navigate site menu

Start learning with our library of video tutorials taught by experts. Get started

Premiere Pro: Color Correction and Enhancement

Premiere Pro: Color Correction and Enhancement

with Jeff Sengstack

 


Streamline your color-correction workflow and learn practical methods for improving the color and tonality of footage in post-production. Adobe Certified Instructor Jeff Sengstack details basic color-correction concepts, addresses colorcasts and exposure errors, and shows how to match color among multiple clips. The course also covers secondary correction techniques, such as limiting tonality and color modifications to specific portions of a clip with track mattes, and shows how to create stylized looks by tinting footage, incorporating gradients and vignettes, and using the Magic Bullet Looks plug-in.
Topics include:
  • Touring the vectorscope, YC waveform, RGB parade, and YCbCr scopes
  • Analyzing clips for color and tonality issues
  • Adjusting tonality with RGB Curves and levels-style controls
  • Making specialized tonality edits
  • Adjusting color channels using RGB Corrector
  • Animating track mattes
  • Compensating for changing lighting conditions within clips
  • Isolating and changing a single color
  • Creating film-like looks
  • Working with third-party plug-ins

show more

author
Jeff Sengstack
subject
Video, Color Correction
software
Premiere Pro CS5, CS3, CS4
level
Intermediate
duration
5h 6m
released
Aug 17, 2011

Share this course

Ready to join? get started


Keep up with news, tips, and latest courses.

submit Course details submit clicked more info

Please wait...

Search the closed captioning text for this course by entering the keyword you’d like to search, or browse the closed captioning text by selecting the chapter name below and choosing the video title you’d like to review.



