
11:13(Mr. Dalton: So, you got a design for me?)
11:23(Joseph: Yeah, I think so. Mr. Dalton: Good.)
11:31(Joseph: Thanks for the message.)
11:33(Mr. Dalton: Just doing my job.)
11:34(music playing)
11:54
Collapse this transcript
1. Preparing to Edit
Preparing the workspace
00:00This movie will help you become familiar with the project and bin structure for
00:04Castles, which is the short film we will be editing.
00:07We will begin by preparing the workspace for organizing our media.
00:10I have done a lot of the prepwork for you, so you can begin the scene
00:14building process like a pro.
00:16I will begin by setting up the Basic editing workspace, which is an option
00:20located under the Window menu, under Workspace.
00:25I typically customize my workspace for every project and for specific
00:28tasks while I am editing, but for training purposes, we are going to keep things simple.
00:33I am limited by monitor size and resolution, but you should feel free to
00:37customize your workspace in any way that suits your style.
00:40Customizing your workspace is covered in Premiere Pro Essential Training.
00:44At any time during this course, you can return to the same workspace I am
00:48using by going up to the Window > Workspace > Editing selection and choosing Reset Current Workspace.
00:57Click Yes.
00:58So, often I am given the media pre-organized in bins like this, and I have done this for you.
01:04You can see I have placed all of the footage for scene 2 into a bin called
01:07Dialogue Footage_Scene 02.
01:10The DX is just shorthand for dialogue, very much like MX is often used to
01:14indicate music and SFX are the shorthand common term for sound effects.
01:20There are a few features I use every single day that I would like to show you.
01:25First, I will be using the tilde key--
01:27that is the key right underneath the Escape on your keyboard--to make each
01:32of these panels full screen.
01:35By pressing tilde, you can jump in and out of full screen mode, put your
01:40mouse over the Timeline or the Program pane, press Tilde and instantly, it is full screen.
01:45This will make it easier for you to see what I am doing, but it is really
01:50helpful for those of you who are working on a single monitor, especially a small
01:53monitor like a laptop.
01:54It gives you a lot more screen real estate when you are trying to organize your media.
01:59In the upper right-hand corner of every single one of the panels, you have a
02:04flyout menu that gives you a lot of different options.
02:06This will allow you to reveal and view certain things like the Preview area.
02:12This is a feature I use all the time, and I really like it because when you turn
02:15it on and select a clip, the Preview area up above, on the left-hand corner
02:22gives you a thumbnail of that particular clip and information about it, like the
02:26frame rate, the frame size, and my favorite: it allows you to actually scrub
02:32through that shot and get a little preview of what that shot looks like.
02:38You also have a Play button, but it is a little bit slow.
02:41For narrative editing, I like to open bins in tabs and dock them
02:46so that I can display all these clips in thumbnail icons.
02:49I will press the tilde key again, and hold the Option key and double-click
02:54or on a Window's Machine, the Alt key and double-click
02:57Your bin will tab itself up near the project.
03:00I am going to pull that bin out of the project and dock it up here, right in the
03:06center of my Source pane.
03:08Then I will click and drag that over to the left.
03:11Now, I am doing this because while I am working, I really like having the option
03:16of double-clicking a clip, loading it up, and previewing it in my Source panel,
03:22and then clicking over onto the bin tab and getting an overview with Hover
03:27Scrub active, so that I can just quickly take a glance through all of my shots
03:33and select things visually.
03:35At the same time, back in my Project pane, I can continue to view each one of
03:40my clips in List mode.
03:43So now I have access to my footage both in List mode in the Project pane, and
03:48actually in the bin, in Icon mode.
03:51This is a great setup for auditioning your footage and making selects.
03:55I am going to further simplify the organization of my project.
04:00Again, placing the mouse over the Project pane and pressing tilde.
04:03I will make a new bin by right-clicking, selecting New Bin. I will title this Audio.
04:10I will drag the Sound Effects (SX), holding the Command or the Control key if
04:15you are on a Windows machine, add Room Tone and Music, all audio clips into my Audio bin.
04:24I have done a lot of the organization for you, but I just wanted to review
04:28creating a bin and gathering up similar types of footage into one location,
04:31because when I am working, I want easy access to each one of the files in the
04:37List mode in the Project pane, and then I also have the ability, again, to Option
04:43or Alt double-click and dock the additional bins.
04:47If I was working on a system with two monitors, I would actually tear these bins
04:53out of the tab topped panels and move them over to the other monitor, so that I
04:58can see all of my source footage in individual bins that allow me to quickly get
05:04a glance at what I have to work with.
05:06I will come back to my Project panel.
05:10Creating a bin structure like this allows you to import additional clips in
05:14folders right into their proper place, so that media stays organized and easy to find.
05:20If you are a Premium member and you have access to this project file, take a
05:23moment to watch each of these takes that have been provided. Then we will
05:27continue prepping our media for scene building by adding more specific metadata
05:30to each one of these clips.
Collapse this transcript
Customizing clip metadata
00:00In this movie, I will demonstrate ways you can customize clip information in
00:04Premiere Pro for easy searching.
00:06I will teach you how to create a custom metadata field and add specific
00:09searchable information.
00:11Placing my mouse over the Project pane and pressing the tilde key to full
00:15screen, you can see that there are metadata columns up along the top, and there
00:21are far too many to make this easy to log.
00:24What I want to do is customize this so I can see just the fields I need and add
00:29some additional information about each clip.
00:32You can set up and save metadata columns that you find useful and eliminate the
00:35fields you do not want to see by right-clicking on any one of these metadata
00:39headers and choosing Metadata Display.
00:42We are concerned with Premiere Pro project metadata, so I will twirl that
00:46disclosure triangle down.
00:47Now, there are a lot of columns here I really do not need to see.
00:51While I am logging, I do generally would like to see the labels.
00:55I do not really need to see the Frame Rate, Media Start, Media End. There are
00:59few fields that I do like to see the duration.
01:02I do like to see my video duration, which is after you have marked in and out points.
01:06I do not need to see the actual timecode for the in and out points themselves.
01:10Let me turn most of these columns off and show you that the important ones for
01:16logging typically involve things like Description and Comment.
01:21These are places where I can actually type in the text fields needed
01:25information, so I can identify particular shots quickly.
01:28I will turn on the Comment Column. Log Notes, great to have. Capture
01:33Settings, Status, and Scene
01:36I am not too concerned about.
01:37I do like to have a checkbox column for good.
01:41Now, I want to show you that you can create any custom column field that you
01:46want by pressing Add Property.
01:48I will call this Edit Notes and click the pop-up to choose Text Field.
01:56I find the text field most useful when logging because I can enter text into it.
02:01Click Ok and save this setting as you are Logging Metadata Columns.
02:08Press Okay and boom, I have neatened up my metadata columns tremendously.
02:17I do not have a lot of fields that I do not need to see right now, but I do have
02:22some important information, like Description, which I will click and drag over to
02:26the left and open up.
02:27So you can see that I have actually already added a quite a bit of information
02:31about these shots for you.
02:32Comment field I will also drag over to the left.
02:36Log Note and Edit Notes.
02:40These are all fields where I can add different types of information, and we are
02:43going to do that for a couple of the clips.
02:45Let me show you some ways to this easily by using visual cues and setting up
02:51your bins so that you can quickly type information while previewing the clips.
02:56I will press the tilde key, and now you can see the bin I docked next to the
03:02Source panel in the previous movie.
03:05Hover scrub is turned on, just a quick reminder.
03:07That is located under the flyout, menu and there is a checkbox by it, which
03:12allows me to place my mouse over a clip, drag left or right, and see what the shot consists of.
03:20So, I need to actually visually reference my footage so that I can add notes to those fields.
03:25Dragging through these shots is great.
03:28It allows me to see what the content of the shot is, but when I move to another
03:33shot, that shot just snaps right back to its slate.
03:37That is not super helpful for me visually.
03:40I might want to stop, park that on a frame that represents the shot, right-click,
03:46and choose Set Poster Frame.
03:48This is a quick way for me to glance at the shots and see exactly what I am dealing with.
03:52I will right-click on this shot, choose Set Poster Frame. Quickly scrubbing
03:59through, choosing a representative frame.
04:01You will notice that I am stopping on a frame that at a glance tells me this
04:07is a one-shot of this character, this is a two-shot of both characters,
04:11this is a closeup of the items on the desk, and so on.
04:15At any point in time I can switch from Icon view, where I am gleaning visual
04:23information about each shot, over the List view.
04:25Now because we saved the Logging Metadata columns, I can right-click in the bin,
04:32choose Metadata Display, and over under Custom, from the pop-up, choose Logging,
04:38press Ok and I have everything I set up and refined ready to go.
04:45Under the Description, you can see that there is one clip that has not had any
04:50information added to it.
04:51When I double-click on the clip, it loads up into the source monitor, so I can
04:55play through and review the shot.
04:57With this arrangement, I can click back over to the bin and type into the
05:01description that this is Joseph and Arthur, and it is a wide-hot master.
05:08I press Return and now you can see we have added additional information.
05:13I will press the tilde key to full screen this bin.
05:18I accidentally pressed the tilde key while I still have the cursor active in
05:22a Text Entry field.
05:23I will undo that with Command+Z or Ctrl+Z if you are on a windows machine
05:29and click in the empty gray area before I press the tilde key to full screen.
05:33Even though I have turned on the thumbnails, it is really difficult for me to
05:38see what these shots actually are with a tiny little thumbnail like that. So I
05:43can either select a shot and take a look at what it is in the preview monitor
05:47or at any time, go down to the bottom left-hand corner back, into Icon view, and
05:52again scrub through or take a look at my poster frame to add additional information.
05:57I would like to point out that if you select one of the clips in Icon view and
06:02then return to List mode, that shot is highlighted for you across the columns,
06:08which makes it much easier to add additional information like edit notes to that shot.
06:13I might check that this is a good shot and continue adding information about it
06:18in the Edit Notes field, as I review each shot.
06:22As I continue to add notes, indicating that this is a wide-shot master into the
06:30Log Note field, I set myself up for searching.
06:33Any time you would like to search for a shot you can come down to the
06:36magnifying glass or my preferred way to do this is press Command and the F key
06:41for find--on a Windows, that would be Control and the F key--
06:45and you can customize what you are searching for.
06:48You can select what you are searching for by using the pop-up menu.
06:51I will select the Log Notes field and search for shots that contain Joseph.
06:59I usually leave the Case Sensitive box unchecked, so I do not have to worry
07:03about capital letters. Press Find.
07:05It highlights that selection.
07:09Each time I press Find, it jumps to the next instance of the word Joseph. I will click Done.
07:14I will use the search field in the upper left-hand corner just beneath the
07:18Preview area and try this again.
07:20I will type Joseph, and notice that before I even finish typing his name, it
07:26shows me that there are eight clips with the word Joseph notated.
07:31Now, I see seven clips here listed as containing Joseph in them.
07:36It could be actually that there are seven clips in this bin, but the project
07:40itself contains another clip.
07:42Sure enough, when I click back up a level to reveal the project, there is Room
07:48Tone for Joseph in this scene.
07:51Clip information can be sorted by metadata simply by clicking on the name of
07:57the metadata field you would like to sort.
07:59This is most easy to see when I use the Name column to demonstrate this.
08:04Pressing the Name column once will sort it from top to bottom and pressing it
08:09again, the other direction from bottom to top.
08:12To clarify, I will create a new bin and name it Sequences, but to control the
08:20way it sorts, I will jump to the head of that and add an underscore.
08:24When I press Return, you will see that when I select the Name field and sort,
08:31Sequences is placed down at the bottom, because of the underscore.
08:34Everything else is sorted alphabetically.
08:38When I click the Name column again, it sorts in the reverse order.
08:43Now, alphabetizing bins and sequences is nice, but when I am working on a
08:48project with additional editors, I like to keep things really neat and tidy and
08:53make use of my ability to sort by the Metadata column by actually placing
08:58numbers in front of each bin.
09:00So, I will start with 1 from my sequence bin and then I would like my dialogue
09:06bin to show up next, 2_, and now I will replace a 3 in front of Audio.
09:11I will press a number 3 and an underscore.
09:14Now, you will see when I click the Name column again, I can sort in 3, 2, 1 or 1, 2, 3 order.
09:23Any of these Metadata columns can be sorted by clicking on them.
09:27If you would like to see which clips are the longest, press Media Duration,
09:31and now the clips are resorted in the order from shortest to longest, or
09:35longest to shortest.
09:37As I continue to audition my footage in preparation for editing, I will update
09:43my Metadata field and customize information as needed, to later help me locate
09:48what I am looking for while I am editing.
09:50Customizing the metadata makes searching for shots a lot easier and hiding
09:54Metadata columns that you do not need minimizes the interface clutter.
09:58Making use of both Icon and List mode while you are reviewing clips in bins
10:02will really help you quickly wrangle your media into shape.
Collapse this transcript
Refining organization using the script and shooting notes
00:00This movie will introduce you to the script and the camera logs for the short
00:05film Castles and show you how to further refine your media for scene building.
00:09I typically read the script and watch the footage and then refer to any notes
00:13that are made on set.
00:15Then I tag my clips to make editing easier.
00:17I have already set up and saved metadata columns in the last movie.
00:23Now, I am going to make great use of those custom text fields.
00:27Using the documentation given to me by the production team, I will take a look
00:31at what I can add to those text fields to help me locate the best takes.
00:35Every film presents a unique situation,
00:37so on-location note taking is really going to vary.
00:41Let's take a look at the Castles documents provided by the crew and see what we
00:45have got to work with.
00:47I will go into the Preview app and show you the script and the camera logs.
00:52You will find these in your exercise files folder.
00:55Now, the Castles script, well, I've noticed it isn't numbered, but looking
01:00through, I was able to locate Scene 2 at the bottom of page 2.
01:05This is the first time our main character, Joseph, is confronted by his boss, Mr. Dalton.
01:12I will also open the camera logs and take a look at those reports.
01:18Occasionally, I will get these reports and I will have no idea what some of
01:20this information is about.
01:23As I said, everything varies from location shoot to location shoot,
01:27so sometimes these are really complete and other times I am hunting for
01:31important information.
01:32I am not really sure what this 2 refers to.
01:36It may be the shoot day. It may be the camera roll.
01:39What's important to me is to figure out which pages this scene, Scene 2, lives on.
01:44So, down at the bottom of this, I found that Scene 2 begins here in the
01:49left-hand column and continues over here on the right side of the page.
01:53I look at the shoot information and notice that I can see how many takes were
01:57recorded for each of the scenes.
02:00I also have information related to the shots and takes the director prefers.
02:06Circle takes is what we call these, and here they have marked good and circled it
02:10with a G next to the takes that the director liked.
02:13I can also see when two cameras were rolling or when one camera was rolling.
02:19Over in the Remarks column, I was hoping for information about which of these
02:24were Joseph's shots, and which were Mr.
02:26Dalton's, but I will get to figure that out by looking at the footage.
02:31What I am going to do is scan the Remarks column and find out if there is
02:34anything that might help me.
02:36First of all, I have noticed that this shot, which is called MOS Series, was shot
02:41at 60 frames per second.
02:43Right away, I am alerted to the fact that they've shot slow-mo here.
02:47They have shot at a faster frame rate.
02:49So, I am going to go take a look for this shot, 2A, and looking for take 1,
02:54which is the director's take, and see if it really is slow-mo.
02:58So, coming down to my Project tab-- I am in List view, as you can see--
03:03I will go and search for 2A take 1, right at the top.
03:08Double-clicking to load that up into my Source panel. I'll just scrub though with the
03:13playhead, and when I find the spot where the action begins, press Play.
03:20Sure enough, that is shot in camera slow-mo.
03:23I will pause that, put my mouse back over the Project pane, and press the tilde
03:30key, so I can fill in some information.
03:33Notice that shot is still highlighted, and I can come right over into the Edit
03:37Notes column and make a note about this being slow-mo.
03:42As you saw in an earlier movie, I am working with the Metadata display set to my
03:47custom logging preferences.
03:49I will press OK and continue to add some notes.
03:54Pressing the tilde key so I can return to the Preview app and look again at my
03:58camera log, I will come down to where it says Scene 2B, takes 1 and take 2,
04:05which is the director's circle take, and point out that someone has added
04:09information about this being the wrong line.
04:11"Strip-mall-inspired projects."
04:14So, this is a point at which I would refer back to the script, find that line,
04:19go listen to the clip, and figure out what that note means.
04:23Taking a quick glance down, I also see that there are two pickups on 6 p.m. delivered.
04:29Let's go look for those lines.
04:30I will scan through the Castles script until I find the line I am interested in.
04:36There is 6 p.m. deliver.
04:39What am I looking for?
04:40Wrong line, "Strip-mall inspired projects." Here we go!
04:46"Mr. Dalton: Oh! And this design better not resemble the last few of your strip-mall-
04:51inspired creations.
04:53Get out of the safety zone, Joseph. Do your job."
