Premiere Pro Guru: Organizing Assets
Illustration by John Hersey

Premiere Pro Guru: Organizing Assets

with Jason Osder

Video: Importing Final Cut Pro and Avid projects

So what if you have a Final Cut Pro project, or a project in Avid, and you You've got some different choices with XML versions.
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  1. 2m 27s
    1. Welcome
    2. What you should know before watching this course
    3. How to use the exercise files
    4. Organization: What works best for you
  2. 10m 13s
    1. The benefits of organizing assets
    2. Updates to modern workflows
      2m 20s
    3. Organizing assets in and out of Adobe Premiere Pro
      1m 47s
    4. The Common Media folder
      5m 9s
  3. 37m 49s
    1. Determining the best import method for your workflow
      1m 49s
    2. The Metalogging workspace
      2m 43s
    3. Using the Media Browser
      3m 59s
    4. Importing footage from a drive
      3m 42s
    5. Importing photos and graphics
      2m 38s
    6. Importing layered Photoshop files
      4m 10s
    7. Importing audio files
      2m 21s
    8. Importing bins with a CSV file
      4m 37s
    9. Browsing and importing Premiere Pro projects
      3m 32s
    10. Importing Final Cut Pro and Avid projects
      6m 41s
    11. Useful keyboard shortcuts for import
      1m 37s
  4. 23m 55s
    1. When to use Bridge
      1m 41s
    2. Creating a collection in Bridge
      3m 27s
    3. Batch renaming in Bridge
      2m 30s
    4. When to use Prelude
      3m 47s
    5. Performing a verified card transfer with Prelude
      6m 32s
    6. Transcoding media with Prelude
      2m 11s
    7. Copying to multiple drives with Prelude
      1m 49s
    8. Moving clips from Prelude to Premiere Pro
      1m 58s
  5. 49m 48s
    1. Essential preferences related to media management
      3m 34s
    2. Logging and pre-editing
      2m 9s
    3. Understanding the Project panel
      4m 51s
    4. Adding metadata in the Project panel
      3m 55s
    5. Sorting and sifting through clips
      3m 29s
    6. Organizing media with labels
      1m 15s
    7. Selecting a label group
      1m 13s
    8. Working with bins
      4m 20s
    9. Clip markers
      4m 28s
    10. Sequence markers
      2m 36s
    11. Marker shortcuts
      1m 52s
    12. Workarounds with markers
      1m 40s
    13. Using the Find command
      3m 7s
    14. Using filters
      2m 2s
    15. Using subclips
      3m 15s
    16. Choosing markers vs. subclips
      1m 41s
    17. Customizing columns
      2m 11s
    18. Useful keyboard shortcuts for organizing and logging
      2m 10s
  6. 10m 55s
    1. Adding markers with Prelude
      6m 1s
    2. Subclipping with Prelude
      1m 49s
    3. Rough cutting with Prelude
      3m 5s
  7. 15m 44s
    1. Understanding metadata
      2m 40s
    2. The Metadata panel
      3m 56s
    3. Customizing headings and displays
      3m 39s
    4. Metadata schema
      1m 57s
    5. The Timecode panel
      1m 33s
    6. Speech analysis
      1m 59s
  8. 33s
    1. Wrapping up

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Watch the Online Video Course Premiere Pro Guru: Organizing Assets
2h 31m Intermediate Nov 04, 2013

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Organization is key to a successful post-production workflow. This course picks up where the end of your shoot leaves off and before editing begins—when you need to import, organize, and log your footage. Jason Osder shows how to import all different types of assets, from stills to soundtracks, and how to sort and annotate your footage in Adobe Premiere Pro. Plus, learn a few tricks involving Bridge and Prelude (like batch renaming) that will cut your logging time in half.

This course was created and produced by RHED Pixel. We are honored to host this content in our library.

Topics include:
  • Using the Media Browser and Metalogging workspace
  • Importing from a drive
  • Importing bins with a CSV file
  • Batch renaming in Bridge
  • Logging and pre-editing footage
  • Using clip makers
  • Working with metadata
Premiere Pro
Jason Osder

Importing Final Cut Pro and Avid projects

So what if you have a Final Cut Pro project, or a project in Avid, and you wannna keep editing in Premiere Pro? Well, I guess it's done, game over, right? Hire an assistant editor for three days to re-build your exact project. No. It's not that bad. There are a number of techniques to bring in projects and sequences from other editing programs, specifically, Final Cut Pro and Avid. They're going to be a little bit different, so let's look at an example for Final Cut Pro 7 and then I'll tell you about some techniques that also work for Final Cut Pro X and Avid.