Introduction
Welcome
00:04Hi! I am Jeff Sengstack, the author of Premiere Pro:
00:06Color Correction and Enhancement.
00:08If you are a video hobbyist, an event videographer, or work in a small
00:11production studio then I think this course is for you.
00:14Premiere Pro and other software products bring a full collection of color-
00:17correction tools to anyone who cares to use them.
00:20My goal in this course is to show you how helpful color wheels, other Color
00:24Correction effects, and scopes can be, and to show you how easily you can
00:29put them to good use.
00:30Premiere Pro has a full suite of effects to cover all basic aspects of color correction.
00:35I have tested all of them and have dramatically narrowed down the number of
00:38effects you need to use.
00:41I explain all the standard color- correction steps, starting with contrast and
00:44brightness to give your clip some extra punch, going onto adjusting color and
00:48saturation to remove a colorcast, for example, or make colors more vivid.
00:51I show you how to limit your color fixes to specific regions within a frame, and
00:56show you how to match the tonality and color of one clip with another.
01:00Finally, I show you how to enhance your videos,
01:02for instance, give them a warm film- like look, or use vignettes to focus
01:07viewer's attention on the subject.
01:09So let's get started with Premiere Pro:
01:10Color Correction and Enhancement.
Collapse this transcript
Using the exercise files
00:00If you are a Premium member of the lynda.com Online Training Library, or if you
00:05are watching this tutorial on a disk, you have access to the exercise files used
00:10throughout this title.
00:12The files are organized by chapter number, followed by movie number, and come
00:17complete with all the assets you need.
00:20If you are a Monthly or Annual subscriber to lynda.com, you don't have access to
00:24the exercise files, but you can easily follow along using your own assets.
Collapse this transcript
1. Getting Started
Understanding color correction concepts
00:00I want to give you a feeling for what color correction is all about.
00:03There is this sense that color correction is this mysterious process with
00:07impossibly difficult controls and indecipherable waveform scopes.
00:11I want to dispel those misconceptions.
00:13True, not too long ago color correction required expensive hardware, and that
00:18barrier of entry meant that few people knew how to do color correction.
00:22But those days are gone.
00:23Now, with your copy of Premiere Pro you have all the tools you'll need to do some
00:27excellent color correction work.
00:29In fact, I think you should incorporate color correction into virtually all of your projects.
00:33Your family, friends, and clients will appreciate the improvements.
00:37Let me give you a rundown on my approach to color correction.
00:40Color correction falls into three areas.
00:43Grading focuses on adjusting tonality and color.
00:46There are two steps to grading:
00:48Primary color correction or grading deals with changing the tonality--brightness
00:52and contrast--and color of all the pixels in the clip.
00:55Secondary color correction deals with changing a subset of pixels in the clip,
00:59such as the color of an object or an actor's clothing.
01:02Color correction can be used to match tonality and color in multiple clips,
01:06for example, clips shot at different times of day, or with a different camera or
01:11different camera settings.
01:12And finally, you can use color correction techniques to enhance video, create a
01:16look, set a mood, highlight an element, or give your videos a film-like quality.
01:22You can do all of these tasks in Premiere Pro with only a handful of video effects.
01:26So what I'm saying is that color correction should be part of your everyday
01:30workflow; your projects will look better as a result.
Collapse this transcript
Presenting the Premiere Pro color correction workflow
00:00Premiere Pro has a full suite of color correction and enhancement tools.
00:04I want to give you an overview of those tools and show you how they fit into the
00:06basic color correction and enhancement workflow.
00:09We'll start with the scopes;
00:11Premiere Pro has four scopes that you will work with a lot in color correction.
00:15Let me pull this Reference monitor out of its frame for a moment, so you can see it.
00:18I will just drag it here by holding down the Ctrl or the Command key, then I am
00:22letting it go, and then dragging it out a bit.
00:25There are four scopes.
00:26We can work with them individually or here in this little group. I'll show you
00:29just how they look individually.
00:30There is one to look at, Vectorscope.
00:32We will go back to the whole group here so you can see all four of them.
00:34This is the Waveform monitor, which is luma.
00:37We use this to adjust the contrast and brightness.
00:39This is the Vectorscope, which shows you hue and saturation, basically the color
00:44and how vivid the color is.
00:45This is the RGB Parade, which breaks down the color into the individual red,
00:50green, and blue channels.
00:52This is the YCbCr Parade, which breaks it down into what is usually the original
00:57format for video, which is Luma, Cb, and Cr.
01:00We will work primarily with these three, and we will refer to this one a couple of times.
01:04These scopes are immediately interactive.
01:06As you move through your clips, the scopes immediately show what's going on
01:12there, and as you add effects to the clips and make changes, those changes show
01:15up immediately in the scopes.
01:16That's a terrific thing that makes it really, really easy to do good
01:20color correction work.
01:21Let me put that back in there.
01:23You can make color correction and enhancement changes using any number of the
01:26color correction-oriented video effects that come with Premiere Pro.
01:29I am just going to give you a brief rundown of what that's like.
01:31Here is the Effects panel, open up Video Effects. All those bins are full of
01:35effects, many of which are color correction oriented. Specifically the Color
01:39Correction folder has 17, and we'll work with a subset of these.
01:44There are several other bins that contain color correction-oriented effects like
01:47these three, for example.
01:48In fact, there are about 40 effects inside Premiere Pro that can be considered
01:54color correction effects,
01:56so many that it can get a little confusing, so I suggest you make a Color
02:00Correction Effects folder and put these ten in--and I explain that later--
02:03because these are the ten we will use throughout most of the course. Only a few
02:07others will come into play.
02:08So those ten are the big heavy hitters in the color correction world and Premiere Pro.
02:13The first step in your color correction work is what's called primary, where you
02:16adjust the tonality--the brightness and contrast--and the colorcast, so we will
02:20just take a look at this particular clip right there.
02:22I've applied an effect to it called the Fast Color Corrector, and that is
02:25a quick difference.
02:26It makes it sort of jump off the screen at you.
02:29We're going to work with four different kinds of effect controls.
02:32Let me show them to you.
02:34This is the RGB Color Corrector, and it has the Gamma, Pedestal, and Gain
02:38controls, with sliders.
02:39I use that sometimes.
02:41RGB Curves work with a graph.
02:44Here is the Tonality for the Master, plus Red, Green, and Blue, so you'll work
02:47in the individual channels.
02:49The Fast Color Corrector has two kinds of controls:
02:52a color wheel and levels-styles control here, so you have four different kinds of
02:56controls that are at your fingertips when you're doing color correction and
02:59enhancement inside Premiere Pro.
03:01After you do your primary work, you do secondary work.
03:04Let me switch over to another clip here.
03:06The secondary work lets you work on certain sections within a clip.
03:10For instance, I want to highlight the hair here, not the whole clip but just the
03:14hair, so I can do it that way, little bit of highlights.
03:17See, a little bit of a pop came on there.
03:18We'll make it even more emphatic this way.
03:20There are ways to just emphasize certain parts of a clip, and that's called secondary.
03:25You do that with the secondary color controls inside these effects.
03:28But you can also isolate certain areas of a clip using what are called track mattes.
03:33For instance, this clip has a nice orange warm fill back there, but upfront it's
03:37kind of blue from the sunlight.
03:39Well, you can fix that using a track matte.
03:41I'll show you how that works real quick.
03:43Now, the whole scene has that same nice warm glow.
03:48Another part of color correction is matching clips.
03:50We will match these two clips.
03:52The original clips look like that,
03:54so I am going to match that to that.
03:57I'll explain how to do that in this course.
03:59And then we're going to go to enhancement after that, where you take a clip like this--
04:02let me show you the original one of these guys.
04:06That's the original.
04:07Let me go forward a little way so you get a sense of what it looks
04:09like, compared to that.
04:11I am going to take that original and give it that kind of blue urban, gritty feel.
04:14We're going to take a shot like this, that daylight shot, and turn it into
04:18something like day-for-night, as they call it.
04:21And then, after that, if you want to go beyond what's available within the
04:25retail version of Premiere Pro, you can use what are called plug-ins that are
04:28available on a retail basis.
04:30I am going to show you two that work inside Premiere Pro.
04:33One is called the Colorista II.
04:36It looks pretty much like this.
04:37Well, there is much more to it, but it's a full-featured color correction suite
04:42that's built right into one plug-in.
04:45And we'll show you also something called Looks, and it gives you a full suite of
04:49tools that give you these sort of Hollywood looks in a moment, with all sorts of tools
04:54that allow you to adapt those to your own liking.
04:57And I'll show you a plug-in that ships with the retail version of After Effects.
05:00You don't need to pay extra for it.
05:01It's called Synthetic Aperture Color Finesse, and it is also a full suite of
05:06color correction tools.
05:08The bottom line is that Premiere Pro gives you a full collection of tools so you can
05:11do high-quality color correction and enhancement work.
Collapse this transcript
Getting it right in the field
00:01You can take care of a lot of tonality and color correction issues by not having
00:04them in the first place.
00:06Get it right in the field and you need only apply a light touch
00:08in postproduction.
00:09So, here are a few brief video shooting tips.
00:13First, the so-called white balance. It's kind of a misleading term.
00:16In fact, it's a neutral color balance, the gray balance. When you press the White
00:21Balance button or use Auto or Average White Balance, you're telling the camera
00:24that whatever it's pointing at is a neutral color, be it white, gray, or black.
00:29So here is what can happen.
00:29Let me just open up this particular image to full screen, and the way you do
00:33that in Premiere Pro is hover your mouse over whatever panel you want to open up
00:36and then press the tilde key, which is a little squirrelly, squiggly thing in the
00:40upper left-hand corner.
00:41So let's switch to over there and make sure that's active and open that guy up.
00:44If you take a look at this image, this has an orange colorcast to it because it
00:48was sunset, and that's the kind of thing you want to get.
00:51But if you point your camera at something orange like this and then press
00:55the White Balance button, you are going to get that, because you are telling
00:58the camera, "This thing I am pointing at, it's gray," and so the camera will make it look gray.
01:03Another example, here is this room shot where the walls are orange and the skin
01:07tone has that kind of orange glow to it, so most of the color here has kind of
01:12an orange cast to it.
01:13So if you point your camera at it, it's going to shift to the opposite of orange,
01:17toward blue, and so it's going to make most things look blue, like that.
01:22So if you just point your camera at the whole scene, you can end up getting some
01:26strange white balances.
01:28So the best thing to do is to use what I would like to use in the field is a
01:31gray card, which I use for all the shots in this tutorial.
01:35So I can go forward here. I put a gray card in front of the camera, get
01:37my white balance off the gray card so that that's going to be a nice average,
01:41neutral card. And I just make this gray card from a little print-out, and I'll
01:45show you how to do that in a second.
01:46And then I get a nice color balance in the scene.
01:48Now if I go back to the next shot, this is how the shot looked like from the
01:52beginning before I got a color balance, and sometimes I like to get a warm
01:56color balance to make it already sort of start like it's got a sort of a sunset feel to it.
02:01So in this case I use a light-blue card when I do my color balance.
02:05I put the light-blue card in front of the camera and press the White Balance
02:08button, and what that does is it shifts everything in the scene to orange.
02:12Let me show you this.
02:13When I press the White Balance button notice how this card turns gray,
02:17because it's saying okay,
02:18I am telling the camera this blue card is really gray, and it will shift things
02:22to gray, which makes the scene look orange. Here we go.
02:24It's going to shift herein a moment to gray, and it gives that kind of a little warm
02:30feel to the whole scene.
02:31So you can use light-blue cards to make things look a little warm.
02:35And what I've done is in the assets that come with the project in the exercise
02:39files is a folder called cards, and there are three JPEG files that you can just
02:45print out on a sheet of paper and put on a piece of cardboard and use them to
02:49make your white balances in the field.
02:50There is the gray card and the light-blue card.
02:52The light-green card is something you can use when you are using fluorescent
02:55lighting and that will compensate for fluorescent lighting and make it look warm,
02:59which is a nice thing to do when you've got fluorescent lighting.
03:02You go back to Premiere.
03:03Let me get out of this wide view for a second.
03:05You just go down to the next shot.
03:07Now here is a shot that's overexposed.
03:09That's the other thing you need to worry about when you're shooting in the field,
03:12that you don't want to overexpose, because what can happen is that you can do
03:15what's called blowing out the highlights.
03:17This little area in the window here is so bright relative to the rest of the
03:21scene that whatever details existed outside this window--and there were details,
03:25clouds and things--you cannot see them.
03:27No matter what kind of video effects you apply to it, you wont be able to see it. Let me show you.
03:32I applied this Fast Color Corrector to it, and I am going to try to bring this
03:37down a little bit, so you can see detail there. And I am going to bring it down
03:40and all that's going to happen is it's going to get darker because there is nothing there.
03:44The highlights have been blown out.
03:45You can't recover highlights that have been blown out.
03:48So you have to be careful when you are shooting the field to not overexpose.
03:51But when you go down to the next clip, this shot of this railroad car here--
03:56let me just go back to this guy and turn off the effect for a second--
03:59that area looks like it's blown out.
04:02It looks like there is no detail.
04:03But sometimes it's not blown out too much.
04:06And if you look at this little Waveform monitor, which we discuss many, many
04:09times in this course, now look at this little line there,
04:11that says, "Oh there is detail here above the 100 line."
04:15That means that area is not blown out.
04:17You can recover the detail.
04:18I can do that using an effect, in this particular case the Color Corrector effect,
04:22and notice there are clouds there now and a little bit of blue sky.
04:25So sometimes you can recover blown-out details, but you are best sort of rule of
04:29thumb is avoid overexposing.
04:31And actually, if you underexpose a little bit, you are probably a little bit better off.
04:35Even in this particular clip next here that is so dark--it looks like how can
04:38you possibly save this clip, it's just way too dark--
04:42it's actually much easier to recover an underexposed clip than it is an
04:45overexposed clip, and I apply effect to this and boom. There we are.
04:49We actually can recover a lot from underexposed clips.
04:52So it's a little bit safer to be on the underexposed side.
04:56So I just want to give you a quick look.
04:58Let me bring this up to a full screen, so you get a better look at it.
05:01When I work in my camcorder I try to set it to Manual Iris and when I set it with
05:04Manual Iris I adjust the iris this way.
05:07That way when I go from a dark area, let's say I am panning from a dark area to a light area,
05:11the camera would, on Auto Iris, would shift to try to compensate, but it always lags
05:16behind as you make that move, and so it's kind of awkward if you use Auto Iris
05:20and you go from a dark area to light or light to dark.
05:22It's best to do it in manual and kind of anticipate that you are going to make
05:25this move and make sure it has kind of a middle setting for your iris,
05:29so that in postproduction you can then actually shift the brightness and the
05:33contrast using keyframes to make that compensate for that move, so I
05:37prefer doing it that way.
05:38And also if you do use let's say a fast shutter speed, like this one, we went
05:43from 1/60, it shifted up here to 1/1000,
05:46and if you go to a faster shutter speed, you need to make sure your iris has been
05:50opened enough to compensate so that you don't underexpose too much when you go
05:54to a higher shutter speed.
05:56Some cameras in their viewfinder have these little waveform monitors, and it's a
05:59good thing to use them to take a look at how your exposure will end up looking
06:04in a product like Premiere.
06:06But sometimes the waveform monitors are a little difference inside the camcorder
06:09versus what you see in Premiere.
06:10So it's a good idea to check them out here and then kind of comparing contrast.
06:14So here's a relatively well-exposed clip, although it's not as dark as it should
06:18be, but it touches this line on top which says it's not too bright.
06:21But here's an overexposed one where things are really way out of wack.
06:25Some camcorders also have what's called zebra striping.
06:27Here is a normal view on the viewfinder, but here's the zebra striping saying
06:31you are overexposing in these areas.
06:33If you've got these little tools, do check them out, and in the end you can
06:37take a look, let's say, at the thing you shot and then compare it in the Waveform
06:41monitor here with the waveform monitor inside your camera to see how they compare.
06:46So from this view here to this view here, you see okay, is my camera matching
06:52what I am seeing in Premiere Pro.
06:54So it's always kind of a good idea to compare and contrast and then adjust
06:57your shooting accordingly to make sure you get some nice clean shots,
07:00properly exposed shots.
07:02Your goal is to get it right from the get-go.
07:04That way you can concentrate on using color correction techniques to improve the
07:08overall look and feel.
07:09But if things do go wrong in the field, there are plenty of ways to fix them, and
07:12I'll explain many of those methods in this course.
Collapse this transcript
Setting up a color correction workspace
00:00Setting up your color correction workspace both within Premiere Pro and in your
00:04physical editing environment will lead to more consistent results.
00:07There are three things you can do in Premiere Pro, and I'll walk you through
00:11these in a couple of seconds.
00:12First, work in Premiere Pro's preset Color Correction workspace.
00:16That's a good starting point when working with tonality and color.
00:19Second, when you switch to that workspace, you'll want to gang the Reference monitor
00:23to the Program monitor.
00:25And third, since I recommend that you work with only a subset of all the
00:28tonality and color correction effects in Premiere Pro, you should add a custom
00:31video effects folder and put my recommended Color Correction effects into it.
00:35So let me show you how to do those three things.
00:37First of all, you probably will open up Premiere Pro into this standard Editing
00:41workspace, but I want you to switch that to the Color Correction workspace,
00:45and you do that up here in the upper right-hand corner.
00:47But before doing that, one of the reasons you make that switch is so that
00:51you can see the Reference monitor down here and have it connect to the Program monitor.
00:56But you can always open the Reference monitor as a separate floating panel.
00:59And to do that, just go to Window > Reference monitor, and it opens up here as a
01:03separate panel, and sometimes that's helpful to have that in a separate panel.
01:07I'll close that now.
01:08So let's switch to the Color Correction workspace.
01:11That's this little dropdown menu that's in the upper right-hand corner here, click that down
01:14arrow, and click on Color Correction.
01:17That opens up a second monitor called the Reference monitor here.
01:20We want to gang this to the Program monitor, because right now if I play the
01:23Program monitor, nothing happens down here.
01:27We're not connected together, and you want them connected together because you
01:30want the scopes that you'll see here to show what's going on up here.
01:34To do that, you click this little menu here, the Reference monitor panel menu
01:37there, click that, and it says Gang to Program monitor.
01:40That's a fairly simple thing.
01:41And now when you click there, you'll see that it's checked, which is a good thing.
01:43So let's just go away from there.
01:46And later on we're going to look at the various scopes here, but let me just
01:49give you a quick taste for what that's like.
01:51I'm going to show you all four of them.
01:54And now, when we play this, the scopes will adjust accordingly.
01:58See how they're moving around a little bit?
01:59They are now displaying in real time what's going on up here, because we
02:03ganged them together.
02:05Next thing I want you to do is to make a custom effects folder.
02:07Now, here is the Effects panel, which shows up on the left-hand side here inside
02:10the Color Correction workspace.
02:12To make a new folder, you just go up here to the upper right-hand corner and
02:15click this dropdown menu for the panel and say New Custom Bin.
02:19They like to call them gins inside Premiere Pro, but basically it's a folder.
02:24And then you click on the words Custom Bin 02 or whatever it says on your
02:27particular Effects panel. My recommendation is to type in Color
02:31Correction Effects. Here you go.
02:35And then later on I'll explain which effects you should put in there.
02:38So that's the basic way you set up Premiere Pro.
02:41On the hardware side, you want to have a good PC monitor, be it an LCD or a
02:45plasma monitor, but not a CRT, because CRT tubes kind of fluctuate in color, and
02:49besides they're going out of style anyways.
02:51You want to set your monitor to the 6500 degrees color temperature, and that's
02:56standard in North America and South America and Europe, and 6500 degrees Kelvin
03:01sort of mimics midday sun.
03:03China, Japan, and other Asian countries work in a 9300 degrees Kelvin, which is
03:07a bright blue sky, a different environment, but those are the standards in those two areas.
03:12Connect your monitor to your computer using an HDMI or an SDI connection; that
03:16allows higher bit rates for color.
03:18Most people work in 8-bit color, which DVI can handle, but some HD camcorders
03:22record at a higher bit rate than that, Typically 10-bits, and DVI can't handle that.
03:27You want to have neutral lighting in your physical environment, and again, you
03:30want it to match your monitor.
03:31So 6500 degrees Kelvin lighting is best if you're working in North America,
03:35South America, and Europe, or something like 9300 Kelvin in Asia.
03:39And you also want to make sure that your lighting doesn't change during the day,
03:42so you don't want to be working in an environment where you've got windows
03:45facing outside, because the lighting will change during the day, which will
03:48affect how you view the color inside your monitor.
03:51You want to have a neutral light-gray wall covering behind the monitor, because
03:56if you have a color wall behind it or a bright light or a dark wall, it really
03:59affects how you view color on the monitor.
04:01So you want something neutral light gray behind the monitor.
04:04And this will kind of go contrary to a lot of people, but you really don't need
04:07to have a separate playback monitor to show your clients how it's going to look
04:11on TV, because your monitor will be fine for that, and if you have a separate
04:16monitor that's a different brand or a different model, it's really hard to match
04:19two monitors together, and your clients may be sitting there going, "Well, I
04:23don't really like what I'm seeing on the playback monitor, but I like what I'm
04:25seeing on your computer monitor."
04:27So really, just stick with your computer monitors and forget about the playback monitor.
04:31And finally, I think you should take some regular breaks to avoid eyestrain.
04:36Look away from your monitor every so often and then walk away for a while, so
04:39that you don't get too much eyestrain.
04:40So do take those breaks.
04:42So using the Premiere Pro Color Correction Workspace, using a high-quality
04:46monitor and proper room lighting and having good work habits will go a long way
04:50to ensuring solid tonality and color correction results.
Collapse this transcript
2. Scoping Out the Technical Stuff
Understanding scopes and industry standards
00:01I give my junior college video production students clips with tonality
00:04issues and obvious colorcasts and then asked them to fix them without relying on scopes.
00:08Invariably, everyone sees things differently, and they come up with a wide range of fixes.
00:14We see things differently because we all have different amounts of red, green,
00:18and blue color-receptive cones in our eyes.
00:21Because we see things differently, making tonality and color correction
00:24decisions based only on how clips look is not best practice.
00:28Instead, use the scopes in Premiere Pro as the foundation to your color
00:32correction workflow.
00:34Premiere Pro has four scopes; they're the four right there.
00:37We will come to rely on three of them, these three here.
00:39I want to show you briefly these four scopes and then give you longer
00:43explanations in separate movies following this one.
00:46To do that, let me pull this panel out of the frame, and to pull a panel out of
00:49the frame, you click up here where that little collection of dots is, hold down
00:53the Ctrl key on Windows, or the Command key on Mac, and drag it out, and that puts
00:56it in a separate frame and let go.
00:58Now, I can pull this guy out and make it much larger.
01:01Then we can start with the Vector scope.
01:03To get to these different scopes, you go to the dropdown menu.
01:06Every panel has a dropdown menu at the upper right-hand corner. Click on that and it'll
01:10go to the Vectorscope.
01:11Vectorscope displays hue and saturation.
01:14Hue is the angle, the color away from the center, and the saturation is how vivid is.
01:19That's measured by how far away it is from the center.
01:21I will explain this in more detail in the movie following this one.
01:24Let's move on to the YC Waveform scope.
01:27YC Waveform displays chroma and luma.
01:30The chroma is the color part of the video signal, and the luma is the brightness.
01:34We are going to work only with luma, but again I will explain the further in the next movies.
01:38Moving on to the YCbCr Parade, this is the scope that I don't recommend you
01:43use, because there are no effects in the Premiere Pro that work directly in
01:47the YCbCr colorspace.
01:49At least they're a reference to give an indication about how of this technology works,
01:53and I explain YCbCr in the separate move.
01:55Let's move on to the last of the four scopes, the RGB Parade.
01:59The RGB Parade analyzes color intensity of individual color channels.
02:03There is a red channel, green channel, and the blue channel.
02:06Premiere Pro scopes are essential part of the tonality and color correction
02:09workflow and using them helps to ensure that your video projects will
02:13look their best.
Collapse this transcript
Using the Vectorscope
00:00The Vectorscope displays Hue and Saturation.
00:03I am going to show you that by showing you these color bars, and I have them
00:07selected because color bars display inside the Vectorscope in a very precise way.
00:11So I am going to drag this guy out of its frame by holding down the Ctrl or
00:14Command key and dragging, like so, and I am going to drag out the Effect
00:18Controls panel as well, for a reason I'll explain in a moment.
00:21I get it down, so you can have that be about the same size, and I am going to
00:25open up the chevron so you can close up this part of the timeline and see the
00:28whole effect that way.
00:29I have the Fast Color Corrector loaded up, and it has a color wheel in it.
00:33You will notice that the color wheel has something similar in terms of how
00:36the Vectorscope works.
00:37I will explain that in a second.
00:39With the color bars showing here, they display inside the Vectorscope in a very
00:44precise way. See those little dots there?
00:46Each of those dots represents a color and how saturated that color is, and so
00:52in the color wheel, you see there is red, and here's the red dot showing up
00:56there. And then there is blue. That blue dot shows up here. That green dot shows up down here.
01:02The reason it's a dot is because this entire rectangle is one saturation.
01:07It's 75% saturation.
01:09Now, when you look here, you say, "Well, this says 75%, and this dot is here. Why is
01:13this thing like that?"
01:14Well, this is an old way of looking at vectorscopes, where 75% represented the
01:18outer edge of the Vectorscope in terms of how saturated colors could be, but you
01:22don't need to worry about that anymore with high-definition video.
01:25So we'll switch this to 100% and have it stay at 100% from there on.
01:29You now notice that the dots have moved down here to the 75% box.
01:33So this box here shows 75% saturation for those particular hues, and the hues are
01:39the angle away from the center.
01:41So notice in this color wheel, that line right there is the red line, which
01:46corresponds to this red area here, and this is the green line down here, and
01:51that's the green area here, and this is the blue line here, and that's the blue line there.
01:57These little lines here in these little boxes are called graticules.
02:00It's the name for them inside the Vectorscope. And you notice a couple of other
02:03lines besides this which I think 360, 180, and 90, 270.
02:08These other lines are called the I and the Q lines.
02:10This is the positive I line and the negative I line, positive Q and negative Q.
02:15I stands for in-phase and Q stands for quadrature.
02:19It just happens to work out that these calculated lines sort of match what's
02:23called skin tone and sky blue.
02:25If you look at this little dot here, that's this dark blue right there, and
02:29this area would be the complement of dark blue, which is orange skin tone, just by coincidence.
02:34Sometimes it's called the skin tone line, but in fact it wasn't designed to be
02:37the skin tone line. And over here this little dot represents that purple, which
02:41is between magenta and blue, with darker purple on the quadrature line, just so you know
02:45what they're called.
02:46Let me show you what happens if I change the saturation.
02:50This little effect has a Saturation control on it.
02:52Right now it's set at 100, which means the original saturation level.
02:56If I reduce the Saturation, you will watch these dots, watch what happens as
03:00I reduce the Saturation.
03:02They start moving toward the center, because we're taking color out,
03:05we're reducing the intensity of color, making them grayscale, and once I get to 0, it's one dot.
03:11That's because everything inside the color bars has been converted to grayscale.
03:14Now there's different intensities of gray, from white to black, but they are all
03:19unsaturated, and so since they're all unsaturated, they show up as just a center
03:23point, a completely unsaturated clip.
03:25If I drag it to the right and completely saturate them, watch them go past the 75% area.
03:30There is 75%, when I go back to 100% here.
03:32If I go beyond that, they are going to go to the edge, 100%, and then sometimes they
03:37crush up against the edge, and then they actually start going sideways. There is
03:40only a certain amount of saturation you can apply to them.
03:42If I move the colors all the way up to be fully saturated, now if you look at
03:45them you see they are much more intense than the original 75% Saturation.
03:48Color bars are by default set to 75%.
03:52When TV stations look at color bars they know that it should be 75% Saturation
03:56that they are seeing.
03:57I am going to close this little window because it's covering a lot of space
04:00and I just wanted to show you how that color wheel works with this particular Vectorscope.
04:04I will put that guy back where it belongs, right there. There we go.
04:07I want to drag this thing over so we can see the images as we go to the next
04:11clip, and I have got several clips here in the sequence. The next one is a grayscale,
04:14and then we've got some video shot here and a couple of other graphics.
04:18So we'll go to the next clip, the grayscale clip.
04:21You notice what happens to the little dot there.
04:23It becomes one dot in the center, as I mentioned earlier.
04:26Those are all different intensities, but they are all desaturated, and so
04:29there is no saturation.
04:30There is no color, so there is nothing out here.
04:32It's showing an angle of color.
04:33Move on to this group shot here.
04:36Now you see a whole bunch of traces here, as they're called, showing that the
04:40color kind of leans this direction. That angle,
04:43that's the hue, and the hue falls between red and yellow which would be orange,
04:48and the reason is kind of heading towards orange is because there's a lot of
04:51orange in the picture, not only here on the walls but also in the skin tones.
04:53Let me show you what I mean about how you can isolate particular colors and how
04:58skin tone typically falls along this line.
05:00I am going to select this clip, go to the Effects, and I am going to turn on the crop.
05:05I did it in advance here. And there is a crop of just that person's face, and
05:10notice how the Hue angle is heading toward this little I line.
05:15That I line is referred to sometimes as the skin tone line when in fact it's a
05:19calculated line, but it happens to be about where skin tone falls.
05:23Now, if I were to drag this cropped area by selecting the Crop and moving it to
05:29someone else's face, even someone of a different skin tone, and notice that
05:35again it falls along that line.
05:36If I go to the third person, and again another nationality of the skin
05:40tone, again it falls more or less along that line.
05:43So that line is helpful when you are trying to get good skin tone, even though it
05:47wasn't originally designed to be a skin tone line.
05:49Let me show you one other thing. I want to click this other crop here.
05:51And this crop I want to use down here in this little grayscale, white-
05:55scale, black-scale card.
05:57If I hover it over the gray area,
05:59you can see that the hue is in the center, as it should be.
06:02It's pretty much gray.
06:02There is a little bit of color inside that gray box because of the light in the
06:05room and how the camera was color balanced,
06:07but you can see that the gray falls in the middle.
06:09If I go to the right on the white area, again it stays there in the center, and I
06:13go over to the black, again it's dead center, because this is all desaturated.
06:17Maybe a little bit of light in the room is giving it some color, but for the
06:19most part it's desaturated.
06:20Let me reduce the saturation on this particular group shot to show you what
06:26happens when I reduce saturation.
06:28To do that, I am going to add a video effect to it called Fast Color Corrector.
06:33I will open that up, go down to the Saturation line.
06:40Now watch what happens to this little distance from the center as I
06:43desaturate this guy.
06:45Pulling the saturation, taking the vividness, the color out, heading towards
06:49black and white, I will stop right there where it's not completely grayscale and
06:52you can see that most of the color has been removed, and that is showing you
06:55basically how vivid the color is, the color in color saturation.
06:58We'll go down to the next clip now.
07:00This next clip is an RGB clip.
07:03That's red, pure red, pure green, pure blue, and you can see all those guys line up,
07:07red, green, and blue, and they are 100% brightness. The saturation is 100%.
07:14We'll go to the next clip, which is a gradient, and you can see how the gradient
07:20lines up from absolute black at the bottom and sliding out to the full 100
07:25saturation on each of those three colors.
07:27So that's a brief look at the Vectorscope.
07:30It is a very important tool in setting the hue and the saturation for
07:34your projects.
Collapse this transcript
Using the Waveform monitor
00:00The YC Waveform measures luma and chroma.
00:04Y is luma, C is chroma. And the way I got to this particular scope was by
00:08clicking this dropdown menu and clicking on YC Waveform.
00:12I want to change a couple of things here from the get-go, and I suggest you do the same.
00:15You can uncheck Chroma because Chroma doesn't really work properly inside the
00:19YC Waveform scope. I have talked to Abode about this and they've acknowledged
00:23that there are some issues here, and besides we are never going to use it to
00:25look for chroma anyways.
00:26We just want to look at it for luma. So turn that off and now we are
00:30looking only at luma.
00:31And then the Setup (7.5 IRE) is an old analog video standard that is used for
00:36CRT television set for receiving analog signals, and we don't need to work in
00:40that particular format anymore, so uncheck that as well.
00:43And now we are going to be looking at it as a clean scope, with nothing being
00:47done to change the way it looks to us.
00:50And finally this Intensity thing here talks about how bright the scope is, not
00:53how bright the video is.
00:55So if you want to ratchet up the Intensity to help you see the scope
00:58better, that's fine.
00:59I am going to ratchet up to 100% in this particular case to show you how it works.
01:02Now this Waveform scope shows a luma, some people might call luminance or
01:07brightness, but the technical term is luma, and luma is a calculated value based
01:11on the original red, green, and blue intensity from the image as it was being shot
01:15by a camcorder, and there is a calculation involved in that.
01:18I'll explain that one in a second.
01:19Anyway, there is a luma and if you look at it from left to right, it equals the
01:24luma left to right in the image. For example, this little line right there is
01:29the white here, and this little line way at the bottom here is the black there.
01:34Now to help you see this little bit better, because these images are relatively
01:37small in this workspace,
01:39I am going to drag them out and look at the side-by-side, which maybe isn't
01:42quite as intuitive, but I think you'll get a better feel because I can make
01:45them larger this way.
01:46I will drag out the Program monitor as well and make it larger, so you can see
01:52these guys side by side and you get a sense for how this all works.
01:56So, for example, this little swish there is the cup, the top of the scope is
02:03white, or highlights, matches that particular highlight there, and then the
02:07bottom of the scope, they are the shadows or the dark areas, the black areas
02:11in the image. And this black matches the shirt here, and this black is this
02:16right there, and the gray is right there, right in the 50% line. See where
02:21it's between 60 and 40?
02:23This is 50% gray, and by golly it shows up as 50% gray here.
02:28In fact, I adjusted this clip to have it go from 0 to 50 to 100 using a video
02:34effect, because when it was shot it wasn't quite shot at a full brightness range,
02:38and so I expanded the range a bit so you'd see white at the top, gray in the
02:43middle, and black at the bottom.
02:44And then the reason these things break up across the way here is that this is
02:48this orange wall back along here, and then it changes to a different color orange
02:53here, and then the person's head right there is kind of blocking that view for a
02:57while, and this person's head is blocking that view for a while, so this is the
03:00orange wall in the back.
03:00So that's how you view of the scope.
03:03Let me put this image back inside its original location. There we go.
03:07We'll pull this guy down a little bit.
03:07I want to switch to another clip to show you how this also works.
03:11Behind here is this, what they call my little RGB clip that I made inside the titler.
03:16If you look at that, it's just solid red, solid green, solid blue, and if you
03:20look over here, you see this line which remember, left to right, that represents
03:24the red, that represents the green, that represents the blue.
03:28We are wondering why is luma at 30 here and the luma at 60 here and the luma at about 11 there?
03:34Well, let me show you that maybe a little more clearly by showing you the next clip.
03:39The next clip has gradients in it.
03:41So it goes from 0 luma to 100, or at least full brightness, you would expect, and
03:48notice what happens. In the red area the luma goes only to about 30, and the
03:53green goes to 60, and the blue goes to 11.
03:58This is because luma is calculated based upon how humans see color, which I
04:04think is totally fascinating.
04:05When the camera captures the red, green, and blue, using these red, green, and
04:09blue receptors inside the camera, it then converts that signal into YCbCr.
04:15I have talked about YCbCr before.
04:18Sometimes it's referred to as YUV, but that would be technically incorrect, but
04:21YCbCr, the Y part is luma, and it's calculated.
04:25It take the brightness of the red channel, the brightness of the green channel,
04:28the brightness of the blue channel, sometimes called the intensity, and they
04:31multiply these by numbers, .3 for the red, about .6 for the green, and about .1
04:37for the blue, because that's how our eyes see color. We see green more intensely,
04:43more brightly than we see red, and much brighter than blue.
04:47Y is calculated based on human perception, so that when we work inside the
04:51Waveform scope like this, we are seeing luma as a human would see it, not as a
04:57computer would see it or not as a camera might see it before it calculates luma.
05:01So it's important to know that that's what's going on here. The red colors are
05:05seen less intensely than green, and blue is much less intense than red and green.
05:09Let me show you what happens when you reduce the luma. Move you out of the way a
05:13little bit and go to this clip here.
05:16I have got Three-Way Color Corrector. I am going to turn it on.
05:19This is effectively used many, many times in this particular course.
05:23Open you up and scroll down to this Levels Control, and I will use the Master for this one.
05:32If I knock down the Output, you can see that I am knocking down luma on those
05:41three channels, making these a little bit darker.
05:44If I lift up the output of the blacks, I will make the bottoms of these
05:49guys darker as well.
05:50I think it's darker.
05:53These controls, you can affect the intensity using some controls, and you can see
05:57how it shows up here inside Waveform scope.
06:00One more little thing that comes up often in the discussions about color
06:04correction is broadcast-safe standards.
06:08That's this little thing about the 7.5 IRE is one of those things that comes up.
06:12Broadcast-safe standards have pretty much more or less gone by the wayside
06:16because there were designed originally for analog TV and now that we've gone all
06:20digital, the standards really are sort of not standardized. I contacted several
06:24TV stations and asked what their standards were and there weren't any.
06:27But they did point me to some companies that provide advertisements for stations
06:31and they use some standards, but for the most part, your goal in this particular
06:35course, and when doing color correction is to have the best-looking video you
06:39can and really not sweat the standard issue, like when you try to make something
06:43good and then make it not quite so bright or not quite so saturated, as before.
06:47You can now aim for full brightness, full blacks, and full saturation, as long as you overdo it,
06:52and no one is going to start complaining about the fact that you are missing
06:55broadcast-safe standards.
06:57There was a time when you couldn't go above 100, couldn't go below 0, which
07:00is something you should aim for in general, but it's okay to go a little
07:03bit above and a little bit below.
07:04And there was a time when you couldn't be so saturated, above 75%, but these
07:08days you can be up to 100% saturation and not worry about violating some kind of standard.
07:13So you'll use your scopes.
07:15You'd be able to see all these things, how they line up in the scopes, and that
07:17will be a huge part of your color correction workflow.
Collapse this transcript
Using the RGB Parade scope
00:00The RGB Parade is used to display color information in a clip, and this is kind
00:05of confusing, because there really is no term to describe what's going on
00:09inside the RGB Parade. And there is a lot of confusion about this amongst
00:13tutorials and books about color correction, and I'm going to try to set the
00:16record as straight as I can.
00:18But what you see here is the amount of red, the amount of green, and the amount
00:23of blue inside a clip. Just as in the Waveform monitor, you look at it from
00:27left to right here.
00:28So over here on this side is the left side of this particular clip, and this
00:32over here on the right side of the red is the right side of this clip.
00:35This is showing how much red there is in this clip and how much green and how much blue.
00:40And you see this little spot up there.
00:42That's equal to this white area.
00:44That's how much red there is in the white.
00:45And remember, white, when you combine red, green, and blue together, you get
00:48white in this particular world of color.
00:51So that's the white area, and there's the white part of the green, and there's the
00:55white part of the blue there.
00:56But the thing is, a lot of people refer to this as the brightness of the color,
01:02or the value, or the level of the color, but it's not any of those things.
01:06There really isn't any term.
01:08I'm going to call it color intensity.
01:09It's the amount of color in there and it's sort of relates to how the
01:13Waveform scope works.
01:15If I were to switch over to the YC Waveform, you'll see that pretty much
01:19duplicates that, and it shows those little waves across there.
01:21There's the white again that we saw over there, and it kind of looks very
01:24similar, because it's related to the brightness of the clip, but it's not truly
01:29a one-for-one ratio lineup of how the luma works with these lines.
01:33And let me show you graphically how that's the case.
01:36I'm going to move to another clip.
01:38This clip shows these three gradients,
01:41red, green, and blue, and shows that we have full range of color values, color
01:46intensity from 100 color intensity to 0. And by the way, this intensity refers
01:51to the brightness of the scope, not to the intensity of the color.
01:54So here we've got from 0-100 for each of these three lines.
01:58But if I look at this in the Waveform scope, which displays true luma, watch the difference.
02:05When I go back to Waveform, look what happens.
02:07Bam, they are not from the top to the bottom.
02:11They show how humans perceive color. That's the true Luma, how we see color,
02:17which is that red is darker than green and blue is much darker than green.
02:20But when you go back to the RGB Parade, we're going to see it as if they are as
02:26intense from 0-100 Luma. They are not.
02:29You need to be careful when you work with the RGB Parade. It really is a
02:32measurement of how much color there is inside a clip, but not the luma, just
02:37important to know that.
02:38Let me just give you an example of a practical approach to how one uses the RGB Parade.
02:44And to do that I need to move it a little bit out of the way, so that I can see
02:48my color effect here.
02:49So let me drag it down a bit.
02:52And then I've got this obviously poorly color-balanced shot.
02:55We did this on purpose by color balancing for the whole room, so it looked at
02:59the orange walls and looked at the skin tones and decided,
03:02well, since this is a very orange place,
03:04let me make it blue to compensate for that.