04:56So let's go look for 2B, take 2. Here it is!
05:01I will double-click to load it up.
05:03This is partway into scene, and locate that line.
05:13(Mr. Dalton: I did my time. My job now is to wear this suit, please clients, and make sure you do your job,)
05:24(nothing more, nothing less, understand? Six p.m., deliver.)
05:37(Oh, and this design better not resemble the last few of your strip-mall-inspired projects.)
05:52(Get out of the safety zone, Joseph.)
05:55And that's where he flubbed the line.
05:58So "Get out of the safety zone, Joseph," it's barely audible.
06:02Back to the Preview app.
06:04Again, strip-mall-inspired creations, he said, "Strip-mall-inspired projects."
06:09So it's not necessarily true to what was written, and I think this note indicates
06:15that he had--it's not just the wrong line, but he had flubbed the line.
06:18Notice they did two pickups on 6 p.m. delivered, and it sounds like I will
06:23likely find another take of this in this clip here: 2C, 1.
06:28However, coming up over to the top of the right column, I noticed that the
06:32second take for 2C was actually the director's circle take.
06:36So, here is 2C, take 2, which is the director's circle take, and let's
06:43scrub down to the end.
06:45See if we can't find that retake. Oh, yeah!
06:49It looks like this is the end of the scene, and here is the pickup.
06:55(Mr. Dalton: Six p.m., deliver.)
07:02(Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
07:10(Get out of the safety zone, Joseph. Do your job)
07:20Bang! Okay, so he not only nailed the line "creations," not "projects," but I was also
07:26able to hear, "Get out of the safety zone, Joseph."
07:29The camera logs, as you can see, guided me to not only the better take, but gave
07:34me a lot more information about my footage.
07:37Placing my mouse back over the Project pane and pressing tilde, I will come in
07:41to my Edit Notes column and add some additional information.
07:45So, take 2 is the director's take. Make a note there.
07:51And as you noticed, this was the pickup.
07:54I am going to put that in the Log Notes.
07:56Pickup at End, because this actually contains the entire scene from
08:04the perspective of Joseph looking at Mr. Dalton,
08:08but at the end, they have picked up this additional line, and this is the
08:11take the director likes.
08:13As you can see, the camera reports are really valuable for pointing you to the best takes.
08:19One more thing: you may have noticed that my Dialogue bin doesn't contain every
08:24take that was listed on that camera report.
08:26That's because I've already eliminated some of the shots that I know I won't
08:30use. But I have left a few extra takes to give myself some room to play.
08:35Sometimes I like to begin a shot with one take and end it using another.
08:39I will press Return.
08:41I will take a look at the script again and continue adding metadata to
08:46refine my organization.
08:48To make scene building feel a lot less like work and more like making art,
08:52examine your script and camera reports before you begin editing.
08:56Notes are often made on set during filming, and you want to make use of the work
09:00that someone else has already done for you.
09:02Even when camera logs are given to me incomplete, I always find some
09:05useful information.
09:07These documents really help guide me when it comes to navigating through media,
09:11and at the very least, you can use them to help you find lines and locate the
09:14director's favorite takes.
Collapse this transcript
Adding and editing markers
00:00If you have clips that contain multiple takes, it can be very useful to add markers.
00:05You can even add line-specific information on each marker.
00:08Let me show you how.
00:10I've double-clicked and loaded Scene 02, Camera A, take 2 into the Source Monitor.
00:15This clip contains two different takes.
00:20It contains the entire scene.
00:22And as we saw in the last movie, there is a pickup at the end.
00:27I will add markers so it's easy for me to locate both the main scene and
00:32the pickup later on.
00:33I will grab the playhead and simply scrub through, until I see Mr.
00:37Dalton enter the scene.
00:39Back up, mark my in point with the letter I and scrubbing through by dragging
00:46the playhead, I will locate the end of that scene.
00:53And take 2 ends on a really nice tilt-down of the camera with the rack focus.
00:58When I get to that stopping point, I will press O to mark out. There we go!
01:07You can hear the director saying, keep it rolling.
01:09I will press the spacebar to pause, and point out that I don't need to mark an
01:14in to an out simply to add markers.
01:16I am doing this for clarity.
01:18Returning to the in point, I will right-click and add a marker.
01:23You can also do this by pressing the M key on your keyboard.
01:28Next, I will right-click a second time and choose Edit Marker.
01:32I want to give you a tip here.
01:35While the Name field is useful just to note that this is Mr.
01:40Dalton's take, it's the Comment field I am really interested in typing into, and
01:45I will show you why.
01:46I will make a note that this is the Director's Circle Take, and it is Take 2.
01:54There is a Duration field. My tip is this:
01:58click on the Duration field and give it a duration.
02:00I usually give it a couple of seconds.
02:02We are going to adjust this in just a moment, so it doesn't really matter what you type.
02:05I will press 5.00 on my numeric keypad, and then I will click OK.
02:13Now, take a look over at the bottom of your Source pane.
02:16You will notice that there is a duration now on the marker, and you can click on
02:20the ends of these handles, drag that out, and notice that whatever you typed
02:25into the Comment field--not the Name field--whatever you typed into the Comment
02:29field is now typed right on top of your marker.
02:32Let's go mark the pickup.
02:34Down at the end, I will drag my playhead.
02:38And instead of marking an in or an out this time, I will actually just press M
02:43to add a marker in that location.
02:45I do this so frequently that I really don't want to continue to right-click
02:48to get to Edit Marker.
02:49So, under your Premiere Pro keyboard shortcuts, you can actually add a keyboard
02:56shortcut to edit the marker.
02:58If you are working on a PC, that will be under Edit.
03:02Notice that my keyboard layout is just in the Generic Adobe Premiere Pro CS6
03:06configuration. I am now going to customize that by typing in the search field Marker.
03:14Notice that I can add markers with M, go to the next marker with Shift+M, et cetera.
03:19What I am looking for here is what modifier key is not used that I can now use
03:25to create an edit marker key command.
03:27I will select Edit Marker, press the Edit button.
03:31I am thinking here on the Mac I will, hmm, what do I have available?
03:36How about I try Ctrl+M? Now, on a PC that's not going to work.
03:41Press OK and now back in my Source pane, I can press Ctrl+M and the Edit
03:47Marker window pops up.
03:49So, this is still Mr.
03:51Dalton, but it's his pickup, and in the Comment field I will note that this
03:57pickup contains the line "strip-mall." As we saw in the last movie, that's a
04:03line that he didn't get quite right until the director had him do a pickup take
04:08here at the end of take 2.
04:09Again, give this a duration.
04:11I will just type 4.00 on my numeric keypad, and press Enter.
04:16And again, drag that handle open. There we go!
04:21Next to the Project pane, you should find a Marker tab.
04:25Remember that I am in the Editing workspace.
04:28If you don't see a Marker tab, you are welcome to go up to Window > Workspace and
04:33reset the current workspace, or if you are in any other workspace, you can just
04:38also just open up the Marker panel by selecting Markers under the Window menu.
04:43Clicking over here on the Markers tab, you see that each of the two markers I
04:47made is available for me.
04:49And if I select that particular marker, then it places the playhead in the
04:55Source panel at the in point of that marker.
04:59I can also update the in and out points, which will change the duration.
05:03I will select the pickup.
05:06My playhead is now at the beginning of that marker, and now I can quickly edit
05:10that into my sequence.
05:11I will press I to mark an in point in the Source pane, and then I will press the
05:16comma key to insert that into my sequence.
05:19I just wanted to point out that that marker is visible in the timeline.
05:23And at any point in time, you can double- click that clip, load that back up into
05:27the Source Monitor, and notice it behaves like a subclip.
05:31It's only that pickup take.
05:32As you can see, adding markers is really useful, and it will help you to break
05:37up longer clips.
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2. Shot Selection
Evaluating performance in a take
00:00In a dialogue scene, we are crafting a conversation.
00:04Our choices as storytellers are based mainly on the actors' performances, but
00:08also on the theme of the story and the overall vision for the film.
00:12First and foremost, I encourage you to adopt a philosophy regarding shot
00:15selection and that is, emotion rules.
00:19Let's watch several takes and compare the actors' performances between the takes.
00:25Look for shots that inspire feelings in the viewer.
00:28Look for shots that inspire feelings in you.
00:31If you have several takes of an actor delivering a line, rule number one is
00:35choose the take that hits you in the gut, even if it's not technically perfect. Here we go.
00:40(Mr. Dalton: Simple deadline, meet it.)
00:45(Joseph: That's it, 6 p.m.? And if I'm a risky choice, then don't use me.)
00:52(We all know what risky decisions lead to.)
00:55(Look, the company's in free-fall, and you want to take risk again? It's a creative approach.)
01:05And another take.
01:07(Mr. Dalton: Simple deadline, meet it.)
01:12(Joseph: That's it, 6 p.m. huh? And if I'm a risk, don't use me.)
01:23(We all know what risk gets us.)
01:29(The company's in free-fall, and you want to take risk again? It's a creative choice.)
01:36(Mr. Dalton: Simple deadline, meet it.)
01:40(Joseph: That's it, 6 p.m. huh? And if I'm a risky choice, then don't use me.)
01:49(We all know what risky decisions lead to.)
01:53(The company's in free-fall, and you want to take risk again? It's a creative approach.)
02:01All three of these takes are solid.
02:04In the first take, I really like that Joseph is coming across as really
02:08sarcastic, really snarky.
02:10In the last scene, we learned that he is struggling with failure.
02:14He has had a big design that has not been well accepted and now he is being asked
02:18to come up with a new idea.
02:20He is being insubordinate with his boss and he really shows that in that first take.
02:24In the second take, he is more halting.
02:27The actor's performance is a little more tentative, not quite as strong in terms
02:32of conveying sarcasm, but it feels a little more natural in terms of him seeming
02:40to be struggling with that sense of failure, even though he is coming back at his
02:44boss with this intense accusations--you know, hey, this is a creative approach.
02:48He is also expressing a little bit of insecurity in that take.
02:52My favorite take is the third take.
02:54Again, he is strong, he is really sarcastic, and he is really challenging his
02:59boss in this particular take.
03:01I felt the emotion most strongly in that shot.
03:04I will mark that as my favorite take, but all three of these have elements that
03:08I would consider using.
03:09It is all about going with your gut and choosing the take that moves you the most.
03:14Let's look at Mr. Dalton's response.
03:16(Mr. Dalton: Oh, and this design better not resemble the last few of your strip-)
03:26(mall-inspired projects. Get out of the safety zone, Joseph.)
03:27Okay. In that take, Mr.
03:38Dalton at the beginning, he almost throws away the line.
03:41It is too casual for a boss that's just been talked to like that by his employee.
03:48I just felt like it wasn't strong enough.
03:50Let's look at the second take.
03:51(Mr. Dalton: Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
04:02(Get out of the safety zone, Joseph.)
04:05That was a much better performance, but it didn't really move me.
04:09I am going to watch the third and see if I like that any better.
04:12(Mr. Dalton: Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
04:20(Get out of the safety zone, Joseph.)
04:23Much better. The third take is my favorite.
04:26Let me tell you why.
04:27At the beginning, he turns around, and check out that eagle eye. He is
04:33staring right at Joseph.
04:34He is coming right at him.
04:35His shoulders come forward. His gaze is directed at who he is speaking to.
04:40He has almost got that Clint Eastwood look going on there.
04:43In the earlier takes, he turns around and umm, notice--there is less expression
04:48around his brows and in his face; he is not coming across quite as intensely.
04:52So, I like that third take.
04:55Now, let's take a look at Joseph responding to this situation with frustration.
05:08(Joseph: This is nuts! I can't believe this! Ugh!)
05:17And the second.
05:24(Joseph: Ugh!)
05:36Hmm, in the first take, I really felt that the actor's performance was natural.
05:41There is a little technical problem here where the camera loses focus, but after
05:47that point, he has got a really natural stance. He is moving his arms. His body
05:52language feels really real to me.
05:54In the second take, I felt the performance was a little forced.
05:57It did not feel natural. It did not feel real.
06:00However, after he sits down in the second take, I thought it was really natural,
06:04the way he pulls his hands up to his head, just as a sign of frustration, and
06:09this little smile like he can't believe this is going on. Right here. There it is.
06:19What I like is that sense of he is alone, but he is shaking his head.
06:24This is a horrible situation.
06:25This is a case where I may choose to begin the take using this shot and then
06:30complete it after he sits down with the second take, so that I have eliminated
06:34the part of that second take that I felt was a little forced.
06:37Let's take a look at that third take and see if we have something else to work with.
06:41You can see this is shot from behind his office window.
06:45(Joseph: Nuts! I can't believe this! Ugh!) --looking through the glass.
06:49Well, and that's nice too.
06:54He has definitely got some emotion going on there, but the distance--I am
06:59liking the earlier takes. I think I am going to use those two together.
07:03I want to point out one more time that emotion rules.
07:06It's not about a technical problem like that lack of focus, or in the first
07:11three takes, you may not have even noticed there was a technical problem in all
07:14three of these takes.
07:16The boom operator's shadow is on the wall behind Joseph in each one of these three
07:21takes, but really, if the performance of the actor is strong and it's moving your
07:27audience, they will be focused on this actor, not on a small technical problem
07:32like the shadow of a boom mic behind him.
07:34So, go with your gut and choose the take that moves you the most.
Collapse this transcript
Evaluating shot framing
00:00In this movie, I will evaluate the Castles footage on the basis of framing
00:04and introduce you to some common filmmaking terms as applies to these specific clips.
00:09As we continue to audition the footage and make shot selects for scene
00:12building, it's important to examine camera angles and to take note of the
00:16actor's movement through the frame.
00:19In this sequence, I have laid down the wide-shot master.
00:22A wide shot typically frames the actors so that you see their entire
00:26bodies from head to toe.
00:27It's a master take because it includes the entire scene from start to finish.
00:31Let's watch the scene.
00:33(Mr. Dalton: So, how's the coffee?) Joseph: It's cold.
00:40(Mr. Dalton: Did you finish it?)
00:49(You know, I'm taking a big risk putting you on this Columbia project.)
00:55(Firm could be on the line here. Six p.m. tonight, simple deadline, meet it.)
01:05(Joseph: That's it, 6 p.m., huh?)
01:10(And if I'm a risky choice, don't use me.)
01:10(We all know what happens when risky choices are made.)
01:20(The company's in free-fall, and you want to take risk again? It's a creative approach.)
01:29(Mr. Dalton: My creativity has nothing to do with this. I did my time.)
01:35(My job now is to wear this suit, please clients, and make sure you do your job, nothing more,)
01:43(nothing less, understand? Six p.m., deliver.)
01:53(Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
02:03(Get out of the safety zone, Joseph. Do your job.)
02:14I will right-click on this shot in the Timeline and select Reveal in Project so
02:20that I can add a couple of notes in my Metadata fields.
02:25Under Description, I will type that this is a WS for wide-shot master.
02:31I will press Return and while I am here, I will head up to the Preview area,
02:38grab and drag the little scrubbing playhead through the shot.
02:41Oh, shoot, I am on the wrong clip.
02:45I will reselect the wide-shot master and come up to the Preview area, scrub
02:50with the mini-playhead, so that I can see both characters framed as a wide shot
02:56and I will update the Poster Frame by clicking on this Camera icon.
03:01Obviously, there were a lot of long sections where we only see Joseph in
03:06the wide-shot master.
03:08I wouldn't just run that for the film.
03:11I actually want to cut in some of the other shots, and I will go assess them for framing now.
03:16The next pair of clips on my Timeline is framed as over-the-shoulder shots.
03:22The shorthand for this is OTS.
03:24These are not classic over-the- shoulder shots, which normally show the
03:28actors standing much closer to each other, but the camera is angled over one
03:32actor's shoulder to frame both the back of his head and the other actor facing the camera.
03:37In the classic OTS shot, you will more commonly see the camera at about a 45-
03:41degree angle to the actor.
03:42Here is the matching reverse camera angle.
03:46You don't see the shoulder of the other character except right at the
03:50beginning of the shot.
03:52Nevertheless, this is the reverse angle on this shot.
03:54Over-the-shoulder shots come in pairs and are the standard building blocks of
03:58most dialogue scenes.
04:00These are medium shots as they frame the actor from about the waist to the head.
04:05Shots with both characters visible in the frame like these are often called two shots,
04:10while a shot framing only one of the actors is referred to as a one-shot or a
04:13single. A close-up is usually a single of the actor's head and shoulders.
04:18This is a one-shot shot on access.
04:21Even though the actor is gazing a little bit off to the side, his body is lined
04:25up and facing directly into the camera.
04:27If an actor or a vehicle or whatever is facing directly towards or away from the
04:32camera, it can be called on axis.
04:34The next shot of Mr. Dalton isn't framed from waist to head, nor have they framed just his head and shoulders.
04:43It's a bit in between, so we will call it a medium close-up, or an MCU for short.
04:49The final shot in this sequence is framed using a device between the camera and the actor.
