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In Premiere Pro CS4 Beyond the Basics, Adobe Certified Instructor Chad Perkins explains how to take video editing from simple nuts and bolts to an art form. He shares tips for shooting video in the field to get the most from a subject and get the best footage for a project. He demonstrates how to build a project through the careful use of cutaways, pacing, and suggestive edits. He covers special effects, color correction, and keying and compositing, integrating all these concepts as he builds a music video project from scratch. Exercise files are included with this course.
Probably thanks to iTunes, one of the most common tricks and design elements we see out there are 3D reflections. I am going to show you, in this movie, how to do that from right here in Premiere. So we have here this Static logo, and this is what we are going to be making 3D, and I have it on one layer here. This is going to be the main layer, actually, in the Video 2 track. On the Video 1 track, I have the copy of it, a little bit larger, and this is the one that we are going to be using for the reflection. So what I am going to do is I'm going to apply the Basic 3D effect to the video track 1, and then that's that copy at the bottom here. Open up Basic 3D.
Basic 3D is kind of fun. It allows you to swivel and act like this layer is actually in 3D, when it's not, and so I'm going to adjust the Tilt parameter and actually flip this until it's upside down, and there is our 3D reflection. Now we also might want to play with a few other items here, Distance to Image for example, is kind of like the Z zoom if you will. So if you -- virtual camera, if we want to zoom out, or if we want to zoom in on that reflection, that's what that parameter is for.
And probably because of the position of the anchor point, we're a little bit off tilted here, so it seems like it's kind of skewing a little bit off to the left down towards the bottom. So what we can do is then go in with Swivel and kind of correct that and even that up just a tad. At that point, we might want to select that bottom layer. I just clicked the word Motion to enable this physical view here. So we can just grab and move this. I might want to just move that over a little bit, and you might need to go back and adjust Swivel after doing that.
It's kind of like give-and-take, push- pull type thing where you fiddle with it and you go back and fiddle with it some more, but for right now, that's pretty good. So it's the basic core part of the trick, but there are a few extra bells and whistles we can add to make this look even better. We'll open up Opacity, and we can take the opacity down to something like 20% so we have kind of like this soft edge. Another thing we could do is add a cool background to the reflection to make it seem more reflective. So what I'll do is go down to the Project panel at the bottom here, and make some new Black Video and what I want is to create kind of like a surface that the reflection is reflecting off of.
So I'm going to put that beneath the logo. So I'm going to actually move these logos up a track to make room so I can put the Black Video on video track 1, underneath both of them. And then I'm going to add the Ramp effect to the Black Video, and the Ramp effect is just a simple gradient. So we add Ramp to the Black Video, and we could open up Ramp and change the colors. We could also adjust the starting position of the gradient and where they start and whatnot. I'm not going to take time to fiddle with that.
I'm going to instead go into just select the Black Video layout. I'll just click the word Motion in the Effect Controls panel, and I'll just drag it straight down until maybe right about there, until that line of the top of the layer is right in between the logo and the reflection. So it looks like the reflection is basically just reflecting off of the clip with ramp on it. And click away to deselect, and there's our reflection. Now, what we could also do at this point is adjust the End of Ramp, if we want to make that a little bit brighter towards the bottom. Adjust End of Ramp there.
We could also go into our reflection here, on video track 2 now, and change the Blend mode. And we could change the Blend mode, let's say, from Normal to something like Add, and that will create more highlights along the edges. Notice that difference. It's kind of subtle but it does make a significant change around these edges if you're noticing that. So here's Normal, so the edges look dark which is not very typical of reflections, and take this to Linear Dodge, and look at that. It looks much more shiny and reflective.
You might also choose to play around with, say, Overlay or Soft Light, but in this case, I think that Linear Dodge works the best. Because Linear Dodge makes things a little bit brighter, you may then want to tone down the Opacity a little bit at that point, but nevertheless, there we have a very cool 3D reflection. Again, we can adjust the Distance to Image if we want to make that closer or farther away from the virtual camera, and this is good. I am glad this freaked out for a second. I wanted to show you this as well.
A lot of times with this basic 3D effect, there is not too much leeway as far as how far you can spin things around. So at a given point, let's say for Tilt, for example, there would be a given point where it will just kind of disappear. You won't be able to see anything. So be aware of that, and the same goes for all of these parameters. If you push them too far, your logo will just kind of flip out and disappear and it will not be visible. So there is that. Awesome 3D reflections.
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