03:06I've applied something called the RGB Curves video effect here.
03:10So RGB Curves works specifically in each color channel,
03:14red, green, and blue, and this is one of the main effects I'm going to ask you
03:17to work with in this course.
03:19When you work in the RGB Parade, it's helpful to work inside one of the effects
03:25that work specifically in the color channels.
03:27I mean, look at this clip.
03:29It has a lot of blue.
03:30If I compare it to the properly shot clip over here, we can see the blue is down.
03:35See that's nicely balanced there when the blue is down.
03:38But if I go back to the clip that was improperly color balanced, you see there
03:41is way too much blue.
03:43So when you're working with the RGB Parade, you typically work with these
03:47effects that have color channels in them.
03:49So I'm going to bring the blue down.
03:50Watch in the scope as the blue starts dropping.
03:53What I'm trying to do is more or less line it up with the other colors here to
03:57try to get some kind of a balance, but I know I'm going to want to raise the
03:59red a little bit later.
04:00I need to bring this bottom area down a bit too, kind of line things up a bit.
04:06Then I want to bring the red up.
04:09I bring it up by dragging it to the left.
04:10And I want the red to be a little bit higher than everybody else, because I know
04:14that's where we're going to go with this.
04:15And this is basically the approach you take when you're adjusting color,
04:19not luma, but color.
04:20Notice just those two little things that I did took a clip that was way, way out
04:24of line, blue was heck, and started actually fixing it just by making two quick
04:29changes and using the RGB Parade as my reference.
04:33So keep in mind that the RGB Parade represents color intensity, the amount of
04:37color in a clip, and not truly represents luma.
04:40So your workflow normally would be: take care of the brightness and the
04:44contrast, and then you take care of color, and so typically you get your
04:47tonality taken care of, and then you start looking at the RGB Parade to start
04:50adjusting your color.
Collapse this transcript
Using the YCbCr Parade scope
00:00The YCbCr Parade scope is something that you will probably never use on a
00:05practical level, but it does have some kind of passing interest, and it is part
00:08of the four scopes that come with Premiere Pro,
00:10so I do want to explain it to you, but I don't see that you will be using this
00:13in your color correction workflow.
00:15What it displays is luma and Cb and Cr, and these are the three components of
00:21what is normally the original signal for almost all video.
00:24I explain the way that video works in a different movie, explaining how
00:29Premiere Pro handles color data, but just take it for now that these are three
00:33components of most video signals.
00:35The thing is, this scope has some problems.
00:37First of all, this luma display is not accurate.
00:40Notice how it stops here, just at about
00:43let's say the seven or the eighth IRE level and stops out here at about 90.
00:48If I show you the YC Waveform, you will see that it's different, and the YC
00:51Waveform is accurate.
00:52Here it goes to 100 and drops down to zero.
00:55So right off the bat, the luma part of the YCbCr Parade is not displaying luma correctly.
01:02And then the CbCr part of it--Cb is blue minus luma and Cr is red minus luma--
01:09there really are no effects that control these directly. Why have them if you
01:13can't affect them directly?
01:15There is a little confusion. If you go over here to the Video Effects, and open
01:18up let's say Color Correction, and drag this to the right, you will see that
01:22they have these little YUV badges next to some of the color correction effects
01:26and other effects as well.
01:27Those badges are sort of shorthand for YCbCr. YUV is used interchangeably with
01:33YCbCr, even though it's not technically correct.
01:35Nevertheless they are these badges that say, oh my gosh, these are YUV effects.
01:39But the badges don't mean that these effects can change these things directly.
01:43There aren't going to be Cb and Cr controls inside this effects.
01:47It just means that they work inside the YUV or the YCbCr colorspace.
01:52So in fact, this scope has only a limited value in that
01:56oh, it's kind of interesting to see that how the video signal is
01:59divided up, but it's not likely that you will ever use it on a practical level.
Collapse this transcript
Previewing color correction effects
00:00Premiere Pro has about 40 color correction video effects.
00:03I say "about" because there are no hard-and-fast rules that define whether an
00:07effect fits into the Color Correction category.
00:10I want to give you a basic overview of those 40 color correction effects and how
00:14they are organized, but it's important to note that you don't need to work with
00:17all 40 or so of these effects.
00:20My recommendation is that you work with only 10 to handle almost all of your
00:24color correction work, and I clarify those 10 in the next movie "Reviewing
00:28recommended color correction effects."
00:30Let me just take you through the various effects.
00:31We will start by going to the Video Effects folder.
00:34Go down to the bin that the Adobe engineers placed video effects that they
00:39considered to be color correction effects, and there are about 17 effects in this folder.
00:44Now even amongst these 17, I don't think you need to work with all of them, but
00:48the heavy hitters here are these four: Fast Color Corrector, RGB Color
00:52Corrector, RGB Curves, and Three-Way Color Corrector.
00:55Those are the four main color corrector effects that you will use to handle
00:58almost all of your color correction work.
01:01And the rest of these guys you generally don't need to work with.
01:04Let me go into another folder.
01:05This one is a bunch of automatic color correction effects.
01:09Now you're taking this course because you want to be able to be in charge and
01:12control how you do your video effects and your color corrections, so why use an
01:16automatic color effect, right?
01:17There are some other effects here that are color oriented, but again, those main
01:21ones I told you about, plus are six others that I will list later, will handle
01:24work that these guys can do.
01:26So you can essentially skip over these things; there is no reason to use them.
01:30Let me go to Blur & Sharpen. Now there are no true color correction effects here,
01:34but you're going to be using Blur in your color correction work to help focus
01:38people's attention on certain areas of have a clip, and the best Blur effect
01:41uses Gaussian blur. And look at that, it has those three badges as well.
01:45The engineers at Adobe recognize that this is the big hitter when you deal with Blur,
01:49so we will be touching this one later.
01:52Under Channel, every single effect here in Channel is a color-oriented
01:55effect, but again, most of these guys are things that you wouldn't be using in
01:58your day-to-day work.
02:00Two of them are legacy effects that work only with After Effects projects that
02:05were done several versions of After Effects ago, like Compound Arithmetic and Set Matte.
02:09There are a couple here that are kind of fun, and I will talk about them in a
02:12different movie: Arithmetic and Invert.
02:15Then the funny thing, there is another channel style effect called Channel
02:18Mixer, but that's down here in Color Correction, so it is a little confusing.
02:22Scroll down a little bit more here.
02:26Generate is a collection of effects that usually create something from scratch.
02:30It takes a clip like this one which has this image in it and immediately
02:34changes it into a four-color gradient, like what happened to the clip, and usually
02:37there is a means to see what the clip looks like underneath this effect that you just applied.
02:42You can adjust the opacity, for example, so it's not like it's
02:45obliterating your clip.
02:46But generally speaking, a Generate effect does something pretty dramatic to your
02:51clip, and so really none of these guys would be considered true color correction
02:55effects, but the Paint Bucket effect is one that we will use as a color
02:59correction effect, that's a way to change the color of something in an image, and
03:02it works very well, so we will rely on this guy a couples times down the road.
03:07Image Control has color- correction-orientated effects as well.
03:10And what's kind of confusing about this is that here's Color Balance RGB,
03:15here's Color Balance HLS, and Color Balance with nothing after it in the color
03:19correction folder. They are kind of scattered around, and I don't recommend to
03:22use any of these guys, because you can use these other effects instead.
03:25But nonetheless they are kind of in two different places, which can be a little
03:27confusing, and here's a Color Pass, which does the same thing as Leave Color,
03:31and Leave Colors is a better effect, so we don't need to use that one.
03:34And Color Replace is the same as Change Color and Change to Color.
03:37This is the one we are going to recommend, because it supersedes Change Color.
03:41So again, there are some kinds of confusion to the layout here, but I'll clarify
03:45which ones to work best and which ones you should use in the other movie that
03:48follows this one. Let's move down a little bit farther.
03:51Keying could be called color correction effects, because you're keying out part
03:54of the scene and changing it, but we are not really call them color correction
03:57effects. But there is one effect here that you will use a lot, and that's the
04:01Track Matte Key, because this allows you isolate part of the image and change
04:04it in many ways, so we use the Track Matte Key over and over again when you do
04:08what is called secondary color correction, when you are correcting part of a clip.
04:13Noise and Grain are not truly any color correction effects either, but
04:16there are things that you might use here, like Noise, to make your clips look a
04:20little gritty, like you're trying to make an urban scene, so we will rely on
04:24Noise for that down the road.
04:26And then Transform usually talks about how you adjust the entire shape of a
04:30clip, but we are going to use Crop a lot, when we analyze color inside a clip
04:34where we are cropping down to a certain spot within a clip and then trying to figure
04:38out what color is there.
04:39So color correction effects are scattered all over the place, and there are
04:43several effects with functionality and features found in other effects, and I
04:46will straighten things out in the next movie.
Collapse this transcript
Reviewing recommended color correction effects
00:00I tested all the color-correction- oriented effects in Premiere Pro.
00:03I use scopes to see exactly how they work, and I compared them on a
00:08feature-by-feature basis.
00:09I concluded that of the 40 or so color correction effects you need to work with
00:13only four to do the bulk of your color correction work, and only six others to do
00:18some higher-level work.
00:19I was afraid I might be stepping on some toes at Adobe, so I presented my list
00:23of recommended and not-recommend effects to the Premiere Pro Product Management
00:27team, and they passed it along to an Adobe color correction engineer.
00:31We discussed my list and he agreed with my take on it.
00:34So I created a PDF of my recommended and not-recommended effects and my
00:38reasoning why I put them on those two categories. You can download that PDF
00:42from the lynda.com web site for free.
00:44So with that in mind, here's my list of the four principal recommended
00:48color correction effects:
00:51Fast Color Corrector, RGB Color Corrector, RGB Curves, and Three-Way Color Corrector.
00:58Let me give you a brief overview on how they work.
01:02I have this one shot here with the four principal color effects applied to it.
01:06We will do them one at a time.
01:07RGB Color Corrector here at the top, I have not turned on yet.
01:10I will turn it on in a second. Here is how it looks.
01:13It affects the tonality, or it works in tonality with something called Gamma,
01:16Pedestal, and Gain, which particular approach to working with tonality is
01:20different than all the other effects that you'll work with.
01:22It takes a slightly different workflow, but I'll explain this one later.
01:25Then underneath here you've got RGB, so you can work with the levels of the
01:29color intensity on each channel separately down here, and finally, it has
01:33something called Secondary Color Correction which allows you to isolate a
01:37particular area in the clip based on color and saturation and luma, and then
01:41you can work specifically in that little location, and the secondary color
01:44correction thing is in all the major color correction effects.
01:47Let me show you just by turning this on a little quick work I did to fix that
01:51particular clip, so from that to that using the RGB Color Corrector.
01:56RGB Curves is a lot like curves inside Photoshop.
02:00It has a master curve for the luma for the entire clip on all color channels
02:04together and separate controls for the red, green, and blue channels.
02:10And if you look again at this kind of bluish-cast clip here, if I turn on RGB
02:15Curves, there you go, it makes a little change there, and it looks pretty good,
02:18and by just adjusting the curves for the red and the blue, now adjusting some
02:23tonality here as well.
02:24And you turn that off. Go on to the Fast Color Corrector.
02:29The Fast Color Corrector uses the color wheel.
02:31This is one color wheel.
02:33This allows you to pull color in a particular direction or rotate color in
02:37a direction as well.
02:38So in this particular case I pulled color away from the blue, so I'll turn that
02:42one on, and that's how it looks when you pull it away.
02:45I could've pulled it in a different direction.
02:48That would affect the color as well, but that's pulling it away from blue,
02:52which takes the blue out and puts orange in, the complement of blue, and causes
02:55that change as well.
02:56And I also adjusted the levels.
02:58There are some Levels controls here that adjust the luma, and these are
03:02different than the Gamma and the Gain and the Pedestal that you saw in the RGB Color Corrector.
03:07That's a Level Style Control.
03:08We are finally on to the big daddy of all the color correction effects, the
03:12Three-Way Color Corrector.
03:13It works with three color wheels, a wheel for the shadows, or the blacks, and
03:19midtones, or the grays, and the highlights, or the whites.
03:22And you can adjust the color pull,
03:24if you want to call it that, on the color wheel for each of those areas in the clip, as
03:28well as doing it for what's called the Master, which looks like the Fast Color
03:32Corrector but kind of works in the center of all the tonality.
03:36I will go back to those three.
03:37Then you can adjust the levels individually, levels for the shadow, levels for
03:41the midtones and levels for the highlights as well, and it too has a secondary
03:45color correction as to all these four guys.
03:46I will just turn that one on for you, and that's how that looks by pulling it
03:51just along those directions.
03:52So I just did this really quickly.
03:54We would adjust this in more detail down the road when we are working on this clip specifically.
03:58And here are the six other recommended color correction-oriented effects:
04:02Change to Color, Crop, Leave Color, Paint Bucket, Tint, and the Track Matte Key.
04:08I've got three other clips here that have those effects on it, and the first clip
04:12has the Crop effect on it, so let me go to that one.
04:17The Crop effect you will use frequently to analyze a specific area within the clip.
04:22So I turn that on, I can analyze this particular spot, and if I want to use the
04:26Fast Color Corrector, I can let's say try to compensate for that blue by pulling
04:31it away from blue and try to make it gray, because I know that that is a gray
04:35card and should end up being gray, so I can pull away from the blue
04:38and kind of see it as I work on it. And I can use the scope as well--pull the
04:42scope out for a second--
04:44the Vectorscope, to see if I'm in the neutral zone, if I have managed to find gray,
04:48and I have here. That's a good thing.
04:49So just by isolating a particular area and shifting that towards a neutral gray
04:53that helps me then color correct that particular clip, and we will take a look
04:57at how that worked overall by turning off the crop now and seeing how the
05:00whole clip got fixed.
05:01So that little simple thing, by analyzing just that little part of the gray, I am
05:04focusing on that and looking at the Vectorscope allowed me to basically fix the
05:07colorcast there without too much work.
05:10Let me move on to this next clip.
05:11It has three effects applied to it, the Change to Color, Leave Color, and the Paint Bucket.
05:16Change to color takes a color, and well, changes it.
05:20So I pick the pink and we changed it to blue.
05:23Leave Color takes a color and then desaturates all the other colors.
05:28So I click on that, and then I can make everything else desaturated. And you can
05:32obviously use less than a full desaturation amount.
05:34There are all kinds of ways that you can keyframe the variables inside, or the
05:38properties inside, these effects.
05:40Let me go down to the last one, Paint Bucket, which is in the Generate folder, and
05:43wouldn't normally be considered a color correction effect, works really well in
05:47some cases, change a color inside a color.
05:49It works better than Change to Color in certain circumstances, but I like to use it a
05:52lot, and it allows you to kind of adjust though the blending mode too, which is
05:56very nice there when you put a color inside, let's say, the flower.
05:59So these guys work with individual colors.
06:01You've probably seen sepia-tone prints many, many times, and the Tint effects
06:05allows you to do that pretty easily here inside Premiere Pro.
06:08And then finally we'll look at the Track Matte Key.
06:10I applied it to this clip in the middle.
06:12Track mattes are kind of hard for people to grasp sometimes.
06:15I will explain it pretty carefully later. But the track matte you apply to a clip above another one usually, and then you
06:21say, what mask are we going to connect to this clip?
06:24And so here is the Track Matte Key, and I said I want to apply this mask up here.
06:29If we look at the mask, it's just a little white spot that I applied over this
06:35image because I wanted to highlight it.
06:40And then you connect the two together with the Track Matte Key here.
06:43Now what I wanted to do was highlight this area where this man is working.
06:47If I didn't use a Track Matte Key, I wouldn't be able to highlight it, because the
06:50original clip was like that;
06:52it was dark. And if I want to bring up just that area, just that section of the
06:56dark area, I need to use a mask and connect it with a Track Matte Key so that I
07:00can then highlight that area--I will turn off this bottom one so you can see
07:03it--and then I can increase the brightness of that area and have it blend with the clip below it.
07:08So that's the Track Matte Key.
07:09So ten effects, ten color correction video effects, and basically all the
07:13effects that you'll need to do a full range of color correction and
07:16enhancement in Premiere Pro.
Collapse this transcript
Putting recommended effects in a custom folder
00:00Rather than try to remember which folders my ten recommended effects reside in,
00:04you can make your life a whole lot easier by creating a custom effects folder
00:08and putting those ten effects in that folder.
00:10Here is how you do that.
00:12I have already got a custom effects folder that I made earlier in a previous
00:14movie, but let me show you how to make this in case you didn't see that movie.
00:18You go to the dropdown menu here in the Effects panel and select New Custom Bin
00:23and the type in whatever you want to call, call it Correction Effects.
00:25And they do like to call folders Bins inside Premiere Pro.
00:28So we already got this guy, so we will just leave it as is.
00:31Now we want to start putting effects in that bin.
00:34Open up the Video Effects, and go to Color Correction, where most of my
00:38recommended effects reside. Scroll down a bit here, and we will start dragging some
00:42effects into this folder.
00:44The main effects we are going to put it in are the top four: the Fast Color
00:47Corrector, one, and the RGB Color Corrector, two, RGB Curves, three, and the
00:55Three-Way Color Corrector, four. These are the four biggies and let me show you how
00:58they look there. There they are.
01:00You don't remove them from their resident folder;
01:03you just put basically links to them here.
01:06You notice that the badges show up here as they do up here.
01:09But once you save this project and come back to it later, those badges might
01:14disappear, but don't let that bother you.
01:15They still have the same characteristics with the acceleration and 32-bit and
01:20YUV editing, so don't sweat that.
01:22Let's go get the rest of the guys.
01:24Go to Change To Color and the Leave Color and Tint, so seven effects from there.
01:33Let me close the Color Correction.
01:36We have got the three more to fully flesh out the ten effects that belong here,
01:40so I go to Keying, get my Track Matte Key.
01:44I've got to drag it to the word right down here at name a bin, go to Transform, get
01:52the Crop, and finally go to Generate to get the Paint Bucket.
01:59You've got to scroll down to be able to see this guy to drag it in to it.
02:02So there we go, and that's that.
02:05We now have these ten effects inside here and from now on, as we work with
02:10Premiere Pro's color correction effects, I will access them from this custom Folder.
02:15To make sure we are on the same page, I suggest you access them from the custom
02:19effects folder as well.
Collapse this transcript
3. Adjusting Tonality: Brightness and Contrast
Understanding why to adjust tonality
00:00Your first task when doing any color correction work is to adjust tonality, the
00:04contrast and brightness.
00:06You tackle tonality before color because many times fixing tonality causes
00:10changes in the color.
00:11In addition, human eyes are much more attuned to luminance than color.
00:16So you want to adjust tonality first.
00:18You adjust tonality for a variety of reasons.
00:21For example, you might want to fix low-contrast clips that look kind of dull to
00:25make them look brighter;
00:26fix underexposed clips that are generally too dark, and you want to bring them
00:30in brightness as well;
00:32fix some overexposed clips if there is too much overexposure.
00:36If there are areas that are just too bright and you've lost the details and
00:39the highlights, you really can't bring those details back, but you can fix
00:41some overexposed clips.
00:43Add punch to otherwise sort of lifeless clips, make them sort of jump off
00:47the screen at folks.
00:48You want to darken muddy shadows.
00:50These are shadows that are just going to dark gray instead of black.
00:53You want to make them black. That way it just punches up the contrast a bit. Or simulate the time of day,
00:58let's say you shot midday, but you want to make it look like it's the afternoon,
01:01or you shot in the morning and you want to make them look like it's midday,
01:03something like that.
01:04Usually when adjusting tonality, your goal is to maximize the breadth of
01:08contrast and brightness in your video, make the darkest shadows down here in
01:12this particular scope black and make the brightest highlights, the ones up here
01:16in the scope white; in other words, increase the contrast ratio.
01:21Other times, such as with subjects shot in fog, you don't want to have a full
01:25range of luminance. That would sort of destroy the effect.
01:27Once you have adjusted the shadows and highlights, you fine-tune this adjustment
01:32with the midtones to create a complete total range with a pleasing contrast.
01:36Let me show you a few examples.
01:37This first one is the shot of this coastline which looks
01:40reasonably well exposed.
01:41But if I look at the scope here, I see that it doesn't have really any blacks
01:44down at the bottom down by zero.
01:46It doesn't have any brights up here by the 100 line.
01:49So I can expand the contrast by using this Fast Color Corrector, which I have
01:53already set up, and that's how it looks different.
01:55Let me move on to these vines.
01:58Way dark here because I exposed this particular clip for the sunset, and
02:02when you expose it for the brightness to the sunset and this area was in deep shadows,
02:06it will have the sort of dark look to it. Well, I can try to punch up those dark
02:10areas of the clip, like so.
02:12Now you don't want to do too much, but at least you can see those narrow lines better.
02:18This train shot has this bright area in the sky, which you can see up here.
02:22It's way overexposed, but I can capture the details in there with an effect.
02:26I can tell here that it's not blown out, that the details are still present.
02:30This is too bright to see them here.
02:31So I can bring them down, show the sky, and I can bring up this dark area here a
02:36little bit to avoid having it be too dark.
02:39This building is just kind of dull.
02:41It's sort of lifeless.
02:42I want to give it some punch and darken up these indistinguishable shadows and
02:47if I look here, I can see that everything is kind of in the middle. There's nothing
02:50down here in the dark area and nothing up in the light area.
02:51So I can spread things out and make those shadows a little more dramatic, give
02:55that some more punch.
02:59This bridge has shot in fog, so I don't want to go too far with this particular
03:03bridge, and I don't want to work too much to change the fog, but I do want to
03:06bring up the shadows of these pushes here, because they are closer to the
03:10camera, and when you shoot something in the fog, things close to the camera
03:12tend to be a little more dramatic looking than things farther away, and you want
03:15to make sure that happens in your final project.
03:17So I can punch up those guys a little bit to bring out little bit more of the
03:20contrast in the picture without taking away the feeling of fog.
03:25And finally I want to change the time of day that I shot this.
03:28I waited for a car to go by with lights on, even it was the middle of the day. This guy obliged.
03:32So now that he's got his lights on, I can sort of change the time of day, make
03:36it look like evening, and the lights sort of further amplify that. And if I were
03:40to take this further, doing what's called the secondary color correction where I
03:43adjust part of the clip,
03:45I would make the sky darker to further to enhance this effect.
03:48So before fixing color, take care of tonality--brightness and contrast.
03:53Many times that will solve most of your color correction issues.
Collapse this transcript
Analyzing clips for tonality issues
00:00Before adjusting tonality, you need to take a look at your video clips and
00:04analyze them using the YC Waveform scope.
00:07That way you can figure out what needs to be done to fix tonality issues.
00:11So I'm going to look at a few clips here and give you my take on them.
00:13This first one is pretty well exposed.
00:15I can see here on the Waveform scope that it has deep shadows, although not
00:19right down to 0--and your goal is to bring the darkest shadows right down to the 0 line.
00:24You don't want to go below it.
00:25You can go a little bit below it if there aren't very many dark shadows, but
00:28basically you want to bring these down to 0, so that would be plan one: get the
00:32blacks taken care of first.
00:33Then you want the Highlights down at the 100 line.
00:37You don't want them above the 100 line, but again, you can have some small
00:40highlights being above there in case you want little pieces of highlights.
00:44My concern here is whether these bright areas here, these highlights up to the
00:48110 line are going to be blown out in their details.
00:52The thing about high-def camcorders these days is that they record in what's
00:55called super white, that's from 100 to 110 IRE, and they retain the details in
01:00this zone, which is a really good thing,
01:02such that when you get them in Premiere Pro you can still retain the highlights
01:05and bring these guys down.
01:07I'm wondering right there whether I've blown out the details of the highlights,
01:10and I don't think I have--I would check this later to make sure--but if I had,
01:13they would be kind of crushed up against this line, and they're not.
01:16So that tells me that this little area here along the ledge and these details in the
01:20hair will probably look better when I do bring these highlights down.
01:24Then finally, I might want to bring the midtones, which are just hovering here
01:27at the 50% line or below, maybe bring them up a little bit to kind of brighten
01:30the overall look of this clip.
01:32So that would be my plan of attack for this particular clip.
01:34Let's move on to the next one.
01:36Now, I'm looking at this, and right away my eyeballs tell me that that is way,
01:43way underexposed, and I actually purposely way underexposed it for this
01:47particular exercise.
01:48It you look at it here, you can see just everything is down near 0,. There
01:52actually aren't any true blacks here.
01:54They're just sort of hovering close to 0.
01:56And then the only highlights are these two cloud areas here, and they're way down about 40.
02:01So my plan of attack with a really seriously underexposed clip like this is to
02:05bring the highlights up pretty high, but not to 100, because that would stretch
02:09these guys out way too much and just make it look kind of strange and muddy.
02:12And also, when you take something that's underexposed like this and expand it
02:16out, it tends to look really desaturated, so you're going to have to kind of
02:19bring up the saturation at the same time, and the farther you spread it the
02:22more you need to bring up the saturation, and that tends to throw things off.
02:25But my goal here would be to bring up these highlights to maybe around 90 or 85,
02:28something like that, and that would spread out these midtones a bit.
02:32And then I also want to make sure I bring down the blacks to 0.
02:34And that I think will repair this clip pretty well. It may not look perfect, but
02:40it will be a heck of a lot better than it looks now.
02:41This coastal shot is, I think you might look at it and go, that's a pretty nice
02:44picture, but in fact, if you kind of sit there and look at it for a while, you
02:47begin to see that it's just a little dull.
02:49And if you look at the scope then that confirms that, because there are no blacks.
02:54The shadows here and the rocks are just kind of like dark, dark gray, but not black.
02:59So I want to bring these guys down to the 0 line.
03:02And now, look at the highlights here.
03:03This is the sky right along there.
03:05As you see, as it gets toward the right side, it gets a little bit brighter,
03:08matching that brightness.
03:10But holy cow, the sky right there maxes out at 90.
03:12So I'm going to want to bring the sky up to about 101 or 102, just to get that
03:17little tip of highlight there, and that will maximize the contrast ratio and
03:21make this look much better when I do that. Next clip.
03:26Okay, now this is a problem.
03:27If I'm going to try to make these gnarled vines a little more obvious, I need to
03:32bring them up, but look at the highlights here. The highlights for the sky are
03:35right there, peaked out already at 100, maybe a little bit above.
03:39And so if I started lifting up these midtones to show the gnarled vines, I'm going
03:44to lift up these highlights too.
03:45And so when I do my tonality correction I'm going to lift up the midtones
03:50and not the highlights.
03:51I can isolate the midtones and lift them up only, and that will bring up these
03:55values here a little bit without bringing up the highlights of the sky.
03:58So that will be my approach to that one.
04:01These trains, look at the difference here.
04:02We have a lot of dark area. Everything is below 40%, lots of dark stuff on this
04:07clip, which you can obviously see.
04:09These green areas here are these edges of the highlights.
04:12You can see the plants kind of sticking up like that.
04:15This is an equivalent of the midtone highlights, if you want to call them that.
04:19Then there is nothing here in the middle.
04:20Then you've got these super-whites here, above the 100 line and below the 110
04:24line, which tells me that, oh gosh, I can capture detail in this line. It is still there.
04:29Thank you to the super-whites.
04:31So my plan here would be to isolate this area using a secondary color
04:35correction technique, which I talk about in a different chapter, and bring down
04:39this brightness, and the detail will suddenly show up there, which is really
04:42exciting, because you think, oh my gosh, there is nothing there, but you can
04:45make the detail show up.
04:46Then I probably want to spread out these midtones a little bit, just to make
04:51them jump off the screen a bit more.
04:54This is a case where you've got some whites that can't be recovered. See how
04:58they're all crushed up against the 110 line there?
05:00That means there are no details there.
05:02You can't suddenly see sky out there or clouds or trees or whatever.
05:06It's just blown out.
05:07Now, also if you look down here, you see that there are no shadows down toward the 0 area.
05:11In fact, the Shadows, if we looked them, are kind of purple.
05:13So my work is cut out for me here.
05:15I need to bring these guys down, and then I need to do something about that window.
05:19And what I would do about that window is it's easy to isolate this bright
05:22highlight, as I mentioned before, using a secondary color correction technique.
05:26I'll just bring down the brightness a little bit and then add a little bit of
05:29color to it, and that's about the best I can do.
05:30I can't bring back highlights that are not there.
05:34This clip is just flat and boring.
05:37That's because they're just aren't any dark shadows here.
05:39And I can see that here in the Waveform monitor.
05:42There is nothing here below, let's say, 15, which means I've got to bring these
05:46guys way down to get some blacks here in the shadow.
05:48And the highlights are up to about 88 or something like that,
05:51so I've got to bring them way up to get the sky a lot brighter. So I can
05:55spread this guy out a lot.
05:55The one kind of neat thing to look at here is, see those little blocky things
05:59there in that little area of the highlights? Those are the equivalent of where
06:03these guys are cutting into the sky.
06:05You notice that there is nothing here, and that's not because there is nothing
06:07here in the picture.
06:08That just means that this area here is a low midtone, a sort of darkish midtone.
06:13So we need to lift up the highlights and drop the blacks, and that will make this
06:16thing jump off the screen at you.
06:17Here we are in the fog, and there is the fog.
06:20You can see the brightness of the fog right there.
06:23And usually when you're working with fog you don't want to get it much higher
06:27than 80, so it's already at about 80.
06:29If you bring it above that, it's going to start looking like a bright shiny
06:33thing, and that's not really how fog looks.
06:35So you don't want to mess with the highlight here at the top too much.
06:38You want to bring up a little bit.
06:39But you do want to bring down these dark areas.
06:41So I want to look at these dark areas and say, oh yeah, there is room to bring
06:44those guys down, so that would be my plan of attack.
06:47Finally, this is a bridge that I shot purposely to create a day-for-night shot.
06:52My goal here is to, first of all, darken it, which I can do fairly easily, but
06:57then what do I do about all these highlights up here?
06:58The highlights are all these shots up hare and they'll look weird in a day-for-night shot.
07:02This is a bright sky.
07:04Well, again, I can use a secondary technique to isolate that bright area.
07:06It's very simple, because there is nothing close to it in brightness, so it's
07:09easy to isolate something that sits out there by itself, but I have one extra
07:12little challenge here.
07:14Those little lights are bright too.
07:17Now, I don't want those little lights to be put in the secondary color
07:20correction and have them get dark.
07:21So I need to use another method where I put a mask on those lights to make sure
07:25they do not come down when I bring down the rest of the highlights.
07:28So basically once you see what you need to do, then it's pretty easy to have
07:33a plan to fix it.
Collapse this transcript
Adjusting tonality with levels-style controls
00:00I want to talk about adjusting tonality using what I call levels-style controls,
00:05and we will start that process by looking at Photoshop.
00:08Here's Photoshop with the Levels Adjustment layer open on this particular
00:12clip, which is this still frame from the video back there in Premiere Pro.
00:17When you work with levels inside Photoshop, that's kind of a standard working
00:20process of taking the blacks input, so- called slider and dragging it to the
00:25bottom of the hill basically and then drag the white input slider to the bottom
00:29of the highlight side, so that you make the brightest highlights show up right
00:33there and the darkest areas show up there, so that really is truly black instead
00:36of dark gray, and this is truly white instead of sort of light gray.
00:40That automatically brings up the contrast, and then you adjust the gamma, the
00:44midtones, to make it a pleasing shot, something like that.
00:49These are input sliders and that's gamma.
00:51Down here are output Levels, which means you can do all this work and get
00:54the nice contrast, and then you can actually reduce the blacks and make them
00:57a little less dark, which you don't usually need to do, or make the whites a
01:01little less bright.
01:02That's input up here and output up there.
01:04That's how Levels works inside Photoshop.
01:07Over here in Premiere Pro there is a Levels effect.
01:10If I click on this, you will see that I have got the Levels effect already loaded up.
01:13And I don't recommend you work with Levels effect or the Levels effect in Premiere.
01:17I will show you why. Here we are.
01:19It's got the Input Levels,
01:20Black and White, and it's got Output, Black and White and Gamma, just as it did
01:24over there in Photoshop.
01:25It has input levels for each channel and output levels
01:29red, green, and blue, which is all very good, which is pretty helpful.
01:33The trouble is the histogram doesn't work.
01:35There is the histogram, which isn't even close to the histogram you saw over here.
01:40The histogram is basically nonfunctional.
01:42It has the same kind of Input and Output controls, but there's really nothing
01:44to relate to relative to the working with the histogram, which Adobe is aware
01:50of, and they're kind of just letting this guy slide by, because Levels
01:53basically has been superseded by other effects that have levels-style controls,
01:57and besides, the histogram is not really as useful as working with this
02:01particular Waveform scope.
02:02So we're going to switch to the Fast Color Corrector, which has a levels-style
02:06control in it, and use that instead.
02:09I am going to scroll down the Fast Color Corrector, which has a color wheel, and
02:14below the color wheel is Input Levels, Output Levels, Black, White, Midtones,
02:21and Black and White Output Levels, the exact same thing you saw inside the
02:25Levels effect in Photoshop.
02:26So this is what we're going to work with.
02:28We're going to use the scope as our guide, so let me drag the scope out a bit.
02:32Let's make it a little bit larger so we can see it a little bit better.
02:37So to work with this levels-style control here inside Premiere Pro, it is tucked
02:42away inside the Fast Color Corrector. So here we go.
02:44I want to bring down, first of all, the blacks, down to 0.
02:49So I take the input of the blacks and I'm saying, look at the darkest thing
02:53here, which is currently at about 8 IRE.
02:55I want to bring that down to here.
02:57See how it's going down in the Waveform monitor?
02:59I am just having it touch 0 line to make the black areas, the dark
03:04areas, here truly black.
03:05Now I need to bring up the highlights, so I use this slider to bring up the
03:09highlights, just as I did in Photoshop.
03:12You can see them going up, and it's so much easier here, because the Waveform
03:16monitor is interactive.
03:17It immediately responds to your changes.
03:19It's dynamic, whereas even in Photoshop it's not.
03:21It just hits there.
03:22Right away we've already made those fixes, and it looks much better.
03:26Now I can adjust the midtones, so I want to lift them up a little bit, not that much,
03:30maybe just 1.1 here, or something like that.
03:33And that is basically how you make changes using your levels-styles control
03:38inside the Fast Color Corrector.
03:40There's something else inside the Fast Color Corrector.
03:42I am going to undo all that work by clicking on this Reset button right up here in the upper-right corner.
03:46There are a couple of little things here called Black Level, Gray Level, and White Level.
03:50What the Black Level and Gray Level and White Level Eyedropper tools do is you
03:55say I'm going to click on something inside the picture and I want you to have
03:59that be the darkest thing in the picture.
04:02This is not like a color balance.
04:03This just says make that black that you see there, which is kind of a dark
04:06gray, make that black. So it does.
04:09It slides the Input slider for the blacks over.
04:12Now, I want you to use the Eyedropper tool for something bright.
04:15So let's make let's say this the brightest area in the picture.
04:19That immediately slides this guy over.
04:20That's sort of an automatic tool to find the bright and the darks,
04:24not necessarily the best way, but that's another way to do it.
04:26Then this little guy, I want you to find something that's like half gray, middle
04:29gray, 50 here, and boy, how to pick something out of the picture that's
04:33exactly 50 gray is pretty tough.
04:35But I'll just say, let's say this is 50 right there.
04:38We'll make that gray.
04:38Well, that turns out of course to be way too dark.
04:41It's hard to pick 50% gray out of just some picture you took, unless you've got
04:44a 50% gray card sitting in the middle of it.
04:47You can use the automated tools to kind of get you going in the right direction,
04:50but eventually you'll want to use these guys.
04:53And by the way, the Auto Black Level, Auto Contrast, and Auto White Level don't work.
04:57It's a bug inside the effect.
04:59If I click Auto Black Level, it just knocks this guy back to its starting point,
05:03and Auto White knocks it back to its starting point; it doesn't actually
05:05automatically do anything.
05:06It just puts it back to 0, and Auto Contrast doesn't change at all. And besides
05:10you don't want to use auto tools anyways.
05:12Let's move on to the other levels-style control.
05:15It's called the RGB Color Corrector.
05:18RGB Color Corrector uses a different process.
05:21These are what's called Gamma, Pedestal, and Gain.
05:23I'll open up those sliders so you can see them. It's not quite as intuitive as using
05:27blacks, midtones, and highlights.
05:30Pedestal is like thinking about let's say a pedestal in which you've got a statue.
05:34When you lift the pedestal, you're lifting the entire statue.
05:37So if I lift it to the right, the whole thing goes up. Watch the waveform,
05:41see, everything goes up.
05:42I am making everything brighter.
05:44If I drop it, I am making everything darker.
05:46So if you think about Pedestal as like this thing on which the video resides
05:50then you can see that you're lifting all up or all down.
05:52So in this case I want to bring it down first.
05:54That's usually the process with Pedestal.
05:55You get the blacks all the way down to the black area.
05:59Then Gain lifts the top without moving the bottom too much.
06:03It's one of these things, this particular effect that requires you kind of
06:06tweaking it back and forth a bit, but we'll take the Gain up now to lift the highlights up.
06:10And you notice that it stretches them out, as you'd expect, and get them right up to 100.
06:17Or I can hold down the Ctrl key to fine-tune these moves.
06:20Good enough for now!
06:21And what it does is lift the blacks a little bit, but not much.
06:24And now you work with the Gamma, which is in the middle to make sure it's
06:28adjusting how bright you want it in the midtones.
06:30So that's how you use the levels-styles controls and the RGB Color Corrector.
06:35Let me turn that off now.
06:36I've got two other effects on here, because I want to show them to you briefly.
06:40The Three-Way Color Corrector uses three different controls.
06:43You can control the Highlights Input and Output, the Midtones Input and Output,
06:47and the Blacks Input and Output, and it's very confusing, and I do recommend
06:51that you do not use this to adjust tonality.
06:53It's just way too confusing.
06:54You've got to go up here and change from Highlights to Midtones to Shadows,
06:57and then you go down and adjust them one at a time here in these sliders, and it
07:00becomes really cumbersome.
07:02They are there, but I don't recommend using them.
07:04And then the other RGB effect that I do recommend you use is RGB Curves, and
07:09I'll talk about RGB Curves in the next movie, because it's a whole different
07:12approach than sliders.
07:13It's this graphical approach, and it takes a little different kind of process to do your work.
07:17Now that you see basically how that goes, let me move on to the next clip, and
07:20I'll show you a couple of more examples how to use these guys, and I will do it a
07:23little more quickly rather than explain everything.
07:25So obviously this building needs to have its black spot down, its
07:29highlights brought up.
07:30It needs the Fast Color Corrector.
07:31Go down to the levels-styles controls right there.
07:35I could use these automatic guides, but I can see here in the scope what I want to do.
07:38I want to bring the blacks down to about 0, to really punch up those shadows.
07:43I am just going to go a touch below 0 for the darkest areas.
07:46That's okay to do that.
07:47I need to bring the highlights way up, so they touch the 100 line.
07:51Bring the brightest highlights, kind of crush them up against the line, and it
07:54will make it a little bit brighter.
07:55And the midtones are kind of just all smashed down here in the bottom.
07:58We're pretty dark, because it is dark down here, but I can make it a little bit brighter.
08:01The kind of Gamma adjustment thing is really an eyeball thing for the most part,
08:06what looks pleasing to you on the screen.
08:08Let me move on to the RGB Color Corrector, just to walk you through that kind of process again.
08:13Well, I'll turn off the Fast Color Corrector and turn on the RGB Color Corrector.
08:16Down here under the Gamma, Pedestal, and Gain, let's open those guys up again.
08:19Gamma, Pedestal, and Gain.
08:20Again, you work with Pedestal first because you're moving the entire thing, and
08:24you always take it down to the blacks first and work with Pedestal.
08:29And to fine-tune it, I hold down the Ctrl or the Command key.
08:32Now, I want to lift up the highlights.
08:34I do that with Gain.
08:35I'm holding down the Ctrl key, again, and kind of let go a little bit slowly.
08:41Got the highlights right about there.
08:43That's a good spot to be, and already the picture is looking much better.
08:46Then you can adjust the Gamma to suit your purposes basically.
08:49You want to lift up the Gamma a little bit or not?
08:51When you do that, notice when you lift the Gamma, it does bring up the whole
08:54bottom again, so that's one of the problems with using Pedestal, Gain, and Gamma
08:58is that sometimes when you adjust the Gamma later, it sort of lifts up stuff or
09:02moves stuff around a little bit more than you might like, so you need to tweak
09:05the Pedestal again later to finally finish your work.
09:07And so there is a different problem that I'm facing with this particular clip.
09:10I'm looking at it and I'm seeing that highlights right there above the 100 line.
09:15I need to bring them down, different kind of a process now.
09:19Now you need to bring the blacks down a little bit.
09:21So let me open up the Fast Color Corrector.
09:22I am facing a different problem now.
09:24I don't need to bring the highlights up.
09:25I need to bring them down.
09:27So we'll start with the blacks though, because that's always the order of your
09:30work is to bring the blacks down to the 0 line.
09:33And now I need to bring these highlights down.
09:35If I move this guy, this guy is the Input,
09:37it brings things up as I move it left.
09:39That's not what we want to do.
09:41So I need to adjust the Output, slide it to the left and bring those
09:44highlights down, right to the 100 line.
09:48The hopeful conclusion is that when I get them down to 100, the sort of blown-
09:53out areas in the highlights and the hair and here on the deck actually do show
09:56up with detail, which is what I thought would happen, because they don't look
09:59like they're crushed up here.
10:00They look like there's still some detail there, so that's a good thing.
10:03We've now spread the highlights out and we have detail in highlights. Now if