04:54It's shot through the glass office window with horizontal blinds and soft focus
04:58in front of the actor.
05:00A device like this serves to separate us from the subject.
05:04Framing of shots involves a lot more than just pointing the camera in
05:07different directions.
05:08It includes camera position, but it also encompasses the actor's blocking and
05:12the overall art direction of the scene.
05:14Framing helps to set the tone for the scene, so take time to really look at your
05:19shots and assess all the angles.
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Maintaining clear continuity between clips
00:00Maintaining continuity in a scene, spatially and temporally, helps the audience
00:05follow events as they unfold in s story without confusion.
00:09It is important to maintain continuity across cuts, especially when it comes to
00:13an actor's physical movements, position, and body language.
00:17It's a lot easier for me to show you rather than try to define it.
00:21So, let's take a look.
00:22Look at this shot of Joseph and Mr. Dalton.
00:25If we were now to shoot the same scene from the other side of the table, placing
00:29the camera 180 degrees from this position, to the audience
00:33it would appear that the actors have suddenly swapped places, like this.
00:36Well, in fact, this director didn't cross the line.
00:41So, I didn't have a shot to show you what would be wrong, but you can see this
00:46is exactly how it would appear. Suddenly, Mr.
00:48Dalton would be on the right and Joseph would be on the left, which just
00:52feels, well, wrong.
00:53Basically, when you cut from one shot to the next, it's preferable to have the
00:58cameras for the two shots placed somewhere from about 45 degrees to 125 degree-
01:03angles from one another.
01:05Trouble ensues when the cameras are placed exactly 180 degrees apart, unless the
01:11shots are what we call on axis.
01:14In this next pair of shots, I'll show you an on-axis framing.
01:20Joseph is facing directly towards the camera in this shot. Mr.
01:24Dalton is facing directly towards the camera in this shot.
01:27If they are facing directly towards us or away from us, it's called an on-axis shot.
01:33Even though these two characters are actually 180 degrees apart from one
01:38another, because they are facing directly into the camera, we can use these
01:42two shots together.
01:43One solution to resolving cuts that appear to cross the line like these two do
01:48is to use an on-axis shot to separate them.
01:53This serves to bring the camera around from one side of the line.
01:59Now we've moved the camera placement to a 90-degree angle, and come all the
02:04way around the table.
02:06Let's talk about screen direction next.
02:09If a character or even a vehicle--a car or a plane--appears to move through the
02:14frame in a particular direction--here Mr.
02:18Dalton walks into the frame from left to right--
02:21you don't want to suddenly switch to having them enter the frame from another direction.
02:25You want to maintain screen direction when motion happens.
02:30If it begins on the left, have it continue moving from left to right in the next shot.
02:36Let's talk about a lower-priority thing that does play an important role in
02:40maintaining continuity.
02:42I say it's lower priority because I will always defer to an actor's best
02:46performance, even if continuity isn't not perfect. But if I can achieve both
02:52things--perfect continuity and a great performance--that's what I want to go for.
02:56In this particular shot, Joseph's hand is up onto his face.
03:01If I cut to the next shot, I am maintaining continuity in a different camera
03:06angle by making sure that his hand is still up touching his face.
03:10If I were to cut to him in this position, I have not maintained continuity of
03:14the actor's body position or body language, unless of course you show the
03:19action of him taking his arm away from his face.
03:24Another example of maintaining continuity has to do with props, set design, costumes.
03:29Again, this is even lower priority, but does make a difference.
03:32If Joseph's glasses were on his face in this shot, I wouldn't then cut to a
03:36shot where his glasses were removed unless I showed the action of him removing the glasses.
03:42Either incorporate the action or use takes that match.
03:45There is a scene in Titanic where one of the main characters has a scarf around
03:50his neck and then it's gone in the very next shot, and they continued to cut
03:53back and forth between them.
03:55This is an example of a case when you are going to use the actor's best take.
04:01You are not going to worry about something like the scarf or the glasses.
04:03It's not as important because most viewers won't notice that.
04:07However, if you want your cuts to look really good, strive for choosing shots
04:11that maintain continuity.
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Evaluating supporting elements in a take
00:00In this movie, we will focus on elements that support the theme of the scene.
00:04Body language, blocking, and props can all lend themselves in the service of the
00:08story if you notice them and use them artfully within the scene.
00:12In the last movie, we watched the wide shot master. Mr.
00:16Dalton's blocking, which is the way he moves through the frame, involves
00:21stepping into the scene from off camera.
00:25He stops at the far end of the table.
00:27Joseph is seated and Mr.
00:29Dalton remains standing, and he takes a strong stance, and as we move through the
00:34scene, you notice Mr. Dalton even puts his hands in his pockets.
00:39What this says to me is that he clearly does not intend to roll up his sleeves
00:43and help Joseph with this problem.
00:46Body language is a really strong supporting element, and I usually mark
00:49sections of clips with really strong nonverbal actions that speak of a
00:54character's intentions. Notice that Mr. Dalton later in the scene starts to leave.
01:00He actually exits the frame, but he's pulled back in by Joseph's comment.
01:07Watching the wide-shot master can tell you a lot about the
01:10director's intentions.
01:12This director instructed the actors to keep their distance.
01:15I mean, they are literally at opposite ends of a long table and throughout the entire scene,
01:19this table with all the props on it, stays between them, keeping them widely distanced.
01:25Again, these characters are in direct opposition to one another, literally and figuratively.
01:31So as I look through my close-ups and my over-the-shoulder shots, I will keep
01:36this in mind and try to find additional shots that keep other props and things
01:41between the two characters throughout the scene.
01:44I liked this take because the architectural 3D models are planted firmly
01:50between Joseph and Mr. Dalton.
01:58In this final shot, a shot through the glass window with the blinds in soft
02:02focus in front of the actor is a device that can give the audience the
02:06impression that Joseph is isolated, that he's struggling with his issues, that
02:10he is alone in his struggles.
02:12So, I will continue to look for additional supporting elements to enhance this
02:18feeling that there is something between the two of these characters.
02:22Supporting elements can really vary.
02:25They can include anything from set design and props to music and color
02:29correction. But they all share one trait in common.
02:32They support the overall theme of a scene and they set a tone for
02:36character development.
02:37They help create a mood.
02:39When you watch raw footage, always be on the look out for usable
02:42supporting elements.
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3. Dialogue Scene Building
Framing the scene: Sequencing shots to build a rough cut
00:00In this movie, I will demonstrate a technique editors use to focus the
00:04audience's attention.
00:05This is a basic yet essential technique for shot sequencing, using shot framing
00:10as a guide to structure the scene.
00:12In previous movies, I explained which takes I felt were strong choices
00:15for building the scene.
00:16I have now created a rough assembly using those takes.
00:20Take a look at the clips in my timeline sequence.
00:22Now, I wouldn't normally stack the clips on four tracks like this when I am just
00:28building a rough cut. I have done this because I wanted to visually demonstrate
00:31for you exactly what I am doing here while we watch the scene progress.
00:35I will step through this and point out that this stair stepping on the tracks
00:40indicates when I am using a wide shot-- like at the beginning, I start on a wide shot--
00:46then as we step up, you will see that I am moving into medium shots and then as
00:52I step up another track, I am actually using a medium close-up.
00:58The highest point in my sequence here is when I am using my close-up with my
01:03main character Joseph, during a moment of heightened emotion.
01:06I have chosen to put this here at this point because I am building the scene or
01:11structuring it around the delivery of some pivotal information, or an emotional
01:16high point in the scene.
01:18Then as we progress down the sequence, I am moving back out to a medium close-up
01:23and then farther back out into a wide shot.
01:26Beginning a scene with a wide shot really helps establish, for the viewer, a sense of place.
01:32It gives the viewer an understanding of where we are and who exactly we are dealing with.
01:38As we move towards to the what and the why of the situation, I am progressively
01:42tightening the shots. And a wide shot is again often used at the end of the
01:47scene because it will sort of release the viewer's attention, and it will
01:51indicate that you are actually moving on to a new scene.
01:55I just want to point out that this isn't the only way to start structuring a
01:58scene, but it is a really solid way to begin, because it creates a natural
02:02feeling of momentum because the shot sequencing is lead by the dialogue itself.
02:08Let's watch the scene.
02:09I will press the Home key and play with the spacebar.
02:13(music playing)
02:17(Mr. Dalton: So, how's the coffee? Joseph: It's cold.)
02:22(Mr. Dalton: Did you finish it?)
02:30(You know, I'm taking a big risk putting you on this Columbia project.)
02:34(Firm could be on the line here. Six p.m. tonight, simple deadline, meet it.)
02:44(Joseph: That's it, 6 p.m., huh? And if I'm a risky choice, then don't use me.)
02:53(We all know what risky decisions lead to.)
02:56(Look, the company's in free-fall, and you want to take risk again? It's a creative approach.)
03:04(Mr. Dalton: My creativity has nothing to do with this. I did my time.)
03:09(My job now is to wear this suit, please clients, and make sure you do your job, nothing more,)
03:18(nothing less, understand? Six p.m., deliver.)
03:27(Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
03:37(Get out of the safety zone, Joseph.)
03:45As you can see in this rough cut, that by moving in slowly using a wide medium shot
03:52and then coming into a medium close-up as we hear Mr.
03:55Dalton say that he is taking a risk using Joseph for this project,
03:59we are effectively building tension up until that moment, and then we are
04:03further focusing the viewer's attention on Joseph in close-up when he is
04:08saying "Then don't use me. The company is in free-fall."
04:11The audience now knows what is at risk in this situation and why Joseph is under pressure.
04:17In this particular scene, what is the one piece of information that the viewer
04:21cannot miss before I move on to the next scene?
04:24That's where I will try out using the close-up. Be subtle though.
04:27This works best when it is nuanced.
04:30If there is, for example, a visual cue that really must be noticed in the scene,
04:34like a slip of a paper with a date scrolled on it or something, try to build
04:38slowly into that close-up by leading up to it with some medium shots and some
04:42medium close-ups first if you can.
04:44You should be able to feel when you are playing back your sequence,
04:47how moving from a wide shot into a tighter shot makes you listen to the dialog
04:51and makes you pay more attention. And then when you are moving out to a wide shot
04:55again at the end, like this, that should give you a sense of pulling back, sort
05:02of pulling your attention back away out of the scene again.
05:05Taking advantage of shot framing, coupled with identifying an actor's best
05:08performance, will allow you to build towards pivotal moments and help keep your
05:13viewers focused on important story points.
05:15Master this technique and you will literally focus your viewers' attention
05:19on critical moments.
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Adding reaction shots
00:00When it comes to understanding the meaning of a scene, it is sometimes more
00:03telling to watch people's reactions than to simply listen to what is being said.
00:08Reaction shots, sometimes called the listening moment, convey information more
00:13quickly than phrases.
00:14One look can literally be worth a thousand words.
00:17I have added a reaction shot of Joseph to the sequence I built in the last movie.
00:22Let me play that for you.
00:23(Mr. Dalton: Six p.m., deliver.)
00:29The simple act of Joseph looking down subtly conveys a tinge of maybe shame or
00:36resignation, trepidation; whatever you want to call it,
00:40it really adds something, some more emotion to the scene.
00:43That is what I am looking to accomplish with reaction shots.
00:46This particular reaction shot is powerful because it serves two creative purposes.
00:52In addition to adding a beat of sadness, I have got built-in eye trace, bonus.
00:58Eye trace refers to the direction your eyes move across the screen to follow movement.
01:03Follow the tracking of your eyes as you watch Joseph's reaction shot play
01:07into the next shot.
01:08(Mr. Dalton: Six p.m., deliver. Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
01:20I am unconsciously following Joseph's gaze down, here, and then back up again
01:28as he looks up to Mr. Dalton.
01:29By the way, I am not calling this eye trace because I am looking at Joseph's eyes.
01:34Eye trace refers to where your eyes are drawn.
01:36It's motion that suddenly draws the viewers' attention to the part of the frame
01:40you want them focused on.
01:41It could be an actor's movement through the screen that my eyes are following.
01:44Eye trace isn't essential, but it can make an elegant difference when refining
01:48the cut, especially if you choose two shots so that they visually flow together.
01:53In this particular case, I chose a reaction shot that not only gave me that
01:57beat of sadness, but again, because the actor then responds to the other actor's
02:03line, I can capitalize on that second bonus feature that this particular
02:08reaction shot provided me with.
02:10I will add another reaction shot and since I am leading up to the final moments
02:15in this scene, I am going to choose a shot that's framed a little bit wider.
02:19Moving my playhead to the earlier medium shot of Joseph, this over-the-
02:27shoulder medium shot of Joseph, I will press F to match frame that back into
02:32the source monitor.
02:33Where I would like to add this shot is here, where Mr.
02:37Dalton is delivering this really scathing line where he is admonishing Joseph
02:43for creating strip-mall designs.
02:45(Mr. Dalton: This design better not resemble the last few of your strip-mall-inspired creations.)
02:52(Get out of the safety zone, Joseph.)
02:53So I want to break up that section here and see Joseph's reaction to being put
02:59down a little bit by his boss.
03:01So, I will play and stop at that pause.
03:03(Mr. Dalton: resemble the last few of your strip-mall-inspired creations.)
03:04I am just pressing K and pausing at that moment. Making sure that all of my
03:12tracks are selected, I will insert a reaction shot.
03:16Now, I need to find a reaction shot and I want to point out that I often pull
03:19reaction shots from different areas of clips.
03:23In other words, it's not necessarily the reaction the actor had to this line.
03:28Down here at the end, after Mr. Dalton leaves the room, Joseph does this.
03:34(video playing)
03:39So, I am going to use that particular shot as a reaction in this location.
03:42I will back up frame by frame with the left arrow key and find the spot where,
03:49right before he puts his head down, his jaw clenches, and that's sort of a
03:53natural response to somebody being upset or disturbed by something someone else says.
03:58So I am going to use that. See that right there?
04:01Watch, I will play it in real time.
04:02(video playing)
04:03See his jaw clench? So I am backing up with the J key and pausing with K, and I
04:08will mark an in just before his jaw clenches.
04:11Play through and let him put his head down.
04:14I think I will get out before he actually rubs his head.
04:18Now, I will press the comma key to insert this reaction shot into the scene, and
04:22I will play it back for you.
04:23(Mr. Dalton: This design better not resemble the last few of your strip-mall-inspired creations.)
04:34(Get out of the safety zone, Joseph. Do your job.)
04:44So I added a beat where we saw Joseph looking defeated.
04:48How long I choose to stay on that reaction shot depends upon how much tension I
04:52want to create and, well, what feels natural to me.
04:55Most of the time my choice is guided by the actor's performance.
04:58Sometimes it's based upon the need to cover up a shot or a cut that isn't
05:02working, but I consider that a last resort.
05:05Editors literally catch someone's eye by using reaction shots and eye trace to
05:09guide the viewer visually.
05:11You can accomplish this by simply noticing and then controlling where a shot
05:15takes the viewers' gaze.
05:16There is a lot of power in being able to choose whether you are showing the
05:20viewer the speaker or a reaction to what's being spoken.
05:23You are leading the audience, so use the force wisely.
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Cutting on action
00:00In this movie, I will demonstrate how to cut on action to add natural-looking
00:04movement that won't startle the viewer.
00:06The key to mastering the skill of cutting on action is this: start the action in
00:10one shot and complete it in the next.
00:13In the scene that I have been building, I have a shot early on where Mr.
00:17Dalton puts his hands into his pockets.
00:19(video playing)
00:24But because we are in a medium close-up, I don't really see that action.
00:27I want to point out that in a dialog scene, often action is subtle.
00:31You know, this isn't a car chase;
00:33we don't not have a lot of movement going on.
00:35So in a dialog scene, you are looking for things like body language, someone
00:39folding their arms, or even nodding their head, in order to smooth the cuts and
00:43use those actions to help transition the viewer into the next shot.
00:47Down at the end of my sequence, I have placed two other takes, both the wide
00:52shot and a medium shot of Mr. Dalton performing this action.
00:57I liked the body language and I want to sync these two shots together and use them both.
01:02The first step is to sync the action across the cut, and what I am looking for
01:06is a hard movement, or a hard stop.
01:08I will play this first shot and then the second shot and you will see what I mean.
01:13(video playing)
01:17In the wide shot, Mr. Dalton places his hands into his pockets, and you should notice that as he pushes
01:25his hands in, they come to a hard stop at one point before he begins to sort of
01:30rock back and lift them back out of his pockets. See that?
01:33Subtle movement. I am stepping forward with the right arrow key a frame at a time.
01:37I will step backwards again and you will see what I mean.
01:40So, here is the spot, moving forward again with the single frame right arrow key.
01:46Boom!
01:50There it is, where his hands come to a stop inside of his pockets before he rocks back out.
01:55Now, the same thing happens in the second shot.
01:58Let's trim it and sync the cut point on that hard action.
02:01I will press the T key to select the trim type.
02:07Jumping to the cut point I would like to trim,
02:09I will press the down arrow key.
