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The program is basically organized and cut together, but I haven't looked at any of my audio mix. In other words I just brought the clips in regardless of what their levels were. Its important for me to be able to see a couple of key things in my timeline. One I want to increase the height so I can see the waveforms. I can do this by holding down the Shift key. And using the scroll wheel on my mouse to make each of these larger. So you can better see what I'm doing I'm going to adjust the layout of my screen focusing much more on the audio section. If you're following along with the exercises you probably have a higher resolution screen and all you need to do is hold down the shift modifier use the scroll wheel and then you can see all of the waveforms. Let me go ahead and play just about three or four seconds of this video. (MUSIC) (INAUDIBLE).
Well, I see immediately, that if I had just dropped in the original clips, the music is too loud, Vanessa's voice is too soft. And there might even be times where we're getting louder and softer depending on how excited we're getting about the food and I'm going to need to fix all of that. Well the first thing I want to do is make everything a neutral level, a target level, and for most of you that will be hitting this number here of minus 12. That means that generally your audio should hit around minus 12.
But you could peak up to minus 6, or you could go down to minus 18, or even below. The key is, you never want to exceed zero, because your audio will get distorted. Now some of you might be delivering to a broadcast station, and they might have specific requirements for your audio mix level. It may be minus 18 or minus 20. The best rule of thumb is ask before you start editing and you won't have to go back and fix it. So now let's start adjusting all of our audio levels.
Now I can do that directly in the timeline by simply grabbing this center line right here, and moving it up and down. And you can see there's a pop up window that tells me how much louder or how much softer I'm making this clip. If I open up the effects control window with this clip loaded, I can also look at my volume here and see how much louder or softer I'm making it And I could always reset it if I need to. Let me go ahead and play this and we can look over here and see what our levels look like.
(MUSIC) Well here's the challenge. I can't see what my levels look like because I'm hearing Vanessa's voice And the music. If I want to just isolate that one piece of music, and look at its levels. I can go to the audio clip mixer. And see just each of the tracks, and what levels they're playing back at. >> (MUSIC) Welcome to Delight gluten free eats.
I- >> So I can see her voice here and the music here, and as other tracks come into play I will see those tracks, but again that might make it a little bit difficult. Let's jump back to the Effects Control tab and I want to show you a very useful trick when trying to mix individual audio levels. There's two buttons here, mute and solo. Mute turns off a track. Solo isolates that track. So, if I just want to hear what's on audio two I can hit the Solo button, and now when I play it back I can see and hear just my music. (MUSIC) (MUSIC) So that's a quick way to find out if your audio levels by themselves are hitting your target, which in this case is minus 12. Now let me zoom in by pressing the Plus key, and show you a couple of ways that I can accelerate this process.
I know for instance that all of these were recorded at the same audio level. If I go over and adjust one of them by making it louder. (MUSIC) And if you notice I'm not hearing Vanessa and myself speak. I'm just hearing the music. That's because I had solo this track. So let me go ahead and solo our track. >> I'd like to welcome you to our test kitchen. My friend Ave is here today to learn how to make an amazing gluten free main dish, so we're making one of my favorite things right >> If you notice, as I pulled up the level, I actually hit the target I wanted to, but as soon as I switched to the next clip.
It popped back so you need to make sure that if you're going to bring up your levels while listening to it that you dont have the clip end before you let go of your mouse. >> I'm Vanessa executive editor of the Gluten-Free magazine >> So that's pretty good right there I kind of like that level to start with. And if I want to apply that to all my clips. I can simply select it, Copy, Cmd + C, or Ctrl + C on a Windows machine, select these other clips that have the same levels, right-click on it, choose Paste Attributes, and select just volume to bring up the audio levels to match all of these clips. >>So we're making one of my favorite things right now and this is a honey barbecue chicken pizza.
>>I just want to show you one last way to raise and lower the level of a clip While editing. I can go over here and hit the Spacebar, and instead of grabbing that middle line and moving it up and down, I can use the left and Right Bracket keys and that's going to increase the volume one db at a time. And db is just the way that they measure audio. If I hold down the Shift key and use the brackets, it'll jump up by 3BD, which means every 3BD, it gets twice as loud or half as loud.
Now two things just went wrong. First of all, I affected the clips that I just worked on. And second, I can't even hear the levels. And I wanted to point this out, because a lot of times in the rush of editing you don't switch things back to the way they should be, so the first thing I want to do is go ahead and turn off Solo and point out that if you have tracks selected it overrides where the play head is playing and you're only going to effect these tracks, so let me unselect everything by clicking away from it.
>> Nothing is muted and now when I hit the Spacebar to Play, I can use the Left and Right Bracket keys to increase and decrease my volume. >> We're going to add the yeast and the warm water and then let it sit and cover it and then punch hit down and then let it rise and then (CROSSTALK). >> So that's pretty good and that's pretty quick and I didn't have to worry about using my mouse at all. So there's the basics on making sure that all your audio levels are good, and the next step would be key framing them so you can change the volume over time.
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