10:07I want to adjust the Gamma a little bit by lifting up maybe the brightness
10:10inside the room just a touch,
10:11I can use the Gamma slider here.
10:13So I adjusted the Output to bring down to 100.
10:16If you look at the RGB corrector--let me just turn this one off and go to the
10:20RGB corrector and turn it on--
10:23this is a little different.
10:24It's a little bit more of a challenge now. Open up Pedestal.
10:28I need to bring this thing down.
10:29If I look at the Gain as well, the Gain is usually the thing that brings
10:34things down. So the first order of business is to use Pedestal. So it's not a
10:39separate output control;
10:40it's all contained inside here.
10:41First thing I do is bring the Pedestal down a touch, get these things down to
10:45the bottom, and then I bring the Gain down, which brings down the top, not
10:50the bottom, but sometimes affects the bottom a little bit, and then I adjust my Gamma.
10:55You might see some little lines here.
10:57That's actually gaps and luminance.
10:58There is only so much luminance you can spread out here and some of the effects cause
11:01these little gaps, but you don't see them showing up in the image necessarily. Okay.
11:05Finally, one last little guy here, the bridge.
11:08This is the time where I don't want to bring up the highlights.
11:12I just want to bring down the blacks.
11:14So I go to the Fast Color Corrector, I bring down the blacks, the Input Level,
11:21to the 0 line more or less, and that does darken my shadows.
11:25If I bring up the fog a little bit, it might make it look just a little too bright.
11:32So that's how I do that inside the levels-styles control, inside the Fast Color Corrector.
11:37And now finally, with the RGB Color Corrector, again, it's the Gamma, Pedestal and Gain.
11:43Both these guys have advantages and disadvantages, but I like working with both of them.
11:47I'll bring these guys down a little bit, bring the Pedestal down first, because
11:50I'm bringing down the whole clip. There we go!
11:54And notice how the highlights are coming down with it.
11:56Now I need to use Gain to lift the highlights up a little bit, to bring
11:59them to about 85 or so.
12:00So that's basically how you use levels-styles controls to take care of
12:04your tonality issues.
Collapse this transcript
Adjusting tonality using RGB Curves
00:00Instead of using levels-styles slider controls to adjust tonality, you might
00:04want to try Curves.
00:05Curves-based effects coupled with the YC waveform scope are a helpful means
00:09to adjust contrast.
00:11The downside is that it's difficult to make precise fixes and you can't
00:15keyframe the settings.
00:16Sometimes you want to have your brightness change over time, and you can't
00:19do that with Curves.
00:20There are two Curves-based effects inside Premiere.
00:23One is called RGB Curves and the other is called Luma Curve.
00:27Luma Curve is a subset of RGB Curves.
00:29Let me show you that.
00:30Luma Curve adjusts only the luma part of the clip, not the color part and that's
00:36not necessarily bad.
00:38But the thing is the RGB Curves effect has luma here, plus you can adjust the
00:43individual color channels.
00:45We talk about working with the color channels in a separate chapter on
00:48color, but for the time being we want to deal only with the master, which is the same as luma.
00:53One little drawback to working with RGB Curves is that this little box might be
00:57kind of small. Well, you can expand the view by just dragging it off to one side,
01:01and that will expand the view.
01:02Understanding Curves is a just a bit of disconnect at first, but then I think
01:06you'll see how this works pretty quickly.
01:08Looking at this first picture, the coast picture which we've seen before,
01:11I want to bring the blacks down and I want to lift the highlights up.
01:16So in Curves, you know black is down here and highlights are up here.
01:20And then there is input and output.
01:23Now if I lift this up, that changes the output. That makes it less dark;
01:28it's lifting the blacks.
01:29I don't want to change the output.
01:32I want to change the input.
01:33So I want to bring the blacks down.
01:36So if you think about up or down, up is obvious. So what's down?
01:40It's just the other direction.
01:41So I am going to bring it down like this,
01:42and you see it's not a really precise thing.
01:46You can't type in a number or drag a slider to a particular number.
01:49You've got to kind of nudge it along there just to get it exactly where you want to get it.
01:53That's sort of the downside to doing this.
01:55Now I want to lift the highlights.
01:56We'll think about it again. This is the output.
01:58If I bring this down, that's bringing the highlights down, that's output.
02:02I want to bring them up and so this is obviously down, so the left is up.
02:06So I am going to drag this kind of left to bring the highlights up to about
02:09100, which is where you want to go typically, and again it kind of just sort of jumps along there.
02:14Okay, we've taken care of the shadows, the blacks, and the highlights, the bright
02:19areas, the white areas.
02:21Now I want to adjust the gamma and the gamma is adjusting someplace on this curve.
02:26The steepness of the curve defines the contrast.
02:29So you can see its a little bit steeper now, so you have more contrast, which is
02:31what we just ended up with, but you can at steep areas of the curve.
02:35Os typically what you do when you adjust gamma is you find the midpoint of the
02:38curve, or the midpoint of this particular line, which is right about there.
02:41You look at these little bars here.
02:43They are not in degrees of 10, not 10, 20, 30.
02:45They are 12.5, 25, 37.5. It's weird how that works, but that's a 50% line. I click that.
02:52That adds a point.
02:52You can add up to 16 points.
02:54And as you decide you don't like a point you've added, you can just drag it off
02:57like that and that will get rid of it.
02:58So here is a point and I typically want to lift it a little bit to lift the gamma.
03:03Watch how the scope shows the gamma going up.
03:06When you work with curves, it's a little bit goes a long way, so that little
03:09difference has just improved the gamma just enough to bring this picture up.
03:13So that's kind of the basic approach to how you your work with the luma side,
03:17or in this particular case it's called Master, but it's the luma side with the RGB Curves effect.
03:22Let's try it on a couple of other clips.
03:24And this building, you look at the scope and you say oh gosh, okay, it's not dark
03:30and it's not bright. How do we fix that?
03:32So we go to Curves again and we want to look RGB Curves, that is, and I want to say
03:37okay, let's bring down the blacks.
03:40So if I drag it up, that's obviously going up, so down is the other direction.
03:43So I am bringing it downs to about zero, and I am going to now drag this guy to
03:49the left, because down is obviously down, so left is up.
03:51I bring up the highlights just so they touch 100 line.
03:56And now the question is, what do I do about all the stuff here?
03:59There isn't much in terms of midtones.
04:01Well, one of the cool things about curves is that you can fine-tune the area
04:06that you want to adjust.
04:07I want to bring this little area of the midtones up a bit.
04:11So with Curves I can say okay, here I am going to put a little button there and I don't
04:15want things below that to change.
04:16So I put another one right next to it. The cross sign tells me I can add another
04:20point. If I drag it closer, it turns into this little four-arrow thing.
04:23So the four-arrow thing says you're too close to add a point.
04:25There I can add a point.
04:26So now when I drag something around here it won't affect anything below here.
04:30I am looking at there, it's right about the 40 line.
04:34So the 40 line here is right around here is the 40 line, so I click there and I click
04:39little bit above it.
04:41Now I want to drag up that line, and I can just limit my work to just this area.
04:46See how that just stayed within that area, just to bring up this one spot.
04:51If I decide oh, that didn't quite work, I can drag that off, do another point up here,
04:55and expand the area that I am working in.
04:58So you can limit the area that you are changing luma and so on.
05:00That's one of the cool things about curve that's just a little less easy to do
05:06when you are working with sliders, so that's a good little trick.
05:08I'll move on to the next guy here.
05:12This is the picture where I've got to bring down the highlights.
05:15So let's go to RGB Curves. Instead of working with the Input, we are going to
05:19work with the Output.
05:20So first all we do work with Output to bring the black down.
05:22So I don't want to go up. I want to go down.
05:26So that means go to right. I am going to bring down the blackest areas.
05:28Now this is too bright, so I need to bring it down, and down obviously is, well,
05:32down by golly, and that brings down the highlights to the 100 line.
05:37And now we've accomplished basically all we want to accomplish here, but I might
05:40want to bring up the gamma a bit.
05:41So I click on the center line to bring up the gamma just a touch. A little
05:46bit of work goes along ways when you are dealing with Curves.
05:49Finally, we look at this bridge, the foggy bridge, and I want to bring this down
05:55and not to affect this too much.
05:57So we'll go to the RGB Curves again.
06:01I need to bring the blacks down, so I bring it to the right.
06:03Now I want to bring the highlights up just a touch,
06:07so I drag it to the left.
06:08Another thing is I want to maybe make these guys a little bit brighter and to do
06:14that, I can see the bushes here basically.
06:16I can see they are in this range of about oh 35 down to zero. This is 12.5, 25. 35
06:25is about there, so I go a little bit above it and add a point below that,
06:28go here to kind of hold things steady, and I can then lift this guy up a little
06:31bit to adjust the bushes, just to make them a little bit more obvious, and that's
06:37one of the cool things again about working with curves:
06:39you can limit the area that you're adjusting if you want to adjust just that
06:43region, just that part of the mid-tones, or just part of the highlights.
06:47So again if you want to work with curves, it takes a little while to kind of
06:49get used to the whether it goes up and down or left and right and where you
06:54put the points on the line, and there are drawbacks because you can't keyframe
06:57these things, but I think in the end it's a little bit more intuitive than
07:00working with the sliders.
Collapse this transcript
Fixing overexposed and underexposed clips
00:00It's relatively easy to fix most underexposed clips, but it's not so easy to fix
00:05most overexposed clips.
00:06I am going to show you methods to work with both here in this particular movie.
00:10I am going to show you here an underexposed clip.
00:12We'll fix that. And then here is one that's underexposed, but only in a region.
00:15I am going to show you a little trick to do that. And then here's another clip
00:19that's overexposed in this region, and then a clip that's overexposed and can't
00:24be really fixed using what are called primary color correction methods.
00:27I'll show you secondary method just to kind of give you a taste for what that's like.
00:30So let's start with this underexposed clip, and we are looking at the YC Waveform
00:35monitor just with luma turned on. Again you don't want the chroma on;
00:38that's just confusing, and you don't want this little guy on either.
00:41That doesn't show you the true readout.
00:42So here we are, and you can see that it's way dark and the highlights here
00:47only hovering around 40.
00:48So first order of business is always to get the blacks set, so I am going
00:52to use the RGB Color Corrector first, and let me work with the Pedestal, Gain, and the Gamma.
00:57So I've got to start with Pedestal first to list the entire clip or move it down.
01:01I want it to go down just a little tiny because I want the blacks to be right
01:04there on the bottom.
01:05They are just almost touching, no big deal, but I'm just going to take them down just a smidgen.
01:09Now I want to lift this guy up.
01:12Now when you got something that's so underexposed like this, you don't
01:15want to lift too much, but I'm going to bring this guy up, up, up, up. Use the Gain next.
01:20Lift it up and get it to right around so that the highlights, those two little
01:25sky areas, are hovering around 85 or so. And that right, off the bat,
01:30did a pretty good job of bringing some life back to what was apparently a dead-on-
01:35arrival clip, and then we'll finally work a little bit on the gamma.
01:38Let me just notch the camera up and make it a little bit brighter, and you can watch the
01:42scope as the scope moves up towards in the center there. And now I think
01:45we've done a pretty good job, and the RGB Color Corrector is a fairly easy
01:49process to make that happen. I'll turn that off.
01:52We can work on the next one.
01:54Let's look on the Fast Color Corrector, which has the levels-style control, the
01:58Input and Output, Blacks and Whites.
01:59Here, the same routine, I want to bring the blacks down a little bit. Now you
02:07need to bring the white up, so use the Input for the whites and bring that
02:10way up, the highlights.
02:13A little more intuitive I think when you are working with the Fast Color Corrector.
02:15It's a little bit smoother to drag these guys around, instead of dragging the gain
02:19in RGB Color Corrector, but it's not that big a difference.
02:22But notice the way the Fast Color Corrector behaves versus the RGB Color Corrector.
02:26It has essentially de-saturated this clip.
02:29Let me finish off by just brightening it up just a little bit more in the
02:32midtones, and by doing that I've lifted up the blacks a bit, so I need to take
02:36blacks down a little bit more.
02:39There we go, but more we've kind of de-saturated this guy a bit.
02:41Well, one of the advantages of the Fast Color Corrector is that lo and behold,
02:45it has a aaturation control built in; the RGB Color Corrector does not.
02:48So we'll take the saturation over and bring some color back into this clip and
02:53lo and behold I think we've done a pretty good job there.
02:56I hope you agree. Let me turn that guy off and
02:58go to RGB Curves now, and with Curves it's kind of nice to spread things
03:02out a bit and get a little more room to work with the Master or the luma part of RGB Curves.
03:07I've got the same little problem as before.
03:09We need to bring the blacks down a bit, so we can drag this to the right; right
03:12is down when you are talking about blacks. I need to bring the highlights up,
03:16and up is left when you are talking about highlights, so way left and
03:20again, one of the advantages of working with the curves, I sort of isolate the dark areas here.
03:25Notice that it didn't bring the highlights up more than about 80, so this would
03:29be extreme to try to fix it if I brought them higher than 80.
03:32We'll just kind of lift up those areas down here just a bit to kind of brighten them.
03:35You have to be careful with curves. You can kind of get this sort of
03:38super-saturated look, but that's basically the process to work with
03:41an underexposed clip.
03:42Let's move on down to the next one.
03:46This is a little bit of a problem, because the sky is plenty bright, as you can
03:49see right here; it touches the 100 level. But how do we then bring up the dark
03:54areas here separately? And you would typically do that using a secondary color
03:58correction technique, and I'll give you a taste of that now, knowing that we have
04:02an entire chapter on secondary techniques.
04:05Let's start with the RGB Color Corrector, and I want you to see something.
04:08Watch the YC waveform when I turned the RGB Color Corrector on.
04:13Watch what happens to the top, where you've got a little bit of traces,
04:16they call it, above 100, and you can see this line here. It's actually going to 110.
04:19That means that even though those traces are not showing up here, there actually
04:23are areas in the clip that go up to 110.
04:26What happens when you use the RGB Color Corrector and turn it on, it immediately
04:29clips, meaning cuts everything, down to 100 or less, which is not a good thing.
04:36You don't want effects, just by turning them on, to do this.
04:39So this is a drawback to the RGB Color Corrector when you are dealing with highlights.
04:43When you've got some bright areas that are above 100, it immediately cuts them
04:46down to 100, and it also lifts the bottom up to zero, if you've got something
04:51that's darker than zero, but most times that won't be an issue.
04:53The most times issue is highlights.
04:55That's one little drawback with the RGB Color Corrector.
04:57It immediately clips your highlights and brings them down. Not a good thing.
05:02But what we want to do is we want to try to make this dark area brighter.
05:06So let's see how we can do that.
05:07The only thing we can do really, we've got the black areas already fighting
05:10down as far as it can go. We don't need to bring the Pedestal anymore.
05:13The highlights are basically as high as they can go because of the way that they
05:16dropped it, but we will lift them a little bit just to get the highlights kind
05:19of back up toward 100,
05:20even though they kind of clipped them up for us. And now we need to try to lift this part
05:25just a touch, lift the gamma and see what happens.
05:27What will happen is that it will make the whole clip brighter.
05:33It took a while for that to happen, but you can see that suddenly the whole clip is
05:36brighter, and it looks kind of washed out.
05:38That's one of the problems. You really can't just select this area to make it brighter using what are called
05:43primary color correction techniques.
05:45Primary means you are working with the entire region of the frame, the entire
05:48area of the frame, every pixel in the frame.
05:50Secondary techniques work with areas inside of the frames.
05:53Let me just kind of give you a brief taste of that, knowing that we are going to
05:56work with secondary later.
05:57I've got the RGB Color Corrector again, and watch what happens here. Just this
06:01area got brighter, not the sky. I'll turn it off.
06:05Turn it on.
06:06The way I did that, I used the secondary color correction technique.
06:10I'll just show it to you.
06:11The bottom of RGB Color Corrector is I think called Secondary Color Correction,
06:16and it allows you to select the color and then select the luminosity and the
06:19saturation of that color to say this is the area
06:22I want to make into a mask.
06:24I can see the mask here.
06:25I made it kind of blurred, so that the edges would be soft on the mask.
06:29I made that mask by selecting a color here and then by adjusting the luma here
06:35and adjusting the softness down here.
06:37That creates that mask and then anything I do inside this particular effect
06:41affects only the area in the mask. And so if I looked down here, with the Gain, I
06:46raise the Gain just for the region.
06:49It doesn't touch the sky.
06:50That's a secondary technique.
06:52So when you look at the clips and you see gosh,
06:53I want to make that one area brighter,
06:55you will use the secondary technique like that to make that brighter.
06:58Let's move on to the Fast Color Corrector.
07:00Notice when I click it these guys do stay put. They don't move down, the
07:05way things happen when you worked with the RGB Color Corrector, and that's a good thing.
07:08You don't want to mess with things before you do anything.
07:11So I need to do two things.
07:13I need to bring the blacks down just a little bit, so I take the Input down to
07:16the bottom just to touch.
07:19I don't really need to bring the highlights any higher.
07:22I could probably bring them down just a touch, but now I need to worry about the
07:25midtones here. The only way I can do that is a slider to deal the gamma and
07:29make the things brighter, but as with the RGB Color Corrector, it makes the whole
07:33clip brighter rather than just these trees.
07:35Well, maybe I could use a secondary color correction here, but the drawback
07:39to Fast Color Corrector is there is no secondary color correction inside the
07:43Fast Color Corrector.
07:45One little drawback.
07:46If you're going to do secondary color correction and you want to use it with
07:49something like the levels control, you use the Three-Way Color Corrector to do that.
07:53The Three-Way Color Corrector has Secondary Color Correction down here at the bottom.
07:57So just for your information, if you are looking for something like that later,
08:00I'll explain it more later.
08:02It won't be secondary color inside Fast, but it is inside Three-Way.
08:05Finally, going to the RGB Curves, RGB Curves gives you a little bit of ability to
08:09deal with a particular tonal region in a clip because you can identify it here on the curve.
08:14So again we are going to try to lift this area right there, and to do that
08:17you just kind of define the area by setting a couple of points and try to lift
08:22the area inside those points, not affecting too much of the rest of the clip.
08:26And that will lift this up, as you just saw, and it too, by the way, has a
08:31secondary color correction that allows you to identify a particular areas within the
08:34clip based on the color and the luminosity.
08:37Let's move on down to things that are overexposed.
08:40We've got this region here that's overexposed, and you can see it here on the YC waveform.
08:45There is that super-white that I've talked about before that high-definition
08:49cameras can capture, and there is still detail inside it, but you don't see
08:52the detail right now.
08:53Watch what happens again when I turn on the RGB Color Corrector. That super-white
08:57is going to go--and it's going to get crushed.
08:59They all get all slammed in this little spot. That's not a good thing.
09:04That's one little problem with the RGB Color Corrector, but there it is.
09:07The highlights are already knocked down.
09:09Now that they are down there. You should be able to see them, right?
09:11Well, not really. You've got to kind of work on bringing down the gain a bit, but
09:16the detail won't be quite as good as it should be, because it crushed all of
09:20those highlights, a problem with the RGB Color corrector when you are working with highlights.
09:24So I'll go the Fast Color Corrector instead, and it doesn't affect those highlights.
09:29Go to the Inputs slider, which works pretty well in here.
09:33I look at the bottom.
09:34It's basically pretty much maxed out on the black Level, but I'll just knock
09:37it down just to touch here.
09:39Now I want to bring this guy down, and I hope that I can bring it down and get details.
09:43Well, that's going to work easily here inside the Fast Color Corrector, because I
09:47just need to bring the output for highlights down.
09:50I get that down to just below 100, and that's saved our little skin there by
09:57bringing out some detail in the clouds. And I can use secondary color
10:01correction if I want to add a little bit of blue to that. I can use Secondary
10:04color correction inside RGB Color Corrector or the RGB Curves Color Corrector
10:08or the Three-Way Color Corrector and add a little bit of blue if I want to do that later.
10:12Look at RGB Curves here.
10:14Let me turn this guy off.
10:15So when I click RGB Curves, by the way, notice it does not clip or compress or
10:20crush the highlights.
10:21It does what it is supposed to do, which means leave them alone until you work
10:24with them. I can bring down the blacks like that, maybe too much, but we'll just
10:29let it sit there for now.
10:30I can bring the highlights down by dragging it down,
10:33bringing down the rest of the clip too, but notice the details are still there.
10:36Now I can isolate those low-level midtones that I wanted to and bring them
10:41up a little bit if I wanted to.
10:43That's a pretty quick way to deal with that particular overexposure, which is
10:46fairly easy to fix because the details actually still existed there.
10:50We can work in the highlight area.
10:52Let's move on to this last one where, oh my gosh,
10:56you can see right there the traces along the 110 line are all crushed up
10:59against there, meaning there is no detail inside that window.
11:01It's just cannot be repaired,
11:04at least with the primary color correction techniques.
11:06So I am going to use some way to bring that guy down while still maintaining
11:11the overall contrast of this clip.
11:12I'll try RGB Color Corrector and watch what it does.
11:14It knocks it immediately down to 100, again crushes that area, but in this
11:19particular case, it doesn't make any difference because it is already crushed.
11:22Now we just to need to say okay, we need to make these blacks blacker because
11:26they are kind of gray right now.
11:27So I need to take the Pedestal first and bring everything down because that moves
11:31everything down, and then by doing that we brought the highlights down of course
11:37because that's how that works when we work pedestal. Move the Gain back up slightly, and
11:43that's about the best we can do in terms of dealing with this window.
11:47So I can bring the whole Gain down, but that brings everything else down too.
11:51It's not really an effective way to deal with that little problem there.
11:53So how are we going to deal with that problem? Well, we try the Fast Color Corrector.
11:57This one does not drop this guy down, which is good.
11:59I will take the output, which is how you deal with something that's too bright,
12:05bring the Output down, which pretty much takes care of that highlight, but again
12:09it doesn't bring up any clouds, it doesn't bring up the details.
12:11It is not too bright, but again nothing happens.
12:14So hmm, what can I do here?
12:16Well, I can use secondary color correction techniques on this one as well.
12:19Here is the Three-Way Color Corrector.
12:21It has secondary controls at bottom here.
12:24I have selected this area.
12:26I made a mask, as I did before. Here is the mask.
12:29It highlights just the bright area.
12:33I've got to turn it on to see it. There we go.
12:37And so I'll turn the mask off, so you can see the effect that we'll do to this.
12:41The effect is I added blue to the highlight and I took the Output for the highlight
12:48and dropped it down so it wasn't so bright, and that's just a quick look at what
12:52you can do. Even though something is overexposed and looks impossible to fix,
12:55there are methods to do it, the secondary methods which we talk about in
12:58the separate chapter.
12:59So basically, you can fix most underexposed clips,
13:02you can fix some overexposed clips, and then you can use some secondary
13:06techniques to take care of real problem areas.
Collapse this transcript
Making some specialized tonality edits
00:00You can use color correction effects to do a few specialized tonality edits.
00:04I will explain how you can give a scene a particular time of day--like make it
00:07look like it's in the morning or the afternoon or midday--fix some muddy
00:11shadows, increase the definition in a scene that has some diffuse lighting,
00:16darken a scene that has diffuse lighting, enhance the edges of subjects, and
00:20brighten a narrow range of highlights, all using the color correction effects
00:24we've been working with.
00:26Let me start with this first scene that was shot with some artificial lighting
00:29and some sunlight coming through the window.
00:30I want to make it look like it was shot during the middle of the day.
00:33Now in the middle of the day the sun is bright and the shadows are darker.
00:37So I just grab this guy, I turn on the Fast Color Corrector, which is a go-to
00:41tool when I work with levels-styles properties.
00:44And I want to darken the shadows.
00:46So to darken the shadows I need to increase the Input Level of the shadows.
00:50That makes the shadows get deeper.
00:52So let's drop them down a little bit to make the shadows deeper.
00:54So I am not trying to give really hard shadows.
00:58I am going to drop the shadows a little bit like that.
00:59When I do that I need to kind of counter that by increasing the brightness of the midtones.
01:04So I will just bring them up a little bit.
01:06That little simple move there retains the same contrast ratio.
01:10In other words, I dropped the shadow, then lifted overall a little bit to
01:13maintain the contrast ratio, but it does make the shadows a little bit darker
01:17and then brightens the scene.
01:18So it looks more like it's the middle of the day. Let me undo that.
01:22Not a huge thing, but it's kind of subtle.
01:25Let me try the next thing.
01:26I want to try to make this look like it's in early morning or a late afternoon
01:30look, when the sun isn't so high in the sky basically.
01:33So let me just try to do that for you.
01:34When I want to make the shadows less dark then I use the Output Levels.
01:41I am going to lift the shadows as it's called.
01:45Instead of black, I am going to make them dark gray, so they're not quite as deep.
01:50And then I want to increase the highlights.
01:51So the way you make highlights brighter is by taking the Input for the highlights
01:56and lift the highlights a little bit.
01:59So again I am sort of maintaining the contrast ratio, and we still have
02:03bright here and dark here, but it's not quite as dark and it's just a little bit brighter.
02:06So we still have the same maximized contrast ratio.
02:09Then I want to drop the midtones.
02:11So we will make it a little bit darker.
02:13That alone gives it kind of a late afternoon look. It's subtle.
02:18It's not that big of a deal, but it does make it more realistic, as if you just
02:21went through the end of the day and the sun is beginning to set.
02:24Now we haven't talked about color work yet.
02:26We've only talked about working with tonality, but if I were to take this one
02:30step further, which I would if I was trying to make an afternoon look, I would
02:33use the Three-Way Color Corrector.
02:34I haven't turned it on yet, but what I would like to do with the Three-Way Color
02:36Corrector is increase the orange with the warmth inside the highlights on the
02:41hair and the warmth in the midtones.
02:43You might not have even seen that, but it does add a little bit of warmth to the
02:49scene to give it a sense that, okay, we are heading towards the afternoon.
02:52I could even give it a little bit more warmth in the highlights there in the hair.
02:55So that's something we do later when we talk about working with color.
02:58Let's move on to the next clip.
03:00This is a shot in the fog, and I've shown this kind of clip before where I want
03:06to darken the shadows, but I want to take one step further.
03:08There are muddy shadows down here, but it's a good thing to increased those
03:11guys without making the fog look suddenly bright or more contrasty.
03:16So what I want to do there is darken the blacks and slightly darken the midtones.
03:21It's kind of hard to do that with the Fast Color Corrector, because the midtones
03:25are like from here, about let's say 80%, down to about total 25% or so.
03:30That's a big range, and that includes the fog.
03:33So the Fast Color Corrector may not do this right, but I will show you the RGB
03:36Curves as the alternative for this.
03:38Let's go to the Fast Color Corrector first though.
03:40If I want to deepen shadows, all I need to do is take my input for my black up,
03:45which I've already done.
03:47It took us from here to there.
03:49That makes the blacks darker.
03:51Then I want to also deepen the midtones,
03:53so I need to drop them down a little bit.
03:55Well, that kind of creates this overall darkness in the midtones.
04:01So while it goes from here to here, it does lose some of the impact of a foggy
04:07day, because I'm changing the midtones in kind of a wide range.
04:11You don't want to affect the midtones in such a wide range.
04:14You may want to try RGB Curves instead, because you can limit the area that
04:20you're going to lift or move, in this case drop.
04:23So first of all, let's try to darken the shadows a little bit by going down here.
04:27If I lift this, it's going to make them brighter,
04:28so I am going to go this way to make them darker.
04:30Bring the shadows down.
04:33Now I want to deepen the midtones right around here without making the fog too dark.
04:39So I limit the area that I am going to make darker.
04:42So I put a couple of little points here on the curve.
04:45That kind of locks it in a little bit, and then I can pull just this area of the
04:49midtones down to make them a little deeper.
04:52You have to be very careful with curves, because a little movement goes a long
04:54way. But if you watch the Waveform monitor to the right, mostly it's the darker
05:00area that's moving down the most dramatically.
05:03So let me just show you before and the after there.
05:06So the fog is a little bit darker, but not much, and we affected mainly these
05:10areas of the midtones, not the higher end of the midtones, the fog.
05:14So if we want to limit what you're making darker,
05:17RGB Curves is probably your best bet, because you can just limit the area here
05:21that you are bringing down.
05:22Let's move on to this shot.
05:25Here are some turkeys walking through the forest.
05:28It was an overcast day when I shot this, and so the shadows are diffuse.
05:33In fact, I challenge you to find a shadow.
05:35But I want to increase the definition of the turkeys.
05:38They kind of blend into the background.
05:40So what you do is you can try to keep the soft look, but to increase definition
05:44I darken only the midtones.
05:45It's not a very difficult thing to do.
05:47But if I just take the midtones here and darken them a little bit, then the
05:54turkeys begin to kind of stand out from the background.
05:57Not that big of a deal to do that.
05:59To make things in a diffuse lighting situation stand out, just drop the
06:02midtones a little bit.
06:03I am going to come back to this little turkey shot in just a little while.
06:07So I am going to undo this and I apply some other tip to it.
06:12Let's move on to this group shot.
06:14We've seen this shot several times.
06:15This is the well-exposed, the well- color balanced shot, and we've always kept
06:19this little card here in all of our shots and reviews of this group, because
06:22sometimes you want to refer to it.
06:24So when the lynda.com folks were shooting this particular thing I asked them
06:27please do keep the card there, because we will just be bouncing back and forth.
06:30Sometimes we use it, sometimes we don't. This particular time I want to darken the scene.
06:34This too has diffuse lighting.
06:35If you look around there are shadows, but they're light shadows.
06:38They're not really distinct hard shadows.
06:39So it's just kind of diffuse lighting,
06:40not as diffuse as the forest,
06:42but I want to darken this scene with some diffuse lighting.
06:45So I'd lighten the shadows a bit to do that.
06:47So let's just go to this particular clip, go in the Fast Color Corrector, turn it on.
06:51And to lighten the shadows, remember we are going to lift the shadows up like this.
06:54If I am darkening the scene, why am I lifting the shadows, right?
06:58But I don't want to make the shadows so dark, because it's diffuse.
07:02It doesn't make much sense visually to take a diffuse lighting scene and make
07:06the shadows really deep, because it just doesn't compute.
07:08So you lift the shadows a little bit, but then you compensate for the fact that
07:12you lifted the shadows by dropping the midtones.
07:15That'll darken the scene, make it a little bit more dramatic without sort of
07:18overdoing the shadows.
07:19That's just a good way to take a diffuse lighting scene and give it a
07:22little more punch to it.
07:24If you notice that this kind of enhances the edges of the objects, but I want to
07:28go back to the turkeys and try to emphasize the edges, not just bring them out a
07:32little bit, but I want to try to have them have more of a sharper edge to it.
07:35So when you try to typically deepen the blacks and lighten the whites, that
07:39increases the contrast.
07:40So let me go back here.
07:41When I am deepening something I am making the blacks blacker.
07:47So I am going to take the Input Level to make them black, or bring them down.
07:51Then I make the highlights whiter.
07:53If there are any kind of differences along the edges of a subject then they
07:58will start showing up.
08:01Then the turkeys will become a little more obvious.
08:04There is an alternative to this
08:05if that doesn't work, and they don't always work when you just increase the
08:09contrast sort of a little more dramatically by just changing the highlights and the shadows.
08:13You can always use an effect called Sharpen.
08:15Let's just run over to there and find it. Sharpen is inside the Blur & Sharpen folder.
08:19Let's go to Sharpen and add Sharpen.
08:21What Sharpen does, it looks for color differences and increases the contrast
08:26where there are color differences, or go from this black to that green.
08:29So you can always try to fall back the Sharpen if you can't get things to be
08:33sharp along the edges using just simply the Fast Color Corrector where you're
08:36changing the contrast.
08:37So sharpen just begins to find edges.
08:40It adds a little bit of noise to your picture, but you can see a little bit of
08:43difference there as I used Sharpen just to kind of make those turkeys stand out.
08:46I want to do the same thing for the group shot here.
08:49Let me undo that Fast Color Corrector for a second, and I am going to restart that guy.
08:53I am going to try the same thing.
08:55I am going to deepen the blacks and lighten the whites to try to make the edge
08:58of these guys stand out a bit.
09:00So I'm just going to roll down there to try to make them stand out by deepening the
09:04blacks and increasing the highlights.
09:07In this particular case, because the room is so evenly lit, the walls are kind of flat.
09:13I am not so sure that they really jump off the page,
09:17but that's the basic approach you would take.
09:19So again the fallback is always to try Sharpen and see how that works.
09:23We look for color differences now instead of contrast differences, and that
09:28would just do a little bit of an improvement around the edges.
09:30You begin to see it also in this little gray card here.
09:32So that's the typical way to sharpen something, either by increasing contrast
09:35of the highlights and the shadows or trying to fall back here in the old Sharpen effect.
09:41Move on to this last shot.
09:43I want to increase the highlights of this young lady's hair without making
09:48everything else get brighter, and there are secondary color correction ways to do
09:53that, but we are not to that point yet.
09:55We will talk about secondary color correction tools in another chapter, but I
09:59want to it try to use one of the tools you've already worked with, and that's RGB
10:03Curves, to just limit the area that I want to highlight.
10:07Now if you think about, okay, those highlights are probably at the very top end
10:11of the highlights zone, so I should be able to increase them without increasing
10:16other bright areas in the picture, by just limiting my work to this part of the
10:21tonal range, the highlight range.
10:22We are at the top end of highlight range.
10:24We showed you before how we darkened just the low end of the tonal range before.
10:28We'll try to increase the brightness of the high end here.
10:30Let me first just start by making the things brighter.
10:33That makes the whole thing brighter.
10:36But now I want to try to limit it by bringing it back down, try to keep the rest
10:42of the curve straight.
10:43So let me just see how that worked,
10:45just quickly doing this without fine-tuning it.
10:49A little bit too much of the room going on there.
10:51But this is the deal:
10:53you can limit the area that you make brighter by just having the rest of the
10:58curve kind of staying where it started.
11:00Certainly by raising her highlights I am going to raise some of the
11:03brightness in the room.
11:04I am trying to make it jump out a little bit by limiting what is brightened here.
11:09Again, we can use a secondary color correction effect to fine-tune this, just
11:12for now at this point in your instruction you can try to limit areas using the RGB Curves.
11:17That's probably the best way to do it.
11:19So there are various ways that you can use the effects that you've worked with
11:22so far to do some specialized tonality edits.
Collapse this transcript
4. Adjusting Color
Understanding how Premiere Pro handles color data
00:00Out eyes have three types of color receptors:
00:02red, green, and blue.
00:04TV sets and computer monitors display color using red, green, and blue pixels,
00:08but most video data is stored and transmitted using only two color channels
00:13and one luma channel.
00:15Let me give you a sense for how that works.
00:16This photograph is from Wikipedia Commons.
00:18It's a publicly available photograph, where it takes an original image like this
00:22and then splits it into the luma channel and two color channels.
00:26This is called YCbCr. I'm going to give you sense for that works in just a moment.
00:30I have taken this still image, put on the timeline, and used keyframes to be able
00:35to jump from one to the next, like that.
00:37Let's look at here in the RGB Parade, and you can see that there's red, green,
00:41and blue information inside this image, as you would expect.
00:43Each of these channels have some brightness component to it, some luma component
00:47to it, and that's one of the things that this particular method, the YCbCr
00:51method, takes care of.
00:53Why have luma in three different channels when you can put it in one, which saves space?
00:57Another reason to use this particular method is that back in the early days of
01:00color television you needed of some way to send a black-and-white signal to a
01:04black-and-white TV set, so they decided here, we put all the black and white
01:07information here, all the luma information here.
01:10Then the black and white TV sets don't need worry about these two components
01:12down here. A great fix and also way to save data space.
01:16Now look at this thing using the YC Waveform.
01:20There, as you expect, it's got some nicely highlights on the top, some dark
01:23shadows at the bottom, and some nice midtones here.
01:26It's really nicely exposed clip.
01:28If I move to only the luma portion, this portion over here, if I jump ahead,
01:33what's going to happen here?
01:34If this scope is doing the right thing, if it's working properly, this should
01:38show luma data only.
01:39When I go to the portion of the clip that is just luma data, then this shouldn't change.
01:44Let's take a look.
01:44Lo and behold, it doesn't change.
01:47A little bit has shifted just because of the nature of the clip, but you can see
01:49that it shows the same luma information.
01:52That's a good thing.
01:54If I go down to the next part of the clip, the Cb component, which stands for
01:58Blue minus luma, there shouldn't be a bunch of luma spikes here. Let's take a look.
02:02Lo and behold, there aren't.
02:04There is no luma data inside the Cb channel, the Cb component.
02:08It's blue minus luma, and if I go to the next one, the Cr, that's red minus luma.
02:15If I look at this with the RGB Parade-- let's go back there to the RGB Parade--
02:18you will see that the red minus luma has a fair amount of red and a small amount
02:23of green data and no blue data.
02:25If I go to the one before that, the Cb, blue minus luma has lots of blue data and
02:31a little bit of green data, so the green data kind of works in both of them.
02:33That's how they get the RGB out of the YCbCr.
02:38Now I want to show you this little thing using the one scope that I have told
02:42you is really not effective, but in this particular case it's kind of fun to see how it works.
02:46This is the scope, the YCbCr Parade scope.
02:49This shows you really how this thing is broken down.
02:52Here is the luma information.
02:54Here is the Cb and Cr.
02:56Let me just ahead a bit, and we will show the luma, and that thing shouldn't
02:59change when I go to just the black and white image; it didn't.
03:02This one just showed just the Cb, the blue minus luma.
03:06This will show just the Cr, the red minus luma. There you go.
03:10The color is just kind of an indication of each channel.
03:13That doesn't mean that it's yellow.
03:14It's just a way to describe it.
03:15Now what does this all mean? It seems like a lot of technical mumbo-jumbo.
03:19But the practical side is that Premiere Pro works with the YCbCr data in a way
03:24that's important, because it keeps your video pristine when you use some of the YUV effects.
03:29Let me just drag this back in place here.
03:31If you look at the Video Effects, some of these effects have YUV badges.
03:37That means that when this effect is applied, it does not convert the video to
03:41RGB, apply the effect, and convert it back to YCbCr.
03:45It keeps it in the original YCbCr mode, which is very important.
03:50It means that your clips are kept in their original pristine state, and the big
03:54color correctors that we work with-- Fast Color Corrector, RGB Color Corrector,
03:58RGB Curves, and Three-Way Color Corrector--all work in this YUV space, as does
04:03the Track Matte Key and the Crop tools.
04:06It's important to know that these effects keep your clips in their
04:09original YCbCr format.
04:12So one of the real benefits of Premiere Pro is how much engineering went into it.
04:16A lot goes on under the hood to ensure your videos look as good as possible.
Collapse this transcript
Analyzing clips for color issues
00:00Sometimes adjusting tonality is all you need to do to get your video into pretty
00:04good shape, but most of the time you need to take at least one additional step:
00:08removing a colorcast, also knows as color or white balancing.
00:12The thing is, determining whether there is a colorcast, and more importantly
00:16what color it is is not something you could do reliably simply using the good
00:20old eyeballing technique.
00:22Our eyes play tricks on us.
00:23For example, if we see skin tone that has a blue colorcast, our brains tend to
00:27compensate for that.
00:28So your first task when doing color balancing is to analyze the overall color of the clip.
00:33We typically do that using one or both of the color-oriented scopes.
00:37Now here is the Vectorscope, which shows you hue and saturation, and the other
00:41scope is the RGB Parade, which shows you the color intensity of each channel.
00:47The thing is, wouldn't it be nice if we could view them both at the same time?
00:51And the answer is, yeah, it would be.
00:53Can we? Well, would we can sort of do it.
00:55This little dropdown menu has three of them together.
00:57The Vectorscope, which is nice, and the RGB Parade that also throws in the YC
01:01Waveform, which are the three main scopes anyways, but it does kind of make it a
01:05little cluttered, and the Vectorscope kind of loses some of its presence there,
01:09being kind of small, but there you go.
01:11Those are the two main guys, the two color guys together.
01:13So let's look at this first clip here, and boy, if you can't tell that there is
01:18a little bit of a bluish cast to that, whoa, we've definitely got to rely on the
01:21scopes because that's certainly is what it is.
01:23We color balanced this for the whole image, for the whole frame, and including
01:27these orange walls and the skin tones, and so the camera compensated for the
01:31overall orange feel by shifting things to the complement of orange which is
01:35blue, so you get this whole blue cast here. How blue is it?
01:38Well, let's look at these two scopes. The RGB Parade
01:42says there is some red.
01:43Well, there is more green, and there is a lot more blue, so much blue that it
01:45runs off the top here. You don't even see how much there is, by how high it goes.
01:48If you look at the Vectorscope, and everything is angled at blue.
01:52Blue is right there, and it's kind of right there between blue and cyan.
01:55So definitely you've got some issues here in terms of how we deal with the colorcast.
01:59It's the overall colorcast for this clip since it should be probably more
02:03towards the orange anyways, because of the room there is a way out of whack.
02:06Well, we can kind of narrow things down.
02:08Sometimes it's important to take a small view of a clip and then analyze that
02:13small view for a colorcast, and in this particular case we put this black-gray-
02:17and-white card here on purpose so we could use it as an example.
02:21If you use cards like this, that's solid black, and pure white, and then 50%
02:25gray, you can use these guys to help you later if you want to do some color correcting.
02:29And usually you'll put it in the clip for a second and then pull it out, or
02:32you might have your camera panned off to one side and then shoot that and then
02:35pan in. But at any rate, you have it some place in the clip where you can do a color
02:39balance, and then you can either trim it out or just keep it there I suppose, if it's tilted up.
02:43At any rate, let's take a look at this guy up close.
02:45The way I do that is with the Crop tool.
02:47I've already added the Crop effect to this particular clip.
02:50I'll just turn it on, and there is the Crop effect up there.
02:53I can say let's turn on the Crop effect, and we are looking at skin tone now, so
02:57how should skin tone look?
02:59Skin tone should look like it's aimed up here towards that little I line,
03:03the so-called skin tone line, and boy oh boy it's not.