02:11Now you can toggle the trim type with the Ctrl+T key on a Mac or the Shift+T key on a PC.
02:18I will press Ctrl+T, and you will notice that now I am looking at a
02:23ripple incoming trim.
02:25Watch how this changes: ripple outgoing, ripple incoming, trim outgoing, trim
02:32incoming, and a standard roll.
02:34I would like to actually ripple the out point of this shot.
02:40Clicking right here in my timeline, I drag to the left, and usually I press the
02:45S key so that I turn snapping off while I am trimming, and I get a nice smooth movement.
02:50Look at the 2-up display in the Program panel.
02:52You can see that Mr. Dalton places his hands into his pockets and right where it comes to a hard stop, boom,
02:58that's where I will let go.
03:01Pressing Ctrl+T or Shift+T to toggle to a ripple incoming, again I will click
03:07drag, look at the 2-up display, and on the right-hand side of the 2-up display in
03:11the Program pane, take a look how he puts his hands in his pockets.
03:14There is the hard stop.
03:16Now this works really well with things like footsteps or someone putting a cup
03:19on a table, anyplace where you have got a solid sound or a solid action to
03:23match those cut points.
03:24I will back up and play through this for you.
03:26(video playing) So now, I have sunk the action together.
03:32It works, but it is not as smooth as it could be.
03:35The goal is step two: to actually start his action in the first shot, but then
03:40complete it in the second.
03:42To do so, I will press T to select that cut point again and use Ctrl+T or
03:48Shift+T to select this as a roll.
03:51Now, I will roll that cut point so that he begins the action in the first shot--
03:56look at the left-hand side of the 2- up display--and he just barely puts his
04:00hands into his pocket; he doesn't reach all the way in.
04:04Then look over on the right side. He will complete that action in the second shot.
04:08Backing up, so you can see how that feels a little bit smoother.
04:11(video playing)
04:16That is the goal. As I mentioned, sometimes the movements in a dialog scene are really subtle.
04:22At the end of this shot here, really the only action I have to cut on is Joseph
04:26moving his head a little bit.
04:28(Mr. Dalton: You know.)
04:29He looks up at Mr. Dalton when Mr. Dalton says "You know."
04:32So, I will actually trim that shot so that as he is in the middle of looking up,
04:38I won't let him complete that action.
04:40I am not going to let him look up and then cut. That would feel a little hard.
04:44So, to make it feel less harsh, I will stop in the middle of his head tilt and
04:49then I will bring in this next shot and trim it so that he is midway through his look up.
04:59I will use the right arrow key again.
05:03There, he is right in the middle of looking up, so I am just going to let
05:07backing up with the left arrow key.
05:08I am rocking back and forth just to show you a good place to trim.
05:12So that looks right to me.
05:14Pressing T. Ctrl+T or Shift+T to select this as a ripple incoming, click drag,
05:21I will trim that so that he is midway through his look up, and backing up to play through that.
05:28(Mr. Dalton: You know.)
05:31So, he begins to look up in one shot and completes his movement in the second.
05:35Now, I would play with this a little bit so that I can get it perfect, but I
05:39think you get the idea.
05:41Head nods and footsteps are actually really common cut points on action in dialog scenes.
05:47Let's take a look at my last cut point where Mr. Dalton leaves the room.
05:52(Mr. Dalton: --creations. Get out of the safety zone, Joseph. Do your job.)
06:03Perfect opportunity to cut where he turns to leave the room.
06:07The problem with people walking through the frame is that typically, in the
06:11framing of one shot, you see their shoulders. You don't see their feet.
06:14In the other shot, we actually see their feet.
06:16So, when looking for the hard cut point to sync these two together, I am going
06:20to be watching his shoulder movement and trying to determine where does he
06:23actually place his foot on the ground.
06:26So, I am pressing T to select that cut point, and again I will use Ctrl+T or you
06:32can use Shift+T on a PC to select that outgoing shot. And I will click and drag
06:38to reveal where he actually begins to turn.
06:42Now, I am not looking for the turn.
06:44I can cut on the turn,
06:45but I am actually looking for that hard sync point. Boom!
06:48See his left shoulder goes down before he lifts off his left foot to take his next step.
06:54So, there is my sync point.
06:56That's something I really wanted to show you.
06:58When you are trying to sync footsteps, learn how to read the body language of
07:01someone, figure out where their foot hits the ground by looking at their
07:04shoulders. Really helpful.
07:06You will be using this technique a lot in dialogue cutting.
07:09Now, I will press Ctrl+T again to match the sync point on the incoming shot.
07:16Boom! There is where he puts his foot on the ground.
07:20See his left shoulder syncs in as his left foot hits the ground.
07:24Matched the sync point, I will play through it, pressing the L key.
07:28(video playing)
07:32So that's the hard sync point.
07:34Now remember, that's just part one;
07:36part two, let's roll that edit, pressing Ctrl+T until I am back to a roll,
07:42clicking and dragging, and now that the two shots are sunk together, turns at
07:47exactly the same time, I am free to play with where I actually make that shot.
07:52Now watch. He starts to walk and before he puts his foot down, I will make sure
07:56that I am letting go, so that I complete the action in the next shot.
08:01(video playing)
08:09I have got some audio to clean up there, but that's looking pretty good.
08:13Cutting on action is an essential technique that adds flow to your scene.
08:17Utilize hard movements like footsteps, door slams, distinct actions to sync the
08:22two clips together, then roll the cut points so the action begins in one shot
08:26and ends in the next.
08:27This creates a feeling of momentum and grace across your cuts.
Collapse this transcript
Refining the dialogue scene
00:00In this movie, I will refine the scene I have been building by increasing the
00:04overall number of shots and cuts, which will affect the pacing of the scene.
00:08Pacing is employing a sense of rhythm to your cutting.
00:11Beyond determining the duration of a shot, the overall scene needs to move with the rhythm.
00:16Cuts may increase in pace with the shots becoming shorter in order to build
00:21energy and intensity. Or you might actually lengthen shots to slow the pace and
00:26increase drama during an important bit of dialog, like this.
00:29I will add some time here to build tension where Dalton says, "Simple deadline,
00:34meet it," and then turns his back to walk away.
00:36I will take my cue from the actor's halting performance to determine how
00:41much time I want to add.
00:42(Mr. Dalton: Simple deadline, meet it. Joseph: That's it, six p.m., huh?)
00:49See, the quickness of moving from Dalton's line to Joseph's, it just makes me
00:54kind of lose the drama there.
00:55So I will trim that, pressing T to select that cut point.
01:02Pressing Ctrl+T or Shift+T and then rippling the out point so that I add a
01:09little time. I'll actually allow the viewer to see Dalton begin to turn away,
01:14and I will toggle over to the other side with Ctrl+T and add a little time to Joseph as well.
01:23So, trimming doesn't necessarily mean you are shortening shots.
01:26It can also mean that you are lengthening them.
01:27(Joseph: That's it, six p.m., huh?) That is a dramatic pause.
01:35I think I went a little too long on Joseph, so I will trim that back just a little bit more.
01:41(video playing) (Joseph: That's it, six p.m., huh?)
01:49Great! Now I will add more shots.
01:51Adding more cuts increases the pacing of the scene.
01:54I will select some reaction shots from Mr.
01:58Dalton, placing my playhead over his incoming shot. Pressing F to match frame
02:04and load that clip up into the source monitor allows me to choose some reaction moments.
02:10(video playing)
02:13I like this. When Joseph speaks, I would like to see Mr. Dalton halt.
02:19It's almost as if Joseph is pulling him back into the scene.
02:23(Joseph: So that's at six p.m., huh?)
02:25So that will be my out point and I will play backwards with the J key, and find
02:31the location where I would like select the in.
02:33I do not need the audio.
02:35I have already got my audio tracks built, so I will click and drag video only
02:40into the location where I would like to place this in my timeline.
02:43Let me find that location.
02:44(video playing) That works.
02:50That's it and then pulls Mr. Dalton back in.
02:53I am just going to drag this into the timeline.
02:55(Joseph: That's it. Six p.m., huh? And, if I'm a risky choice, don't use me.)
03:07Let's add another shot here and watch Mr. Dalton complete his turn and look at Joseph.
03:17Marking my in point on the action as he begins his turn and allowing the actors
03:24look--I am backing up with J key. Watch this. He turns and then I select my
03:29out point when I feel with my gut that he has looked and responded to Joseph. There it is.
03:37Again, I only need the picture because it's a reaction shot and I have the audio track built.
03:42(Joseph: Don't use me. We all know what risky decisions lead to.)
03:49The reason I am placing this on the video track, too, is it allows me to click and
03:53drag and reposition that reaction shot and play with the timing.
03:56(Joseph: --choice, then don't use me. We all know what risky decisions lead to.)
03:57I am going to extend Mr. Dalton's look.
04:04(Joseph: --choice, then don't use me. We all know what risky decisions lead to.)
04:10And move it over a little earlier.
04:12(Joseph: And, if I'm a risky choice, then don't use me. We all know what risky decisions lead to.)
04:19And then I am going to actually trim this.
04:21I am zooming in with the Plus key and I am trimming so that I can land right,
04:29again, cutting away from the subtle movement I have on his body.
04:33(Joseph: We all know what risky decisions lead to.) Smooths that cut. This is subtle.
04:39You know, I am nudging things around a little bit at a time.
04:42It's really something you use your gut to determine.
04:44I will continue to add additional shots and cuts to increase the pacing of this
04:50scene as we lead into the pivotal moment.
04:53In this section here, we see Dalton place his hands in his pockets.
04:59We are on Dalton for a long time.
05:01(video playing)
05:03In a previous movie, we cut on action of Mr.
05:05Dalton putting his hands in his pockets, and pulled out wide again to see Joseph.
05:09I will use what I created earlier. Select it.
05:13It's down at the end of my sequence. Copy it or cut it, Command+X, and I will
05:20paste it in this location.
05:23It's a quick way to add some additional cuts and pick up the pace here.
05:28I take a quick glance to see which of my video tracks are selected and then
05:32press Command+V to paste.
05:33Now, I am not too concerned with the audio now.
05:36I will correct any audio issues later on.
05:39I am simply adding more shots.
05:40(Mr. Dalton: You know, it's a pretty big risk putting you on this Columbia project.)
05:52You should be able to feel right away how this increases the rhythm in this section.
05:56Zooming back out with the minus key allows me to see how the overall pacing is going.
06:03At a glance, I can see there are a lot more cuts building momentum, and I slow
06:08down here as I reach Joseph's pivotal moment, his close-up shot.
06:13Let's watch the scene and see how it is taking shape.
06:16I will press the Home key and play.
06:18(music playing)
06:22(Mr. Dalton: So, how's the coffee? Joseph: It's cold.)
06:28(Mr. Dalton: Did you finish it?)
06:35(You know, I'm taking a big risk putting you on this Columbia project.)
06:40(Firm could be on the line here.)
06:43(Six p.m. tonight, simple deadline, meet it.)
06:50(Joseph: That's it, 6 p.m., huh? And if I'm a risky choice, then don't use me.)
06:59(We all know what risky decisions lead to.)
07:02(The company's in free-fall, and you want to take risk again? It's a creative approach.)
07:10(Mr. Dalton: My creativity has nothing to do with this. I did my time.)
07:15(My job now is to wear this suit, please clients, and make sure you do your job,)
07:24(nothing more, nothing less, understand? Six p.m., deliver.)
07:32(Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
07:40(Get out of the safety zone, Joseph. Do your job.)
07:43(music playing)
07:51A well-cut scene makes the viewer an active participant.
07:54Try to make your viewer want to know more, want to see more, but don't withhold
07:59new information for so long that they become inpatient.
08:01If you wait too long to move on, you will lose the attention of your audience.
08:05Move too quickly and you will nullify the drama, or worse:
08:08you will dilute the intensity of emotion that you have been working so hard to build.
08:12Remember, adding more cuts may increase the overall pace and speed up the
08:17rhythm, but trimming also includes lengthening or adding time to shots that
08:23allow you to build drama when you are coming up to important bits of dialog.
Collapse this transcript
Smoothing dialogue
00:00In this movie, I will demonstrate some trimming techniques that will allow you
00:04to create L cuts and J cuts and smooth the dialogue.
00:07In my sequence, when I added a reaction shot of Joseph, I accidentally cut off one of Mr.
00:13Dalton's lines. That is ok.
00:15I will go ahead and fix this by pressing plus to zoom into my timeline.
00:21I will select the end of Mr. Dalton's line and drag it underneath Joseph.
00:28This actually creates an L shape on the tracks in the timeline.
00:31So an L cut actually is just when an audio from one clip trails underneath the incoming shot.
00:38Now, on the other side, I will click and drag the audio for Mr.
00:42Dalton underneath Joseph.
00:44In this instance, I am creating what looks like a J shape with clip in the timeline.
00:49So that's called a J cut.
00:51Whatever you want to call it, essentially what we are doing is offsetting the
00:55audio so that it does not change at the same moment that the picture changes,
00:59and that is the goal.
01:00You want to do that to every single shot in the sequence.
01:03It will smooth the dialog underneath every cut.
01:05I will back up and play through this for you.
01:08(Mr. Dalton: Six p.m., deliver. This design better not resemble the last few of your strip mall--)
01:19So it feels much smoother.
01:20But again, I am missing a little bit at the head of Mr. Dalton's line.
01:24I will press B for the ripple edit and to select the audio only, I will hold the
01:30Option on a Mac or the Alt key on a PC.
01:34Now, I can pull some of Mr.
01:35Dalton's line back out, listen to it, and then I will fill in the gap by
01:41extending Joseph's reaction shot.
01:43(Mr. Dalton: Deliver. Oh and this design better not resemble)
01:48I need a little bit more.
01:49(Mr. Dalton: Deliver. Oh and this design--)
01:56Much better, pressing V to get back to my Selection tool, I will just drag that shot out.
02:01(Mr. Dalton: Deliver. Oh and this design better not resemble the last--))
02:01So that feels much smoother.
02:11I hope you can see and hear how offsetting the cut point of the audio beneath
02:15video really makes this flow.
02:18Another technique I employ while I am doing this type of audio cleanup
02:22involves using the Slide tool.
02:24I will press U on my keyboard and this will allow me to click and drag and
02:30position this shot--Joseph's reaction--so that I can quickly reposition it in my sequence.
02:36(Mr. Dalton: Six p.m., deliver. Oh and this design--)
02:36I am going to slide it a little bit to the left because what is bothering me is
02:50that the picture changes in Mr. Dalton's pause, here.
02:56In other words, I would like to see Joseph's reaction a little bit later when Mr.
03:00Dalton is actually speaking.
03:01(Mr. Dalton: Six p.m., deliver. Oh and this design)
03:10It helps me time Joseph's reaction, his look up at Mr. Dalton.
03:14I will zoom back out with the minus key.
03:16In a previous movie, I added additional shots at the head of the sequence.
03:22When I did that, I created additional audio problems.
03:26(Mr. Dalton: You know, I'm taking a bit risk with you on this Columbia project.)
03:33You can hear that again, I need to clean up this line.
03:36The issue I will have with this shot is that while I would like to pull put Mr.
03:41Dalton's line from the incoming shot, in the outgoing shot, he has a
03:46different line read.
03:47It is a different take, so I have to be very careful about his lip sync.
03:51Pressing plus to zoom in so you can really see what I am doing,
03:55I will now press the N key for a rolling edit,
03:58hold Option or Alt, select just the audio, and I will press the E key.
04:05The E key is an Extend Edit, and it will jump that cut point to the playhead.
04:09(Mr. Dalton: You know, I'm taking a big risk with you on this Columbia project.)
04:14I can continue to click, drag and refine that so that I hear Mr.
04:17Dalton's entire line.
04:19(Mr. Dalton: You know, I'm taking a big risk with you on this Columbia project.)
04:24(Mr. Dalton: You know, I'm taking a big risk You know, I'm taking a big risk.)
04:29A little bit more.
04:30(Mr. Dalton: You know, I'm taking a big risk with you on this Columbia--)
04:33Great! The audio sounds good, but take a look at my picture.
04:38The line I am using beneath this medium shot of Mr. Dalton is not in sync.
04:43One of the ways that I will fix that is to allow him to open his mouth and begin
04:47to say the line, and then cut to the over-the-shoulder shot of Joseph.
04:56Pressing N for my roll, holding Option or Alt to select just picture, I will
05:00press E to extend the edit back towards the playhead.
05:04This time I will use Shift+K on either a Mac or a PC to audition the cut.
05:08(Mr. Dalton: You know, I'm taking a big risk with you on this--)
05:13So you can see how offsetting those cut points smoothes the edit, but you need to
05:19be very careful that when you do so, you are maintaining sync.
05:23I will press the backslash key so I can see my entire sequence again.
05:26I would like to point out that I am doing this quickly to teach you a few
05:30techniques, but in real life, I would come in to every single one of these cut
05:35points, zoom in, and I would refine every single cut point so that the audio and
05:41picture cuts are slightly offset.
