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Organization is key to a successful post-production workflow. This course picks up where the end of your shoot leaves off and before editing begins—when you need to import, organize, and log your footage. Jason Osder shows how to import all different types of assets, from stills to soundtracks, and how to sort and annotate your footage in Adobe Premiere Pro. Plus, learn a few tricks involving Bridge and Prelude (like batch renaming) that will cut your logging time in half.
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We've already seen how markers are really useful to mark things inside a clip so you can find it later. Now I want to show you how to create markers inside Prelude instead of Premiere Pro. That means that earlier along in the process, it could be on the laptop, in the field, or it could be being done by an assistant editor, who's not even that familiar with Premiere Pro. We can be adding that marker information to pick up later and find the footage we're looking for.
Let me show you how it works inside Prelude. As you can see, I'm inside Prelude and some clips have been ingested into the Prelude project. We've already seen how to do that, so I want to add markers. By default, I'm in the logging view of Prelude. If you're not there also go ahead and click the logging button. I've opened up a clip, and if you're following along with your own footage, you can do this with any clip. I want to indicate the marker types along the left here. You can see that a lot of these match marker types inside Premier.
Such as Flash QPoint, WebLink, and chapter markers. Comment is sort of the general marker, and that's what I want to use now. We'll look at subclips in a second. Anything that you find in your clip, you can always click on any of these marker buttons or their numerical shortcuts to start your marker. But watch what happens. Unlike in Premier where by default the marker has no duration, in the case of Prelude, the marker starts by covering from where you mark it to the end of the clip. Usually, you don't want the marker to go all the way to the end of the clip, and you can adjust it by either using the in and out buttons here, to adjust the duration or using o for out on the timeline. I'm doing this without playing, just moving my play head around. But these techniques also work while you're playing. I just used o, and now I have a comment marker that only has a short span. It's start at this time code, and it ends at that time code. I can give the marker a name, and I can describe it in more detail. I want to do this again, but do it while playing, because that really indicates how this works if we're playing in real time. I have to be pretty quick on my feet here, so I'm going to play the clip, I'm going to hit 2 for comment, and what's going to happen is, while we're playing, I can type a comment in, and then I can hit o to end it. If I don't get all this typing done while its moving, I can always edit it later. Let's give this a try. Play, 2 to start the comment. You know, I'm just not quick enough to type anything. But, if you want to do this on the fly, you at least have to hit return to enter that comment, otherwise o will be part of the comment. Let me show you again, I'm going to undo. I'm not going to try to type the comment I'll come back for it, I am going to do the number 2 to start the marker, then return to enter out of the comment and then out or o to end the marker. 2, Return, o. As you can see, I can mark things in real time, but you need to be pretty quick on your feet. So now I have my second comment marker, and if I select it, it turns light green. I can give it a name, and if I want to, I can always adjust the outpoint.
So if I didn't get that perfectly, I can slide it here or I can enter a different number up here. As you would expect, when I send any of these clips to Premier, which we've already seen, these will come in as named markers with duration. We're going to look at sub-clips in a second. But I want to point out that the same work around that we talked about with markers inside Premier Pro, works here too. And that's basically saying, that if you want a red marker, but you're never actually going to use chapters in a DVD, you can use a chapter marker, and of course you see, again, that in Prelude the marker goes to the end by default. So we mark an out and now we have a red marker. It is a chapter type marker, but we can still give it a name, like Byte #3, and as you see color coding is only as good as what you do with it. If you want to use red to denote something, this is how you do it, even though its called a chapter marker. Before we're done, I have to point out something important about markers and prelude. Right now we see our markers and they exist in Prelude, but they haven't yet been written to the actual media file. Look what happens when I go to work on another clip, as you can see as I go to load up another clip in the monitor and the timeline, I get a message that the changes to the file are going to be changed, and that's the media file. I'm getting a warning here that markers, or metadata, is being added to an actual media file. You want to be careful with this, but it is good to get a warning, just in case you're being careful about resaving any of your files. That's why it's warning you. It's up to you, if you add markers in Prelude or Premier. But don't worry, because the markers you add in Prelude transfer directly to Premier, and you can even open up a clip afterward, add more markers, and it will update in Premier. Because remember, the markers are being added to the media, not just the project.
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