03:06It's aimed down here.
03:07So right away it's telling you that something needs to be fixed if we are to get
03:09skin tone really working here.
03:10We can see here at the RGB Parade that there is a way too much blue and not
03:14enough red; skin tone would have more red.
03:16So we would use both of these guys to make our analysis, and then we would use
03:19some kind of color correction effect to adjust that.
03:22Now typically, when you want to just pull something in a direction, the Three-Way
03:25Color Corrector or the Fast Color Corrector allows you to use a color wheel to pull
03:28something in a direction.
03:29But if you like to work with individual red, green, and blue channels, you can use
03:32the RGB Color Corrector or the RGB Curves effect, and you can pull the blue down
03:37and lift the red up and see how that works.
03:39Let's take a look at how the gray part of the card should look, and you can see when
03:45it's isolated like this you can really tell that it's blue, And if you look at
03:48the RGB Parade, look at that. The blue is way up here, green here and red down
03:52there, and these guys should be on a straight line, not off like that.
03:55And if you look at the Vectorscope, you can see whoa, we are tilting towards blue,
03:58so we clearly have a blue colorcast here.
04:01We've used a couple of methods, our basically overall look, looking at skin tone,
04:05and looking at gray card, and that tells us we've got a blue colorcast and we
04:08need to deal with that using some kind of effect.
04:10Let's move down to the vineyard.
04:11I shot this vineyard purposely to have that kind of purple look to it, and again
04:15looking at it here it's not quite so obvious as the other guy because there's so
04:18much other color information here, but look at here. You've got red right there
04:21and green, pretty much equal, and then blue, where the heck is the top of
04:23the blue? Off the charts again.
04:25That's one of the little issues about the RGB Parade:
04:27it just disappears off the top.
04:29And you can see that it's tilted down here to the right again, so there is this
04:32blue colorcast here overall.
04:34Now you've got some blue sky, but the rest of the stuff shouldn't be blue.
04:37And so obviously, for us to fix this, we want to try to pull it away from the blue.
04:41I'll show you how to do that in some other movies when we talk about actually
04:43correcting the color as opposed to analyzing the color.
04:45Let's move done down to this coast shot. Oh, that's nice.
04:48Now this has that warm feel, which is technically, scientifically cold.
04:52We will call it warm, because that's the aesthetic view we are looking for here,
04:55and do we want to mess with that?
04:56Let's take a look here. We can see that
04:58right there on the orange, red there on the skin tone line, with a little bit of
05:02a tilt towards the yellow. Really nice!
05:04Do we want to pull down the red?
05:06If we were to pull down the red here and pull down the green and maybe bring up
05:09the blue and we did that,
05:10we would make everything gray.
05:11So sometimes you've got a colorcast and you don't want to get rid of it, just to
05:15make sure you recognize that.
05:16If you do want to adjust it, you can sort of tone down the orange view onto that.
05:19I wouldn't want to remove all that because that's why I shot it.
05:22This next shot here,
05:23sometimes you want to match shots.
05:25So here we've got this lovely tree shot from a wide view and then the tree shot
05:30up close, and whoa, what the heck happened there?
05:32Well, here I shot this with a proper color balance.
05:35I used the gray card and got the color balance this way. And this guy, just for
05:39the exercise here, I pointed the camera at all the leaves and grabbed my color
05:43balance using the average of this whole frame.
05:45Well, since the whole frame is full of red leaves, it shifts away from red to
05:48blue and averages it up.
05:49And if you look at the Vectorscope, lo and behold the color formation is all
05:53pretty much smack in the middle, as it should be.
05:55This whole frame was averaged for color balance.
05:58It's full of color, but it averages out to neutral gray, which is what you'd
06:02expect if you do an average color balance on a big scene like that.
06:04So what are you going to do?
06:05How do you sort of make that color equal that color?
06:08Well, you can analyze the colors using a couple of techniques.
06:12One, you can just look at this guy and say, okay, I need to make this guy--look
06:15I can see that that's red and green and blue and bring these things down and
06:19take the blue out, whatever. That's one way to eyeball it.
06:21The other way to eyeball it is to get a specific swatch of color here.
06:25So I am going to turn on the Crop tool here.
06:27I would say, okay that guy, I want to analyze just the leaves, rather than let
06:32the sky affect the image.
06:33I can say, okay, that's how much red, that's how much green, that's how much blue.
06:36I go over to this guy.
06:38I turn on Crop for it.
06:39Just focused just on the leaves and I can say, okay, there is difference
06:42from there to there.
06:43I can see some general differences as to what I need to do the match this up.
06:46I can also be a little more specific.
06:48I can actually sample the color using a color picker.
06:51Now one little drawback to Premiere Pro is that it does not have a color picker
06:55built into the system as a separable little tool, as you can find in Photoshop or
07:00After Effects, so you have to sort of work out a little workaround for that.
07:03So I use the Leave Color effect.
07:05If I want to pick a color out of a scene, I put the Leave Color effect inside
07:09the scene and I just turn it off, and it has a color picker built in here, this
07:13little Eyedropper tool.
07:14So I take the Eyedropper tool, select it, and I want to pick a color out of
07:17the scene, the representative color of that scene, and then compare it to the other one.
07:22The way I do that is by hovering the Eyedropper tool over an area I want to select.
07:25I hold down the Ctrl key on Windows, or Command on the Mac, and then notice that
07:29gets fatter when I do that.
07:30If you don't press down the Ctrl key or the Command key, you're selecting one
07:34pixel, and boy, one pixel is kind of a shot in the dark.
07:37It could be this bright one over there, or it could be a dark one. It could be red.
07:41It could be yellow.
07:41So it's best to hold down the Ctrl or the Command key to get a 5 x 5 selection, a
07:46much bigger selection, so you can average selection there. I will click that.
07:50Now that I have clicked it, I can click on this color swatch.
07:53I'm going to see a rectangle of the color, and it's called the color swatch, and you open
07:55that up, and it displays the color here, and it gives you this color information.
07:59The red is 158, the green is 40, the blue is 25.
08:02It also gives you the HSB, the Hue-Saturation-Brightness and the HSL,
08:06Hue-Saturation-Lightness, and gives you the Y,U, and V, which is the Y, CB, and CR
08:11values we have talked about before. Notice that the CB is negative and the CR is positive.
08:17That's just how those guys are represented. Then the second Y that's the luma.
08:20So at any rate, that's the way to get a color, and basically you would write down
08:23these numbers 158, 40, 25, and then go over to your other clip,
08:27grab a sample of that clip with the same little Color tool again that you had over here.
08:34Let's just open that up.
08:35I'll click a little Eyedropper tool and sample an area here.
08:40I'll hold down the Ctrl key or the Command key to get a big sample, and I can look at
08:43that and see oh, my gosh,
08:45those numbers are so much different.
08:46I need to bring up the red, bring down the blue, or something like that, and you
08:49can use the individual RGB channels inside the RGB Color Corrector or the RGB
08:54Curve to adjust those, or I can use a color Wheel to pull the color in the
08:58direction you want it to go.
08:58So that's the quick way to analyze things, and there are multiple means to get to
09:04a conclusion about what kind of color cast there is, but once you figure that
09:08out then you have a good roadmap to fixing that colorcast.
Collapse this transcript
Presenting some color concepts
00:00Before we can analyze clips for color issues, I think it's a good idea to have
00:03some fundamental knowledge about color: color temperatures, hue, and saturation.
00:08So here is a brief overview.
00:10We use contradictory terms when characterizing color.
00:13We describe the scene aesthetically, like this sunset is warm. Let me play
00:17this for you, because I just get a kick out of watching it.
00:23Who knew that seagull would fly into the frame?
00:25And then we describe this scene as cool because it's blue.
00:29But in fact when you talk about it scientifically, the reverse is true.
00:34A blue star which is a hot star, averages about 15,000 degrees K. That's
00:39called a color temperature. A red star, which is much cooler than blue, is about
00:443500 degrees K. So even though the red feel warm right and blue feel is cool,
00:48quite the opposite is true on the scientific level.
00:51A midday sky is a bright sky, and it's pretty hot in terms of color temperature,
00:56about 6000 degrees, K whereas a sunset is cooler. But oh!
00:59but aesthetically it's warmer, 3500 degrees K. A fluorescent light bulb which
01:04has kind of a green colorcast to it averages about 7000 degrees K, in terms of
01:09color temperature, and a tungsten light bulb which is quite a bit cooler but has
01:12that warm feel, right, is much cooler.
01:15It's 2500 degrees K.
01:16So what does this all mean?
01:17Well, this come down to how do you analyze clips that have let's say
01:21mixed lighting like this?
01:22This scene was shot in front of the window, so the sunlight is streaming in, you
01:27can see it right there and highlights in here, yet everybody is orange. What the
01:31heck is going on here?
01:32Well, the scene was shot, or lit, with tungsten lights, but it was color
01:36balanced for sunlight.
01:38So anything that's sunlit has a nice white or gray or neutral look to it because
01:42it was properly color balanced for sunlight, but the tungsten lights give it
01:46this kind of orange glow.
01:47It's a mixed lighting thing. You need to understand, yeah it's got that warm
01:50feel against the cold outdoor lighting and how are we going to work with this
01:54when we try to work with it with color correction?
01:56So let's move on now the components of the video signal.
02:01When you talk about chroma, you are talking about two components: hue and saturation.
02:05Let me show you that with this little collection of red, green, and blue bars.
02:09I've got the Vectorscope open here and you can see that these red, green, and
02:13blue bars go along these particular traces.
02:15There is the red line there and the green line down here and the blue line, and
02:20those lines match up with the color wheel.
02:22I've applied the Fast Color Corrector to that little RGB clip, and there is the color wheel.
02:27If you look at red and green, green and blue right there, and there is the blue line there.
02:32So the color wheel matches the Vectorscope.
02:34Kind of the oddity about the color wheel is in terms of how the degree are
02:38measured on the outside here.
02:40We talk about red, red normally is kind of considered to be north, or 0 degrees,
02:45but that's not how it's viewed inside the color wheel.
02:47I am going to drag this little guy out here and start pulling these two colors
02:50toward red, and you can see that these colors are beginning to go toward red.
02:54I am going to magnify that particular movement, make them really red.
02:57Now I look at the bottom, and it says Balance Angle, and it says 110 degrees.
03:03red is -110 degrees.
03:05It's a little confusing, but that's how this color wheel works.
03:07And so when we go this way the negative number is going to get larger.
03:10So you think that okay, if I am going one third of the way around then green
03:13should be -110, -120. It's -230, right?
03:18Not so, when it gets to the 270 degrees angle that you'd expect, the numbers go
03:23from negative to positive. Oh gosh!
03:26Talk about being confusing. Right there at 179, we get to 180,
03:29it shifts over to positive numbers as that's going backwards.
03:31It's a little confusing.
03:32So green now is going to be 130 more or less. I didn't quite line that up perfectly.
03:36So then blue now, we are going to go -120 to blue, so blue should be like 10, right.
03:42So I'll go to blue and lo and behold blue is 10, yes!
03:46Now we drag everybody back to red.
03:48Let me undo that little mess that I just made and talk about this outer wheel.
03:53The outer wheel can rotate hue. As opposed to pulling hue in a direction,
03:58it rotates it left or right, rotates it toward green or toward red in this particular case.
04:02So here we've got red, green and blue, red, green and blue down here in the Vectorscope.
04:07I am going to rotate the red down here to 120 degrees.
04:11What's going to happen, the red is going to shift to green, the green is going
04:14to shift to blue, and the blue is going to shift to red.
04:16You can shift color this way.
04:18I'm going to go down here 120 degrees more or less.
04:20And look at that, red became green, green became blue, and blue became red.
04:25So you can use the color wheel multiple ways. Lots of times when you have
04:28some skin tone that just is a little bit let's say over to this side of that
04:33lovely little line that we like to call the skin tone line,
04:36which is actually the I line,
04:37if I want to rotate the skin tone here I don't necessarily need to pull the color that way.
04:42I can just take the skin tone and just move it that way a little bit and lo and behold the
04:45skin tone gets corrected and everything else in the scene will get correct too.
04:48So with these concepts in mind, the color temperature and chroma which is
04:51hue and saturation,
04:52I think you will have an easier when you analyze clips for color correction and
04:56then do the corrections themselves.
Collapse this transcript
Adjusting color channels using RGB Color Corrector and RGB Curves effects
00:00There are two basic approaches to adjusting colorcast:
00:03either change the values within each individual color channel or use a color
00:07wheel to adjust all the color channels at once. Either method works well.
00:12In this movie I'll show you the two effects that work on the color-channel-by-
00:15channel basis: RGB Color Corrector and RGB Curves.
00:19I'll give you a basic sense of how they work.
00:21I'll give you more specific details on working with the particular circumstances
00:25in the movie entitled "Fixing color cast, skin tone, and other color issues."
00:29Let's start with the RGB Color Corrector.
00:31I'll turn it on, and I've already apply some tonality fixes to this,
00:35because when you do color correction you do tonality first and then do your color effects.
00:39Let me open it up and give you a sense of what it looks like.
00:42At the top here there is a little dropdown menu.
00:44It says Composite, Luma, Mask and Tonal Range.
00:48I'll explain Mask and Tonal Range in my secondary color correction chapters.
00:52Basically, this allows you to define an area in the clip that you want to use as
00:56a mask and limit your work to that, and Tonal Range says that you can change
00:59what you define as a midtone, highlight, or shadow.
01:02Luma, if I click that, that changes this to a grayscale image and if you look at
01:07the Waveform monitor down here, if I change it to grayscale, by golly, it
01:10shouldn't change, because this is showing only luma nothing to do with color.
01:13Let's check and see if Premiere Pro is working correctly, and lo and behold it
01:17did not move an iota, which is a good thing.
01:20Let's go back to Composite.
01:22This little box here says Show Split view.
01:24This gives you a kind of a before and after.
01:26If I click that, let's say make a dramatic change to a color or something
01:30like that, we'll just raise red way like up there, and you can see, oh there is the before.
01:36There is the after.
01:37So you can get a view as you work along, if that's the way you like to work.
01:41Turn that guy off. And you can change the view from Horizontal to Vertical and
01:45change which percentage is going to be the before and which is going to be the after.
01:48The Tonal Range definition here is part of that Secondary color correction thing
01:51I mentioned earlier that lets you define what the tonal range is.
01:55I will leave that closed for now and save that for a later chapter.
01:58And then once you pick the Tonal Range, you could say, do you want to work
02:01only on the highlights that you define or only in the midtones or only in the shadows.
02:04Again, we'll save that for later.
02:05I've already adjusted the Gamma, Pedestal, Gain and you've seen these guys in
02:09the tonal correction movies.
02:10Let's go down to RGB.
02:12In RGB you've got a Red Gamma, Red Pedestal, Red Gain,
02:15same thing for green, same thing for blue.
02:17This is where you adjust the individual channels, and you typically want to look
02:22at the RGB Parade as you adjust these channels and then also tangentially look
02:27at the Vectorscope to see what the general, the colorcast is. Right now it's
02:31kind of leaning toward blue down there.
02:33So as you make your fixes you can watch them over here, and pretty much you can
02:36see that right now, boy,
02:38I've got way too much blue here and not enough red.
02:41So typically your workflow would be I'll take my Blue Pedestal, I'll bring the
02:45blue down a bit, so that the Shadows are a little bit farther down the line, and
02:50you can see that's showing up here in the RGB Parade.
02:53And I also bring down my Blue Gain, which is the top part, the Highlights part.
02:57It actually brings down everything, but it brings down the highlights as well.
03:00Then I probably want to bring up my red, the Red Pedestal is fine.
03:05Right now, it's really touching the bottom so it should be okay, but I need to
03:07bring up the red highlights, so I'll bring up the Red Gain.
03:10Eventually that will get up to the point where it might begin to start
03:13balancing this clip.
03:14It kind of jumps around, as you can see, one of the issues about dealing with
03:16these guys, but there you go.
03:17We pretty much get that settled down.
03:20That's the basic way that you would work with the RGB Color Corrector.
03:24Now there are some other ways to work with it.
03:26You might want to work with the Crop tool and just work on a specific area and
03:30try to make that become gray, which we have done a pretty job. But these three
03:33things should line up here if it's gray, and they are pretty close to lining up.
03:37You can see we need to raise the red a little bit, drop the blue a bit, but we are
03:39approaching that and that is something you would try to do with the RGB Color
03:43Corrector or RGB Curves.
03:44I explained this in more detail on that movie I mentioned before, "Fixing color
03:47cast, skin tone, and other color issues."
03:49Let's move on to the RGB Curves, turn off the Crop, and RGB Curves, And again,
03:55I have done the tonality work here already. You've seen this before in RGB Curve.
03:59You have seen and it's got the Master control, which is luma control, and you've
04:03got individual channels red, green, and blue.
04:05Let's take a look up in the top first though.
04:07Here is that dropdown menu again, and here is that Split view again, except the
04:09dropdown is a little different this time.
04:11It has only three things:
04:13Composite, Luma, and Mask.
04:14It doesn't have a Tonal Range Definition option.
04:16Unlike the RGB Color Corrector, this is like one thing less than RGB Color Corrector.
04:20Just keep that in mind when you do the secondary color correction work.
04:23The mask is the same as the other one as well.
04:25That allows you to define an area that you can work in.
04:27So we'll stick with Composite.
04:28We won't worry about the Split view.
04:30It's the same concept.
04:31We'll go down here to these three curve controls,
04:35red, green and blue, and it's very much like working in the RGB Color Corrector,
04:38except here you're working with these curves.
04:40I want to bring the blue down, so I'll bring the Pedestal down first.
04:46In this particular case it's not called Pedestal.
04:48It's called the shadows or the blacks.
04:49So bring them down, and it goes side ways to the right here.
04:52That brings them down.
04:53I want to bring down the highlights as well. I'll bring them down this way.
04:58Just like tonality, if you have the option of going left or down--left would be
05:02then up from the opposite of down--
05:04if you have the option of going up or right then right is down.
05:07So I could bring these guys a bit. I'm bringing down the blue, and the thing about
05:12working with curves is that there is no numerical readout.
05:15You can type in a number or something like that.
05:17It's all just basically dragging until you think it's lining up okay, but you
05:20can't let's say, keyframe a number and maybe try a different number later.
05:23It's all this kind of dragging process, which sometimes it could be a little bit
05:26of problem, because it's hard to really nail it perfectly.
05:28Let's go over to the red.
05:30Now I need to lift the highlights, so this would be down, so left must be up, so
05:35I'll go this way, and lift the highlights on the red.
05:38I'll try to compensate for the fact that they were not high enough before, and
05:42lo and behold, we're beginning to get this guy kind of settled in.
05:46Again, that's the process. You watch the RGB Parade, and as you're working with
05:50it, you can sort of see the effect that you've done.
05:52I also notice that the green is probably a little bit high,
05:54so I'll bring the green down just a touch.
05:56That's basic approach to using this tool.
05:59If you look in the bottom, there is only one more disclosure triangular for the
06:02secondary color correction, so that is all you have to work with inside the RGB Curves.
06:06So these effects work on a color- channel-by-channel basis, and you work with
06:11them one color channel at a time to try to fix any color problems in your clips.
Collapse this transcript
Getting a grip on the color wheel
00:00The color correction powerhouses in Premiere Pro are the Fast Color Corrector
00:04and the Three-Way Color Corrector.
00:05Both use color wheels.
00:07Color wheels emulate color correction hardware.
00:09Basically they're software versions of trackballs.
00:12I'm going to show you both of these effects and give you a general idea about
00:15how they work. In terms of specifics when working with certain circumstances,
00:19I'll explain that in the movie "Fixing colorcast,
00:22skin tone and other color issues."
00:23Let's start with the Fast Color Corrector.
00:25It's the easier to use of the two. I'll turn it on.
00:28I've already applied some tonality effects or tonality fixes to this particular
00:32clip, which has a blue cast to it, which we're going to fix in a second.
00:36Let me switch the Waveform view away to the Vectorscope and the RGB Parade,
00:41which keeps the waveform in the corner here.
00:43And you can see, looking at this, it's got a little bit of a blue cast hanging it
00:46down towards the blue and the cyan area.
00:48And you can see here in the RGB Parade
00:50there's a lot more blue than there is red and green.
00:52Nevertheless, we're going to use the color wheel to start fixing that.
00:55So let's look at the various components of it.
00:57There's an Output dropdown menu, and there are three things in the menu.
01:01If I click on luma, it's going to turn this into a grayscale. There you go.
01:05And it does not change the Waveform scope, which is a good thing.
01:07The third thing says Mask, but in fact there is no true secondary color control
01:12down here to make a mask.
01:13It turns it white as a mask control normally would do, but there's no secondary
01:17color control effect down there.
01:19So that really is a bug, and Adobe is aware of it, so I'll presume that they'll
01:22fix that down the road.
01:23The Show Split Screen view, you've seen this before in other effects.
01:26If I click on that, it lets you see sort of the before and the after, and you
01:30can do it horizontally or vertically.
01:31Let me just show you some extreme change here, so you can see that in work. There you go.
01:35That's the after and that's the before down there.
01:37Let me undo that by doing, Ctrl+Z or Command+Z.
01:40And now, there's a White Balance tool here, which is kind of cool.
01:44It really takes care of a lot of work for you.
01:46If you've got something in the screen that you know is a neutral area--it's
01:50either black, gray, or white--
01:51it needs to be neutral.
01:52It doesn't have to be white, so the White Balance is kind of a misnomer.
01:55But if you have something inside your clip that you know is neutral, be it gray,
01:59white, or black, then you can hover this little eyedropper over it.
02:03And notice as I hover over it, over there in the color wheel, this guy spins around.
02:06If I go over here with this particular color, it's going to pull the color balance
02:10away from that color.
02:11Whichever color you pick, it wants to pull to the complement of that color,
02:15which is always kind of fun working in the color wheel, because the eyedropper
02:17tool works on anything you hover it over.
02:19I'm going to go hover it over the clip here.
02:21Something gray in the clip. Well, we've got this gray here.
02:23We've got that gray there. We've got whites.
02:24Notice that the color wheel, the little reticule here, whatever you want to call
02:28this little guy that moves away, the little circle,
02:30notice how it changes over the white versus the gray versus the black.
02:34So there are differences here in how these guys respond to the light in the room
02:37and to the color balance of the camera, but we're going to choose gray to be our
02:40source for our white balance.
02:42I'm going to hold down the Ctrl key on Windows, or the Command key on the Mac, to
02:46kind of fatten up the little Eyedropper tool to say take a 5 x 5 sample area
02:49to make it a better representative sample, and then I'm going to click.
02:52That will make that shift towards the component of blue, and look what happens to our clip.
02:58It's like it solved all of our problems with one easy fix.
03:02We usually want to fine-tune fixes that are done for us on behalf of us, so I'm
03:06going to undo that, and I'll do it manually a little bit later.
03:09Going down here, we've got these four numbers:
03:11Angle, Magnitude, Gain, and Angle.
03:14The Hue angle is how much the wheel on the outside has been moved relative
03:18to its starting point.
03:19So if I rotate the wheel here, you'll notice that the color will begin to
03:22shift here on the image.
03:24And it also shifts down here in the RGB view.
03:27You notice how the red is going up.
03:30I'm changing the angle of the outside wheel relative to its starting point, so 0
03:34is the starting point. Plus, minus.
03:37That can shift the color overall.
03:39A kind of an interesting little sideline to that, if I go to the second clip,
03:42which is actually shot correctly and color-balanced correctly, and I rotate
03:47the wheel on this one,
03:47it's really kind of cool to see.
03:49These are neutral colors.
03:50There's no color in them; that's white, gray, and black.
03:53They're properly balanced.
03:54And so as I rotate the Hue here, rotate the Angle, those guys won't change.
03:59Everything else will, but things that are neutral won't change.
04:02They have no saturation in them, so there's nothing to change.
04:04There's no hue in them. They're just basically unsaturated, so they won't
04:08change. Everything else does, but not the gray, not the initial areas. So I'll go back
04:12for that little sideline there, go back to review this guy. Let's move on
04:15down the line here.
04:17The Balance Magnitude, Gain, and Angle-- it's kind of confusing, isn't
04:20it--Hue Angle, Balance Angle, but the Balance Angle is this little inner part,
04:24this little circle here.
04:25As you pull it out, notice how the Balance Magnitude changes. It increases as I
04:30pull it away from the center.
04:31And then the Angle is where I'm pointing it, so I point it right up there.
04:35I'm pointing it to 110 degrees.
04:37That's red. And down here that's green, and that's blue.
04:41I'm pointing it for those particular lines, and that's the angle down here.
04:46And the Magnitude is how far away I pull it.
04:47So then what is Gain?
04:49Gain is the coarse control,
04:52c-o-a-r-s-e, coarse control.
04:53Right now, it's set at a default of 20.00.
04:55That's always where it starts.
04:57If it was set to 0.00, then as you move this thing around, nothing is going to happen much.
05:03It's just the Angle, but there's no color change, because this guy controls how
05:06much you're moving it.
05:08If I make it a big number, then any change here would be much more dramatic than
05:11if we were back to the default level of 20.00.
05:14But if you want to make a big change, then you can change the Balance Gain while
05:17you adjust the Magnitude.
05:19So we know that when we look at our little clip here that it's kind of leaning
05:22down towards the blue, so we probably want to pull it away from blue.
05:25And if you were working with individual color channels, you'd have to work with
05:29a couple of things.
05:30You might want to bring the blues down, which then brings the red up, or you
05:34might want to bring up the little bit of green, a little bit of red at the same,
05:36to pull it up this way.
05:37Here you're doing it all at once.
05:39And watch the RGB Parade down here.
05:41As I move this thing away, watch the red and the blue work together.
05:45The red goes up, the blue goes down. And the green adjusts a little bit because we
05:48are leaning towards green a bit here.
05:50So you're doing three channels at once when you work with the color wheel.
05:55One other control here is Saturation, and I can open it up and you can see the slider for it.
05:59It goes from 0.00 to 200.00, and 100.00 is the starting point--
06:02it's neutral basically.
06:03That's the actual current saturation of the clip.
06:06You can increase the saturation this way by making the colors more vivid,
06:09this way taking colors out, beginning to desaturate the clip.
06:12And I'm showing you the Saturation tool here for a reason:
06:15it's easy to use the Saturation tool in the Fast Color Corrector;
06:19it's a complex process to use a Saturation tool in the Three-Way Color Corrector.
06:23So this is kind of your source for working in saturation when you're
06:27desaturating or saturating the entire clip, as opposed to just the midtones or
06:31just the highlights or something like that.
06:32So this is your go-to guy when you want to do saturation overall.
06:35Down here, we've already talked about Levels before. Just a reminder though,
06:38even though we've got the black swatch, gray swatch, and white swatch,
06:40this is not color balance.
06:42This is setting the Level.
06:43What if I click here? I'm saying that's the whitest thing in the screen.
06:47So we're not talking about color balance there.
06:49So that's basically how the Fast Color Corrector works.
06:51Let me turn that off, go to the Three-Way Color Corrector.
06:53Now, this is a bigger guy.
06:55This is the granddaddy.
06:56This has got everything in it.
06:57We'll open this thing up.
06:58It's got Luma, as we've seen before.
07:00It really has a mask.
07:01It really does have the secondary color control down here.
07:04And it also has something called Tonal Range, which allows you to define the
07:08tonal range, and there's the Define Tonal Range area there.
07:11This is a secondary color correction control, which we talk about in that
07:15chapter on secondary colors, so we'll just leave that for now.
07:17It also has a Split Screen view.
07:19Leave that for now. But look at this.
07:20It's got three color balance tools:
07:23Black, Gray, and White.
07:25Now what's going on here?
07:26Let me shift over from the Master view, which looks like a single wheel, like
07:30the Fast Color Corrector but in fact doesn't quite work like the Fast Color Corrector.
07:34Click on either Shadows, Midtones, or Highlights; it doesn't make a difference
07:36which one I click on,
07:36it will show the three wheels.
07:38If I click on the black eyedropper if I hover over something, only this
07:44shadow wheel will work.
07:48I'm saying that whenever I click on here, have all the shadows shift to that color.
07:53I can click on anything.
07:55It doesn't have to be white or black or gray.
07:56I'm just saying shift the shadows in that direction, no matter what I pick.
08:00I don't have to pick something black to have this happen, although I usually do that.
08:04I want to compensate for problems in the shadows.
08:06But you don't have to click on a shadow to shift the color away from blue in the shadows.
08:11If I click on the gray Eyedropper tool, I'm saying, anything I click on, shift
08:16the midtones in that direction.
08:18Click on something gray.
08:19I click on something black, or even this light midtone thing, I'm saying, shift it that way.
08:24I don't want to really screw things up too badly, so I'll go to the gray there
08:28and click on that, and that will shift the midtones in that direction,
08:31just the midtones, not the highlights, not the shadows.
08:33And finally here, I'll click on this one and say, look, shift the whites away
08:37from the colorcast of this clip.
08:38And those three guys together did a pretty good job of taking care of the color-
08:43cast here, and that really is a pretty simplified way of doing things.
08:45But there is no Master control as there is in the Fast Color Corrector.
08:49And in fact, when you go to the Master view, you still have those same
08:53three things there.
08:54And the Fast Color Corrector is pretty good at doing one overall fix, whereas
08:59these three guys don't really do it overall.
09:00So there's some kind of pluses and minuses to working with both of them.
09:03Let me go back to this view.
09:05So here you work with each color wheel separately.
09:07You can adjust the color, the hue, inside the shadows, midtones, or
09:11highlights separately.
09:12And typically you do that when you're trying to create what's called a look,
09:15like a Hollywood look, like the actors' faces are warmer but the background is
09:18colder, so you'd make the actors a little bit oranger and then the background
09:22a little bit bluer.
09:23So that's something you do typically when you're doing secondary color
09:26correction and giving a look.
09:27And the same things apply here.
09:29The Magnitude, Balance, and those kinds of things, the same terms apply.
09:32You access them by using this dropdown menu.
09:34If you want to work here with those numbers, you click one of these guys to work
09:39with the midtones, and that changes those things here.
09:40But you can use these guys and not worry about the numbers. Whether midtone is
09:44selected or highlights are selected or shadow is selected,
09:47these guys will still work, and you won't see the numbers change because Midtone
09:51is selected, but you can still work in these color wheels directly.
09:54Again, there are those three eyedroppers which do not apply to color correction
09:57but apply to the levels.
09:58So that's basically how these two fairly powerful color correction tools work
10:03here in Premiere Pro.
Collapse this transcript
Fixing color cast, skin tone, and other color issues
00:00Now for some practical color correction situations that you will encounter on a regular basis.
00:05We will start by removing a colorcast.
00:07Now you've seen this clip before--at least you think you have--but this is a
00:10slightly different one that I threw in here on purpose.
00:13This was shot with what's called a preset, a color balance preset.
00:16This is a 3,200 degree Kelvin preset.
00:19That's a standard preset on many camcorders because lots of studio lights are
00:233,200 degree Kelvin, and so that's an easy match when you just hit the preset--
00:27except this was not a 3,200-degree-Kelvin situation.
00:31This was some natural room lighting that was kind of close to 3,200 degrees
00:35Kelvin but not exactly, so we tossed in the preset and in fact the color is a little bit off.
00:40Well, we can use this little gray card to be our reference in this particular case.
00:45You won't always have a gray card, but we will use it this time
00:48as our source to see how we are doing in terms of the colorcast.
00:51So I have a Crop effect here.
00:52I am going to turn it on.
00:53And that highlights the gray area, right there, and so let's use one of
00:57these two effects here.
00:59We will start with the Fast Color Corrector because this is really like the easy
01:01way to fix the colorcast.
01:02I am going to click that guy that on.
01:03I have already adjusted for the tonality, so now we're just worried about color.
01:08When I work with the color wheel like this and I work with a crop like that
01:11where I am highlighting a particular area, the best monitor to use, the best
01:15scope to use is the Vectorscope because it shows hue.
01:19Right now, the Hue is kind of leaning just a little bit away from red.
01:23You can see it's almost neutral.
01:25It's almost gray, but that's because the lighting was just a little bit off from the preset.
01:29So I will take this guy and move it just a little bit towards orange, and
01:33notice how I now have centered that little guy there in the Vectorscope, that little adjustment.
01:40Now I am going to turn off the crop and see how that turned out.
01:45And now I think we have the right colorcast.
01:47It was a fairly simple fix to get that guy repaired.
01:50Let's try that one more time with the RGB Curves.
01:53I will turn off the Fast Color Corrector.
01:56I will go down to RGB Curves and turn that on--again I have adjusted tonality
02:00first--hit the Crop tool to highlight that particular area. And now with RGB
02:05Curves it serves a different approach then using the color wheel.
02:08A color wheel is simple just pulling in a particular direction.
02:11Here we are going to use the graphs to pull in the direction.
02:13I need to pull toward red a little bit and maybe a little bit towards green.
02:17We want to go up toward this general direction to pull away from cyan, maybe just red.
02:22So we will just that first.
02:23We'll just pull toward red a little bit in the midtones, and that actually
02:26maybe all we need to do.
02:28See like set it up there nicely?
02:29Let's go back and turn off the Crop tool and see how that looks.
02:33Again, I think we've done a pretty good job of just fixing that little
02:36itty-bitty colorcast inside this particular clip.
02:39Let's move on to the next clip.
02:41There is a pretty obvious green colorcast.
02:45I have already adjusted the tonality here.
02:47We're going to use a different approach this time.
02:48There is no nice little gray card for our purposes this time, so is there
02:53anything in the clip where we know what the color is? Well, we know that the trees
02:55are green, but the whole darn thing is green, so how much green do we want?
03:00So I know that this golden retriever is first probably yellowish, so I am going
03:04to crop there and I am going to just eyeball it.
03:08Looking on here I can see that it looks like it's leaning down towards green,
03:12which we sort of expect. I need it to pull it toward yellow.
03:16I am going to use the scope and use this little crop as well.
03:19So I will start with the Fast Color Corrector, turn that on, which again
03:23has already been adjusted for tonality.
03:25Now I want to pull kind of away from the green--and here is the green down here--
03:29I am going to pull more this direction to kind of make it yellow.
03:32Notice how you can watch the Vectorscope kind of go in that direction.
03:35One of the great things about working in a color wheel, as opposed to working
03:38with let's say RGB Color Corrector, is that we are not adjusting the brightness.
03:42We are just adjusting the hue with the color wheel.
03:45We are not making the image brighter or darker.
03:47That's one of the really good advantages of working with the color wheel.
03:49Let me just kind of go up here a little bit. So I am kind of guessing the
03:51golden retriever color is right around there.
03:54Let's turn off the old Crop tool and see how we did. Oh wow, much better.
03:59That little step alone kind of got us going in the right direction, and I may
04:02want to tweak this a bit more just kind of looking at it, but there is no
04:05other reference area.
04:06Those rocks are probably not gray; they're probably dark brown or something.
04:09So that's a pretty good guess I did there.
04:11Turn off the Fast Color Corrector and go to the RGB Color Corrector, and I will
04:15show you this is a little bit different when we work with this guy. I'll adjust its
04:18tonality again, turn on the Crop tool again, and we need to try to see if we can
04:21use the RGB Color Corrector to shift things toward yellow.
04:24Now it's a little bit more difficult.
04:26I think I am going to pull the midtones, which is the gamma--
04:29it's probably my best bet here.
04:31I am going to pull toward red a little bit, making a little bit more on the
04:33red side of things.
04:35You can see it started beginning to move toward the yellow, and we'll take a
04:37little bit of the green gamma out, when we are removing green,
04:41I am actually adding red and blue;
04:43when you remove something you basically add the complement.
04:47So here is green and so the compliment is at the side here, which is magenta, so
04:50red and blue are the two primary colors that are being added there.
04:53It's kind of leaning little bit too much toward red now I think, so we probably
04:56don't want to knock that down too much.
04:59I can see this is too red over here, so the red gamma is probably way too high.
05:03That's probably more like it there.
05:05So we will just go with gamma for now, maybe a little bit of brightness, a
05:08little bit of Red Gain. Again, we'll pull it a little bit towards yellow. There we go.
05:12Let's take a look at that.
05:14I have a feeling that's not going to be as slick as using the Fast color
05:18Corrector, but we headed in the right direction.
05:19Now it looks we need to maybe saturate little bit or maybe add a little bit more
05:22red, but at least we're headed in the right direction.
05:24That's the basic way to go when you want to try to make a color fix with the
05:29RGB Color Corrector.
05:30It's kind of curious, so I want to see what this color is.
05:32I always have the Leave Color tool laying around sometimes, so I can check
05:37what the real color is.
05:38So I click on this, I can sort of see, analyze my color and say okay, that looks like
05:44the color that I would expect to see in the fur of a golden retriever.
05:49Let's move on to the next clip.
05:50Now this one you have seen before.
05:52Oh my gosh, it's that blue one again, oh no!
05:54Except this time I want to work with skin tone, as opposed to using this lovely
05:58easy-to-use reference card.
05:59So skin tone, you almost always work with the Vectorscope when you are trying to
06:04nail skin tone, because this lovely little I line here basically mimics the skin
06:09tone that you would expect to see.
06:10But skin tone should fall somewhere close to that line, or on that line.
06:14So let me just click on the Crop tool where I've identified that one person.
06:17I want to shift to the person in the scene that has like a midtone.
06:21That's darker, lighter, and this is midtone.
06:23We all have basically the same hue to our skin.
06:27But either darker or lighter, we have more or less saturation, but all these
06:30nationalities have basically the same hue, and it's largely because of our red
06:33blood cells, which are all of the same color,
06:35just coursing around in the capillaries right below our skin surface, so I guess
06:39in the end we are all of the same color.
06:41You would notice that if you were to line up a bunch of people and check their
06:43skin tone with tools like this, you see they are all going to hover right around
06:47there, little deviations, but pretty much all about the same.
06:51So I am going to try the Fast Color Corrector first.
06:54I think that's at the bottom of the list here.
06:56That one first because it's pretty easy with the Fast Color Corrector to pull
06:59away on that blue cast on his face and aim toward the skin tone line.
07:05So let's just kind of move that away, and there, we're heading in the right direction.
07:09I think I want to increase this coarse control here.
07:12And that is a pretty simple way to aim towards that particular line.
07:16But if I turn off Crop, let's see how we did there. Pretty good!
07:21It looks a little light, but that's kind of the right concept, and I
07:24think you get the concept.
07:25What I'd like to do now is, just the heck of it, see, what is skin tone?
07:28What do we think skin tone is?
07:29If click on the Eyedropper tool, hover over his face, hold down the Ctrl or
07:33the Command key, I get a larger sample, and there is skin tone, more or less, 153, 108, 113.
07:39This is kind of red, green, and blue;
07:41more red, less green, a little bit of blue.
07:43We'll try somebody else here with a different effect.
07:46Let me go onto the next one. So I'll turn off the Fast Color Corrector.
07:49We'll try RGB Curves.
07:51Again, curves are kind of intuitive because you pull something in a direction
07:55to add the color and you pull something in the opposite direction to take the color out.
07:59So let's just try the reverse thinking here to begin with.
08:01We want to remove blue, so I'll just start with a gamma of blue and remove some blue.
08:06You notice how the trace is beginning to move in the opposite direction away
08:09from blue toward the complement of blue.
08:11Let's add some red. There we go.
08:14Now we're heading towards the skin tone line there.
08:17The thing is, when you work with these guys, you're dealing with brightness as
08:20opposed to just hue, so there are some issues about adding brightness and taking
08:23the brightness away.
08:25The complement of blue is red, and so you aim towards red and add a little bit
08:28of red at the same time, and I think we pretty much lined it up.
08:31Let's just see what the old Crop tool tells us.
08:34Again, pretty good.
08:35I'm going to try to just check the skin tone and remember, this one was 153, 108, 113.
08:42That's going down the line here. Turn off RGB Curves. And I'll try RGB
08:47Color Corrector, which for me is a little less intuitive because I'm not
08:50pulling things away.
08:52Again, I've adjusted the tonality here.
08:53Let's move on down to the RGB part of it.
08:55And here we want to again take some of the blue out and add some red, so let me
09:01turn on the Crop tool.
09:02I'll work on the third person here who has the lightest skin in the group.
09:07And again, the skin tone would be similar, so now we're leaning towards blue
09:11again, and again, I'll work with these guys.
09:14So I can either add red or take away blue or do both, so I'm going to start by
09:17taking away some blue.
09:19Add a little bit of Red Gamma now, maybe a little bit too much Red Gain. Maybe I
09:27need to go a little but away from blue somehow.
09:29So again, this is a little less intuitive when you're using these little sliders
09:33here as opposed to the graphs or the color wheel.
09:35And we might end up in the end of this thing having to add a little bit more
09:38red, a little bit of green, but that's the basic process.
09:41I think this one won't be as effective as other two guys
09:44we've done, but you can you see we're heading in the direction anyways. It's pretty close.
09:48So that's how you work with skin tone.
09:50I'd like to use the Crop tool, zoom in on it, and then use the Vectorscope to line
09:54things up along that so-called skin tone line.
09:57Let's look at this one.
09:57It's sort of a specialized effect.
10:00We've got this bright highlight here.
10:03There's no detail in there.
10:04I can show you that under the Waveform scope.
10:05You can see it goes to 110, and it's all crushed up there.
10:09Those highlights have no detail because they're all crushed up against the 110 line.
10:12So how do we fix that? Well, you can't;
10:14you can't get detail in this.
10:15What you can try to do is try to isolate the highlights and add some color to
10:20them and knock them down a little bit. So I'll use the RGB Color Corrector here.
10:24We want to take the Gain down probably a little bit more, so that I have some
10:28room to work with here at the top.
10:30So I'm going to knock it down a little bit more, so that the bright areas are
10:34not so warmly bright.
10:35And now I'm going to knock the Gain up a little bit, so this, the high end, goes
10:41up a little bit in the blue area and knock it up a little bit in the red to kind
10:48of give the sky a little color.
10:51Of course when I do red and blue
10:52I venture into this so-called magenta zone, so we have to be careful. We don't
10:56have too much magenta in our picture.
10:58But that's basically we want to add a little bit of color, so I can add a
11:00little bit of red or little bit of blue to simulate like an afternoon sky or just a midday sky.
11:05So I'll just go with blue for now to have a midday sky.
11:08And if I already used the little Leave Color guy and check the color there, we've
11:12get a blue sky, 254, and then we've knocked the red and the green down a little bit.
11:16So we have a little bit of blue there.