05:43Even if it is by only a few frames, every single clip will take on that L or J shape.
05:49Pressing the backslash key to zoom back out, I would like to show you one final technique.
05:54At this point here--
05:55(Mr. Dalton: The firm could be on the line here. Six p.m. tonight.)
06:01Again, it bothers me that I changed image in a pause.
06:05It just doesn't feel smooth.
06:08It's really abrupt. I noticed that cut change.
06:10I'll use this opportunity to take you into more advance trimming techniques.
06:14Pressing plus to zoom in, I will make the point that while the Extend Edit is really
06:19useful for precise adjustments,
06:21I more often use what is called Dynamic Trimming mode.
06:25I can go into Dynamic Trimming mode in a number of ways.
06:28I will either press the N key for the roll and double-click this cut point.
06:33Notice that loads the incoming and outgoing shots up into the program monitor
06:37and we are now live in Trim mode.
06:38Another way to activate Trim mode, which I have been using and I really prefer,
06:42is the T key, because it's like a light switch; you can toggle Trim on and off.
06:47Pressing T I go back into single shot mode; pressing T again I am in Trim mode.
06:52Dynamic Trim mode gives you the ability to play forward using the L key or
06:57rewind using the J key and the moment you press K, the trim is enacted.
07:03In other words, I do not have to play, pause, and then press the E key to extend
07:07the edit to the playhead.
07:08This is done all in one step.
07:10I will rewind with the J, being careful not to press K, and then I will press L to
07:16play forward. And at the point where I would like to make the cut, I press K and
07:21it happens like magic.
07:22(garbled speech)
07:31Now, I will use Shift+K on a either a Mac or a PC to play around this cut point.
07:35(Mr. Dalton: Big risk for you on this Columbia project.)
07:39Now, I am still not quite where I want it to be.
07:42I think I would like the cut to end up closer to where he says risk.
07:47Practicing this again, press T, I enter Trim mode, rewind with J, being
07:53careful not to pause, and then I will press L and when I am ready to enact the
07:58trim, I will press K.
07:59(video playing)
08:03(Mr. Dalton: I'm taking a big)
08:07I stopped, instinctively pressing K right where I want the cut.
08:10Now, I will press Shift+K to sample that edit.
08:14(Mr. Dalton: I'm taking a big risk for you on this Columbia project.)
08:19There is a reason I chose to put the cut at risk.
08:22There are things called stop consonants, like the letter T or P or a hard K or a
08:29hard R, but particularly a T or a P; anything that gives you a sharp-sounding
08:35consonant can be used like a beat.
08:37It is almost like when you cut on the beat of music. It is a downbeat.
08:41When I am trimming dialog, I think of the actor's line as though they are,
08:45well, not singing, but it is lyrical to me.
08:47I am trying to create a rhythm with the cuts.
08:50So occasionally, making a cut change at a point where I hear a stop consonant or
08:55if they emphasize one of the syllables, I will use that as a downbeat and
09:00make a cut at that point.
09:02Listen again, Shift+K.
09:03(Mr. Dalton: You know, I'm taking a big risk putting you on this Columbia project.)
09:08I will press the backslash key to zoom back out and view my entire sequence.
09:12As I mentioned previously, I would continue to smooth and finesse these cut points.
09:17Refining dialogue take time.
09:19I use J cuts and L cuts because it is really natural to hear a sound and
09:23then turn to look at it.
09:25Finessing your dialog will take your scene to the next level.
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Putting it all together
00:00In this sequence, I have combined the techniques I have shown you in previous movies.
00:05I began with careful shot selection and as you can see in my sequence, I built
00:12an arc using shot framing as a guide.
00:15I began with a wide shot, I ended with a wide shot, and as I built towards the
00:20climactic moments emotionally, I moved into medium close-up shots and then
00:28further into close-up shots.
00:30When the actors were delivering important lines, I stepped back in to close-up
00:35in specific moments and then I came back out slowly using medium shots and then
00:42finally back out to wide again.
00:43So I have got a framing arc that I used as a structure to help guide me in my shot placement.
00:50Because I carefully markered shots, you can see in the timeline that I did use
00:54many of the director's circle takes.
00:57I was careful to cut on action. Even when the actions and movements were subtle,
01:02like nods to the head or movement of the shoulders or even just a gaze, one
01:08character looking up at the other, I made use of those subtle movements and body language.
01:13I then went in and refined the dialogue by creating L cuts and J cuts.
01:18I will press plus to zoom in so you can see that most of my audio cuts are
01:24offset from the picture cuts.
01:27This really makes the dialogue flow and it makes the cut points less noticeable to the viewer.
01:32You can even see where I trimmed to add some energy.
01:34In the beginning of the sequence, the clips are shorter and as I move into
01:38important moments where the actors are really saying their piece, I let the
01:42clips play out a little bit longer.
01:44Then I pick up the pace a little bit later towards the end of the scene by
01:48adding additional reaction shots.
01:51Let's watch it and see how it looks.
01:53(music playing)
01:58(Mr. Dalton: So, how's the coffee? Joseph: It's cold.)
02:02(Mr. Dalton: Did you finish it?)
02:08(You know, I'm taking a big risk putting you on this Columbia project.)
02:13(Firm could be on the line here. Six p.m. tonight, simple deadline, meet it.)
02:22(Joseph: That's it, 6 p.m., huh? And if I'm a risky choice, then don't use me.)
02:30(We all know what risky decisions lead to.)
02:33(The company's in free-fall, and you want to take risk again? It's a creative approach.)
02:41(Mr. Dalton: My creativity has nothing to do with this. I did my time.)
02:47(My job now is to wear this suit, please clients, and make sure you do your job,)
02:55(nothing more, nothing less, understand? Six p.m., deliver.)
03:04(Oh, and this design better not resemble the last few of your strip-mall-inspired creations.)
03:12(Get out of the safety zone, Joseph. Do your job.)
03:17(music playing)
03:24As you can see, applying some essential dialogue-editing techniques can really
03:29help you put a piece together,
03:31give it a sense of structure and flow.
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4. Montage Scene Building
Building a quick montage rough cut using the Automate to Sequence tool
00:00A montage sequence is typically composed of a lot of short shots, and it is often
00:05loaded with effects.
00:06I would like to show you a feature I use in Premiere Pro to quickly rough out a
00:10montage called Automate to Sequence.
00:12Just to familiarize you with the footage, in this particular scene, Joseph is
00:17having a creative meltdown, so we are going to build a montage with the classic
00:22shot of him drawing, crumbling papers up, and throwing them in the trash basket.
00:28I have created a really short montage, just to give you a feel of what we are going for.
00:32(video playing)
00:41Get the idea? I would like to begin by quickly roughing out or sketching ideas for
00:45sequencing a montage.
00:47Over in my Project panel, I have created a bin called Montage Subclips and
00:52placed it inside my Montage Footage bin.
00:54Now, I will double-click to load the clip into the Source panel and scrub
00:59through it, so you can see what we have to work with.
01:03(video playing)
01:09There is Joseph throwing the trash into the bin.
01:17The way I like to handle this is by creating quick subclips.
01:21Notice that this shot is over ten minutes long, so I am going to break it up
01:26into tiny bits that I want to sequence into a montage.
01:29I will begin by marking ins and outs around actions that I feel are iconic or
01:35visuals that speak really clearly and loudly to the viewer.
01:38I will even make use of things like rack focus, where it goes from crisp to
01:47blurry or from blurry to crisp, and quick pans and tilts that the camera
01:52operator either intentionally or even accidentally has in this shot.
01:57Sometimes accidents work great.
01:59Now, once I have marked in and out, I will press Command on a Mac or Ctrl on a PC
02:04and simply drag this clip right into the Montage Subclips bin.
02:08It gives me the option to name the subclip, but when I am just sketching out or
02:13storyboarding a quick sequence, I do not bother to name these.
02:16I have features like setting poster frames and hover scrub to help me
02:19visually locate what I want.
02:22Pressing OK, that clip now ends up in the Montage Subclips bin. I'll twirl that open,
02:27so that you can see that I have already created several subclips so that you
02:31don't have to sit here and watch me do this over and over. But I will go grab a
02:36couple more shots just to make sure we have enough to work with.
02:38I want to get some of those classic waste paper shots. There we go.
02:47There is a nice camera zoom.
02:55Command+Drag or Ctrl+Drag right into that Montage Subclip bin.
03:01Press OK or hit Return.
03:02I will grab one more.
03:04Let's take that zoom.
03:07I am pressing L to speed through my clip in order to find what I am looking for.
03:12Maybe there is a better one.
03:17Command+Drag or Ctrl+Drag right into the Montage Subclips bin. Press OK.
03:23There we go.
03:25Now, in order to automate to sequence, I need to see the shots visually in
03:29order to sequence them.
03:31So, I will press Option and double- click on the Montage Subclips bin to dock
03:36that up in a tab and look at it in icon view.
03:40I need more screen real estate, so I will click and drag this bin to dock it up
03:45here next to the Source panel.
03:47There we go. And I can really get a look at my footage. And using hover scrub,
03:52just by moving the mouse over each shot, I can get a look at which shots I want to use.
03:58Let's edit them to the timeline.
03:59I would like to begin with a shot of Joseph, so I will click on him first.
04:04Notice that I can actually set ins and outs right here inside my subclips.
04:09So this section here where he is about to throw away a piece of paper, I will
04:14mark an in and an out around.
04:17Now, I will press the Command key on a Mac or the Ctrl key on the Windows
04:22machine and begin selecting these shots in the order I want them to edit into the timeline.
04:27There is number 2, number 3, number 4, and I will add one more.
04:35Taking a look at where I have left my playhead in the sequence, I will move it
04:39over because this is where the shots will edit into the timeline.
04:42Now, I will press Automate to Sequence.
04:44I want to arrange these so they sort in the order I selected them and place them
04:50sequentially as an overlay edit.
04:53I don't need any transitions at this point, so I will uncheck these boxes.
04:58I have the option to ignore the audio, but I kind of like the sound of him
05:02crumpling up the papers and want to keep it.
05:05I will press Return or hit OK, and notice how this lay right into the timeline in
05:10the order I selected them. (video playing)
05:18I can continue to build on this using Automate to Sequence as an insert.
05:21I will put the playhead between two shots,
05:24pressing the down arrow key to make sure I land exactly between two shots.
05:29Coming back up to my bin, I will select some additional clips.
05:33Holding Command. Now, I will bring these up to the top, clicking and dragging to
05:40sort them in the order I want them to lay into the sequence.
05:43I would like to add a shot of Joseph, maybe one more.
05:52Now, I will select the first shot, hold Shift, and select the fourth shot.
05:57These clips will go down in the order I have arranged them when I press
06:01Automate to Sequence and choose to order them by sort order.
06:05This time I will use the Insert Edit method.
06:09Press OK and watch my timeline.
06:12Those four shots are inserted into the sequence in the order I arranged them in.
06:17I would like to mention something great about Automate to Sequence.
06:28I am not using it for a montage, but you also have the option to place these
06:33clips at numbered markers, which is really helpful when you are working on
06:37documentary edits and you want to add B-roll in specific locations.
06:42Occasionally, I will number markers to the beats in music and lay shots in
06:46those numbered markers so they match the timing of the song.
06:49Condensing a long sequence of events into a collection of quick cuts to collapse
06:56time really inspires creativity.
06:59Subclip and visually arrange your footage in bins and then use Automate to
07:03Sequence to quickly sketch out or storyboard your ideas for a montage.
07:08I like to make a couple of different versions and then watch them, because this
07:12generates ideas on sequencing that I might not have thought of otherwise.
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Compressing time using jump cuts
00:00You can break the rules, including the rule of continuity, when crafting a montage.
00:05It's a perfect opportunity to completely ignore the 180-degree rule and
00:10play with jump cuts.
00:12In this scene, Joseph, our main character, is incredibly frustrated.
00:16We have three different takes of him, and I am going to play those so you can see
00:18what we have to work with.
00:22(Joseph: This is nuts! I can't believe this!) (video playing)
00:41(Joseph: Augh!) (video playing)
00:52(Joseph: This is nuts! I can't believe this! Ugh!) (video playing)
01:08My goal here when creating this montage of Joseph is to use all three takes, but
01:12just to use the bits I like from each one and join them together to give a
01:16feeling of discomfort. Sometimes you want your audience to identify with the
01:21uncomfortable feelings your main character is experiencing.
01:24Jump cutting is a really great way to do that.
01:28I'll come down to my sequence now and show you what I mean by a jump cut.
01:33Basically, with any montage we are condensing time and events.
01:36I am going to actually play through this section here so you can feel what it's
01:42like when I pull out chunks of time.
01:44I pull out bits of the action from Joseph's performance.
01:47(video playing)
01:50So what's happening here is I've literally removed sections so that we
01:55are compressing time.
01:57Part of the reason this feels like a jump is because the camera angle doesn't
02:00change; the camera angle stays in the same position, but we are missing parts of his action.
02:06I'll press the backslash key and show you how I accomplished this.
02:13I'll add this take to the timeline. And I love this technique. It's a really quick
02:18way for pulling out some of the sections of this performance that I don't like
02:21and keeping the bits I like.
02:22Here is how to do it.
02:24I'll press L to play through and when I see sections that I really like and I
02:29want to use them, I will press Command+K on a Mac or Ctrl+K on a PC to literally
02:35put slices, or to add edits, on this clip in the sequence.
02:39(video playing)
02:46(Joseph: Augh!)
02:53Really fast and easy. Now I'll zoom in and begin removing the bits that I don't want.
03:00I'll scrub through, select a section I want to remove, and I'll press
03:05Shift+Delete. That would be the Delete next to the Home and End, Shift+Delete.
03:09And I'll begin extracting out some of these bits.
03:14I can even do big sections. I'll sometimes scrub through.
03:17(video playing) (Joseph: Augh!)
03:33Play through and see if there is more I want to remove.
03:35(video playing) (Joseph: Augh!)
03:39Okay, I am liking not. Then I'll come in with my Ripple tool and I'll trim some of these clips up.
03:46Just removing a little bit more of the material I don't need.
03:54I'll refine this montage later.
03:57Pressing the V to return to the Selection tool.
04:00(video playing)
04:04I'll also make a decision about which takes I like best and begin
04:10performing swap edits.
04:12I can press the Command key on a Mac or the Ctrl key on a PC and reposition
04:18these clips by dragging. Using the snap--
04:21that's S on the keyboard if yours is turned off; I can see mine is on--I can
04:26begin interleaving some of these takes.
04:29Now I know my footage fairly well. You might need to get familiar with the takes
04:35to know which portions you really want to use.
04:38(video playing)
04:52I said I am not at all worried about the audio, but there are some things at I don't to repeat.
04:56I want to choose from these two takes here which of the sit-downs I'll want to keep.
05:05I think I'll keep that last one.
05:08So this is a creative way to rough out a montage using jump cuts.
05:14You might also try introducing spatial discontinuity, like crossing the line
05:18between jump cuts as an effect to create discomfort in the viewer.
05:23This was done in the film Taxi Driver for instance.
05:26Because our director never shot from another angle, I could introduce spatial
05:31discontinuity by applying an effect.
05:34I literally could flip one of these shots.
05:36I'll go to the Effects tab, "type flip," and apply a Horizontal Flip to this shot.
05:44(video playing) (Joseph: Augh!)
05:46So I can make him change directions or cross the line as though I had
05:50another camera angle.
05:51If you want your audience to easily follow a storyline without confusion,
05:55especially when dialog is involved, maintain continuity between cuts as much
05:59as you possibly can.
06:01However, when intentionally condensing time and events in a montage, employing
06:06this temporal discontinuity, removing chunks of time from the scene, and using
06:11jump cuts can be really effective.
06:14If you want the audience to identify with uncomfortable feelings that a
06:18main character is experiencing, jump cutting and crossing the line are
06:22effective solutions.
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Refining montage pacing
00:00In a montage you can alter the pacing at odd moments for effect.
00:05For a frenetic feel, I'll use at least one cut per second, but I won't stick to that rule.
00:11In this montage I am intentionally messing with the rhythm so that the pacing
00:16feels out of step, because this main character is feeing out of sorts.
00:20He is a bit off, and I want the viewer to feel that way too.
00:23So for example, while I may work on creating really short cuts, I'll actually
00:29bring in some longer shots in certain moments.
00:31Let's say for example he is working on his plan and I know that later, this
00:37becomes the winning design.
00:39If that's the case, I could linger on this shot just a heartbeat longer so that I
00:44am actually foreshadowing something that's to come later on.
00:47I would use the Ripple Edit Trim tool and zoom in to that part of the timeline,
00:53pressing B, and open that shot up a little bit.
00:59Now not so much that I would give away the ending. I don't want to be obvious.
01:04I just wanted to point out that sometimes I'll vary the pacing of these shots
01:08to give a hint, or allow the viewer to catch a glimpse of something that might play out later on.
01:14As you can see, I may need to tighten up some of these shots.