As you can see, I'm in the Final Cut Pro 7 interface, and I have a simple edit completed. The goal is to continue working on this but in Premiere Pro. The key here is XML, which stands for extensible markup language. It is a language that is designed basically to move data around from program to program. That's the meaning of the word extensible, to share or play well with others.

So that XML format is what helps us move this project from Final Cut Pro into Premiere. Now that I've got the project up, I just need to make exactly the right type of export out of Final Cut Pro 7. So, that's at File > Export, and the one I want is over here at the bottom, XML. You've got some different choices with XML versions. This helps to be backward compatible, but we want the latest version, version 5. I don't need to include master clips outside selection, but I will use the recommended save project with latest clip metadata.

That's going to bring the maximum amount of information across into the XML file and then ultimately into Premiere Pro. I should mention now, and I'll remind you again, that not everything comes across in this transfer. Some of the fancier transitions and some fancier effects just don't translate into Premiere Pro, so always check this work to see what has come in. This is a fairly simple sequence, and I think almost everything will come across. So click OK, and we're going to save this file, it's actually a text file, and I'll go ahead and use the name Intro, and the extension will be XML.

Not FCP for Final Cut Pro project and not yet, Premiere Pro Project. Okay, we're all done in Final Cut. I'm going to go ahead and quit and now we'll do the next part in Premiere Pro. We're here in Premiere Pro now. And I've got a blank brand new project. it's a good idea to do this in a blank project. Or just be aware that you'll be adding to an existing project, all of the project data from your Final Cut Pro project. So, we need to import that XML file, and it's going to work like this.

Import. Navigate to where we saved it, the desktop. Notice XML is valid to import and that gives you a little peek at what the code looks like. XML code is a little like HTML code. But it actually describes the project. You can take a closer look at this when you have time. It's kind of interesting to read what the machines read. We'll go ahead and import, and you see we get a bin called intro that has the contents of the project. Inside we have all of the footage, and we have the sequence.

Quickly I'm going to open the sequence and just make sure that this is intact. Yep, it's, looks pretty much the same as where we left it, and I even notice that our transitions did come across. Simple transitions, like a cross dissolve, has no problem. If you get into complex transitions, or especially plugins, always double check those. They'll probably have to be rebuilt inside Premiere Pro. So that's how Final Cut 7 works. But, maybe you're using Final Cut X, or Avid.

So, some similar techniques will work, but they're a little different. I'm just going to explain them here. And then have you try them on your own, if you use those software packages. With Avid, there's a similar technique where the export format is not XML. It's called AAC. So you would export an AAC file out of AVID, and import into Premiere Pro. Premiere Pro does just fine with this but there is one more caveat. The AAC export only exports a single sequence, so your exporting XML from Final Cut Pro 7 and what you're getting is a project when you export AAC from avid what you get is a single sequence. Okay, one more which is, Final Cut Pro X. The deal with Final Cut Pro X is it does have an XML export but it's very very different than previous versions. That made backward compatibility with FCP X very very difficult and it also makes transitioning into Premiere difficult.

Luckily, the same piece of software that does allow you to use FCP X, and have it be backward compatible to 7 will allow you to do that and then, as another step, export the XML as we've already seen. Quickly, I just want to show you the webpage where that software's available. Here is the third party software that allows you to take a FCP X project, and turn it into a FCP 7 project. As you can see, it's not free, or particularly cheap.

It's about 50 bucks. But, if you have this problem, and you need to convert backward, this is the way to do it. Keep in mind this is now a multi-step process. FCP X through this piece of software to FCP 7, through XML, to Premiere Pro. Is this starting to sound like a headache? I think it is. I actually would prefer to stay away from this mess if possible. Not importing into Premiere Pro, that's fine. But this backward compatibility And editing in one platform, or one version, and then another, if at all possible, finish with what you start with.

There's no reason, if you're planning ahead, to do this. You wind up making these kinds of transfers when you've kind of been backed into a corner. And try to avoid that, with good planning.

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