11:18I'll turn it off, so you can see the before and the after. There's the after.
11:22There's the before.
11:23So we've got a little bit of blue in the highlights.
11:25Now I couldn't isolate the highlights using this technique, but I'll use a
11:29secondary technique in a different chapter where we can actually adjust the
11:32highlights, and then you don't have to worry about this guy's shirt sort of
11:35shifting color, but your goal is to sort of just take a bright, bright white out
11:40of that area and make it a little bit more of a color to it, so it doesn't look
11:43so obviously blown out.
11:45And again this is a primary technique we're doing here;
11:47a secondary technique would have a little bit more fine-tuning there.
11:51Let's look finally at this last shot.
11:53This is a mixed lighting situation, but I'm not worried about the mixed lighting
11:56at this particular point.
11:58The mixed lighting is not so obvious anyway as we've got little sunlight and we've
12:00got some interior lighting that we actually use blue gels on to match, so it's
12:03just a little mixed, not too bad.
12:04But what I'd like to do when I work with contrast, here we are working with
12:08tonality, and working with color contrast
12:10you can use color to increase contrast as well.
12:13We've talked about tonality being brightness and contrast and then worrying about
12:17color, but we haven't talked about how we can use color to create contrast, and
12:22so we're going to use the Three- Way Color Corrector to do that.
12:24Now I've already used the Fast color Corrector to set the tonality, and the
12:29Three-Way Color Corrector has tonality controls too,
12:31level-style control, but boy, they're so complicated, because you've got to work in
12:34three different places.
12:35You've got work in the shadows, midtones, and highlights, each one individually,
12:38to adjust the levels-style controls to do tonality.
12:41So I typically do tonality in the Fast Color Corrector and don't worry about
12:44using it here.
12:46But I use the Three-Way Color Corrector to handle color issues in those specific
12:49zones: the highlights, and the midtones, and the shadows.
12:52So typically, when you're trying to create some color contrast you want to have
12:56color and the highlights and the midtones be one direction and the color and
13:00the shadows be another direction, and that creates a little bit of contrast.
13:03So I'm going to add a little bit of orange to kind of give it an afternoon look here.
13:07Add a little bit more orange in the midtones,
13:08but not quite as much. The highlights are really where you get the color from
13:12the sun, if that's what we're trying to simulate here.
13:13And now that I've added the orange overall, I'm going to knock a little bit, sort
13:17of in the complementary direction, by pulling towards the blue in the shadows.
13:23Let me just--I'll turn that on and turn that off, just so you can see what's going on.
13:26Here's the after and here's the before.
13:28You notice how, if you look at the areas like around here, and you'll watch
13:31that suddenly things are a little more distinct there. The color is a little bit deeper suddenly.
13:36And this happens when you do pull towards the complement and the shadows.
13:40It gives it this sort of this purple-edged hue, which is not a good thing.
13:44You want to create an obvious color difference for the contrast, so you can
13:48take care of that sort of purple- edged hue in the shadows by reducing the
13:52saturation in the shadows.
13:53And using saturation is a great control, and I talk about that in the next
13:57chapter, but let's just select the Shadows here, and we work with the Shadows
14:01Saturation right here, and knock the saturation in the shadows down so that
14:06little sort of purple cast in the shadows won't start showing up.
14:09And now the before and the after.
14:11Let's see, there is after, before, after, before. Just watch how the shadows
14:14get a little deeper, and then using-- basically just using color increases the contrast.
14:19Just another tool in how you can use your various color correction controls to
14:23fix colorcasts, skin tone, and deal with these other issues like this contrast.
Collapse this transcript
5. Secondary Tonality and Color Correction
Understanding secondary color correction concepts
00:00Sometimes you need to make tonality and color fixes to regions within a clip's frame.
00:05You might want to change the color or saturation of an object, increase
00:08brightness on selected highlights, repair overly bright areas, lighten dark
00:15subject matter, or adjust a colorcast in a portion of the scene to match
00:18the rest of the shot.
00:19You create those areas that you want to change using any of several techniques:
00:23a tonality range you define, masks created using secondary color correction
00:28features built into some effects, and graphical mattes that you create.
00:32Here are a few examples.
00:33I've got several clips here.
00:34I've done some of those secondary effects on each one of those.
00:37Let me just go through them one at a time.
00:39The gulls here I thought looked just a little on the dull side.
00:43I wish I could kind of make their white areas jump out a bit.
00:47But if I just increased the highlights, it would increase only little bits of
00:51them, because the highlights are really all these little white area there,
00:54not all of this white.
00:55That's really a midtones in terms of how Premiere Pro views midtones.
00:59So I change the Tonal Range Definition to increase the area that's considered a highlight.
01:04Let me turn it on to show you the end result.
01:05It made them kind of stand out like that.
01:08And the way I look at it is by looking at this Tonal Range and going down to the
01:12Tonal Range Definition and making some adjustments here.
01:14I explain how to do that in the "Using tonality range controls" movie coming up next.
01:19Let's go on to the next clip.
01:23In this interview shot I wanted to somehow increase the glow on the hair and
01:29highlights in the hair. I didn't want to accept just the sort of narrow view
01:34of the highlights defined by Premiere Pro.
01:36I wanted to expand the view again using this control.
01:39So if I just click on this, the result is that: just a little bit more area in the highlights.
01:45This is the after; that's the before. After, before.
01:48I use the Tonality control to help expand the area of highlights so that when
01:52I increase the brightness a little bit more area was included in the brightness zone.
01:57Using the same clip here, the same interview clip, I wanted to use a
02:01different secondary color control feature, and the Three-Way Color Corrector
02:04down at the bottom.
02:06There is a secondary color correction.
02:09And notice the difference.
02:10I wanted to, again, increase the highlights in the hair using a different method.
02:13So there is the before, and there is the after.
02:16This gives it a little more brightness and punch and zip and pizzazz.
02:22I did that down here in the Secondary Color Correction by selecting the bright
02:25color, adjusting the luma, and saying, only this area is the area I want to work in.
02:31That's how the Secondary Color Corrector works.
02:33I can show you the mask that it creates.
02:35Just that area is the area that this effect will change.
02:39And I add a little blur to kind of make it a more of a glow when I applied the
02:43increase in brightness.
02:46Move on to the next clip.
02:48This train poses a little bit of an issue.
02:50I want to bring out the detail here, and I also want to make this a little bit brighter.
02:56So if I bring out the detail here then this will be too bright.
03:00So I actually use two different secondary color correction features here.
03:04The first one brings out the blue sky, or the clouds and a little bit of blue in the sky.
03:09Then the second one increases the brightness of the trains.
03:12So whether you think this is the right way or not, whether you think this is an
03:16effective means to bring out this particular clip,
03:19this is what you can do.
03:20You can take two different secondary features, secondary color correction
03:24features, using the same effect twice.
03:27So the bottom effect here I used a secondary color correction to identify just the clouds--
03:33here is the secondary color correction-- and then I made them a little bit more
03:36blue and made them a little bit darker.
03:38The other one I used the secondary color correction feature to select all the
03:42dark areas, and then I made just the low midtones a little bit brighter to
03:47bring those guys out.
03:49Let's move on to the next clip.
03:55This guy is a little bit of a problem, because this window is so, so bright.
03:59It's too bright to have any details.
04:00You can tell by how crushed the highlights are right up there.
04:04But I can at least bring those down and give them a little color.
04:07So in the Three-Way Color Corrector let me just show you the before and the after.
04:10Here is the before, and there is the after.
04:13Just a little bit of a blue feel to it and a little bit darker. And I do that
04:17using the Secondary Color Correction feature down at the bottom, where I selected
04:22the brightness in the window and the color in the window, which was white,
04:25adjusted the luma, so I had only the bright areas, and then I used the Color
04:29Corrector wheel here to change the hue of the window to a light blue.
04:36Let's close that one and go to the other.
04:38You can also use the Fast Color Corrector to help make the whole scene look right.
04:44So the scene was kind of purple and also a little bit kind of dull,
04:47so I used the Fast Color Corrector to deal with bringing up the contrast ratio
04:51here, and then I use the Three-Way Color Corrector to deal with this area here.
04:55You can certainly use two different effects, and it's harder for the Three-Way
04:57Color Corrector to deal with tonality issues, because you have three or four
05:01different sets of controls, whereas the Fast Color Corrector has just one set of controls.
05:04Moving on to the next shot,
05:08these tomatoes, I think, look well, darn tasty, but I can make them look
05:13tastier, I think, if I adjust the saturation.
05:16Now, if I just increase the saturation of the entire clip, then it would affect
05:19everything in the clip, but I can select the tomatoes and make just the
05:24tomatoes more saturated.
05:26Again, I use the Secondary Color Correction feature down here, select the tomatoes
05:30based on their color and their brightness, and then I can use the Saturation
05:34controls here in the shadows, and then I can switch over to the midtones and
05:41adjust the saturation of both of the shadows and the midtones to bring out the
05:45saturation of those tomatoes, or bring them up actually, and not affect the
05:49saturation of the rest of the scene.
05:52Similar with this particular shot of this villa. I am thinking the villa just
05:56needs a little bit more punch to it, but I just want to affect just the villa.
06:01So again I use the same thing where I select the villa based on its color and
06:05then I add a little bit of saturation to it.
06:07And if you just looked there, I think you might have noticed the difference, the
06:09before and after, depending on the quality of your screen, and if you're online
06:13how that looks, but that's the before, kind of dull, and that's the after, a
06:17little more deeply saturated.
06:19Moving on to these last two clips,
06:20these last two clips use what are called masks, track mattes, sometimes
06:24referred to as mask.
06:25The original shot is this shot of a farrier, a horseshoer, at work at this farm.
06:31Now, you're saying to yourself, what farrier, right?
06:33Well, he is here in this deep, deep shadow.
06:36So how can I bring him out?
06:38How can I make him visible?
06:39I can make him visible by creating a graphic called a mask, which I created
06:43inside the titler, and I made it over the pictures, so I could see how it fit,
06:49and it's just this white graphic.
06:51And then I take this particular clip below there, I apply the Track Matte Key,
06:57and connect that matte to this clip.
06:59When I do that I am isolating just that area in this clip.
07:03Let me turn that on so you can see it.
07:05Now we can see the farrier.
07:06I'll make him a little bit brighter by using the Fast Color Corrector here to
07:10bring him up a little bit, to adjust the tonality of that farrier.
07:14So that's how I can take something where, "Where is this guy, I can't see him?""There he is, good!"
07:20Next clip, same kind of thing.
07:21We turn off the view of this second track so we can start with the before and
07:24then show you the after.
07:26Here's something with mixed lighting, and this is not an unusual circumstance.
07:29I lit this woodturner, a guy who makes bowls from burl, and a burl is a
07:34big kind of like a gnarled part of the piece of wood, and he turns them into
07:38these lovely bowls.
07:39And he is working back there where I have lit him using studio tungsten lights,
07:44and they have this kind of orange glow when compared to the exterior. This is an open
07:48garage door here, so the sunlight is streaming in.
07:50So how do I deal with that sort of orange glow back there and this kind of blue glow here?
07:55If I create a mask again,
07:56that basically covers up the area where the orange glow is right there.
08:00So I can retain the orange glow and I can use the color correction feature on
08:04the area around it to make it match the rest of the scene, like so.
08:09So secondary color correction plays an important role in your color correction
08:13workflow, and I explain these various techniques in the next few movies.
Collapse this transcript
Using tonality range controls
00:00Two color correction effects of my four recommended color correction effects
00:04have a feature called Tonal Range Definition.
00:06You use it to change the default breakdown of which areas the effect should
00:10treat as shadows, midtones, and highlights.
00:12Then you can apply adjustments within one or more of those zones.
00:16You'll find the Tonal Range Definition feature in the RGB Color Corrector and
00:20the Three-Way Color Corrector.
00:22It's also in the Luma Corrector, but that effect is essentially a subset of the
00:25RGB Color Corrector, so we will take a pass on working with that effect.
00:28But the feature works the same in both effects.
00:30I have two clips here. One will have the RGB Color Corrector effect applied to
00:34it, and the other one has the Three- Way Color Corrector Effect applied to it,
00:37so you can see how they both work and what you can do within each one of those effects.
00:41We will start with the gulls, and my goal here with the gulls is to make those
00:45white areas just a little bit brighter, and the thing is, the highlights here,
00:50according to this effect, are just a little itty-bitty spots here.
00:54We are not really the whole white area, and I need to expand the zone that the
00:58RGB Color Corrector considers to be a highlight.
01:00So here is how we do that.
01:02I have my Effects Control panel here opened wide.
01:05That's how I normally work when I am not working with keyframes.
01:07I do want to show you this little chevron allows you to show the timeline when
01:10you are working with keyframes and this one closes it, and some people may
01:14wonder why it's always been open like this, because normally that's the default
01:17view. But this is how I have been working here
01:19in these various movies to keep this wide thing open, to give you a full expanse here.
01:23Let's just take a look at what the RGB Color Corrector considers to be the tonal
01:28values here inside this clip.
01:29I click on the Tonal Range and there you go.
01:33It says in its little analysis that these are the highlights, the light gray
01:37area here would be the midtones, and black areas are the shadows, and it does
01:42that automatically based upon a certain percentage of the luma.
01:45We want to adjust that.
01:46We want to increase the areas that are considered to be highlights.
01:49We do that inside the Tonal Range Definition. Right now it just looks like a little
01:53simple line, but if you open the disclosure triangle, you get this
01:56well, I guess daunting-looking kind of controlling device, but don't let it throw you off.
02:01It's not that difficult.
02:02These little four lines and these little guys here all work together.
02:06What this represents is, from this little box to the right, those are the
02:10highlights, this little box to left defines the shadows, and whatever is in
02:15between defines the midtones.
02:17And that's the standard default definition. What I want to do is expand the
02:21area that's considered to be a highlight, so I want to drag this little guy to the left.
02:25This little triangle next to it defines kind of how it falls off from the
02:29highlights to the midtones, here from the shadows to the midtones, and I can
02:33drag that closer or farther.
02:35Closer decreases the softness, and farther increases the softness between the two.
02:39So let me just expand the highlight zone by dragging this little puppy to the
02:43left, and let's see what happens there.
02:47There we go. It's got a little bit more of the areas considered
02:53going to the white zone.
02:55Let's do it a little bit more, and actually we are going to get to a point where
02:58stuff starts showing up that I don't want to be a highlight,
03:01like a whole lot of junk around the ground. But with that, so far so good.
03:05We've got some of these little grains here on the ground are showing up as highlights
03:09but that won't be a problem there. Because they're so small, they won't be too obvious.
03:13But there we go.
03:13We have now expanded the definition of what a highlight is here in
03:17this particular clip.
03:18Now I am going to turn off the Tonal Range view and go back to the
03:20Composite view, which is the normal view, and now I want to work within
03:26that highlight zone.
03:27Now the Tonal Range, by default, when you're working inside the RGB Color
03:31Corrector is Master.
03:32That means all ranges: highlights, midtones and shadows. So if I started
03:36adjusting Gamma, Pedestal, and Gain, it would affect all those guys at once,
03:40but I don't want to; I want to effect only the highlights.
03:44Now what do I want to do? I want to maybe increase the brightness here a little bit.
03:47So I have got the Gain set here.
03:49I am going to bring Gain up a touch and start bringing up the brightness of
03:54these birds, and that was relatively simple.
03:56I think I could also adjust the Gamma a little bit perhaps, because the
03:59Gamma effects only midtones, but the top of the midtones are at the bottom of the highlights,
04:03so I can affect that as well to suit whatever my taste is for how these
04:07things should look.
04:08So there is the after, and there is the before, and we've obviously made these
04:13birds stand out a little bit more, just been to the styling salon or something,
04:18There we go, from that to that.
04:20Let's move on to the next clip.
04:21It's an interview shot.
04:24My goal here is to increase the brightness and maybe also change the color a
04:29little bit of the highlights in the hair.
04:31Now I am using the Three-Way Color Corrector here.
04:33I have already applied that, so I will open that up. And it's the same basic
04:37process. I change the view from Composite to Tonal Range,
04:43and then I look down here little ways for the Tonal Range Definition line.
04:47There it is, towards the top. Open up its disclosure triangle and there
04:51inside interface again that you thought two seconds ago was daunting, and now you are going, ah
04:55that's not so hard.
04:56And I'm going to take that little highlight guy and expand the zone for the highlights
04:59again, just get a little bit more in the hair there, you see that?
05:02A little bit showing up in the face, but those tiny dots really won't show
05:06up much as you do your work here.
05:08So right about there is where the face is coming, and probably a little too
05:10much, so if I expand this thing to left here, it brings in a lot more.
05:14That kind of sort of softens the transition between the two, and I don't
05:16want to expand that too much.
05:17I would rather kind of limit it to the hair.
05:19So there you go there.
05:22That's about right I think, at least for our purposes, as we are just going
05:25through here kind of quickly.
05:26So now that we have adjusted what we consider to be highlights, I am going to
05:29close that view and go back to Composite, so I can see the original view.
05:33Now the thing is, what do I want to do?
05:34I can close this Definition out too.
05:36I want to work in the highlights. The Three-Way Color Corrector has this
05:42dropdown menu here, similar to what we just saw on the RGB Color Corrector,
05:46but this one by default is set to Highlights, so you can do Highlights,
05:49Midtones, Shadows, or Master, which you can select, but here by default it selects highlight.
05:53So anything we do now in terms of the tonality will be in the highlights only,
05:58and you can see down here it says Input Levels and Output Levels, but
06:02specifically for highlights, as opposed to for you know just blacks on one side and
06:07highlights in the others.
06:08There's specifically the Highlight Input black Level, which if you change that,
06:12nothing is going to happen, because it's a highlight.
06:14That's kind of a strange thing about the way the Three-Way Color Corrector works;
06:16it has probably too many controls.
06:18But we are going to work here in the highlight area, in the input of the
06:21highlight area, to increase the brightness.
06:23Let's just gradually move it up there.
06:31You can see it down here in the scope as it's moving up.
06:35At some point it's going to like too much, but let's do the after,
06:38before, after, before.
06:41And I think right now the after is probably a little bit too much, but I am
06:44trying to give you a sense of how this works.
06:46Now on top of that, you can work here inside the highlight color wheel, and say,
06:50do I want to maybe give this a little bit of color while I'm at it.
06:52So you can give the highlights a little more color in the yellow direction as
06:57you would think it would be.
06:58So now we have done this.
07:00Here is the before, and here is the after.
07:03So we have used two different ways to use the Tonal Range Definition to define,
07:08in this particular case, it's widened the definition of the highlights, then
07:13applied some color correction effects to that.
Collapse this transcript
Using secondary color correction properties within video effects
00:00Three of my four recommended principle of color correction effects have a
00:03feature called Secondary Color Correction.
00:05The one exception is the Fast Color Corrector.
00:07It does not have this feature.
00:09You use it to create a mask, within which you can make tonality or color adjustments.
00:14You specify the mask boundaries by selecting a color range and then refine the
00:19boundaries using that color's saturation and luma.
00:22Within the mask you can change the saturation of an object, enhance highlights,
00:26or fix overexposed areas.
00:28Let me run through a few examples for you.
00:30I want to fix the highlights in this subject's hair, and you've seen me do this
00:35before with the Tonal Range Definition, but this time we're going to use the
00:38Secondary Color Correction feature.
00:39We'll turn it on and roll on down the line here, and at the bottom of the
00:44effects is where you find the Secondary Color Correction.
00:47When you're working with it though, you need to have the mask turned on;
00:51otherwise you won't see anything that you're doing.
00:53So up at the top we go to Mask, and your first that will be, holy cow, it's
00:58just this white thing.
00:59This is not what I was expecting.
01:00I was expecting to see something in the mask, right?
01:03But don't worry about it.
01:04We will fix that in just a second.
01:05We will scroll back down here to the Secondary Color Correction and we will open
01:09up the disclosure triangle, and here's what you see when you do that:
01:13three Eyedropper tools, and then these little guys--
01:16Hue, Saturation, and Luma-- and these other two features--
01:18Soften and Edge Thinning.
01:19What you need to do now is select a color, and once you select a color, that
01:24begins the process to create the mask.
01:26So you take the first eyedropper.
01:27Now, once you hover away from it, lo and behold, there comes the picture again. Yay!
01:32So all is well in the world.
01:33I am going to click on this bright area of the hair.
01:36If it's too bright, it's just going to be white, so I'll kind of slide over to
01:39the right a little bit and get some yellow there, and that is now the mask.
01:44Not much yet, right?
01:45The little plus sign here next to this next eyedropper says you can add more
01:50color, you can widen the width or breadth of the hue.
01:54So I will select that guy and click on the one that says plus.
01:57The next time I click it's going to expand the color to a wider view.
02:01As you can see, it has already begun to expand the hue.
02:04Typically, two clicks is how I start my work when I do secondary color correction.
02:08I try to pick two slightly different colors within the range that I want to work.
02:12Next, I can open up the hue and I can expand the range of the hue this way, but
02:17what I found is that if I expand the hue too much, it starts picking up
02:20everything else, but let's see how we do here.
02:22That's not too bad.
02:24Oops, I just slid this little bar at the bottom.
02:27You don't want to do that, so let's slide these little squares here.
02:30And we go down to now luma, which is the next thing I typically work on.
02:34See how much luma, how much brightness I can include.
02:38Pick the color, but then you can also expand the luma region, or narrow it down,
02:42depending on what you're looking for.
02:44I want to try to get as much of the hair as I can without getting other
02:48extraneous stuff around the edge there.
02:51So far that's pretty darn good.
02:54So now we've defined this area as a mask and a little bit of stuff outside the
02:58hair will show up there too, but I'm not going to sweat that too much there.
03:01Now you can try Saturation.
03:03Usually Saturation doesn't change things too much, but there we go.
03:06We've got a little too much face there.
03:08We don't want to get too carried away here. There we go.
03:11So we've got those three means to adjust the region that we want to have in the mask.
03:18Now we can soften the edges a little bit, and since we're working with hair,
03:21we're going to highlight the hair.
03:22We do want to soften the edges a little bit.
03:23So I'll show you how this works.
03:24It kind of adds a little blur to the mask, and it tends to make it a little less
03:29sharp along the edges here and along the strands of hair.
03:34I found that if I blur it no more than about 3, that's kind of a safe zone in which to work.
03:41Edge Thinning unfortunately does not work as it should.
03:44Edge Thinning should expand the boundaries of your zone by going to the right,
03:48and notice that it doesn't really expand them a whole heck of a lot.
03:51It should narrow the zone, but it's just only a subtle thing.
03:55It would be better if I could expand it more and cut it down much less, but I
03:59want to expand it a little bit, because that gives a little bit more of a soft
04:02glow around the edge.
04:03Now that we've done that, we turn off the mask, because you really can't see
04:08what you're doing in terms of applying color changes or tonality changes with
04:12this guy in the Mask mode.
04:14So I'm going to switch back to Composite, and now nothing will have changed.
04:17You just made the mask, but you can't see the mask now on the Composite view.
04:21Now you start working in that particular area, and if I switch on the Tonal
04:26Range view for a second, you'll see that the stuff that we selected is
04:28highlights and midtones.
04:30So we made this area here in our mask, and it includes highlights and midtones.
04:36It's good to know that it includes both, because that means you can adjust both
04:39the highlights here and the midtones, and it will affect stuff in the mask.
04:43Any change I make here will only affect stuff that's in the mask.
04:46If I do something really extreme, like turn it blue, see the blue there,
04:50it affects only stuff inside the mask zone.
04:53Obviously, blue is not what we're looking for here, but I want to make sure
04:56you saw how that works.
04:57Typically, when you've got highlights this is where you make the biggest color
05:01change, because as bright as it is, the color won't show up that dramatically.
05:05I just want to bring up the highlights a little bit and increase that.
05:08We've got a little bit more color in there.
05:10I can fix both the highlights and the midtones here in the wheels without
05:14switching this little dropdown menu.
05:15Now I'm going to go deal with the Tonality.
05:19The Tonality, we have highlights selected up here, which means that the Tonality
05:23controls down here will be for highlights.
05:25So I'm going to make the highlights brighter by sliding this guy to the left, a
05:29little bit brighter, just in the zone there for the midtones.
05:36We will slide the Gamma for midtones anyway, make that brighter.
05:45You can see it's showing up down here in the Waveform monitor.
05:48It's just a little bit subtle.
05:49Let me just go back to the top here and turn this guy to the after, the before.
05:53There is the before. There is the after.
05:55And I'm overdoing it just a bit so that you can get to see how this thing works.
05:59I think I would tone that down just a touch.
06:01It looks kind of flaxen now, but I want you to see that that's the basic process.
06:05We make the mask and then make changes using the controls here inside the
06:09Three-Way Color Corrector.
06:11Let us move on to this little train.
06:13The train has a problem.
06:14You've seen the sky maybe before if you've watched some of the movies. The sky
06:18appears to be blown out, but if you look at the Waveform monitor, you can see
06:22that in the super-whites, between 100 and 110, oh, there is detail, so it's not blown out.
06:26We can save the sky.
06:28And the way I can do that is by identifying the sky using the Secondary Color Correction.
06:33RGB Curves has that Secondary Color Correction down at the bottom. It's already open.
06:37I'm going to turn on the view on the mask.
06:40It's white to begin with.
06:42Now, you should not be shocked by that.
06:44Click on the Eyedropper tool and click on some area here.
06:46As you can see, it doesn't select everything yet.
06:49I go to my plus tool.
06:51So let's expand the range a bit. Okay.
06:53Now we're beginning to see some more range there.
06:57Try expanding the Hue a bit.
06:59Ah, now we're getting there, too much other stuff.
07:04You see little bits and pieces down here, but that won't be a problem.
07:06And the Saturation usually is not much of an issue with something that bright,
07:10but we'll see how that goes. There we go.
07:11Again, we've not affected things down here.
07:14If we want to work with the Luma, the luma obviously is the brightest area in
07:18the scene, so if I drag the scene much farther left, we're going to start
07:20picking up stuff down here.
07:22So I just want to stick with the brightest area.
07:23This little zone here is helping to define the mask.
07:26And now I can have a little bit of softness around the edge here, so I'll roll
07:30it to about maybe 1 or 2.
07:32That takes care of these guys down here as well.
07:34I don't need to worry about the Edge Thinning here.
07:36We've got a pretty good mask there.
07:39So I'll go back up and take a look at the Composite view.
07:43Now that we've got the mask selected, anything we do now in this RGB Curves
07:47effect will affect only the areas in the mask.
07:50So the first thing I want to do is bring down the highlights a bit.
07:53Now we're seeing much more definition in the sky.
07:56Now, I add maybe a little bit of blue to the sky.
07:59I could add red or whatever, but I think we'll call it a midday thing.
08:02I'll bring up a little bit of the blue.
08:03That adds just a touch of blue to the sky.
08:05We'll look at the after and now the before.
08:10But I want to also affect the train, and I can't work on the train in this
08:14effect here that has that mask for the sky.
08:17I have to use another version of the effect.
08:19I could use some other effect besides RGB Curves, but we'll work with Curves here.
08:22So I will work in the sky up here.
08:24And it's the same process.
08:25I go down to the mask, open up Secondary Color Correction, click on a dark area,
08:32click on a second area that's dark, kind of expand the view. Let's try that again.
08:35Let's expand this view a little bit.
08:38Well, it's having a little trouble expanding it, so we'll help it expand it
08:42by expanding this guy here.
08:45Expand the Luma a bit, take in all the dark areas.
08:50Now we'll take another crack at this thing here.
08:54We'll try to go down here, and now we're beginning to get there.
08:59As you see, we can keep on working on this until we get the black area selected
09:04inside the bottom of the clip.
09:06Try to pick another area here.
09:12It's not being very cooperative. There we go.
09:14When in doubt, just keep on plugging away.
09:19Eventually I could get this whole mask selected.
09:21Again, I can soften it just a touch, and then I can affect this area separate
09:28from the other effects.
09:30So if I want to, let's say, bring up some brightness here, slide
09:35brightness a little bit this way.
09:37That would bring up the midtones just a touch.
09:43And so we'd have these two guys together, boom, boom, off, bring in the sky,
09:47bring in the train, using two different secondary color correction effect masks.
09:52Move over to the woodturner. The wood- turner would be the same kind of a process.
09:56In the clip I want to affect how this window behaves.
09:59I've already applied the Fast color Corrector to deal with the tonality here.
10:03I'll show you the after and then the before.
10:05So you can apply different effect to deal with tonality and then another effect
10:08to deal with the secondary color correction.
10:10I'm going to use RGB Color Corrector here just to show you all four of them eventually.
10:13Turn that guy on and open it up.
10:16It has a same kind of a process.
10:18I want to isolate this window.
10:20So go down to your mask, scroll down to the Secondary Color Correction, and
10:26select that area in here.
10:27Now, with something this bright sometimes you run into problems getting the
10:32darn thing to work.
10:33I have noticed when that happens, if I go to Hue and I expand the Hue, then
10:39it starts cooperating.
10:40You think Luma would be the thing that would control this, because it's so
10:43bright, but if I expand the Hue, lo and behold, the guy starts showing up, which is helpful.
10:46Let me go back to Luma anyways, just to make sure that Luma is expanded as far as it can be.
10:51There we go. I think we've got a pretty good mask there.
10:54You'll see that little kind of a rough edge to it, and so I want to soften the
10:58edge just a little bit, like so, maybe down to about 1.5. There we go.
11:04Not too soft.
11:05Now, I'd like to expand the edge, but the Edge Thinning thing doesn't really
11:09expand it that much, but it expands it a little bit. There we are.
11:12We've got things expanded as far as we can, and now we want to fix this,
11:16so I go back to the Composite view.
11:17And how do I fix this thing?
11:19It's really hmm--what I am going to do there?
11:21Anything I do inside the RGB Color Corrector will now affect only this.
11:25So I want to bring down the Gain on it.
11:29That will make that little area darker.
11:31I need to go to the highlights here, bring that area down here.
11:34You don't want to bring it down too much. Hang on a second.
11:36Let me just get this thing back to normal here.
11:38I brought it down way too much.
11:43Now we're talking. Now, I want to add a little bit of color to it,
11:50so I go down to the RGB part of the RGB Color Corrector, add a little blue to it.
11:56So I typically add blue via the Blue Gamma.
11:59We'll try that right here.
12:00And we'll try the Blue Gain, because it is a highlight, so we want to add some blue to it.
12:06And you're going, "I don't see that there is much blue there," right? But I'm going to tell you, if I
12:11go from there, the after, to there, just a little bit more blue,
12:15and this is basically how you try to fix something that's just so blown out,
12:22there's no detail at all.
12:23You can isolate it and then adjust the color, then adjust the Tonality of it as well.
12:28Two more things you can do only with the Three-Way Color Corrector.
12:32You can use secondary color controls to isolate the color, and then you can
12:37change the saturation on it.
12:39And only the Three-Way color Corrector and the Fast Color Corrector have
12:43Saturation, but the Three-Way Color Corrector lets you saturate within zones,
12:47which is helpful, because you don't want to necessarily saturate the shadows.
12:50So turn this guy on, and we'll go down here to the mask. It turns white.
12:55We're going to select the red tomatoes.
12:58There is that part.
12:59And we want to select maybe a darker part of the tomato to kind of broaden that out a bit.
13:05Expand these a little bit more, more Hue.
13:10Increase the luma a little bit, bring in the dark parts of the tomatoes.
13:14Now we selected them pretty well I think--hmm, a little bit more, what the heck.
13:19I've got a pretty good mask there for most of the parts of the tomato.
13:26And now what I want to do is I am going to look at the Tonal Range to see
13:30what we've got here.
13:30So the tomatoes are basically in the midtones and the shadows.
13:35If you change Saturation to shadows, it kind of looks a little odd.
13:39So I am just going to change the Saturation in the midtones.
13:42I need to change this dropdown to Midtones and then go to Saturation and
13:47increase the Saturation of the tomatoes in the midtones, and there you have it,
13:54richer-looking tomatoes than you'll ever see at your grocery store.
13:58Let's move on to the last one here.
14:01I'm thinking this villa might just need a little bit more punch.
14:08So the same kind of the process as used here.
14:11We go to the mask and we pick the color of the villa.
14:19The villa is multiple colors and we can't get the whole thing,
14:22but we will expand the view of the color there a little bit to bring in more of that.
14:29We can adjust the luma a little bit.
14:31See how much more we can bring in without bringing in the entire vineyard, and
14:36that should do it there for our purposes. Back to Composite.
14:40I'd like to look at, just to make sure that what I am dealing with here,
14:42I am dealing with only midtones there, see that? It's only in the midtones when
14:46I switch to Tonal Range.
14:47So I know that the work I want to do in Saturation is in the midtones, so
14:51I switch to Midtones.
14:54I go to Saturation.
14:55I want to bring the Saturation up a little bit.
14:58And I could also, if I wanted to, I could change the color of the house, but we
15:02don't want to get too carried away.
15:03We just want to make it stand out a little bit more from the vineyard, just a little bit more.
15:11So as you fine-tune your color correction work, you will come to rely on these
15:14secondary color correction features.
Collapse this transcript
Using the Track Matte Key effect
00:00Mattes are a huge part of secondary color correction work.
00:03You use them to limit tonality and color changes to specific areas in a video clip frame.
00:08A matte is a graphic that you add to a track above a clip and then attach to the
00:12clip using the Track Matte Key effect.
00:15Once attached, that matte defines which areas of the clip are opaque and
00:18which are transparent.
00:20You can use this with other secondary techniques, such as Tonal Range Definition
00:23and the Secondary Color Correction feature, or on its own.
00:26The matte does not have to be static;
00:28you can use keyframes to animate its position and size to follow action in your clips.
00:32A moving track matte is sometimes called the traveling matte.
00:35I explain how to do that in the next movie, "Animating track mattes."
00:39A matte can be any image or graphic.
00:41Whatever you use, Premiere Pro views it as a grayscale graphic, black or white,
00:46or opaque or transparent, depending on settings you select.
00:48Gray areas are partially transparent.
00:50So let's take a look at what we need to do with these two clips using track mattes.
00:55The first guy is our farrier, and he is kind of in the dark shade there.
01:00We want to bring him out, using a matte.
01:01This next clip, our woodturner, is in this lovely warm tungsten-lamp-lit area
01:08back there, and the front of his work area is lit by sunlight, and we want to
01:12make the sunlit area match that area back there.
01:14So we need to make mattes for both of those particular circumstances.
01:18We can do that, let's say, in a program like Photoshop, a graphics program, but
01:22it's much, much easier to work here inside Premiere Pro.
01:25So to do that, I go to the Project panel and click on this little icon here, the New Item icon.
01:31I can go File > New, and then go down to Title. Either way I want to make a new
01:35title. However you get to title, that's what we're going to do next.
01:37I am going to name this one matte-farrier, and here we are.
01:43And I have this little icon on so I can see the clip that I am going to put this matte on.
01:48If I turn that off, it would just be blank, but we want to actually see what
01:50we're going to put the matte on.
01:52I could just make, let's say, a box and call it a day, but that's not good enough.
01:59We want to use the Pen tool to define this kind of rough-looking polygon there.
02:04So we will just click here, and I am going to do this kind of quickly.
02:08If I were really going to get this thing perfect, I would take a little more
02:14time, but here we go.
02:18Now, to get back to the starting point, notice that the little icon next to the
02:25Pen tool changes from nothing to a little circle in the lower-right corner.
02:29That mean you're about to close the loop.
02:31Now I've closed it, and it's not a matte yet.
02:34We need to go down here to the Graphic Type.
02:37By default, it's called the Closed Bezier when you make it using the Pen tool like that.
02:41You want to switch to Filled Bezier.
02:43And since I have the default setting here, it's just white. There are no Strokes to it.
02:48It's just a solid white thing, and that's all I need.
02:51I need something opaque.
02:52It could be any color I could make it chartreuse for that matter.
02:54It just has to be opaque. So there we go!
02:56We have now made a matte.
02:57Now I close this guy down, and it will automatically save that inside your
03:02project file, by the way.
03:03It doesn't need to be saved as a separate file.
03:06It's stored inside your project file, called matte-farrier.
03:08Now, I drag that down here, but before I do that I need to add a copy of farrier
03:13to this second video track, because I'm going to apply it to the one above this
03:17guy down below here.
03:18So I take my farrier, drag him down above there.
03:21I take the matte and put that above the second version, and make sure that it
03:26matches the length of the farrier, and now we're done, right?
03:29If I turn these guys on, oh, hang on a second.
03:33That's not exactly what we had planned, right?
03:34What we need to do is take the farrier-2 on Video 2 and apply the track matte
03:40Key to it, connecting it to this matte.
03:42So I go over here, get my Track Matte Key, apply it to the one there on the second
03:46track, not the one on the bottom, but the one here, and not to the matte.
03:49Lots of my students when I teach video production in junior college, they always
03:53apply it to the matte itself. Nope!
03:55It's to this clip here to which you're going to apply the matte.
03:58Click on that guy, go to Effect Controls, open up the Track Matte Key, and it
04:02says, which layer, which track are we taking this matte from?
04:07We're taking it from Video 3, and now it's connected.
04:09And now, as you can see, nothing has happened.
04:12That's because we need to do a couple more things.
04:14We need to make this clip, which now has a mask on it, like that. There is the mask.
04:20You can barely see it, but that is the area that's defined by the mask.
04:23We need to make that guy brighter.
04:25So I am going to apply the Fast Color Corrector to the clip that has the Track
04:30Matte Key in it, and we'll just expand the view a little bit here, so we don't
04:34need to have keyframes, and I want to make it brighter.
04:38So I'm going to bring the Input for the Highlights down to make it brighter that way.
04:44You can see it's already getting brighter. Bring it up a little bit more.
04:49I'm going to bring up the Gamma up just a touch, to the point where it's going
04:52to look kind of phoney,
04:53like right about there. It's beginning to look like really, something is wrong
04:57with this picture. Why is it so bright?
04:59So you have to kind of fine-tune where the brightness level will be, where are
05:02you going to be satisfied that it's not too obvious that you've made a mask, and
05:05also you're kind of going, gosh, that's awfully shapely defined.
05:08The other thing you do when you do mask like this typically is to apply a blur to the matte.
05:13So I am going to go to Video Effects > Blur & Sharpen, and take our Gaussian
05:18Blue, the one that has all those badges on it.
05:20It has these three badges, meaning it's accelerated, works in the 32-bit space,
05:24and works in the YUV colorspace, which means it keeps your clip in its original
05:29pristine form, which is a good thing.
05:31Apply this down to the matte.
05:33And now I'm going to blur the matte, and that will soften the edge to make it a
05:39little less obvious that there is a matte there.
05:42So let me show you the before and the after.
05:44This track, by the way, could be on or off. It doesn't make any difference at this
05:47point because this matte automatically turns off that section of the track.
05:50But I'll turn off Video 2.
05:52There is the original clip, and there is where we've added the matte to it.
05:57Now, if you see the before and after you're going, oh, that's too bright, but if
05:59people don't see the before and after they go, oh, that looks fine.
06:01There's a guy working there, which is what we want to do.
06:04Let's move on now to the woodturner.
06:06I am going to do a little different approach here.
06:08I am going to do invert the matte so that I highlight this area instead, so you
06:12get to see that you can do it either way.
06:14So let's go back and make a new title here.
06:16I'll go File > New > Title.
06:19Another way to do it, go to Title > New Title, and it will just take a Default
06:24Still there, and I will call this one matte-turner.
06:31And again, it opens up right there, very helpful, because it shows what we need
06:35to make the matte on.
06:36I've got my Pen tool selected again. Basically this area back here is what I want to select.
06:39It doesn't have to be too exact, because I am going to blur the edges again.
06:42So I got there, maybe right there, avoid that blue box, because it's kind of
06:48in the foreground here.
06:49I'll going to go up to right there, above the ceiling. You'll notice when I get back
06:57to the starting point I get that little O next to the Pen tool. It means I am
07:01going to close it off.
07:02And again, I've got to go from Closed Bezier to Filled Bezier and again, I have
07:07the default setting, which is just a solid white.
07:09Now, it can be any color, as long as it's just solid.
07:12You don't want any borders around it, because it will show up, and that will look weird.
07:15There you go!
07:15Now we've got our graphic.
07:17We need to put an exact copy of this one on the second video track, so I go back
07:21to my project and grab my woodturner and pull him down there in top, because
07:25that's the thing we're going to apply the effect to.
07:28I take my matte-turner, put him on top there, lengthen it to make sure it's the
07:32same length as the one below it.
07:34If I turn that track on, you can see, whoa, there is that thing there, but we're
07:37going to fix that in a second. Click on this guy, and we're going to put our
07:41Track Matte Key on that.
07:44Now we go to the Effect Controls panel, say which track is the Track Matte Key on?
07:49It's on Video track 3. There you go!
07:52Now, nothing is happening yet, because we haven't changed anything.
07:54Probably there is a Matte Alpha or Matte luma.
07:57Well, since this is a title, it has a transparent area, the alpha area, and it
08:02also has luma because it's a solid thing.
08:05Either one works in this case, because it has a transparent area and a solid area.
08:09So it doesn't make a difference which one of these things you check in the
08:11dropdown list when you're working with the Title tool.
08:13This time though, I want to reverse it, so I'll turn off the bottom.
08:17This is what we're seeing.
08:20This is what we're going to fix.
08:22We've actually allowed this area to show through, as opposed to, if I had
08:26not reversed it, that.
08:28We want to change this from this kind of blue cast to match the orange
08:33cast of what's on top.
08:35I've got this guy here.
08:36I am going to put the Fast Color Corrector on him. There you go!
08:40And I know that, generally speaking, since this is outdoor lighting and we want