01:17I would go through and use the Ripple tool to shorten a lot of these.
01:22I would play through the beginning for example.
01:24(video playing)
01:26And pay attention to the fact that some of these shots, like this one, feel too long.
01:30Pressing B again, I'll trim that back.
01:33I'd do this to the entire montage sequence.
01:36Once I completed working on my trims with straight cuts--
01:40in other words I trim while my audio and picture are cutting at the same time--
01:45then I'll go in and refine some of the audio.
01:49Zooming back out with the minus key and pressing V for the Selection tool.
01:54I'd like to use some of Joseph's mumbling that he is doing here, but extend it
02:00beneath the entire cut.
02:02I didn't mean to select all those clips;
02:04I actually meant to hold down the Option key and simply select the audio portion
02:08only and press Delete to lift that out of there.
02:11And now I can hold the Option key to bring that audio underneath all of these
02:17clips and make use of some of his mumbling.
02:20It's really fun when you are working with a montage: the audio doesn't have to
02:23synch perfectly either.
02:24It adds to the feeling of the discontinuity.
02:27(Joseph: This is crazy.)
02:31And I'll do the same thing here. At the end, he sort of growls or grumbles.
02:35Holding again the Option key and removing these bits of audio, holding the
02:40Option key to drag just this audio portion out,
02:42I have now actually built an audio bed using his natural audio, but out of synch
02:48or out of time with a lot of these shots.
02:50(Joseph: This is crazy. Augh!)
02:57At some point we have to come back to normal time, so while I am quick cutting
03:01throughout the montage, I'll choose very carefully which shot I want to bring
03:05back into the normal time frame.
03:07I am pressing the backslash key to show my entire sequence again.
03:12I want to point out something really important.
03:14I will bring back elements of continuity editing into the montage style of editing.
03:19For example, if my zoom in to this section of this sequence here, you can see that
03:25I've duplicated this shot.
03:27I flipped one of them so that I've created an element of discontinuity.
03:32I've artificially forced a crossing of the line.
03:35However, I made sure the cut point happened on an action, so he begins his
03:40movement in one shot and he ends it in the next.
03:43I am zooming back out so I can show you that I've done that again later on, here.
03:50Occasionally, I'll add elements of continuity back in, so you'll see a moment where he
03:54is drawing and I will cut to a shot of the pen.
03:59And it's not perfect continuity.
04:01I am just making the point that you want to add some elements of continuity back
04:05in to keep your viewer focused, and yet you are mixing elements of continuity
04:10editing with discontinuity editing. Sometimes that's called complexity editing.
04:14For example, I've got a shot of Joseph here, and I am going to cut to him throwing
04:19paper in the waste paper basket.
04:21I can remove time and make this happen quickly or I can repeat the shots.
04:25But if I put them in the order that you would expect them to be in--for example
04:29I'll go add a shot of him actually throwing the paper of an in to an out marked
04:34on our montage clip.
04:36I'll hold the Command key and drag this to the timeline. And actually I'll just
04:40override it in here.
04:41If you put it in the right order, even though you are jump cutting, you are
04:46adding an element of continuity back into the jumps.
04:49(video playing)
04:52This montage of Joseph is far from finished, but I'll play through it so you
04:56can get a feel for where I am at while I am trimming for pacing.
05:00(Joseph: This is crazy. Augh!) (video playing)
05:20A montage should really move quickly, but remember, you can linger on important
05:25visuals and vary the pacing for effect.
05:28Try out halting, stuttering, or repetition, and also try creating a nonrhythmic
05:34pacing to match the mood or the situation of the scene.
05:38It can really help the viewer experience emotions the match the character's
05:41experience in the film.
Collapse this transcript
5. Flashback Scene Building
Discovering the flashback scene through visuals
00:00In this movie we'll combine continuity and complexity editing to rough out a flashback scene.
00:06We'll work with visual cues given by the director and executed by the
00:09cinematographer to capitalize on in- camera effects and craft a natural-
00:14feeling step back in time.
00:16Take a look at my sequence.
00:18I have created a sequence of selects, and I grouped them by type, which helps me
00:22grasp my visual options. Let's watch these.
00:25(video playing)
01:07(Joseph's father: There you go, nice and slow.)
01:16(Joseph: How does it stick together, Dad?) (Joseph's father: The sand and the water? Well, that's chemistry stuff.)
01:23So, as you can see, I've groups of shots by type.
01:27I've got Joseph picking up the photograph in his office, which is triggering the
01:31memory that we are going to build, and I've got some selects of young Joseph,
01:36which is our flashback in time.
01:37Let me show you the sequence I've begun to build.
01:42(video playing)
01:54I'd like to walk you through my process and point out why I settled on the shots I chose.
01:59From the beginning, I'll zoom in with the plus key and point out that I need
02:03to orient you to the fact that Joseph is in his office and about to have this flashback.
02:08I've selected a shot where we see him face on, notice something, and begin to
02:12walk across the room.
02:14Now these two shots are a pair, and what I've done here is paid special attention
02:19to the camera motion.
02:21As he gets up to walk away, the camera follows him and moves from left to right.
02:26Once again, there is subtle movement of the camera panning from left to right.
02:30Here the camera is also panning from left to right.
02:34I have a lot of different takes of this shot, but that subtle movement across the
02:38cuts really helps smooth the transition.
02:41I've selected an in point on this second shot so that you begin to see Joseph's
02:45reflection, and the movement of that carries your eye down to his hand where he
02:52picks up the photograph.
02:53This is eye trace. My eye first goes to his reflection, then down to his left
02:58hand as it enters the frame, and then up to his right hand as he begins to
03:02pick up the picture.
03:04I'll play that one more time.
03:05(video playing)
03:13So I use camera panning motion to smooth transitions between shots.
03:17Look for fluid or continuing motion through the frame across cuts.
03:21Now, in the next pair of shots I want to point out something about the
03:25natural body movement.
03:27It's not just camera panning motion I am looking for;
03:30it's the actor's motion as well.
03:32So from shot number two to shot number three watch this: Joseph picks up the
03:36photograph and pulls it towards his body and then his arm pulls back towards his waist.
03:41In this third shot, he is actually pulling back. His head is pulling back,
03:48continuing that body motion from the left side of the frame to the right side of
03:53the frame. So it's not just the camera's motion I am looking for; it's the
03:57actor's motion as well.
03:58In addition I am looking for natural lighting effects that the director and
04:02cinematographer were clearly intending to be used for the scene.
04:06I've never met this director or anyone involved in this shoot and I didn't have
04:10any notes on this scene.
04:11No one told me what they wanted.
04:13I simply watched the footage and I paid close attention to detail.
04:16It didn't take me long to see the beauty in the lighting and how that could
04:19be used for effect.
04:21They did so many takes and they gave me so many chances to grab the lighting
04:24flares and they varied the speed of the pans and tilts and created rack-focus shots.
04:30These are wonderful in-camera effects, and I won't let these go to waste.
04:33I'll zoom back out so you can see my entire series of selects.
04:38While I was choosing my selects, I came across this bit of the child playing.
04:43This is really important;
04:45I want to point this out.
04:47This was not part of what the director shot for the scene.
04:50If I press F to match frame back to this shot and play it from the
04:54beginning, watch this.
04:55(video playing)
04:58(Director: Ok. Oh, oh. I'll call action, all right?)
05:02You can hear that the director hadn't called action yet.
05:05This shot was a happy accident that occurred before the scene even began.
05:09I'm so glad that the camera was rolling because children don't always behave
05:12naturally during filming, so moments like this are little gems.
05:16Don't miss an opportunity to capture a smile like this, and also the child is
05:20running through the frame. Watch all of the footage so you don't miss an
05:24opportunity to really use a special shot like this.
05:27I intend to continue to interleave the shots of young Joseph at the beach and
05:30grown-up Joseph in the office.
05:32The sequencing of my favorite selects allows me to continue to build this by
05:36grabbing a piece from one time frame-- young Joseph--and then a piece from the
05:39next time frame and cross cut between the two.
05:42I'd like to show you a few shots that I chose not to use and explain why.
05:46(video playing)
05:49I could have chosen to insert this between shots number two and three, here,
05:52where he picks up the frame.
05:53(video playing)
06:00But the reason I chose not to, in addition to the fact that I liked the camera
06:05movement and his body movement between those two cuts, is that I couldn't find
06:08a shot where he picks up the frame or reaches for it in a way that felt real to me.
06:13In other words, he is moving so slowly
06:15I'd never pick up a picture frame like this in real life.
06:19It just feels like he is reaching so slowly and then the way he ended up holding
06:23it, that's not a natural position.
06:25I would never hold a picture like that when I was looking at it. It just
06:29didn't feel correct to me.
06:32So I looked for shots where he picked up the frame in a way that felt really natural.
06:38Likely the director was instructing this actor to hold the frame so that you
06:42could see a bit of the photograph.
06:44Nevertheless, I was looking for shots were his motion and his body language felt
06:48natural and real to me.
06:49Unlike a montage, a flashback typically moves more languorously and with intent.
06:54I want it to be really deliberate while crafting this scene.
06:57I want to be careful so that this memory isn't interpreted as cheesy--
07:02well, unless that's what I am going for, but that's not the case here.
07:05This is the moment that catalyzes Joseph getting his creative mojo back.
07:09It has to mean something.
07:11To give it meaning, I'll really take my time and I'll try to stay in the moment
07:14and in the mood of a memory that means something to me.
07:17One of the ways I help myself with that is to start laying in a little bit of sound design.
07:23I am not sound designing this sequence yet;
07:25I am simply bringing in a little piece of the voiceover and a little piece of
07:29the background audio, and I've set aside some here to show you.
07:33Just a little bit of seagull sounds and the beginning of the voice over.
07:37I'll cut that into the beginning.
07:39I am just copy-pasting with Command+C and Command+V, or Ctrl+C, Ctrl+V if you are on a PC.
07:48And I'll just play that back for you so you understand what I am doing to put
07:51myself in the right mood.
07:53(video playing)
07:59(seagulls chirping)
08:02(Male speaker: All right, Joseph. Let's get this castle started.)
08:06As you can probably hear, I'll begin now to lay in the flashbacks to
08:10Joseph's childhood.
08:13Some fine editors would begin this sequence by actually laying in all of this voiceover.
08:19(Joseph's father: There you go, nice and slow.)
08:25I actually prefer to begin making my visual selects so that I do not miss any
08:30visual lyricism that I might otherwise skip over in favor of just painting to audio.
08:37So I actually begin by making my selects visually and then move into building
08:42neat voiceover later.
08:44Paying special attention to the speed and direction of camera movements while
08:47editing can add elegance to your cuts and turn a good scene into a great one.
08:52Look for moments of serendipity or accidental shots and make use of in-camera
08:56lighting effects to lend a special feel to your edits.
Collapse this transcript
Working with audio to continue building the flashback scene
00:00In this movie we'll edit in some of the voiceover track and focus on cutting the
00:05picture to the sound to help take our viewer back in time.
00:08Let's play through where I am at so far.
00:10(video playing)
00:17(Joseph's father: Let's get in there and get this castle started. There you go.)
00:17(Joseph's father: There you go, nice and slow.)
00:17(Joseph: How does it stick together, Dad? Joseph's father: The sand? Well, that's boring stuff.)
00:17(Joseph's father: That's chemistry stuff. But I want to show you and teach you about the lines.)
00:45Now, I've already pulled some selects and placed them at the end of my sequence.
00:48Let's listen to hear what some of our choices are.
00:50(Joseph's father: Yeah, here, let me show you. When you're building a sandcastle you want to have nice,
00:58(straight, strong, bold lines. There you go. And unique lines. A little bit of an angle. Fun lines.)
01:14(Joseph's father: Want to give it a shot? Joseph: Sure!)
01:15(Joseph's father: All right, here you go. Let's see what you've got. Yeah that's good. Nice work.)
01:24At this stage of designing the flashback scene, I am keeping the focus on
01:27deciding which voiceover lines I want to use and trimming out what I don't want to keep.
01:31In my timeline I'll twirl open the audio track so that I can see the waveforms.
01:36Make sure that Show Waveform is checked.
01:38But I am not seeing much of the waveform and the reason that is is this is a
01:43reference audio that was recorded right onto the camera.
01:46I actually have really good-sounding audio and I'll replace this later with the
01:51good audio; however, I am right now just interested in deciding which lines I
01:55want to use. The reference audio also contains some background ambience from the beach.
02:01Later I'll pass this to a sound designer, and I want to leave some of this
02:04natural sound so that the designer has a guide to follow.
02:07Double-clicking this clip in the timeline will load it in the Source panel and
02:12allow me to zoom in on the waveform and trim out some of the bits I don't want.
02:17I'll press the plus key and play through this line.
02:20(Joseph's father: All right, Joseph, get in there and get this castle started.)
02:20So if I want to cut out the middle bit, get in there, I can use markers to do that.
02:28So after he says, "Joseph," I'll press M and after he says, "Get in there."
02:34(video playing)
02:36And before he says, "Let's," I'll press another M. I want to show you that down
02:40here in my sequence, if I zoom in, markers are instantly updated.
02:46I'll press C for the razorblade and cut this bit out.
02:50Remember to use a Lift edit at this point, not a Ripple Delete, so that you don't
02:55throw anything out of sync farther down in your timeline.
02:58I'll press V, the Selection tool, select that, and use the Delete key to just
03:02lift it out of there.
03:04Now I'll close the gap.
03:05(Joseph's father: All right, Joseph, let's get this castle started.)
03:09Now it's not perfect, but that is the idea.
03:12We'll do the finishing work later.
03:14Zooming back out, I'd like to show you that while I am trimming audio, I'll be
03:18leaving gaps in my sequence.
03:20Before I complete this pass, I'll fill in all of those gaps with what we
03:24usually call roomtone.
03:26In this case the roomtone is the background ambience from the beach.
03:29I have to be careful when I pull that out not to add back any of the lines I don't want.
03:35But a lot of the times what I'll do is simply match frame back to this clip by
03:39selecting it and pressing F. And well, hey,
03:42this is a great opportunity for me to show you that
03:44if I want to select match frame on the audio, I need to turn off the video track.
03:49Now, there we go, I've matched frame back to the audio track. And I can pull just
03:54audio from the bits that are silent.
03:56(video playing)
03:59So when they are not speaking I can mark in to out, get a nice long chunk.
04:05There it is. Press O for out and grab just the audio.
04:09This will allow me to have roomtone to fill in some of the gaps and holes.
04:16I'll go in and delete some repetitive lines.
04:18(Joseph's father: There you go. There you go.) Yeah, I do not need that.
04:26(Joseph's father: Nice and slow. Joseph: How does it stick together, Dad?)
04:35While this is a really nice match frame cut on young Joseph playing with the sand
04:40and releasing it from the bucket,
04:41I don't really want this line.
04:43it doesn't really move the story forward.
04:45So I'll delete that and right now let audio guide my choices.
04:49Let's go find another line.
04:50(Joseph's father: Yeah, here, let me show you. When you're building a sandcastle you want to have)
04:55(nice, straight, strong, bold lines.)
04:59Great, now that gets to the point.
05:01(Joseph's father: Yeah, here, let me show you. When you're building a sandcastle you want to have)
05:10(nice, straight, strong, bold lines.)
05:15Now, I don't really care right now that the picture isn't perfectly continuous
05:18because I am going to cut back to grown-up Joseph in a few minutes.
05:22Right now I am just selecting which lines I'd like to use, so I'll choose my next.
05:26(Joseph's father: There you go. And unique lines. A little bit of an angle. Fun lines.)
05:36I really prefer this short bit here, fun lines.
05:38It's more fun than unique lines especially because he is talking to a child.
05:43So I'll select that, and I'll just press Command+X or Ctrl+X to cut that out of
05:48there and paste it here at the end of this sequence.
05:50(Joseph's father: nice, straight, strong, bold lines.)
05:54Fun lines, Command+V or Ctrl+V to paste it in.
05:59(Joseph's father: nice, straight, strong, bold lines. Fun lines.)
06:04Now although that cut works, I actually do want to bring back in some continuity
06:09in the picture, and if you'll notice, I have a great shot here of him beginning to
06:13draw the line and I have a close-up of it here.
06:16So I'd like to use just the picture portion over the fun lines dialog.
06:22So I'll press Option to select just the picture and I'll drag that over here, and
06:27then I'll finesse that cut point so that it matches.
06:30Even though I am taking the viewer out of our current timeline and into the past,
06:34which is complexity editing, I really do want to maintain continuity in my cuts
06:39inside this scene from the past, so I don't confuse my viewer. I'll zoom in.
06:43(Joseph's father: When you're building a sandcastle you want to have nice, straight, strong, bold lines.)
06:44That works, but I'll continue to finesse this. I'll probably roll that edit point a
06:56little bit and choose a good spot. That looks pretty good.
07:01(Joseph's father: --a sandcastle you want to have nice, straight, strong, bold lines.)
07:07Now again, we are not refining this cut yet.