08:43to go to tungsten lighting,
08:44I want to go from a blue cast to an orange cast.
08:47I'll just kind of drag this away and get that process going. Look at that.
08:49We're already beginning to take the exterior area here that was in a blue
08:55sunlight and bringing it up to the basic tungsten quality of what's in the back there.
08:59Is that not just so cool how easy that is to do?
09:03So the Track Matte Key effect, working with a matte that you can make in the
09:08titler, can be an effective way to isolate an area inside a clip and do some
09:12color correction and tonality work on that.
Collapse this transcript
Animating track mattes
00:00Since most of the time you are dealing with moving pictures, not still images,
00:04some secondary color corrections need to follow action. The Tonal Range
00:08Definition and the Secondary Color Correction features found in some color
00:11correction effects do that by design, but masks made using the Track Matte Key
00:16start their lives as static graphics. Making them follow action takes some
00:21effort on your part.
00:22Moving track mattes are frequently called traveling mattes and here is how you make them.
00:26I have got two clips here that need some help from a traveling matte, and I
00:30have already shown you how to make track mattes in the movie "Using the Track Matte Key."
00:33So I won't give you too many details about that, but let me show you what
00:36the problems are here.
00:37I've got this green fence that I turned red.
00:40I turned it red using the Three-Way Color Corrector.
00:43And I want it to be a red as I move the camera, and I don't want this stuff to
00:48show up as red/ The original color down here in the bottom track Video 1, the
00:52original color was green.
00:53That green matched this green and so it turned red when I applied the Three-Way
00:56Color Corrector to it.
00:57Now that red thing up there was red all along, as was this little red thing there,
01:01so I am not worried about them.
01:02But I don't want the rest of the stuff to turn red like that.
01:05So I need to use a track matte to get rid of that.
01:07The track matte is on the top track there.
01:09It's a little box that I've used to cover up that section. And you've seen how
01:13those work before, but what's different this time is that I need to make the
01:16matte move. As I move the camera here, the matte needs to move.
01:21That matte needs to follow the action.
01:24You will notice that it is here because that matte has these keyframes on it
01:28that allow it to move.
01:30There is a position keyframe that move as I move the clip through.
01:33I will give you a sense of how that works in just a moment.
01:36My other problem here is this shot of the bridge.
01:40I took the bridge shot and I toned it down to give it sort of a day-for-night
01:44feel like that, and that tones down the brightness of the lights.
01:48I'd rather have the lights be brighter, but I don't want the truck to be too bright.
01:53So here what I did was I made the scene darker, but still retain some of the
01:57brightness of the light, but now the scene is too light.
01:59So what I need to do is somehow just reveal these lights and not reveal the
02:04rest of the bright scene, so that the darker scene shows through, and I do that
02:08again with a matte,
02:09with the little oval that I created.
02:11I cover up the lights and apply track matte so that only the light show through,
02:16and what you see in the end is that: the lights are brighter now as a result of
02:22using a Track Matte Key.
02:23And if you look at the keyframes for that, much harder to keyframe that kind of
02:29motion where not only are you following the motion of the little oval, but you
02:33are making it larger, taller, and wider, and maybe rotating a little bit as it
02:38goes through the scene.
02:39So, for example, I'll turn off the Track Matte Key for a second, just so you can see the oval.
02:44I will turn the keyframe so that as I get to the end the bridge, the oval, as you
02:50can see, is getting larger, and eventually it gets so large that eventually goes
02:56off screen, and notice that's fuzzy. I blurred it.
02:59So let's just take a brief look at how that was done.
03:02The way track mattes work is you have a clip that you like and a clip where
03:06you've got something on top of it that has something else going on and you want to
03:10either cover up something or reveal something.
03:12So here the clip on top is red, and I want to cover up this, revealing the regular
03:19green thing below that.
03:20So I apply the Track Matte Key to the second clip, the one on top and I make a
03:26matte for that, and the matte would be a rectangle.
03:28I'll show you briefly how to make a matte.
03:30I was going to say maybe rather than that, I'll just make one, but let's just
03:32briefly show you the process, clicking on that, make a new title.
03:35We will call it the fence-matte-2 since I've already made one fence-matte. And you
03:42take your Pen tool and make the matte to cover up this area, to get rid of all
03:46the extraneous red stuff.
03:53And that should take care of it, but it needs to be solid, so I need to change
03:57the Graphic Type from a Closed Bezier, which is the default when working with a
04:00Pen tool, to Filled Bezier, and accept that the white, with no strokes, notice
04:05there are no strokes here, and it's just a solid white.
04:07That's all I need is something opaque.
04:09And now I have made my matte, and I take my new matte and put it above the clip
04:14I am going to apply it to.
04:15I am going to take this clip, go to the Effect Controls, go to the Track Matte
04:19Key and say attach this matte on Video 3 to that clip. Now we've done it.
04:25We've attached it, but it's not exactly going to do what we want to do.
04:28The matte is letting part of this area show through, which is its normal routine.
04:33I am going to do the offset and show what's below it come through, so now you
04:37can see that the matte is showing what's below it.
04:38It is showing the green thing, but it's not moving and that's the problem.
04:41So the way you can set up the keyframes is typically by turning off the clip
04:46that you are looking through, and that way you can see how the matte is working.
04:50It's making this area, this clip on top show through, except for that area, and now you
04:54start making keyframes.
04:55So you select the matte itself because you are going to move the matte, and you
04:58go to Motion. You want keyframes for position and scale for this particular case.
05:03And then you start moving backwards in time and take your matte and move it to
05:07the left in this particular case and slide it over a bit, and when you slide it
05:11over, whenever you change something after you've moved it, it automatically adds
05:15a keyframe, and you might want to maybe move it down or something like that.
05:18But you see the basic process here is that you keep on going back in time until the
05:22spot where the matte should start and move it to the left until you finally get
05:26it lined up, and that makes keyframes. Just as I did over here,
05:29you get a set of keyframes that will allow the matte to follow the action. Let's
05:33move to the bridge.
05:34The bridge has way complicated keyframes, so I am not going to give you all the
05:38details about that, but I will give you a sense of how that works.
05:41My goal is to have those lights covered up with a matte, such that I reveal the
05:46lights, as opposed to conceal them.
05:48So again I need to make some kind of a matte, but this time I'll just take one
05:52that I've already got, a car-oval, put it on there. I kind of moved it right on
05:56top of the guy, so lets make it a little better there. Here we go.
05:59If I get across all the way and there is my oval. I've got the track turned on
06:03right now so you can see it, but I'll turn it off.
06:05I'll connect it with a Track Matte Key.
06:07So I will go to Effect Controls for this guy on top, add the Track Matte Key to
06:12it, say connect with that oval on track 3, and now it's connected.
06:17This is the oval, and it's showing what is on this particular layer and not
06:22displaying what's below it, because I've got that turned off, but I will turn it
06:25back on and that displays the rest.
06:26So you can see how ugly that would be if I didn't blur it, so what I want to do
06:30now is blur it. So I will go to Video Effects > Blur, use the Gaussian Blur,
06:37blur the oval. I can blur it a lot. And now I need to position the oval,
06:42so I would turn off the bottom track, because it's helpful just to have
06:45that isolated by itself.
06:47Now I will take that oval, I would move that car into the frame, let's say,
06:51right there, have that be let's say the first set of keyframes. So I click on
06:55the oval, click on the matte, open up Motion, turn on keyframes of that point,
06:59and now I've set keyframes for that spot, and now I will need to manipulate it by going back.
07:04Actually before I manipulate it, let me do one more little thing.
07:06I am going to open up the Uniform Scale and open up Scale Width and also turn on
07:11keyframes for width, because at some point I am going to need to shrink this
07:13thing down from left to right.
07:15And now I can go back in time, and I would take each position,
07:19I would slide this to the left till I move the oval over,
07:23have it fit the new spot. Eventually you would put on keyframes to not only
07:28follow the truck left to right, but also change the size, the height, and width,
07:33and you'd end up having keyframes along these lines.
07:36That's what, about 15 keyframes, times three, from left to right? Each time you
07:40do just a keyframe for the position, scale, and height, it adds these things
07:43automatically, so that would be the ending result, right,
07:46have the keyframes follow the truck motion.
07:49Let me just turn this on now. If I were to play this then the little bright
07:55lights would stay bright throughout the entire motion because the matte on top is following it.
08:00So that admittedly is a fairly tedious process, but if you want to follow motion
08:05with a Track Matte Key, you need to make a travel and you need to apply,
08:09sometimes, a lot of keyframes to do that.
Collapse this transcript
Compensating for changing lighting conditions within clips
00:00You'll find that when you follow action it sometimes goes from full sunlight to
00:04deep shade, or from sunlight into a room with tungsten lights.
00:08In each case the tonality and color will shift. So what to do?
00:12Well, use keyframes to animate the tonality and color correction effects.
00:16Here is an example.
00:17Let me just show you. I'll turn off the sound, just so you can watch the color shift.
00:21So they go from sort of a deep shade here, and then suddenly the sun
00:27is illuminating them.
00:28Then there are in even deeper shade, deep, deep, deep, and then the door opens and
00:32they're under studio lights, a tungsten light, kind of orange. All kinds of
00:37little issues to deal with there.
00:38Let me show you the fix that I did here. It's not perfect, I could have used
00:42some secondary color correction fixes to take care of some of the bright,
00:46bright highlights, but we'll just focus on the basic tonality changes and the
00:50basic color changes.
00:52They are not quite as bright as this time.
00:55Now it's not going to be as dark.
00:57There's going to be more color here.
00:59As they go through the door, we're going to take care of that orange glow and
01:02tune it down just a little bit, make it more natural looking.
01:05And that's the basic way that ended up looking from that.
01:09with sort of really, really bright there, and then really dark and kind of desaturated
01:15here, and then opening up the door and having it be orange.
01:18So we've pretty much fixed that.
01:19Let me just show you the fix, and then I'll give you some basic tips on how
01:23to do this yourself.
01:24We used the Fast Color Corrector for this, and I could've used the RGB Color
01:28Corrector instead, but I'll explain why I chose this one, and why you would
01:32choose the other one, if you care to.
01:34Now I applied the lot of keyframes and right now the little keyframe view isn't open,
01:37so I click this little chevron in the upper right-hand corner, the Show/Hide
01:40Timeline view, and there is where the keyframes will reside.
01:43And the keyframes that we're applying here are to the Balance Magnitude, and
01:47the Balance Gain, the Saturation, and the various Input and Output values for
01:53black, gray, and white.
01:54A lot of changes for the tonality there, the brightness and the contrast, and some
02:00changes for the color as well.
02:02Now I chose the Fast Color Corrector, as opposed to the RGB Color Corrector,
02:05because I knew I was going to go from maybe something a little overly orange
02:10into a shadow and then back into something kind of orange.
02:13If I'd changed the color, let's say instead of having the angle just being
02:17static, see there are no keyframes for the angle, the angle stays the same.
02:20It's just that the Magnitude changes.
02:22If I change the angle, then this little guy would swing around.
02:25It wouldn't just go directly from one to the other.
02:26It would go like that.
02:28You have this horrible color shift going from let's say a nice orange shift to a
02:31green shift and then back to orange again.
02:33So you don't want to do that.
02:35So if you think you can do it linearly,-- in this case going from sort of a deep
02:39outdoor to orange to shade and back into the orange light of the tungsten light--
02:42then it's okay use this.
02:44If you think you're going to shift it sort of wildly amongst the colors,
02:47it's best to use the RGB Color Corrector where you can keyframe individual
02:51shifts in the color.
02:52So let's stick with this. That's why I chose this. Let's go here.
02:55It also easier to work with the Fast Color Corrector when I deal with Input
02:58and Output values for the tonality.
03:00So basically I take a look at the beginning, and we'll just click on this guy and
03:03make sure the Fast Color Corrector is applied to it.
03:05I ask myself, okay, what's the starting point?
03:09The starting point should be that I get things right at the beginning.
03:11So right now it's little too bright, so we're going to bring down the highlights.
03:16The shadows could be a little bit deeper, and the midtones could be
03:21brought up maybe just a notch or two, maybe just one little notch there, or
03:25something like that.
03:26I don't want to get too carried away here. So that will be the beginning point.
03:28Once you have a beginning point, you should probably also check the color here,
03:31and I think the color is a little on the orange side, so I'm just going to pull
03:34it towards blue a little bit, jus to kind of compensate for that.
03:37So now that we've got our base point set, now we start setting keyframes.
03:41We're not going to do keyframes for Angle, because we don't want the angle to
03:44change, but I will keyframe the Magnitude.
03:46And the Gain I could keyframe if I was going to make dramatic changes to the
03:50car, but I'm not going to do that. I could keyframe that, but I'm not going
03:53to mess with the Angle here as well.
03:55I'm going to keyframe the Saturation, because when they go into shade, they lose saturation.
03:59So I want to add saturation there, and I definitely want to keyframe the five
04:03Input and Output values, 1, 2, 3, 4, 5.
04:06So now I've got the baseline set, and I'm thinking maybe right off the bat
04:10here we could actually add a little Saturation at this particular point,
04:12just make it a little richer in color.
04:14Okay, now we go forward.
04:15I'm not going to do every single thing that happens here, because it can get a little crazy.
04:19Now the highlight is beginning to show up in young lady's face and her
04:23hair right about there.
04:25So about there, when it shifted from one thing to another, all I need to do
04:29is make a change and it will gradually shift over time to try to compensate for that.
04:33So it's hard to put in keyframes in these little guys like this. It's easier
04:37just open it up like so.
04:38Now you can see it better. You can see the sliders better.
04:41I need to bring down the highlights a little bit, because it's going to get
04:43really bright and the highlights are going to get bright on the face.
04:45So I'll bring them down a little bit like that, and we'll just let that go.
04:50And if I open this up again, you'll see that I added a keyframe, or the output
04:55for the white values. Just by changing it at a new location, that automatically adds a keyframe.
04:59I can go forward a little bit farther here. See that it gets very bright right there,
05:03so we can do the same thing again: open it up, look at the sliders, knock it
05:07down a little bit, and maybe knock down the Input Levels, not too much.
05:12That's a little bit much, but you can get the sense that if I do that then there
05:14will be a keyframe for that. There are now two.
05:17And that's the basic way. I'm looking at the saturation here. Boy, it
05:19looks oversaturated.
05:21So I'm going to knock the Saturation down there, kind of tone it down as well, a
05:25little too much there.
05:26And then you just tone down the saturation a bit, and you see that automatically
05:29it adds a keyframe there as well.
05:31Now let's go inside. We'll skip all the stuff in the middle here because it's a lot of work, but I
05:35want to go inside, and you can see it's already getting darker again.
05:37So when you see it start getting darker you can start ratcheting things up again.
05:40So I'm going to open up the whole view, so I can see the sliders.
05:43It's much easy to go with sliders.
05:45I need to bring the whites way back up again.
05:47So let's bring them back up again, as we go back in the shade.
05:50There we go, get those guys back up to something like that, and this probably is
05:54a little too bright.
05:55I'll bring the blacks down again.
05:57I think let's check the saturation now.
05:59Let's bring the saturation up now.
06:01Maybe as we go into the shade, we want to resaturate things.
06:04So while those things were happening,
06:06I'm thinking also that color correction might need to go a little bit more
06:10toward the orange as we go in the shade.
06:12Let's just see that happens here, as we go forward.
06:13That's little too orange there, as you see.
06:15So I'm going to pull the orange back by taking the magnitude back.
06:20I can either drag this guy away from the orange like that, or I could do it
06:25numerically, but in either case it's going to add a keyframe as I change the magnitude.
06:29I'll just pop those things, so you can see the keyframes, and you can see that
06:32added a keyframe simply by changing it where the Current Time Indicator is at a new position.
06:36I can keep I'm going to forward like this, adjusting the whites and the blacks
06:40and the midtones to compensate for the shadow.
06:42I'll just skip that though, because it will be so time consuming and as they
06:45get in the door, it's going to get orange again.
06:47So I need to add a little more blue there to compensate for the orange, not that
06:52much blue, but you can see that we would compensate for the orange as they go
06:55through the door and fall in the artificial lighting.
06:57And then I'll also would adjust the lighting here as it goes from dark back into bright.
07:01So that's the basic process.
07:03Let me just show you this other keyframe again, so you can get a sense of how detailed
07:06that was versus what we just did.
07:08We changed the Magnitude of the color here seven times, and we changed the Gain
07:13slightly, and then we changed the Saturation five times and changed the Tonality,
07:19goodness knows how many times,
07:2015 times or something like that.
07:22So that's the basic process.
07:23You have to put in keyframes to compensate for these changing lightings if
07:26you're doing a pan or if there's some kind of action going on in your shots.
Collapse this transcript
6. Matching Tonality and Color in Multiple Clips
Reviewing the workflow to match tonality and color in multiple clips
00:00It's not at all unusual to shoot video at the same location at different times
00:04of the day or under different lighting conditions, like these two guys here.
00:07This is a sunset, and here's the midday, a little cooler looking.
00:11If these shots were edited consecutively there will be an obvious shift in the
00:15tonality and colorcast.
00:17You want to take steps to minimize that disconnect to your viewers.
00:20Matching tonality and color and multiple clips is tricky.
00:24It's one of those tasks that can keep you up at night as you seek perfection.
00:28The workflow goes something like this.
00:30First you select a master clip and add it to the timeline.
00:33Then you the add the shot that you want to change above the master clip on the timeline
00:38and then use the Crop effect to create a split-screen. Then you compare tonality.
00:43Compare the contrast ratios and the brightness.
00:45Adjust the non-master shot to match the master shot.
00:49Then you compare color.
00:51You use the RGB Parade scope and the Vectorscope to help you there.
00:55Finally, you adjust the color.
00:56You typically start with the highlights because they need the most adjusting
00:59then the mid-tones and then the shadows.
01:02And finally you adjust the saturation, with the Vectorscope as your guide.
01:05There is both an art and a science to color-matching.
01:08Ultimately the viewer is the arbiter, and keep in mind that they won't be
01:12critically examining your projects looking for color and tonality shifts.
01:16They tend to be forgiving if there are slight differences.
Collapse this transcript
Matching tonality in multiple clips
00:00Rather than explain the whole tonality and color-matching process in one
00:04movie, I thought it best to do it one step at a time.
00:07We will do tonality matching here and color matching in the next movie.
00:10Let me give you a sense of how I set things up compared to the previous movie
00:14where I explained it all for you.
00:15I've got the two turkey shots here and the two coast shots here.
00:19I am going to try to match both of them.
00:20Let me show you the originals up here in a larger size.
00:23That's the coast-2, and here is the one I am going to try to match it with.
00:26Notice how these big rocks are kind of off in the distance there, and in this
00:30particular case they're a little bit closer up.
00:31When I try to match these shots, I try to frame them so that they take up
00:35basically the same amount of space, so you can work with a similar size palette
00:39to begin with. And the turkeys are like this.
00:42Here is a ground-level shot of these turkeys and then a shot from up above on a
00:48platform looking down.
00:50Now the problem here is that there are some highlights around the edges here.
00:53What I want to match is this area here.
00:55I want to match the tonality and the color of that area, and then I will deal
00:59with these little highlights later with secondary color correction to knock
01:03those highlights down, so they're not so prominent.
01:05We still at the same tonality from that area versus this area around here.
01:11So we'll start with the turkeys.
01:13I put the master clip on the bottom, and I will turn off the top layer for a
01:16second so you can see how I did that.
01:18There is the master clip on the bottom.
01:20I did two things there.
01:21Let me go to Effect Controls so you can see that.
01:23One, I moved it, so I used the Motion effect up here which is built into all the
01:28clips that have images to them, video or still frames.
01:31I go up to 10% so you can see the original size of that clip.
01:35So there is the original size, and I moved it over and then applied a crop to it.
01:39The original clip was out there, and now I've cropped it down.
01:42The second clip on top, same kind of process. Originally it took up that much space.
01:48I applied the crop from that to that so that I could just be focusing on the
01:53same kind of scene here with the leaves on the ground without a lot of sunlight
01:57coming through. A little bit of highlights here, a little bit highlights in the
02:00limbs, but it's close enough that we should be able to match the tonality.
02:03I am looking over to two coast shots, similar process.
02:06I will turn off the top layer for now.
02:08There is the bottom clip. The bottom clip I will select it and click on Motion.
02:12You can see how big it was and how much I zoomed in on it to get that rock off
02:17in the distance, but I did that because I wanted it to match the one on top,
02:21which was a closer shot.
02:23There is the original frame, and then I cropped it down from that frame to here,
02:28so that we could have basically a matching scene which we have the luxury of
02:32being able to have here, but we don't have necessarily with the turkey shots.
02:35So I'll go back to our friendly turkeys.
02:38We're going to work on the one on top. The bottom is the master, so we're going
02:42to work on the one on top. And we want to use the Waveform scope to help us here,
02:45so I am going to pull it out of the frame here, so it's much larger.
02:48So I'll hold down the Ctrl or the Command key and click on this little thing in the
02:52upper left-hand corner, drag that guy way out.
02:53I am trying to get it pretty high here because I am going to slide it way down here
02:58and get that guy set up.
02:59I can drag this down because I don't need the bottom of it.
03:02Let me get this frame back into its Fit mode.
03:05There we go. Now we're ready to rock and roll.
03:09So the turkey guy on top is what I want to change, and I want to apply the
03:13Fast Color Corrector.
03:14I like using the Fast Color Corrector for its levels-styles controls.
03:17It's just a little more comfortable for me to work with these guys, and the
03:20Three-Way Color Correctors levels-styles controls are a little too complex and
03:24have too many different ways to handle them,
03:26so I'd rather just stick with the basic levels approach this way, which works just fine.
03:31Now remember, the guy on the right is the guy we're fixing, and in case you
03:34forget--and, by the way, I know you will because I have many times--I'll turn off
03:38the eyeball for a second to remind me.
03:39Oh yeah, the guy on the top track, he is the guy we're working on, and he is
03:43on the right, okay.
03:44That's kind of the standard workflow for me, just always remember that the one on
03:47the right is the one I am working on.
03:48Now I can see here in the waveform, in these choices, that clearly the guy on
03:52the right is brighter.
03:53I can also see it by eyeballing it here, and it's not just because there are
03:57some highlights here.
03:58It's because the overall scene is brighter.
04:00You can see the midtones here are a little bit elevated and the blacks here are
04:04just about the same as the ones here to the left, but need to come down a bit.
04:09So that's my basic plan of attack here.
04:11Let me bring the blacks down
04:13by going to the Input levels, deepen the blacks.
04:17I will drop them down a little bit like that, just so that the deepest black touches 0.
04:21By the way, there is this distinct green line down here at 0. That's because of
04:25all the black around the edges.
04:26The waveform is seeing that as absolute black and showing it as 0 there.
04:30That's what's going on there.
04:31Now we're going to look at the highlights.
04:33It's the next step.
04:34It's always blacks--or shadows--whites, highlights, midtones, grays, so that's
04:40our order of work here.
04:41So now we want to bring down highlights.
04:43Well, when you bring them up, you use the Input slider.
04:45When you bring them down, you use the Output slider.
04:47So we're going to bring them down, try to get them to more or less match up.
04:51I am looking at these little valleys here.
04:55I am trying to think, okay, are this valley is pretty much matching the midtones
04:57here to the left, and I think they are working out okay.
05:01That's working out all right.
05:02This thing on the right, I am going to ignore that because that's this highlight
05:05right there in the corner kind of popping off the screen, and we're going to
05:08deal with that later, so I am looking across the way.
05:10I am thinking that's pretty good.
05:11If I take a look at the Gamma, maybe I want to adjust the Gamma, but I am
05:14thinking the Gamma might be fine, but it looks a little bit richer here.
05:17So if you knock the Gamma just a slight touch, maybe 1.1, it might be a little better.
05:22I am looking at the blacks here.
05:23I might need to bring the blacks down just a little bit more, and there we go.
05:27I think we've pretty much matched the tonality on those two clips, and again
05:31this is not an exact science here, but that's the basic process.
05:35Let me move over to the coast clips, and we're trying to get something similar in
05:39terms of the amount of ocean, amount of rocks, and I think we've got a pretty
05:41good mix there, that they are basically the same approach.
05:45It's not necessarily the same angle, but it should work out okay.
05:48This will look a little different because of the waves, but there you go.
05:49I am thinking okay, the blacks here go down to right on here, and by the way, you're
05:54thinking, "Why don't the blacks go down to the bottom?
05:55Isn't that what you're shooting for normally?" Well, I am taking the original clip.
05:59I am going to match the non-master to the original, and later when I put these
06:04guys in one long sequence, I can nest that sequence and apply one color
06:08correction effect to that entire sequence and adjust them all at once.
06:12So rather than try to adjust this first one and do this next one to match it
06:16exactly, I just want to have one that matches the original, and then later on I
06:19can have them all go down later.
06:21So now I am looking at these guys and the one on the right again, just to make
06:24sure the one on the right is what I want to work with.
06:25So I am going to turn off the one on the right is that guy there.
06:29That's what we want to work with.
06:30It looks like the blacks are just a little bit darker here,
06:32so I am going to lift them up a little bit.
06:34That's the Output, so I am going to select this guy, add the Fast Color
06:38Corrector, go down, and lift the blacks up, which is the output side of things.
06:44I am not making them darker. I am making them lighter, so that's the output side.
06:47Just up a little bit. The scene is kind of a little bit darker anyways.
06:52And now the highlights need to go up here, so that's the input, raising the
06:56highlights, kind of looking at the rock there too as my comparison,
06:59going how does the highlight here compare to the highlight there? Similar I think.
07:04Now I am looking at the midtones.
07:06Now it's kind of little tricky because the rock here is a little bit darker down
07:09here whereas it's a little more mixed here.
07:11You see more shadows on it, more light on it, so I am thinking, okay, what do I
07:14need to do with the midtones?
07:16The midtones look pretty good, but I am going to knock them down just a notch and
07:19see what happens there, make it like 0.9, and I think we've done a reasonably
07:24good job of matching the tonality here of those two pretty different clips.
07:28So that's the first step in the process to matching clips.
07:32You start by doing the tonality, and I will explain how to match color in the
07:35next movie, "Matching color in multiple clips."
Collapse this transcript
Matching color in multiple clips
00:00Matching clips can be viewed as art and science.
00:03The science is matching tonality.
00:06The art is matching color.
00:08A lot depends on how you and your audience perceive the two clips when played
00:12one after the other.
00:13So again, you are not necessarily going to nail this thing perfectly,
00:17but you have to kind of realize that your audience gives you a little bit of the
00:19benefit of the doubt.
00:20Let's take a look at the two turkey things, and I'll talk about how we set these
00:23guys up just to remind you.
00:25We've put the master clip on the bottom and the clip we are going to want to try
00:28to match to above it.
00:29Now some people when they teach matching clips like this, they tell you to put a
00:32freeze frame on the bottom because it's easier to line up another frame that way
00:36when you got to like one frame to deal with. That one's stuck and other guys are
00:39moving, so you could find a frame on top that matches.
00:42But when you take freeze frames out of most non-linear editors, including
00:45Premiere Pro, the freeze frame actually compresses the tonality, takes away
00:50the super-whites and brings up the blacks, and so you are not really having a
00:54proper matching clip.
00:55So right before working with two moving clips: the original clip down here and
00:59then the non-master above it.
01:01So now our goal is to match the color.
01:03The astute amongst you are going to look at the levels figures here, going
01:08to compare them to what I ended up doing, in the previous exercise. We'll see
01:13that the levels have changed ever so slightly in a couple of places because
01:17after I did it, because I was doing it on the fly with the recorder going, I kind of
01:20tweaked them just a little bit, and that is one of the things about working with
01:24matching clips. Invariably you always going to go back and gosh,
01:26maybe I could do just a little bit more here just to fix it up.
01:29At some point, you got to say, "Enough already!"
01:32So we are going to close that Fast Color Corrector now.
01:35I want to try to match the colors.
01:37Now lots of times when you match colors you use the Vectorscope so you get a
01:41general sense of which direction that hue is going, but that won't work in this
01:45case. I'll show you why, because the Vectorscope blends both of these guys
01:48together in one clump and it really doesn't help now.
01:51You can't really tell well whether this guy is contributing to that direction or
01:55this guy is contributing to that direction, so what you use is the RGB Parade, which
01:59works a lot like the waveform because it looks at them left to right.
02:03So this one on the left here is that guy, the Master, and the one on the right is
02:06the one we find the match in each one of these three columns.
02:10So what do I need to do?
02:11It looks like the highlights in red need to come down a little bit right there
02:15and, by the way, these highlights here, those little spots, and this little
02:18bright area over there are these twigs in that branch, and as I said before in
02:23the previous movie, we are going to deal with these guys, particularly that one,
02:27in secondary color correction. I am not going to worry about fixing those guys
02:30in this particular thing.
02:31So I am not going to worry about the highlights.
02:32I am kind of ignoring them, and this little guy too.
02:35So I'm going to bring the red highlights down, maybe bring the Pedestal down just a
02:38little bit and then maybe the midtones have got to come down too, but that may be
02:41taking care of when we deal with other two parts. And the green side looks
02:45pretty similar; not much needs to be done there, so I am going to leave the
02:48green alone for the time being. And the blue looks like the Pedestal here is getting
02:52a little bit crushed at the bottom, so I might want to lift that just a little
02:56bit and bring the highlights down.
02:58That's kind of my plan of attack.
03:00I think the best tool to use when you are working with individual color
03:03channels like this is the RGB Curves tool. You could also use RGB color
03:07Corrector, but I like Curves more.
03:08It's just little more intuitive for me, so that's the one I like to use.
03:11I can expand the view here, so I get a larger set of curves.
03:15So let's work with the red color channel.
03:17I am thinking that maybe we can bring the red Pedestal down a little bit.
03:22So I am going to do that by dragging to the right.
03:25That brings them down. Notice how they start sliding down a little bit there,
03:27just a little bit. Don't go too much.
03:30That's the thing by curves. It's just a little bit tricky to move it, because it's not a numeric thing.
03:34It's a physical thing, as you should drag that guy along, so I am going to expand the view of it.
03:38If I am looking at the highest part of the highlights, which are right there, they are
03:42very similar, but I am just going to maybe put a little point right here.
03:45See where that 60 line is? The 60 line is right about there.
03:49I am going to bring them down just a little bit at the top of the midtones there.
03:55Let's go over to the blue now and blues. It looks like this guy is pretty smashed
04:01up against the bottom here in the shadows,
04:04so I am going to lift it a little bit.
04:05So to make it darker you go to the right; to lift you go up.
04:08So I am going to lift it up just to touch.
04:10There we go. It's like it's a little bit more along the lines of what I expect.
04:14I am looking here again at the top of the midtones.
04:18It looks like they need to come down, so again I am going to put a little
04:20point there and pull down the midtones right there, so that I can match them up a little bit.
04:25I am not trying to be perfectly exact, but I think you get the sense for how that works.
04:29And I feel like look at the brown, look at the brown.
04:31I think we did pretty darn well.
04:33I feel pretty good about how that turned out. Look at the green.
04:35Green is matching up pretty well.
04:38Even though our turkey is darker here, it's just because of the angle.
04:41I think we've got pretty good tonality and color matching there.
04:44So let's go off to the next one, which at first blush, oh my gosh,
04:49how am I going to make that guy look like that guy, this cold guy look like
04:53that warm guy? Remember, cold aesthetically, but not truly temperature wise.
04:59So let's see what we can do here.
05:00Let's analyze this, oh my gosh!
05:02It's pretty obvious that the guy in the right, the one we are going to fix,
05:05is way down in the reds and pretty much equal in the greens and way up in the
05:11blues, as you might expect.
05:13It's a blue thing versus a red thing over here.
05:16So let's go over to RGB Curves in that guy as well.
05:18So I'll close the Fast Color Corrector and add RGB Curves to it. You're not messing
05:24with the master controller; you're just messing with the colors.
05:27We want to lift up the bottom,
05:30so we are going to lift that up a little bit, try to match the shadows. There you
05:34go, and I might have gone too far, but again it's this thing about the physical
05:39movement of the curve.
05:40It's a little on the tricky side.
05:41We definitely want to lift up the highlights.
05:44To lift up the highlights, just drag left and see we are beginning with
05:47the highlights there.
05:48How high do we want go?
05:50That is the question right there.
05:52Notice as we lift the highlights, it does kind of pull up the shadows a bit.
05:56It's always this kind of push/pull thing with color correction, and that's all right though.
06:02We have realized that.
06:03I am going to pull it down a little bit now.
06:04Okay, that's the point. Now I need to deal with the blue side of things.
06:06So we'll take the blue.
06:07We need to bring the shadow area of the blues down, so to bring it down we
06:10drag to the right. There we go.
06:12I think we've pretty much got that. Oh, I might have gone too far there over, right
06:15about there I think.
06:16Now we need to bring the highlights way down, so let's see how that works.
06:20All right, there we are.
06:22Now the thing is, what do we do to kind of help bring out some of the orange flavor.
06:28You can see it's almost the same, pretty close.
06:31You might want to make some improvements here in the midtones for the red, to
06:36help bring that out, maybe not too much. The thing about the curves is a little
06:39bit goes a long way.
06:41But you know, all things considered, that's not bad.
06:45I think we did a pretty good job matching the color and, previously, the tonality.
06:49So matching these guys can take a little bit of math and a little bit of visual
06:54acuity and some patience, but I think after a while you are going to begin to figure out
06:58how you can match the tonality and color in different clips.
Collapse this transcript
7. Enhancing the Look and Feel
Isolating a single color with the Leave Color effect
00:00This chapter, "Enhancing the Look and Feel" is full of fun stuff.
00:04First up is the Leave Color video effect.
00:07You use this effect to select the color in a clip and then convert all the other
00:10colors to grayscale to desaturate them.
00:13It's a cool way to highlight an element in the clip, and here is how it works.
00:16I have four clips here. Some work well within Leave Color and some don't, so
00:20we'll give you a sense for how this thing works.
00:22The first clip here are these flowers. I want to keep the pink and get rid of the green.
00:27So I've got my Leave Color effect already applied.
00:29I'll open it up, and there is the little item that I'm going to use to select the
00:33color to keep, but let me just expand the view here so you can see all the
00:37words, Color To Leave.
00:38Pick this Eyedropper tool and as we hover it around, you can see that the color is
00:42changing over the swatch.
00:44I want to pick a color that's representative of these flowers.
00:46It could be best to hold down the Ctrl key on Windows, or Command key on the
00:50Mac, to get a thicker 5 x 5 selection to make it more representative, and there we go.
00:55We've got it.
00:56Nothing is happened because the Amount to Decolor is zero.
00:58Let's knock it up to 100, so you can see the difference, and that pretty much
01:01takes care of stuff.
01:02It worked pretty well for that particular guy, but you can adjust things.
01:05The Tolerance says how wide a range of the color do you want to go from what
01:09you've selected on both sides.
01:11We can adjust that a little bit if we want to try to bring in some more colors
01:15that are similar to pink, like these guys down here and up there.
01:19And if we increase the Edge Softness then we could sort of expand it a little bit
01:23into the areas that may not be exactly pink, like this dark area down there.
01:27So now we can just kind of gradually expand it, but the more we expand it the
01:30more likely we already get the green in the little picture, so it's kind of this
01:33little fine-tuning what you do here.
01:36What's good about this little effect, as with the most effects in Premiere Pro--
01:39virtually all of them--
01:40you can keyframe it, so let me just give you a sense for how that works.
01:43I'll turn on keyframes for the Amount to Desaturate, and we'll knock that down to
01:47zero so everything starts green.
01:49Let me go in little ways and then ratchet it up to 100, and so we'll go from
01:54saturated to desaturated, so that's one of the cool things is
01:58all those guys with little stopwatches are keyframable.
02:01Let's move on to the next one.
02:02These flowers, now boy oh boy,
02:05if you look at that, if you're like me, you go, oh, gosh,
02:08that pink is awfully close to that red of that awning off there in the distance,
02:13so how is this one going to work? Well, let's take a whack at it.
02:16Click on the old Eyedropper tool, hover around this guy, hold down the Ctrl or
02:20the Command key, and we'll select that pink and hope it's representative.
02:23We'll take the Amount to Decolor and I'll get that up to 100%. How'd that work?
02:29Well, not that well, because these guys didn't get included, but we can adjust
02:34the Tolerance to include them, so let's try that.
02:37As we bring the Tolerance up, almost got them all, and then lo and behold the
02:42awning starts showing up in the background, so we can't quite get the entire
02:45flower without getting the awning.
02:47We can try to adjust the Edge Softness, but that tends to bring in things around
02:51the edge even faster than adjusting the tolerance.
02:54So neither works perfectly. Of course, there are ways around this.
02:58You could create a mask.
02:59It would have to be kind of like complex mask to get into that little area there.
03:02So if there's any wind, the flower bounces around then it might look a little
03:05odd, but you could make a mask there and take care of that.
03:07Well, the next two guys I did make a mask, because I want to show you how that works.
03:12Here is this green fence, and I decided I was going to up the ante a bit by
03:17using the Three-Way Color Corrector on it, make it look even greener, so I
03:20use the Secondary Color Control to select the green and then boosted the
03:23saturation on that particular green.
03:25As I go forward, I've already got the Leave Color effect applied to it.
03:28I'm already--how much I want to desaturate.
03:30So I'm all done and ready to go.
03:32I've done all the work already.
03:33As I go forward and get to the end of the clip, lo and behold, we have all
03:37the green junk up here,
03:38a little green stuff on the stairway, and kind of--it's not perfect, and I can
03:42fix that using a track matte.
03:44I can put a graphic here as a track matte and have it follow along by making
03:50it a traveling matte.
03:51So here is how the matte looks.
03:52It's just this rectangle that I used to cover up that part of the fence that you
03:55need to be covered, so I wouldn't show that thing on the background.
03:58And what do I put down on the bottom track?
04:00Well, on the bottom track I put the exact same clip of course, because that's how
04:03you do track mattes.
04:04But the bottom one, I used the Fast Color Corrector to desaturate the bottom one entirely.
04:09I took the Saturation to zero.
04:11So the bottom clip is desaturated.
04:13If I turn off this guy, you'll see that the bottom clip here is
04:15completely desaturated.
04:17And I used the top clip with the green selected, using the Leave Color tool, and
04:21this stuff will show up.
04:22But because I'm going to turn on the track matte now, and the fact that I've got
04:26the matte there covering it up, boom.
04:27We are now cutting that whole out and letting the desaturated one below show through.
04:32So that is how that little guy takes care of that extraneous little bit of green
04:37off there in the corner.
04:38Move on to the last clip here.
04:41These tomatoes look pretty good, and I can obviously select the red, but look, when
04:46I select the red I get this hmm, this kind of pink that still shows up,
04:49because that's part of the deal
04:50when you use Leave Color. And I've got red over here, so I solve it using the
04:55same process I solved with the fence.
04:57Make a matte that matches the shape of the tomatoes on the grill and then
05:02apply the Track Matte Key with that matte. I am not going to turn it on yet, so you
05:06can see the one on the bottom.
05:07The one on the bottom is the whole scene, but I de-saturated the whole scene.
05:12Come back and we've got these guys selected.
05:15I turn on the Track Matte Key to get rid of all the extraneous stuff around
05:18the edges, and there we go.
05:19We've highlighted the tomatoes.
05:21So the Leave Color effect is just a cool little thing that you can use to
05:24isolate a particular color and emphasize it and desaturate everything else.
Collapse this transcript
Changing a single color: Three approaches
00:00Sometimes you want to change the color of an object in a clip. Many times when
00:04you shoot your video you set it up to facilitate this by using an object with
00:07a color tha'st easy to isolate, something much different than the other colors in the scene.
00:11Other times a color might stand out, distracting viewers from the center of
00:15interest on the shot.
00:16In any event, three of my recommended effects offer ways to change a color in a clip.
00:21Let's take a look at these clips.
00:22If you looked at the previous movies, you've seen these clips before, but we're
00:24going to use different effects on it this time.
00:27Here are these flowers.
00:28I want to apply the Change to Color effect.
00:32Change to Color is one of the three.
00:34Change to Color, Paint Bucket and the Three- Way Color Corrector offer ways to change colors.
00:38So we'll start with Change to Color. I'll turn it on,
00:40open it up, and take a look at it.
00:42It has From and To, so from what color to what color.
00:46You can change by one of these settings:
00:48Hue, Hue & Lightness, et cetera.
00:50The two that work best are Hue and Hue & Saturation.
00:52Lightness tends to kind of just blow things out, but you can always try it out
00:55to see how it works. So let's just take a look at it.
00:57We'll start by selecting a color.
01:00As I hover around, you can see obviously this little swatch will change.
01:02I'll hover over the flower.
01:04I'll hold down the Ctrl key on Windows and Command on Mac and click, and that has
01:09now selected the color that we want to change from.
01:11What we want to change to?
01:13Well, we make it something obvious.
01:14I'll click on this swatch to open the color picker, and we'll pick something like
01:16purple, because it'll be pretty easy to see.
01:20And lo and behold, how easy was that? It looks pretty actually.
01:25I'm going to change from Hue to Hue & Saturation.
01:27It will get a little richer there.
01:31Hue & Lightness gets weird.
01:33Hue, Lightness & Saturation, weirder. So usually Hue or Hue & Saturation are
01:38your two best bets, and you can adjust things down here a little bit by taking
01:43the hue down slightly,
01:45to adjust that. That usually is the best way to deal with it. And you can