07:09We are simply adding in some really great voiceover to tell the story.
07:13At this stage I'd like to begin building some ambience.
07:17Laying down an audio bed to create a background sound is an important part of
07:21creating a believable flashback.
07:23I have some sound effects over here in my sound effects bin, and I want to bring
07:27in some sounds of the seagulls.
07:29I'll double-click to load that into the Source Monitor, mark ins and outs
07:33around the section I like.
07:34I am choosing a place where the seagulls are incredibly loud.
07:38(Seagulls chirping)
07:41As you can hear, this would be a little obnoxious.
07:44(Seagulls chirping)
07:45I want to be able to hear my voiceover, so I'll grab just the sound portion and
07:50I'll introduce the seagulls about the time Joseph is looking at the photograph
07:55of himself as a young boy at the beach.
07:57I wanted to point out that whenever you bring in sound effects or music, it's
08:00always far too loud.
08:02I'll press the V key for the Selection tool, right-click on the seagulls, and
08:07show you how to quickly adjust the volume.
08:10Select Audio Gain from the menu and drop this down.
08:13I am just going to guess, but I am going to take it down by about 12 decibels,
08:15play through it and make a decision to see if that's soft enough.
08:20(Seagulls chirping)
08:25Probably need to bring it down a bit more than that.
08:28Just bring it down another 12.
08:32I just want a hint of the sound.
08:33(Seagulls chirping)
08:38Great! That's better. Then I'll open that up and continue.
08:42(Seagulls chirping) (Joseph's father: All right, Joseph, let's get this castle started.)
08:47That's going to work for me.
08:49I'd like to play through the bucket piece right now and point out that this
08:52natural sound is worth keeping.
08:55(Joseph's father: There you go, nice and slow.)
08:58Later on the sound designer can either use that or replace it, but I'll leave
09:02it in for now because it really is a guide for the natural sound effects I want to use.
09:06So even if I trim out some of the lines "that's it, nice and slow," I'll leave
09:11little bits of the natural sound.
09:13We call it nat sound because it's really adding to the feel of the piece.
09:17Sound design is an essential part of creating a flashback scene.
09:20Although I began this scene by letting visuals guide my choices, my second pass
09:24through involves laying in voiceover and then cutting the picture to the sound.
09:28Laying in the background audio, like the sounds of the seagulls and the waves,
09:32will trigger memories of a specific location and create a mood for your scene.
Collapse this transcript
Refining the flashback scene
00:00Finessing audio cues and tightening the scene is best accomplished using
00:03advanced trimming methods.
00:05I'd like to show you how to use the Asymmetrical Trim mode to offset picture
00:09and sound across cuts.
00:11I've got a pair of clips down at the end of my sequence.
00:14I'll zoom in with the plus key and play through them for you.
00:17(Joseph's father: Want to give it a shot? Joseph: Sure!)
00:19(Joseph's father: All right, here you go. Let's see what you've got. Yeah that's good. Nice work.)
00:29Whenever I'd like to change both the picture cut and the sound cut at the same
00:33time, but in opposite directions, I use Asymmetrical Trim.
00:37I'll use the Ripple Edit--that's the B key--and on a Mac I'll press Option and on
00:44a Windows machine I'll use Alt in order to select just the picture cut point.
00:50Now, I'll add the Shift key on either a Mac or a PC to select the opposite edit
00:55side of the audio cut.
00:57You can see why it's called an asymmetrical trim.
01:00Letting go off those keys, I can click and drag to offset both the picture and the sound.
01:06You get the idea?
01:08Now I'll undo that--Command+Z or Ctrl+Z-- to pick a location for where I want that
01:13cut point to end up.
01:15What I am trying to accomplish is a cut point where young Joseph takes the
01:19little shovel and begins to carve.
01:22So I'll press K to pause there.
01:26Now, when I click and drag I have a location to snap to.
01:30Look at the 2-up display.
01:31I am actually trying to match the cut points here.
01:34If I want to go beyond where my playhead is parked, I can press S to turn
01:38snapping off and slide right past it.
01:41So I am just lining up where his shovel touches the sand and creating a
01:45nice continuity cut.
01:50Now playing through to check the audio--
01:51(Joseph's father: Want to give it a shot? Joseph: Sure!)
01:53(Joseph's father: All right, here you go. Let's see what you've got. Yeah that's good. Nice work.)
02:02I'll trim that up a little more so that I can hear clearly "that's good"
02:06without losing that line.
02:07(Joseph's father: That's good. Nice work.) A little bit more.
02:13(Joseph's father: That's good. Nice work.)
02:18So you can see how Asymmetrical Trim is really handy.
02:21You are accomplishing two edits at the same time.
02:23(Joseph's father: That's good. Nice work.)
02:28I will press the backlash key to zoom my sequence to fit the timeline and switch
02:33back to the Selection tool using the V key or clicking on my arrow.
02:37I am just going to grab those shots by dragging a marquee around them and drag
02:42them to the end of my sequence.
02:44Now, notice snapping isn't on, so while I am moving I'll press S and I've added
02:49that to the end of my sequence.
02:51Now I'd like to continue trimming and tightening this scene.
02:54I will play from the beginning and start selecting some shots I want to
02:58shorten or lengthen.
03:00(video playing)
03:10(Joseph's father: All right, Joseph, let's get this castle started.)
03:18(Joseph's father: When you're building a sandcastle you want to have nice, straight, strong, bold lines. Fun lines.)
03:30(Joseph's father: Want to give it a shot? Joseph: Sure!)
03:31(Joseph's father: All right, here you go. Let's see what you've got. Yeah that's good. Nice work.)
03:41I am happy with my voiceover, but I want to do some trimming to the picture.
03:46I'll lock down my audio track so that I have the ability to ripple without
03:50throwing any of my audio out of sync or losing the pacing I've already created.
03:54I'll zoom in. Flashback scenes beg for effects and since I know I want to add
04:01some, I actually want to open up some of these shots where I cut from young
04:04Joseph back to old Joseph so that I can apply transitions later on.
04:08I'll press B for a Ripple Edit and start rippling in the time line without fear
04:13of throwing anything out of sync because I have locked my audio tracks.
04:17I have lengthened the shot, but now he is leaving the frame too early.
04:24I'll press Y to slip the shot.
04:28Notice the 2-up display. On the in point, or where I cut to this shot, I'd like to
04:34see Joseph's back as he turns to us.
04:36I love that he is wearing an old-fashioned little white tank top. It gives us a sense
04:40of time when this was talking place, and on the out point I'd like to see him
04:45leave the frame, just barely.
04:49Great, I'll play through to check that.
04:51(Joseph's father: All right, Joseph, let's get this castle started.)
04:56What I've done is preserved the portion of the shot I really want to see, where
04:59he is walking through the frame and smiling, but given myself a little handle so
05:03that I can apply effects later on.
05:06I'll continue trimming with the Ripple tool to shorten the length of time on older Joseph.
05:12Pressing B for Ripple, I'd actually like to come in here and cut to this shot a
05:17little later. And again I use my 2-up display. As I move the cut point I make
05:23sure snapping is of so I don't actually snap to that playhead.
05:27And I want to look at my 2-up display and preserve that little light flare, but
05:32just cut to this shot a bit later.
05:34(video playing) I'd also like to shorten this shot.
05:39So you can see, my audio doesn't change. My voiceover has got the timing.
05:46I better check how things are looking down the line.
05:49(Joseph's father: When you're building a sandcastle you want to have nice, straight, strong, bold lines.)
05:56Great, my timing on that shot with the voiceover is perfect.
06:00(Joseph's father: Fun lines. Want to give it a shot?) Joseph: Sure!)
06:05(Joseph's father: All right, here you go.)
06:07Now is the time when I'll start covering over some of the jump cuts I
06:10accidentally created when I was concerned with editing my voiceover, like this.
06:16(Joseph's father: Want to give it a shot?)
06:18I'll select a shot of Joseph.
06:20We'll go back to him one more time.
06:23Pressing V and just grabbing and dragging this shot up here.
06:27I like putting it on a higher video track because I can slide it around and play
06:30with the cut location.
06:31(Joseph's father: Fun lines. Want to give it a shot?) Joseph: Sure!)
06:36Now, I don't mind that there is a little mess here; in other words I've got a
06:41camera movement that's a little unnatural.
06:43I am simply stepping forward with the right arrow key to show you.
06:47There is a little camera jiggle here, but I like it, and again, I am looking for
06:51natural in-camera effects.
06:53I'll add additional effects later on.
06:56I like the voiceover the way it is, and I intend to cover that part of that
06:59shot with an effect.
07:00(Joseph's father: Want to give it a shot?) Joseph: Sure!)
07:03(Joseph's father: All right, here you go. Let's see what you've got. That's good. Nice work.)
07:12Okay, I am liking this, but I want to add a final pair of shots.
07:16I want to see Joseph again back in the office, and I'd like to see him looking
07:21at the picture, but I'd also like to see him in a wider framing, because I want to
07:28pull back a little bit. I want to pull back out and come back into the present time.
07:33I looked and looked for some shots of him putting down the picture that I
07:37liked, but I didn't like any of them as much I liked these, of him picking the picture up.
07:42(video playing)
07:47And I probably have a little more of him on the end.
07:50I may even have a wider shot of him.
07:57But the point being I liked this shot of him picking the picture up, and it's
08:02no problem for me to use that as him putting the picture down, if I reverse the shot.
08:07So I'll grab these two shots, put them at the end of my cut, clean up all this
08:13mess--by selecting and deleting--and in fact I can unlock the audio at this point,
08:18get rid of that last little clip.
08:20Be aware of sync. Notice how this audio is synced with this particular video clip.
08:25So I will deselect, hold Option or Alt, and blow away that little piece of audio
08:31preserving the picture image.
08:33Now when I play through you'll see, well, he is picking the picture up.
08:37(video playing)
08:43No problem, I'll just reverse those shots. Pressing plus to zoom in, selecting
08:48the clip, and right framing and choosing Speed/Duration,
08:51I'll select Reverse Speed. And I'll do that to both shots.
08:59And then I'll check them to see if I need to do any repairs.
09:02(video playing)
09:10Now, as you can see--I was anticipating this--
09:13I'll need to swap the position of these two shots now because they are
09:16playing in reverse.
09:18No problem. On a Mac I'll hold Command+ Option and on a PC I'll hold Alt+Ctrl and
09:24swap the location of these two clips.
09:26Now, while I am dragging I noticed, I have snapping off. No problem, press S and
09:30that will snap right into position.
09:32(video playing)
09:36Now he looks down at the picture and sets it back down.
09:41Now I'll do my final cleanup pass.
09:44I'll press the backslash key to zoom out, and I'll extend my seagull sound
09:49effects, clean up this trailing shot at the very end. I'll need to zoom in there to do that.
09:56I sometimes call this part of the process spanking the edit: when it's time to
10:01lock picture in preparation for effects and finishing work and that deadline
10:05often happens before we're really done editing.
10:07Then I make my final creative tweaks to the picture and sound using advanced
10:11trimming techniques like asymmetrical trimming.
10:14Always remember to be aware of audio sync.
10:16I won't really consider this sequence complete until I have had a chance to add my effects.
10:21But I'll be working on that in the next chapter.
Collapse this transcript
6. Creative Effects
Altering time: Speed variation
00:00Slow motion footage is a natural fit for a flashback scene.
00:04It invokes nostalgia and if it's applied well, it can really enhance the look and
00:08the feel of the piece.
00:10I'll show you a few techniques for applying speed variations to your clips.
00:14There are many ways to create slow-mo effects, both in camera and during post,
00:18but I am more interested in explaining the creative reasons why I am choosing
00:22to add slow mo to certain shots rather than just show you technically how to use the tools.
00:27I'll start by adding a shot using Fit to Fill with the Overlay key.
00:31Up in my Source panel, I've loaded a shot of Joseph, and I'll select in and out
00:37around the section I'd like to add to my sequence.
00:39(audio playing)
00:46I am interested in this little bit where the sun glints out from behind his glasses.
00:53Notice my Duration here. And this is the place I like to put in my timeline.
00:58I'll zoom in with the plus key and mark an in to an out around this section here.
01:06Notice the duration is longer in my sequence.
01:10I can go ahead and overlay this with the period key, but just to show you, I can
01:14also drag-drop and use the Fit Clip dialog box to select how I want this to
01:19behave in my sequence.
01:20I'll click the radio button for change clip speed Fit to Fill and show you that
01:27I've now slowed this clip down to fit that space.
01:30The next shot of Joseph holding the picture frame, I'll right-click it, choose
01:35Speed Duration, and in this case I'll go ahead and slow this down to 80%.
01:41This is where we came to reverse clips in an earlier movie.
01:45Also note that you can Ripple the edit. I don't need to do that now;
01:48I just want to slow the clip down to fill the empty space.
01:51I'll back up and play through this. (Joseph's father: All right, Joseph, let's get--)
02:00In these two shots of Joseph I only altered the speed by about 20%.
02:06I want to make use of the in-camera effects: that play of light on the glass
02:09picture frame and the glint of sun behind Joseph's eyes.
02:13Now, I happen to know that slowing this clip down to 80% would fill that gap.
02:18I'll press Command+Z or Ctrl+Z on a PC to undo that and show you a third way
02:23to slow the clip down.
02:25I really like this tool.
02:26It's called the Rate Stretch tool, and it's X on a keyboard, either Mac or PC.
02:31That allows me actually to click on a clip's edge and drag it, and as I drag the
02:37clip shorter, it will increase the speed, and as I drag the clip longer, it will
02:42slow that clip down to fit that space.
02:44In these two shots of Joseph I only altered the speed by about 20%, because I
02:50wanted to make use of the in-camera effects, that play of light on the glass
02:54picture frame and the glint of sun behind Joseph's eyes and glasses and the
02:59overexposed look of the back lighting.
03:00I am adding just a touch of slow mo to this two shots of Joseph looking at the
03:05picture so that the audience hopefully barely notices that there is a slow-mo
03:09effect here. But the effect should hint at the change that is about to come and
03:13guide the viewer towards the memory I am about to introduce.
03:17It should prolong those glints of light just long enough to add a little bit of a dreamy
03:21quality to the scene.
03:23I'll back up and play through that again.
03:24(video playing) (Joseph's father: All right, Joseph, let's get this castle started.)
03:30For this first shot of young Joseph, I'll use the Rate Stretch tool again, but
03:34in this case, I will amp up the slow mo enough that the viewer knows this is
03:38a slow-mo shot, just to indicate that, hey, we are in a flashback scene at this point.
03:43I want this effect to create a nostalgic feel.
03:48And notice it shows me the clip has slowed down to 61.7%.
03:51(video playing) (Joseph's father: All right, Joseph, let's get this castle started.)
03:59Another cool way to adjust the playback speed of a clip for effect is to posterize time.
04:04(video playing)
04:07For the next several shots of young Joseph, I want to try out the Posterize Time effect.
04:12I will press V to return to the Selection tool and double-click the clip of
04:16young Joseph, so that it loads back up into my Source panel.
04:20Next to my Project panel, I'll click on the Effects tab and I'll search for
04:25Posterize and take a look. Posterize Time is available form here.
04:30Drag and drop that onto the clip, and now up next to the Source panel, there is
04:35an Effects Control tab.
04:36I have the option to reduce the playback rate of this clip.
04:39I'll put it down to about 12 just so you can really see what this does.
04:43(Joseph's father: Give it a shot? Joseph: Sure!)
04:46(Joseph's father: All right, here you go. Let's see what you've got.)
04:52This is a stylistic effect that gives a feeling of an old projector.
04:56And for those of use old enough to remember that look, it really jogs us back in time.
05:00If I like that effect, I can copy it and apply it to the next set of shots of
05:07young of Joseph, by pasting attributes.
05:10And then you can see that it adds that Posterize Time effect to the additional shots.
05:16The final shot in this scene needs a Speed Vary effect because I want camera
05:19movement between the shots to match.
05:21(video playing)
05:24As Joseph starts to set the picture frame down in the wider shot, the speed of
05:32his hand movement doesn't really quite match the close-up shot of the
05:35photograph as he sets it down.
05:37I'll press plus to zoom in and in this case just grab the Rate Stretch tool and slow-mo that.
05:43Now I'll just play back and literally salt to taste.
05:47I'll make a decision about how slow I want that second shot to be by watching
05:51the cut and matching the action across the cut.
05:55He begins to set the picture frame down.
05:57That feels a little better. It's a little bit too slow now.
06:01One more time. I am only interested in the cut point.
06:04(video playing)
06:06That felt more natural.
06:07From this point forward, I don't want this to look like slow motion as the
06:12picture frame wobbles and he pulls his hand away.
06:14I want this to look normal speed.
06:16We are returning to adult Joseph's reality at this point.
06:18So I'll move the playhead back to the place where he begins to set the
06:23picture frame down,
06:25press C to make a cut, press V to return to the Selection tool, right-click the
06:32second half of that clip, and put the speed back to 100%,
06:37so that now I've slowed the clip to match the action across the cut and then
06:42returned it to its normal speed, so that when the picture frames wobbles and his
06:46hand pulls out of frame, it looks natural.
06:48(video playing)
06:55One final tip I'd like to mention when I am adding speed vary effects, is I
06:59reduce the playback resolution on my program monitor.
07:03On any system you can just click on this pop-up button and reduce your playback
07:07resolution for real-time playback without the need to render.
07:11I really try not to overuse speed variation effects, but a flashback scene
07:15presents a great opportunity to add slow-mo as a means to an end.
07:19Altering the playback speed cues the viewer that you are taking them to another
07:23point in time, and evokes a sense of memory.
Collapse this transcript
Color design
00:00In this movie, it's not my intention to teach you finishing techniques.
00:04I simply want to show you how to subtly alter a clip's contrast and color range
00:08to distinguish one set of shots from another, or to blend shots from different
00:13cameras and to create a mood within a scene.
00:16I'll begin by applying a Three-Way Color Corrector to Joseph's first shot.
00:20Clicking on my Effects tab, I'll just search for "color" in the Search field, and
00:25scroll down until I get to the Three-Way Color Corrector.
00:29I'll drag and drop that onto the clip, double-click it so that it loads up into
00:34my Source Monitor, and then click on the Effects Control panel.
00:38Now, I'd like to add some contrast to this shot.
00:41I want it to have a little bit more of a harsh feel to it and add a little intrigue.
00:45So I'll scroll down until I can see Input Levels, and I will increase the Black
00:51Levels in the shot, and I'll also increase the White Levels.
00:55I am going to add some contrast to this.
00:58Now, if I want to check before and after at any point in time, I can click the
01:02Effects button and toggle that on and off so I can see before and after over
01:07in my Program Monitor.
01:10I also want to add a little bit of a coolness to this shot.
01:13I am going to increase the blue in the blacks, mids, and white range of this
01:18shot, just to add a little bit of a cold feeling to this scene.
01:22So I am dragging away from the warm towards the blue, in the whites and in the
01:26blacks. Adding more blue to the whites is really going to affect the shot
01:30more than the blacks.
01:32And I think that Joseph feels a little washed out, so I am going to scroll
01:37down and increase the saturation a bit. And then I will scroll back up and
01:43check before and after.
01:45It's getting there.
01:46I actually think I'd like to add a little more blue in his midtone range and
01:51in the whites and increase the black levels a bit more, give it even more of a harsh feel.
01:57There we go.
01:58That's looking like what I want it to look like.
02:00Here's my before and after.
02:02Now, you really notice this as I move into the beach shots of young Joseph, but
02:07before I do so, I am going to take this basic look, copy it--so I am selecting
02:13the clip in the Timeline and pressing Command+C or Ctrl+C or you can right-click
02:17and choose Copy--and then I'll select the next couple of shots of Joseph and
02:21Paste Attributes and play through them.
02:23(video playing)
02:29Because I have three shots selected, I will click in my timeline and Deselect
02:33All, and then double-click to load any of the individual clips up into the
02:37Source Monitor. And I would actually go through and adjust each one of these
02:42clips shot by shot, but I also want to show you that another way to sample the
02:47color effect I have applied is to open up Split view.
02:51Put a check by the Split view box, and you can take a look at what the
02:54shot looks like before and after, by splitting the screen either
02:57horizontally or vertically.
02:59I will turn that off for now and toggle this clip's effect off and back on again.
03:04I am actually liking the increased contrast and the bluer tones in the white
03:09areas. Playing through, until I reach young Joseph's shots.
03:13(video playing) (Joseph's father: All right, Joseph, let's get this castle started.)
03:17Now in this scene, because we are going back into Joseph's memory, I'd like to
03:22give this a warmer feel.
03:24So I will apply the Three-Way Color Corrector to young Joseph's shot, and I will
03:29increase the contrast initially by adding a little bit of black.
03:34I will actually reduce the contrast by increasing the light values in
03:41the midtone range.
03:42I am really brightening this shot up and reducing the contrast by increasing
03:46the light values in the midtone range in order to give this a softer dreamier quality.
03:51I definitely want to add a little bit yellow in his whites to warm up the scene,
03:57and I will add some reds by pulling towards the flesh tone line, or away from the
04:02blues in his skin tone range.
04:06Scrolling down, I'll add a bit of saturation.
04:08I am really warming and brightening this shot.
04:14I intend to add additional effects, but you can already begin to see how we are
04:18transitioning from a cooler, harsher, more contrasty world into the dreamier,
04:24brighter, warmer reality of a memory.
04:26(video playing) (Joseph's father: All right, Joseph, let's get this castle started.)
04:32I planned to copy-paste the attributes and adjust each one of young
04:36Joseph's shots individually, because the lighting is different between the
04:39different camera angles.
04:41A little color goes a long way when you are designing a mood for a scene.
04:45Notice that I don't take the color of the past and present moments too far from
04:48each other, as I want the transition between the two timeframes to feel natural.
04:53We are in Joseph's mind in the present, even though we are witnessing a past event.
04:58Changing the color of the shots can really help set a tone for the scene.
05:02You can enhance the feelings of moodiness by adding cool blues and increasing
05:06the contrast, or soften a scene by warming the skin tones and decreasing contrast
05:10a bit by adding light in the mid range.
05:13If you need to review the basics of color correction, refer to Premiere Pro
05:17Essential Training. And if you really want to take your color design and
05:21balancing to the next level, check out Up and Running with SpeedGrade.
Collapse this transcript
Using the Creative Suite tools: Roundtrip to After Effects via Dynamic Link
00:00One of the best things about editing with Premiere Pro is that I am plugged
00:04into the Creative Suite.
00:05In this movie, I will show you how to take a clip to After Effects via Dynamic
00:09Link, so you can apply some custom creative looks to your scene.
00:13The first thing I'd like to do before sending a clip over to After Effects is hold
00:17the Option or the Alt key on a PC and drag the clip up to another track.
00:21I do this for two reasons: one is to preserve a backup copy of this original
00:25clip in case I'd like to make changes to it later, and the other is so that I
00:30can pull handles out before I send this over to After Effects.
00:33I might want to dissolve this with the next clip later on.
00:37I will right-click on the clip and choose Replace With After
00:41Effects Composition.
00:42You'll need to save this project somewhere.
00:45I created an After Effects project folder and name it.
00:49I will press Save and the clip will load up into an After Effects comp.
00:54I will scrub through this clip until I find a place where I can see Joseph and his bucket.
01:00Now, I'll head over to the Effects and Presets Search tab, and notice I had been
01:05searching for an effect previously, so you will see that Colorized - sepia is an
01:09effect that's loaded up into my presets already.
01:13I could clear it, and well, let's see.
01:15I can search for film looks.
01:17I could distress these shots and make them look like old film with the
01:20scratchy film look.
01:22It's a tried-and-true flashback technique. But I am going to make the creative
01:26choice to keep the style of this flashback closer to the realm of memory.
01:29I don't know about you, but I don't remember things in super eight.
01:33So I will apply some lighting effects instead.
01:35Before I go there, I am going to type "sepia" in here.
01:39It reminded me when I saw that that this is a quick way for me just to show
01:43how a Dynamic Link works.
01:44First thing I can do is grab and drag this onto the footage.
01:47Now you have some options here.
01:49You can just drag it right onto the footage itself in the Comp window, and drag
01:53it over the Effects Controls panel, or you can drop it right on top of the
01:58footage in the Timeline.
01:59One mistake I used to make is if I drag this over here to the clip that's loaded
02:04in the Timeline and I think this is highlighted and drop it in this gray area,
02:07it won't actually apply, watch.
02:09But if you grab it and drag it right on top, right when it highlights, then
02:14it applies the effect.
02:15Another way to apply an effect is to simply double-click on it over here in the
02:19Effects and Presets panel.
02:20I have done this so that I can quickly show you that a Command+S or a Ctrl+S
02:25on a PC will save this After Effects file, and then I can Command+Tab or
02:31Ctrl+Tab back over to Premiere, and instantly this shot is updated in my
02:37Premiere Pro timeline. It's that fast.
02:40At any point in time I can tab back over to After Effects, Command+Tab or
02:45Ctrl+Tab and continue to make changes.
02:49I am going to use Command+Z or Ctrl+Z to undo that last effect and show you that
02:54what I'd like to apply is actually some vignette lighting.
02:58There's a really lovely vignette effect in After Effects that's not available
03:02elsewhere. And I have dropped that on.
03:05I could customize this but just in the interest of time, we will leave it as it is.
03:10I actually really like the way it looks, and twirl these effects closed so that
03:14I can add another on top of it.
03:17So fast and easy to customize a look here.
03:19Something I really like is called the Red Hand Tint, and I'll drag the Red Hand
03:26Tint over to the Effects Control panel and drop it.
03:30Right away you can see what's happening.
03:32The red tones are enhanced in Joseph's skin, but the rest of the colors drop out
03:37into a black and white.
03:38I'd like to bring a little bit of the background color back into this image,
03:42so I will head up to Amount to Decolor and drop that down, just enough to see
03:47the bucket become blue again, maybe 70-75%. So it's got a little bit of a washed-
03:54out feel in the background and our focus is on young Joseph, and the vignette has
03:59created a bit of a tunnel vision.
04:00I am liking this a lot right now.
04:03I will twirl closed the Leave Color and if I'd like, I can even increase the
04:08saturation on the Reds a little bit, bring a little bit more tone into his
04:13skin, but still leave that background kind of black and white.
04:17Twirl that closed and add my final effect.
04:20Back over to Effects and Presets Search, and I will type noise.
04:25I'd like to add some noise or grain to this image to really distinguish it from
04:29the modern timeline of older Joseph.
04:32There is some noise there.
04:33I'll drop that onto the shot. And you have to actually add the noise.
04:37There is none initially applied, so I am just going to add a touch of noise to
04:42this, maybe 3% or 4%. And in 3, I am not really seeing too much happening
04:48there. How about 4? There we go. And I start to see some noise in his face, and
04:52that's working for me.
04:53So I wanted to show you how quick and easy it is to add layered effects from the
04:58presets inside of After Effects.
05:00Press Command+S or Ctrl+S to save.
05:02Now that I have saved, I will Command+Tab back over to Premiere Pro and
05:08that instantly updates.
05:09I'd like to show you one final thing: at any later time, you can go back
05:13to After Effects by right-clicking on the Dynamic Link clip and editing the original.
05:20And even if After Effects is closed, it'll launch again, so you can get back in
05:24here and make changes.
05:25I'd like to point out one last thing: in a previous movie, I added a Three-Way
05:29Color Corrector to the young Joseph footage in Premiere Pro, and if I twirl that
05:34open, you can see you can continue to make changes to that Three-Way Color
05:38Corrector right here in After Effects.
05:42Back over in Premiere Pro, I will bring the handles in, save, and I am ready
05:49to review this shot.
05:52Keeping in mind that I have applied quite a few effects, I want to remind you
05:56again that you can always drop the playback resolution in order to get
06:00real-time playback here.
06:01(Joseph's father: All right, Joseph, let's get this castle started.)
06:09All those effects mean I may need to render this to see it playback in full speed.
06:14If I wanted to apply this effect to all of the young Joseph clips, I could bring
06:18all of those clips up to a higher-level track and send that whole track over to
06:22After Effects via Dynamic Link.
06:24Having easy access to After Effects via Dynamic Link in Premiere Pro is a huge advantage.
06:30I can add and change custom effects to really enhance the feel of a scene,
06:34and it's really fast.
06:36Don't hesitate to take footage over to After Effects and try this out.
Collapse this transcript
Smoothing jumps in time using transitions
00:00In this movie, I will add transitions to smooth the cuts from present time to
00:04the past and back again.
00:06This will help connect the memory of young Joseph at the beach with grown-up
00:09Joseph in the office.
00:11I will select my Effects tab and type Dissolve.
00:15I am going to grab the Additive Dissolve and drop it on the cut point between
00:21older Joseph and younger Joseph.
00:23I will zoom in to that part of my Timeline with the plus key, and I'll select
00:29Additive Dissolve and drag to the right or left and use the 2-up display to
00:34help me decide where I want to apply this. And I can drag it farther over on top
00:39of the young Joseph clip and play through it to see how this looks.
00:42(Joseph's father: All right, Joseph, let's get this castle started.)
00:45If I want to adjust it, I can continue to click and drag and place a dissolve
00:50either centered on the cut, at the end of the outgoing clip, the beginning of the
00:54incoming clip, or anywhere in between.
00:57If I want to lengthen the dissolve, I can simply click on the edge and drag it out.
01:02I am choosing the Additive Dissolve here because the Additive Compositing mode
01:08increases light values between the two shots, creating a glow-like effect
01:12without me actually having to add a glow effect.
01:16It enhances the natural lighting in the shots as we move from one shot to the next.
01:21I'll continue to apply and adjust additive dissolves for each transition between
01:26the present day and the past, and I will play with these a lot until I achieve
01:30my creative goal of guiding the viewer along in this memory here.
01:33So every time we change timeframes, I will drop another dissolve on the cut.
01:39(Joseph's father: When you're building a sandcastle you want to have nice, straight, strong, bold lines. And, fun lines.)
01:55You can see that applying the additive dissolve really enhances the natural
01:59lighting effects that were present in camera.
02:01I will quickly apply additive dissolves between each timeframe.
02:06I will need to watch these to make decisions about how long I want them to last
02:15and where I want them to be, in terms of the cut point.
02:18(Joseph's father: Want to give it a shot? Joseph: Sure!)
02:22(Joseph's father: All right, here you go. Let's see what you've got. Yeah that's good. Nice work.)
02:33So that's working pretty well, but it's also important to transition sound
02:37effects and voiceover too.
02:38Of course, we will fade out the seagulls.
02:42I'll go over to my Effects Search tab, delete that, twirl open the Audio
02:46Transition folder, and I'll grab the Exponential Fade, just to get rid of those
02:52seagulls at the end.
02:54I'll make that a nice long transition.
02:57I'll have to zoom in to grab the end of the transition and fade those seagulls out.
03:01Now, where you decide to fade these out is up to you, but what I'd like to do
03:06here, creatively, is make it feel like we are coming back into the present moment,
03:11that, as we are bringing Joseph back to reality, the sound of the seagulls and
03:16the sound of Joseph's dad is slowly fading away.
03:20So I'll go ahead and exponentially fade out the sound of Joseph's father's voiceover.
03:26(Joseph's father: Yeah that's good. Nice work.)
03:31Now I might have gone a little too far on that one.
03:34I'd like to hear his dad say, "nice work."
03:36(Joseph's father: Yeah that's good. Nice work.)
03:43Constant Gain is good for fading a clip in, and Exponential Fade is great for
03:48fading a clip out, but I choose Constant Power when cross fading between cuts so
03:54that the volume doesn't dip as one clip fades down and the next clip fades up.
03:58(Joseph's father: Yeah that's good. Nice work.)
04:05Now, I will continue to tweak the effects in this scene, but I'd like play
04:09through it and see where I am at.
04:11I will press the backslash key to zoom out, press the Home key, and play through this.
04:16(video playing)
04:26(Joseph's father: All right, Joseph, let's get this castle started.)
04:33(When you're building a sandcastle you want to have nice, straight, strong, bold lines. And, fun lines.)
04:46(Joseph's father: Want to give it a shot? Joseph: Sure!)
04:48(Joseph's father: All right, here you go. Let's see what you've got. Yeah that's good. Nice work.)
05:06You can see I still have a little bit of work to do.
05:07I may choose to add some additive dissolves between the shots of Joseph looking
05:13down at the photograph and the photograph itself.
05:15Those glows will really pop out when I do that. But it's getting there.
05:19I am pretty happy with this.
05:21Don't discount the use of basic dissolves.
05:24They are powerful, and they can be very effective for transforming time
05:27and carrying the viewer's attention smoothly into new ideas within or between scenes.
05:33When additive modes benefit the footage, use them for that nice glow effect, and
05:38remember: audio is equally as important as visuals when designing scenes.
Collapse this transcript
Conclusion
Next steps
00:00Thank you for joining me.
00:01Now that you've completed this course, I'd like to introduce you to a few links
00:05that you might be interested in to further your knowledge base.
00:09This course is actually a three-part series, so if you're interested in learning
00:13narrative scene editing techniques using Final Cut Pro X or Avid Media Composer,
00:19you can check those courses out on lynda.com.
00:21You might also be interested in refreshing your skills using Premiere
00:24Pro Essential Training.
00:27There is also another three-part series on documentary editing using Premiere
00:31Pro, Avid Media Composer, and Final Cut Pro X. I'd also like to recommend a
00:40few books on editing.
00:42Be sure to check out In the Blink of an Eye, by Walter Murch.
00:48I also really enjoy Making Movies by Sidney Lumet, and an essential for
00:54editors, The Conversations.
00:56Thanks again for joining me in Narrative Scene Editing with Premiere Pro.
Collapse this transcript


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