01:52adjust the Softness, which says how tolerant are you, going from one thing to
01:56the next, kind of like there?
01:59You can increase the Softness and it takes down to sort of extreme look that you have
02:03with Hue & Saturation.
02:04I'll go back to Hue and you can make it a little brighter now. There we go.
02:09So that's Change to Color.
02:11You pick a color and you change to it, and then you can use one of these four settings.
02:15This little guy here says Setting To Color or Transforming To Color.
02:19Setting To Color kind of makes an exact smash.
02:21It takes the color you're setting to and just puts it right on top.
02:24Transforming To Color makes it little more gradual.
02:26It looks that the former color, compares it to the new one, and makes kind of a
02:30gradual shift as you move along.
02:31So this Transforming To Color doesn't be a little less extreme.
02:34If we change to Hue & Lightness, we can see it's not as brilliant as it was before.
02:39If I go back to Setting To Color, whoa, it jumps off the page.
02:42So work with these two guys to find the thing that works best for you.
02:45Let's move on to the next guy.
02:46We've got some problems with this flower because the color sort of bled over the
02:50edges, but Paint Bucket is a different animal.
02:53I'll turn it on, and it's like, oh my gosh! What happened here?
02:56But Paint Bucket has a little icon there with four points to it.
02:59When you see that, that means it has a control point.
03:02There is the control point, and it says, tell me where you want me to get my color from.
03:07Don't pick the color; just give me the location.
03:10So you drag that to something and now you start seeing, oh!
03:13Wait a minute, okay,
03:14it's just getting it from there, and it looks for edges.
03:17It does the best it can to try to find edges.
03:20And it says, okay, this is the thing that I'm going to pick.
03:23I won't pick the darn awning this time.
03:25I'm just going to pick the stuff that you've selected. I'm going to roll it around there and
03:28see if I can get something where we get most of the flower and not the awning.
03:32It's a little tricky, but you see we are getting that there.
03:35Now, you're thinking, wow!
03:36Why would I want to change that lovely pink flower into that red glob of gunk.
03:41Well, folks, there are a lot of things you can do to it to get rid of the red glob.
03:45In fact, you'd probably never used that particular thing, because it's just a flat color.
03:49What's really cool is that it has blending modes.
03:52So let's first of all change the color to something little more appealing
03:55than a big red glob. There we go.
03:57And now we want to say, let's have a different blending mode.
03:59Right now it's Normal, but blending modes allow you to put one layer above
04:04another and blend them together.
04:06And usually a good way to blend things together nicely is with Screen. Oh,
04:10now we're talking. That's little better.
04:12Or Color, cool.
04:15This thing is it still has these edges to it, so we can sort of try to fix the edges
04:19by changing the Tolerance.
04:20But then there is that thing with that darn awning again, but we could always go
04:24back to the fill point and try to fine-tune it when the awning doesn't show but
04:27we get most of the flower.
04:28It's one of those things you've got to kind of manipulate around until you finally
04:31get the spot that you like and then work from that point of view.
04:35But at any rate, that's Paint Bucket.
04:37It's a very clever thing.
04:39I like that it looks for edges rather than sort of looking for a color
04:42within the entire frame.
04:43That's a real cool feature.
04:45Move on to this fence that we've seen before.
04:47Now this last time we had problems with this fence because I wanted to just
04:51have the green be highlighted and we had green stuff on the background showing up as well.
04:55This time I want to use this Three-Way Color Corrector to change the color of the fence.
05:00Then we'll see how that works with the stuff in the background.
05:02So here is the fence, and we've get the Three-Way Color Corrector on it.
05:05I'm going to turn it on.
05:06I've already created a mask.
05:08When you want to select a color inside the Three-Way Color Corrector you use the
05:12Secondary Color Correction down here, as we've used in the Secondary color
05:16correction chapters in this course.
05:18I selected the green as I've done before and that, of course, when I turn on the mask
05:23you'll see that when I select the green it selects green besides in the fence.
05:27It selects it out here as well.
05:29I want to cover that up using a track matte.
05:31Nevertheless I've selected the green, so now that I've selected it, let's change the color.
05:36And you change the color by dragging one of these guys around to do it.
05:39Now which one should I drag?
05:41Let's find out what tonality this is.
05:43Yes, it is pretty much a midtone.
05:46A little bit of shadow inside there but boy, it's just solid midtone.
05:49There aren't any highlights here to speak of.
05:51So I'll go back to Composite. I know I'm going to change things by changing the
05:55midtone and maybe the shadows, but we'll just try midtone first.
05:58I could go for something horrible like that. Ew!
06:03Or we can maybe be a little less extreme over here and give it something
06:07a little more subtle.
06:08That is a different color obviously.
06:10That's what I wanted to do, make a different color, but it's showing up in the back here as well.
06:13So I've used the secondary color correction to isolate the color that bleeds
06:18around the edge here.
06:19So then I'm going to connect a track matte to this to cover up this area and
06:24show the clip down below.
06:25Now last time I did this I desaturated the clip below, like I did in the previous movie,
06:29but in this movie I don't want to desaturate it.
06:31I want the original color to show up here. So I go over here.
06:34I want this original one to show up and if I just turn off this track for a
06:37second, you'll see that that's the original color, and that's what I want to show up.
06:41So to do that I turn on the track matte.
06:43The track matte covers up this area.
06:45Just to remind you, the track matte is this rectangle that I put in the Video Track
06:503 above it and then connected with the Track Matte Key here, and then by doing
06:56that, that covers this guy up.
06:57And I gave the track matte some keyframes to have it follow along with the guy
07:01on top, so that it won't allow this orange to show through the bottom.
07:05Let's move on to the last clip, our tomato shot.
07:10I want to be able to use the Paint Bucket on this one as well.
07:13So I'm going to click on Paint Bucket and turn it on.
07:15I've already selected a point here, and it's kind of tricky to select
07:21the point with all those tomatoes kind of scattered around.
07:23But I selected a point there and you can see the area that was selected, and you
07:27can see, whoa, it runs up her arm.
07:28It goes off the edge here.
07:31So again, you can do the best you can, but you'll sometimes run off the edge, so
07:35I'm going to use a matte here as well.
07:37But before I do that, let's change the color into something a little more
07:40appealing than a big glob of red.
07:42I am thinking she bakes some tomatillos here instead of some red tomatoes,
07:46so I'm going to go for something greenish here.
07:49There you go, and that doesn't look quite right, but we've got a blending mode,
07:53which I just love in this little effect.
07:55And a blending mode, in this case,
07:57let's say I use something like Multiply.
07:58It's going to look like oh, like they got seriously burned.
08:01Let's not use that.
08:02Let's use color instead, and it just shows the color a little bit.
08:05A little bit of red showing through, but I'll just try to give you a sense
08:09for how this works.
08:10Now we need to get rid of all this extraneous stuff around the edges here.
08:13So if I look at this guy--I'll close this thing down so you can see what's going on--
08:16I have a Track Matte Key here ready to turn on.
08:19Once again, I created a rectangle to cover up the tomatoes and therefore reveal
08:25them and conceal this.
08:27And instead of desaturating this guy in the bottom, I'm just keeping it in its
08:30regular original state.
08:31I'll turn on the Track Matte Key here on this one
08:33and away go those red colors bleeding off the edge and we've this tomatillo kind of
08:39thing here, which, by the way, we can always, if we think that it's just
08:43too green, we can always knock down the Opacity a little bit to kind of make it
08:46a little less shiny.
08:48We're can knock the Opacity down and do a Blending mode.
08:50So three different effects that allow you to change the color:
08:54one is called Change to Color, the other one is Paint Bucket, and then the
08:58other one is the Secondary Color Correction feature inside the Three-Way Color
09:01Corrector.
Collapse this transcript
Tinting clips
00:00Adding an overall colorcast to you clips can affect the mood.
00:04A sepia tone can give your clips an old-fashioned look;
00:07blue makes them look cold; orange, warm.
00:10You can change the colorcast using one of the recommended principal color
00:14correction effects, like the Three-Way Color Corrector, which I discuss in the
00:17movie, "Creating film-like looks."
00:19But the focus of this movie is not on changing the values in the RGB channels,
00:23but on applying a color to a clip, either within the clip using the Tint
00:27effect or by adding a color matte above the clip on a separate track. Either
00:31method is easy to use;
00:32both can be effective ways to create a mood.
00:35We've got three clips here, and we are going to apply the Tint effect to all
00:38three, and we're going to apply our matte to all three in order like that.
00:41So we'll start with this portrait, which I want to give a sepia tone to.
00:46I've applied the Tint effect to it.
00:47So let's go up there to the effect controls and there's the Tint effect.
00:51Normally when you turn on the Tint effect it makes whatever you are working
00:53on black and white, but hey, it's already black and white, so it doesn't
00:57change a thing at all.
00:58Now, the way this normally works is you can either select the color from some
01:02source or you click on the color picker here, the color swatch, to open up the
01:05color picker, and select the color here.
01:08Now, I am going to look for something sepia-like, and I would think, oh, that
01:10would be a good color to map to black.
01:13That means anything that would be black will turn into this color;
01:17anything that would be white would turn into something similar.
01:20I would pick a light version of that color, or at least something approximate
01:24like that. And that's not bad,
01:27but I'd rather match that to something that is a true reference, a true
01:33sepia-tone reference.
01:34So I go back to my project, and I have a sepia-tone portrait right there.
01:38If I can open that up in some other window, I can use the color picker or
01:42the little Eyedropper tool to select actual sepia colors from this link, so
01:45I can match this to that.
01:47So I am going to open up the Source monitor, and if I open up that, I can't
01:51work in the Effect Controls panel at the same time, so I'm going to drag Source down to here.
01:55Notice when you get this rectangle in the middle that means it's just going
01:57to be settled in here.
01:58I go back to Project and double-click on this and that will open up in the
02:02Source monitor down there.
02:04So now I am going to go back to this effect, click on this Eyedropper tool this
02:08time, and select some dark area in this clip.
02:11Hold down your Ctrl key on Windows, Command on Mac, and select that dark area.
02:15Now I am going to go down and get a light area in that clip.
02:19Again, hold down the Ctrl or Command key and isolate an area there.
02:23Now, these two colors match,
02:24although this is a darker looking, but they will match.
02:26What I can do now is knock the opacity down a little bit, and that way when I go
02:30from this guy to that guy, if I have them lined up in the same project, then
02:34there won't be such a really obvious shift.
02:36So that's another way to get the proper color is just by using some other reference
02:41to get those colors.
02:42Anyway, you could have eyeballed it or use that guy.
02:44I am going to turn off the Tint effect for the moment and talk about using a matte.
02:48You can make mattes inside Premiere Pro simply by going like this, go to the
02:52Project panel, and click on this little icon here, New Item, and it'll say color
02:56Matte. Or you can go to File > New > Color Matte down there, and it'll have the
03:03same settings as your project and you can select the color here.
03:06So what I want to do is select something that would end up being sepia-tone-ish,
03:10thinking maybe right around there would be a sepia-tone thing.
03:15And I would name that sepia tone, but I've already got one,
03:18so I'll call this Sepia-2, just to show you how this works.
03:21I've already applied one up here, which I have called Sepia tone, and that's the
03:25color I picked, which is similar to the one we just worked on.
03:27So there it is right there.
03:29Now I want to have this sepia tone appear over the top of this clip.
03:33I turned off this track on purpose so it wouldn't interfere with the tint work.
03:36So I'm going to turn it on now, and there is the Sepia tone.
03:38Let me open the Effect Controls panel to show you what I've done there.
03:41I've changed the blending mode to color.
03:43If I had Normal, it would be just a big block of brown.
03:48If I change different to blending mode like, let's say Multiply, it has all this
03:53dark around the edges here, but all I want to do is affect this area, and the
03:57coolest way to do that is to use color, and it just affects that. Then you can
04:02knock down the Opacity if you wish to.
04:04I could also take that particular Matte and make it darker, change the color, or
04:08whatever I want to do.
04:08I can even double-click on it now and change it to something absolutely horrible
04:12for a shot like this, and there it is. It shows up.
04:14I'll Ctrl+Z, Command+Z to undo that little bit of nonsense.
04:17But that's how making a matte and connecting it to the portrait works.
04:21It's best to use some kind of blending mode to have those two guys basically
04:26work together, and then you can adjust opacity accordingly.
04:29Let's move on to the next one. I'll turn off the top of the track again so we
04:32can work on the next clip independently of the top one.
04:35Here's this track video, which starts like this.
04:38It's kind of an urban-looking scene, a guy walking through the shot there, and I
04:43want to change this into something a little colder, a little grittier.
04:47So I can put a tint on it, so I'll turn on the Tint, and notice that Tint
04:51automatically shifts it to black and white.
04:53I need to map the black to something.
04:56So I am thinking typically blue is what you use to make things kind of cold and gritty.
05:02So I'll take a dark blue for the black.
05:04If I pick black, then that would kind of defeat the purpose, so it has to have
05:07some kind of color in it.
05:08Already you can see that it's beginning to get that gritty feel.
05:12I want to click and white to be light blue.
05:14So I am down here with light blue. There you have it.
05:18I've got this guy with kind of a blue tint on it.
05:21Well, how effective is that?
05:23Maybe not that effective, but you can knock the opacity down.
05:26Now it just has sort of a slight blue feel to it, so you don't have to have
05:30it absolutely blue.
05:32You can kind of tone it down.
05:33So if I look at this--I will pull out a little bit, make it a little bit maybe bluer--
05:38take a look at that, the after and the before.
05:41Obviously, before it was pretty rich color and now it's looking pretty kind
05:46of Blade-Runner-esque, right?
05:47Let me turn off that tint for a moment and we'll go to the matte.
05:51I made this matte with that color, that kind of deep blue, and I decided that I
05:58would use the blending mode of Color again.
05:59Let's say I used the Multiply instead.
06:01It doesn't really work that well. Let's use Lighten.
06:04Yeah, Color kind of is one of those guys that's really a good fallback if you're
06:08just trying to blend things together just with the color part.
06:10If I moved the Opacity to 100,
06:11that would be awful.
06:13Again, you can adjust the opacity to kind of suit your purposes, to give it just
06:17the kind of colorcast you're looking for.
06:19I'll turn the after and then before, after/before.
06:22So that's a pretty quick and easy way to give your clips a different kind of a feel.
06:28Moving on to this last shot, turn off the top track again.
06:31We have this interview. We might want to warm up this up a little bit.
06:34So I am going to use Tint to warm it up.
06:37That's a little bit harder to pick colors for tint to warm things up, but we'll
06:41give the old college try here.
06:42I want to have basically orange here to kind of give it a little bit more
06:46warmth, so I'm thinking orange and red.
06:48So I've got my orange and red values here, but they're not just
06:52totally cooperative.
06:53I'll try this dark orange there. A kind of
06:57overall orange cast, but it's kind of brownish orange.
06:59It's hard to really get a good orange, but I'll try and get the light end of
07:03the orange spectrum down there. And now we've given it this overall thing, which is really clunky.
07:09We don't want to have that sort of hard solid color look.
07:12But if we tone it down a little bit, it's so not obvious anymore.
07:16It gives it just kind of a nice comfortable, warm feeling.
07:18If I turn it off, you'll see the after and then the before.
07:22There it's kind of harsh looking and now it's kind of little warmer.
07:25Again, the audience doesn't see the before and after;
07:27they just see the after, and they go, oh, that's kind of pleasant.
07:30They are not going to think, well, gee, maybe you shouldn't have used that tint, Jeff.
07:33They will just see that and go oh, okay, that seems to be okay.
07:37That's just one way to give an overall colorcast to the clip.
07:39Let's turn that guy off. I'll turn on the top track and we'll create an orange matte.
07:44That's the color I use for the matte right there. What did I do?
07:47I gave it the Color blending mode again and dropped the Opacity to 28%.
07:51If I turn off the track, you'll see there's the after, there's the before,
07:54and there's the after.
07:55A little more pleasant. It's kind of a little bit easier to do a blending mode
07:59for the orange matte than it is for the orange tint.
08:01Let's just try a different blending mode just to show you that things can be
08:05kind of weird here. There you go, little different ways to look at how we apply these things,
08:10and we can always use a different opacity while we're working on this.
08:14I'll put Screen on. That kind of makes it kind of dull, but if I try Lighten,
08:17again, the old fallback is just touching the Color, and you can affect the
08:22intensity of the color here with the Opacity level.
08:25So using the Tint effect or Matte, it's a pretty easy way to apply an overall
08:30colorcast to a clip.
Collapse this transcript
Checking out three cross process effects
00:00Cross processing is a film developing technique that uses the wrong
00:03color chemicals or film.
00:05The results usually are unpredictable, and well, not exactly what you might
00:09have been looking for.
00:11The thing is, with video in Premiere Pro, you can test all kinds of effect
00:14property combinations without wasting film or chemicals.
00:17Now when you stumble upon something you like, you can save it as an effect preset.
00:22We'll work with three cross- processed style effects in this movie.
00:25Let's start by applying an effect to this first clip.
00:28The first effect that I want to apply is inside the Channel folder,
00:32two of the effects are in the Channel folder.
00:34That's called Invert.
00:35Invert has an immediate effect when I drag it onto a clip.
00:38It changes it to essentially the negative view of this if you had film.
00:43Let's go to effect controls and see what's up here.
00:45We'll open up Invert and you see it has only two options: Channel and Blend With Original.
00:51The Blend With Original under the RGB version kind of gets funky as you get
00:56towards the 50% mark; it just sort of turns to gray.
00:58So I am going to talk about Blending With Original.
01:00That's not the best thing for the RGB side, but at least you can see how that works.
01:04Let's turn to the Channel side of things.
01:07You can work in RGB, HLS or something called YIQ, which I'll explain in a second.
01:11In RGB, you can use all three channels, or you can select only one to work with.
01:17Same thing is true for Hue, Lightness and Saturation.
01:21It's a different look to it when you work on the HLS system. And down in
01:25YIQ, what the heck is YIQ?
01:28Well, you might remember way back when, when I showed the Vectorscope, I
01:31mentioned the I Line and the Q Line, the In-phase line and the Quadrature line.
01:35Let me drag that out and show that to you again.
01:37There is the I line and the Q line.
01:41And YIQ is sort of an old way of representing video, very much like YUV, which
01:48is the way that most folks do these days, the YCbCr. But YIQ is an older way
01:52of doing it, and they still have this thing tucked away inside the Invert effect. Who knew?
01:57There you can see how that works, and I think you can see that there are some
02:01possibilities here that you might go, ah!
02:02That's pretty cool.
02:04That works for me, and all right. Well, good for you.
02:05You know where you can find them.
02:07Let's move on to the next effect, or the next clip.
02:11We are going to apply the Arithmetic effect.
02:14The Arithmetic effect does arithmetic functions on a clip.
02:17Right now, it's just holding here waiting for us to do something.
02:21All the red, green, and blue values are set to zero.
02:23What it does is it combines channels based upon the arithmetic operator and the numbers.
02:28For the most part it just sits there in neutral.
02:31Some of these guys, if we click on them, nothing happens, but if we click on
02:34others, that happens. But until you actually start applying some numbers,
02:38it basically is waiting for you to make some changes to the channels.
02:41Once you start changing the channel values, it does some odd stuff, sort
02:45of unpredictable stuff. And at some point, you're going to go whoa, hey, that's cool.
02:51I like that. And so when you find something that you like--you didn't have to
02:54waste any chemicals or film, remember--
02:56you can save this as a preset and come back to it later.
02:59So I'll show you how to do that. Just click on the effect that you want to save
03:03as a preset. In this case obviously it's Arithmetic.
03:06Go to the menu in the upper right-hand corner of effect controls, the Effect
03:10Controls panel, and there it says Save Preset.
03:14Click that and it will have a default name, the Arithmetic preset.
03:18I am going to change it to something like Jeff's Arithmetic.
03:23I'll call it Purple Preset.
03:27The Scale, Anchor to In Point, and Anchor to Up Point refer to when you are
03:29typically using keyframes in this preset. There aren't any keyframes here.
03:32It's just the properties here.
03:34So I'll just say OK.
03:36Where in heck is that darn thing?
03:37Well, it's now in the Presets folder as a separate preset right there.
03:42You can save all kinds of presets in the Presets folder there. Okay.
03:45Let's move on to--well, let me just show you couple of other examples
03:47besides of just Xor.
03:48I'll try Subtract, Add. Add is usually dull, but you can see there are these
03:56various options of light. You can create all kinds of fun cross-processing stuff,
04:00until you find something that, whoa, really works for me.
04:04Move on to the last one.
04:05The last one is called Channel Mixer.
04:07So let's find it in the Channel folder. Oh darn! It's not there.
04:11It's kind of confusing.
04:11It's called Channel Mixer, but it's in the Color Correction folder.
04:15We'll drag it whether or not and take a look at that.
04:17What this does is it takes the red, green, and blue channels and allows you to
04:21change the way that they work together.
04:24You can apply some green to a red channel or red to a green channel, things like that.
04:27So you can mix things up and that, on its own, that's just kind of fun, and you can
04:31just come up with some weird little color combinations, some things like that.
04:35Well, what is I think a really practical use for the Channel Mixer is that you
04:39can make a black-and-white image of this.
04:41Now there is a Black and White effect, but the Black and White effect, it's just boom!
04:45It's black and white, no choices, no keyframes, no nothing. It's just black
04:48and white and it's black and white the way we think it's black and white, but
04:51here you click on Monochrome and you get your little black and white, your
04:55luma look basically.
04:56But the four red controls, just the red controls, allow you to manipulate how the
05:02black and white works depending on how the channels are working together, and it
05:06gives you a chance to kind of maybe adjust the contrast, make it really extreme,
05:10drop it down, whatever you like.
05:12You can work with these channels to create a black-and-white mode that works for
05:16a particular clip that you are working on.
05:18So this is a really great tool, not only to kind of mess with the colors, but
05:23to make a grayscale clip in a grayscale fashion that it has a right kind of
05:27contrast and emphasis that you like, and again you can save whatever you make here as a preset.
05:33So these are three fun tools, and I'll leave it to you to experiment with
05:37these effects.
Collapse this transcript
Using gradients, vignettes, and other shapes
00:00Gradients can come in handy.
00:01You can use them to focus viewers' attention on areas within the frame, give
00:05depth to an otherwise flat shot, or add a dramatic feel.
00:09You've seen vignettes.
00:10They typically are ovals used to draw attention to a person's face.
00:13You can also use them to lighten areas, deepen shadows, and when coupled with
00:17the Blur effect, create an apparent narrow depth of field.
00:20I am going to show you a whole bunch of examples here and give you a lot of tips
00:23about how to use vignettes and gradients.
00:26We will start out with the standard one here.
00:28You see the oval around the old photograph. Pretty standard!
00:31And what we did to create this was use a Title tool.
00:35Use the Title tool to create an oval. There we go.
00:38It's just an oval.
00:39I use the Ellipse tool over here, drag down an oval, had it be solid white with no strokes.
00:45And it doesn't have to match the size of the subject because you can always
00:50expand it when you put it on the timeline.
00:52Nevertheless, I put it above this particular clip and applied a track matte to it.
00:59If I didn't--let me turn off the track matte--you can see that if I allowed,
01:02let's say, the clip to show through behind it,
01:04you'd see that would be a rectangle.
01:05It wouldn't look that very good.
01:06So we limited the oval to just that part of the clip, because it's a vertical
01:10photograph, and that basically is how it works, with the one little extra
01:14feature of putting a blur on the oval.
01:17Without the blur it would have been that sharp thing like that, and maybe you
01:20want that, but for the most part having a nice Blur helps out.
01:22Let's move on to the next one, and you're thinking, wait, that's the exact same
01:27thing as the first one.
01:28Why are you doing this?
01:29We're taking a different approach this time.
01:32Instead of using a Track Matte Key, we're putting a hole above the clip.
01:39The hole is a circle, a Circle effect.
01:42You can apply the Circle effect to anything and it turns that thing into a circle.
01:46So I just created a black matte, which is very simple to create.
01:50You just go to File > New > Color Matte, and make a black matte that just
01:56matches the size of the frame, and then you apply the Circle effect to it, and
02:01then you can adjust the Circle effect to create this look.
02:04Now, let me just kind of back it up, so you can see how that works.
02:07I am going to turn this Circle off and apply the Circle effect to it.
02:13That's Video Effects > Generate > Circle.
02:16You see there is an Ellipse tool, but the Ellipse tool just draws a line, an
02:20elliptical line as opposed to a hole.
02:22So we will add the circle to it.
02:23There is the circle, and you see just this little circle.
02:27But wait, you're going, it's not a circle, it's an ellipse, Jeff.
02:29Well, that's because I took that black matte and I scaled its Height way up and
02:35its Width in to create a tall matte, rather than a wide matte, and that turned the
02:41circle into an ellipse.
02:43If I were to, let's say, undo that motion, it would make it back to an ellipse.
02:48So I will make it back into an ellipse this way by doing Ctrl+Z or Command+Z.
02:51Then we'll go back down to the circle.
02:53So here is the circle, and the process typically is,
02:57I want to invert it,
02:58I want to show what's behind it. And I don't want this stuff to be white.
03:03I want it to be black.
03:04So I click in here and make it black. There we go.
03:05I am going to expand it, and I can adjust its position, because the hole
03:16circles on this particular clip, so I can adjust its position by clicking on
03:21Motion and dragging it around.
03:24Then you're thinking, that's an awfully sharp-edged thing, which you're right,
03:28it's not very attractive, and it's just a sharp-edged thing like that.
03:31So then you can feather it.
03:32So let's say I want to feather it.
03:34Let me scroll down so you can see Feather and it will feather the outside,
03:39which means actually the inside in this case. It's kind of backwards, because we inverted it.
03:42So you have to twist your brain around to say, let's invert it, so he
03:45means inside, right?
03:47Basically, that's it, but you can add a little bit of a blur to it if you want.
03:50If you apply Gaussian Blur, it will help blur the edges a little bit more, but
03:54not much, because the blur tends to be in the outside.
03:56So that's the process for using the Circle effect and applying it on a clip above it.
04:02You don't need to make it a Track Matte Key.
04:03You're basically making a hole in the clip above it using the Circle effect by inverting it.
04:08Let's move on to this next one.
04:10This is a Track Matte Key where I've got a clip above a clip.
04:12So what I am doing is I am revealing the clip on top with a Track Matte Key and
04:17then showing the clip below here around the outside of what's revealed on top.
04:23That's a typical use for a Track Matte Key.
04:25If I turn it off the top, you will see that I've got the oval there, and
04:29what's below it, what's on the track down in the bottom is this blurred look
04:35at the original clip.
04:36I want to focus my attention on just the flower, so I blur the heck out of
04:40this clip below it.
04:41I'll even turn it off, so you can see the whole thing is this blurry mess.
04:44But I wanted to be able to just highlight a flower on top, so you can use the
04:49oval title that I used before.
04:51There is the track matte.
04:53So there is the Track Matte Key.
04:54Then I adjusted the color a little bit too, to make the color a little bit
04:58brighter, but you can sort of see a little edge around there, which is one of
05:00the disadvantages to using a very specific shape like an oval. But if I were to
05:04blur that some more, that might take some of the edge away.
05:07Let's move on a little bit here.
05:08Now, here we've got the scene that you've seen before, and maybe you're going,
05:15huh, there's something different about this darn thing.
05:18There's just something different about it.
05:20Now, what the heck is it?
05:21That's because I created a vignette around the edges.
05:24I darkened the corners of the room to kind of pull your attention toward the
05:28center, and I did that using the Circle effect again, which you've seen before.
05:32So I don't need to explain the Circle effect again.
05:34But I just put the Circle effect on top inside a black matte again and I just
05:38widened the heck out of it and just got it to the edges.
05:41If I turn that off, there is the original;
05:44turn it on, there is the vignette.
05:46Now, you have to be careful with vignettes, especially when you're darkening
05:48something like this. You don't want to just blast the edges with a black
05:51corner, but that's just enough, that little subtle difference, and again, your
05:55viewers won't know it looked like that to begin with.
05:57They'll think, oh, it looked like that. You're drawing their
06:00attention toward the center.
06:01I could have made it darker or I could have made the circle smaller or whatever.
06:05So what's going on here?
06:06I am using the oval, which you have seen before, just our little friendly oval
06:11that we made inside the Title tool, and I am applying it as a Track Matte to
06:17this interview, where the clip on top, the one that I am revealing on top, is in
06:23focus, but the clip down below is out of focus, just like the flower.
06:28If I turn off these guys, you see the clip down below is all out of focus, but
06:31the clip on top is in focus and has a track matte attached to it, with the oval
06:38being the source of the matte.
06:40So I've matted out this area and put the background out of focus as a way to
06:44create some depth of field.
06:45But if you're thinking to yourself, wait a minute, this is not really a
06:47realistic depth of field, Jeff, come on, Because look, their shoulders are out of focus.
06:51So ovals can be helpful for creating depth of field, but it depends on the circumstances.
06:56If you want just someone's face to be in focus and everything else out of focus
07:00then oval is a pretty good thing, because it follows the shape of the face.
07:03But if you're trying to get their shoulders in focus in the background, the oval
07:07is not really doing the job.
07:09So what you can do is I could create white graphics inside the Title tool and do
07:14it that way, but then the edges would be kind of sharp.
07:17So instead, I created a gradient, just a black gradient.
07:21If I click on this, you'll see that it's just a rectangle, where these two
07:26color stops are black.
07:27There is a black color stop there and a black color stop there.
07:30But the first color stop is black with 100% Opacity.
07:34The second color stop is black with 0% Opacity.
07:37So it goes from black,
07:38it stays black until it eventually fades away to transparency.
07:42So that's how you make a gradient that you can use in the Track Matte Key.
07:48So I've got that gradient here, and I took two Track Matte Keys this time.
07:53One Track Matte Key connects to the gradient on Video 4.
07:57The gradient on Video 4, while you look at it, it's the same darn gradient, but
08:01what I did was on the one on Video 4
08:03I applied the Horizontal Flip to it.
08:05So I flipped it over 180 degrees.
08:07So that gradient is lying over here now.
08:10The gradient over here is lying over here, and I connected both of them to one
08:15clip using two track mattes.
08:17That's a little trick.
08:18Hopefully you'll take that one to the bank.
08:19You can apply multiple mattes to a clip using multiple Track Matte Keys, just
08:25apply different layers.
08:27This one is on Video 3. That was on Video 4.
08:29Then the clip on the bottom--I'll turn off these guys--you see the clip on the
08:33bottom is all blurred, but then with this guy turned on then these guys will
08:40allow the clip below to show through, which is blurry, while the clip right
08:45here stays in focus.
08:48So it's an easier way to get the blur off of her shoulders to make it look more realistic.
08:54How cool is that? Okay.
08:58Another thing you can do is you can create a vignette that's just one thing
09:01instead of two things.
09:03In this particular case, there is this vignette, and I told you about making a
09:06solid thing and it really is kind of tough to make it work.
09:09You do that, and I apply that as a track matte as well, but this time I just
09:15blurred the heck out of this graphic that's on top here.
09:20Let me show everything, turn off everything, just to see the graphic, and you
09:24see I blurred the edges of that graphic, so it would work as a gradient, more or less.
09:31It doesn't drop off gradually across the way. It drops off along the edges, but
09:36that's a pretty cool way to do things, so we will do that.
09:38Let's move on to the next one here.
09:42Here I wanted to just focus on this area here.
09:47So again, I use the Circle tool, and the Circle tool I inverted again before,
09:54so let me just un-invert it, and turn on the white so you can see it. There it is.
10:00I want to do that, boom, boom, and go back to turn it back on.
10:04So I put a circle around him so I could focus your attention on him.
10:07If I didn't have that circle there, it would look bright like that.
10:11That created something like a vignette,
10:12but just to focus on him.
10:15Then finally, I wanted to really draw your attention to him, by sort of darkening
10:19both the left and the right side.
10:20So I used two gradients to focus your attention, pulling it from the left
10:24and from the right.
10:25If I didn't have the gradients on then you would just see the whole thing like that.
10:30But the gradients are above him.
10:33In this particular case, they're not Track Matte Keys.
10:35I just applied that left and right gradient and just sort of toned down the
10:39Opacity a bit so they would blend in nicely.
10:42I got the Opacity down to 38%.
10:43So you don't have to always use a Track Matte Key.
10:45I just wanted to just gradually sort of go from dark to light there using two
10:50different gradients.
10:51So there are some tips for you to take to the bank on how to use gradients and
10:55vignettes to enhance your videos.
Collapse this transcript
Creating film-like looks
00:00For the most part film looks different than video.
00:03Video tends to look a bit harsher.
00:05Everything is in focus.
00:06There is no like narrow depth of field where you have got something in the
00:09foreground and focus and everything in the background is out of focus,
00:12normally the way it is.
00:14Film gives editors more latitude when it comes to looks.
00:17You can give the scene nice warm, soft look, or a harsh, cool gritty feel, or take a
00:22film shot at midday and make it look like nighttime.
00:25Well, you can use color correction techniques on your videos to emulate a film-like look.
00:31In this movie I will give you several examples, as you can see. We will go
00:34through them one at a time.
00:35Here is the before.
00:37There is the after.
00:38Now again people want to see her before, so this is just what they are going to see.
00:42What I have done there is I have put everything out of focus and darkened it a bit.
00:45We have shown you how to do things out of focus before, but I didn't mention the
00:48part about darkening it to help isolate and highlight the subject matter.
00:52So it's just a little bit different than you've seen before.
00:56It is a track matte, as you've seen.
00:57I'll apply a track matte here and put the matte above it, and the matte is
01:01going to be something that was drawn just for that, something to match the interview subject
01:07behind it. I'll lower the opacity so you can see it, and, by the way, lowering-
01:10the-opacity method is actually not a bad way of coming back and kind of tweaking
01:14it in case it's not quite working.
01:16I needed to make sure I included the chair inside the focal area because the
01:21chair is in fact right in the same focal plane as the interview subject, so we
01:25don't want to drop that off.
01:27So that basically has the chair is in focus, the interviewee subject is in focus,
01:31but everything else is out of focus.
01:33They are out of focus because the clip on the bottom has a Gaussian Blur, plus
01:37I put a Fast Color Corrector on it to make it darker, and I could have made it darker or lighter.
01:42It's kind of to taste.
01:44Let's move on to the next one, this little flower.
01:46I'll go back to the little Source monitor here and show you the flower.
01:50There is the before, and there is the after.
01:52It has this kind of glow to it. Not just is it highlighted and the
01:56background out of focus a little bit, but the flower itself is kind of glowing.
02:00And a little trick to that, or the double-trick if you want to call it that, is that
02:04the matte, when I make it, like so, which you have seen before, I drop the
02:09Opacity on the matte, and that just gives it a little bit of a glow when you
02:14apply it as a track matte.
02:15It's just another way to do things.
02:16So if I look at the matte and I look at the Effect Controls to that one,
02:19you see that I have added a blur to it to make the edges blurry around it,
02:22because without the blur it would be very distinct like that.
02:25Get the blur to soften it up a bit.
02:26And then on the flower itself I added the Fast Color Corrector to kind of jazz up the flower.
02:31See how that pops out a little bit?
02:32I just increased the brightness on that to just give it a little more of a glow.
02:37You can also add a glow to people, and we'll see that little glow there.
02:40Look at the original source here.
02:42We will take a look at that, the interviewer here.
02:44See, it's kind of hard looking around the edge, but now the hair over here
02:48has got this nice little glow to it. That's because the matte has a lower opacity to it.
02:53I dropped the Opacity to 74% in this case, but you can fine-tune it quite easily.
02:58That's a good way to kind of control how that works and again the matte--
03:02look at the Effect Controls--the matte has a blur.
03:04Pretty distinctive, so the edges are not really obvious, and the bottom again has
03:09a blur because I am blurring all the areas around.
03:12And I give it a Fast color Corrector to darken it too.
03:14See how that's a little bit darker there? And you can adjust the darkness too, again, to
03:18suit your taste depending on circumstances.
03:20Let's go to this lighting shot.
03:22Go back to the original on that one, and that will be here.
03:27Here is the original look, and there is the warm look. That to that.
03:33Let me show you how I did that.
03:34I applied the Fast Color Corrector to take care of the tonality, because I like
03:39working with the Fast color Corrector's tonality controls.
03:42So I dropped the output to make it a little bit darker, so the highlights are not so bright.
03:48So I'm dropping the highlights to take away that bright area there, and I
03:53lightened up the shadows a little bit. And late in the day the shadows are
03:56not going to be dark.
03:58So I did both of those things, and then I dropped the midtones just a little bit,
04:02just to kind of darken it up a little bit, because that's kind of the feel that
04:06you want to have for late in the day.
04:08So that's that particular tonality change, and then in the Three-Way color
04:12Corrector I did a couple of things.
04:14So I just increased the warmth, the orange in the highlights, quite a bit.
04:20If you scroll down on the highlights--I will change this to Highlights.
04:23If you scroll down a bit, I increased the saturation on the highlights as well, and
04:28in the midtones you can see I increased the little bit of warmth in the midtones
04:31but not as dramatically as I did in the highlights, because the highlights is where
04:34the warmth starts showing up in the hair there. In the midtones
04:38I also adjusted the saturation, increased a little bit, and then in the shadows I
04:44didn't mess with it too much.
04:45So I just basically left it more or less alone, but in the shadows I dropped the
04:49saturation just a touch, so that they wouldn't kind of mess things up.
04:54Now there is one little thing I want to tell you about the Three-Way Color Corrector.
04:57The Three-Way Color Corrector has this characteristic that it divides the
05:02highlights, midtones, and shadows into discrete areas where the boundaries
05:06are not overlapping.
05:07They really should overlap to function in a predictable way. If you move
05:11the highlights then it should adjust the top of the midtones;
05:14if you move the shadows, or the blacks, it should adjust the bottom of the
05:18midtones. But in the Three-Way Color Corrector they actually don't overlap; they're discrete.
05:22We have very specific boundaries.
05:24So what I do when I work inside the Three-Way Color Corrector and I am trying
05:28to adjust color in three different zones and adjust saturations in three different
05:32zones, to avoid looking like a color negative, which you can do if you adjust it too much,
05:38I go to the Tonal Range Definition and I spread out they're called Shadow Softness
05:44and Highlight Softness.
05:45I spread these little triangles out to avoid making it an extreme fix.
05:50It softens the fix when you work here.
05:52So normally the default view is like this and like this when you open it up, but
05:57if you spread these guys out a little bit then it allows your fixes to overlap
06:02instead of kind of just being a discrete boundary.
06:04So when you work in the Three-Way color Corrector I recommend that you do make
06:08this adjustment when you are going to start pulling colors, hues, in opposite
06:13directions, or in varying directions, just my little word to the wise there.
06:18So I took care of the tonality using the Fast Color Corrector because
06:22the levels controls that are very easy to work with, and I take care of the color
06:25because I wanted to have more color in the highlights and not quite as much
06:29color in the midtones, and hardly any color changing in the shadows which you
06:33can't do in the Fast Color Corrector--you can only do that here.
06:35So I used both of those guys together, just to remind you one from that to that.
06:40Let's move on down the line here to the shot of this cemetery, which is
06:44supposed to look kind of creepy and spooky and stuff like that.
06:47So there is the original one and the moss is a little bit more highlighted,
06:51but I wanted to tone things down and make it look a little creepy.
06:54Let me just play it so you get a sense on what's going on, because if you notice
06:59the noise in the picture, I am not sure maybe the monitor that you are looking
07:02at and because it's compressed and things you won't be able to pick it up, but if
07:06you have exercise files you'd be able to see that: it has noise in it.
07:09So it goes from that to that.
07:10Let me show you how I did it.
07:12What I tried to do first in the curves is bring down the midtones, and then because
07:21we are trying to make things kind of bluish and kind of creepy looking and kind
07:24of a gritty, I brought up the sort of high end of the blue midtones.
07:30That's kind of a quick and easy way to kind of give it that bluish spooky feel.
07:35In the Three-Way Color Corrector I desaturated things.
07:39So on the highlights I desaturated the highlights quite a bit, less than 50%, and
07:45the midtones, didn't bother with the saturation there, and the shadows, dropped down
07:52saturation in the shadows quite a bit.
07:54In the midtones I still want to have some color, but the shadows and highlights I want
07:57to take the color out, not completely, but a fair amount.
08:01And then I added the Noise effect, which you can find over in the Noise &
08:07Grain bin or folder.
08:09There is Noise, and what Noise does is it just puts these kind of little
08:15splashes of dots inside here, and the thing is, a little bit goes a long way.
08:20And you might be fooled by this.
08:21You might just crank it up like that and go oh, that's not bad.
08:24That looks pretty good. But once you hit play it will look awful.
08:28See all that stuff there?
08:30So be aware of that.
08:31Eyeballing it as a still frame like this,
08:33it's going to look much different when you play it. So when you apply noise just
08:37be aware that you really ought to play it to see how much noise there really is when
08:41you put that in there.
08:42Here I am trying to give it this gritty urban feel that I kind of applied to
08:46the cemetery anyways.
08:48Let's just move that along.
08:50I will get a little farther in there so you can get a sense of how that looks
08:52compared to the original.
08:53Here is the original, looking warm and lovely and well lit, and here's that urban
08:59feel, that kind of Blade Runner thing.
09:02I don't know, maybe that's the kind of urban feel.
09:04Let me show you how I did that.
09:06First I start with some curves.
09:08When you are trying to get that kind of urban look I want to darken it first of all,
09:12so I bring down the highlights.
09:15I bring down the midtones a little bit.
09:18I don't want to make it too dark.
09:19Again, it's your choice.
09:21I pull out some of the reds.
09:22So I am taking the midtones out.
09:24So when I pull this area out,
09:25I am bringing out the reds and basically adding a little bit of blue, and then on
09:29the blue end I kind of upped the ante, as I did for cemetery,
09:32upped the high end of the midtones and the blues. You can see I put two little
09:36points down here to keep the bottom part, the deep shadows, from getting too blue,
09:41just the upper end of the midtones is my way of working with that look.
09:47In the Three-Way Color Corrector, this is where I do my saturation effect.
09:51The color corrector is the only one that allows you to do saturation on a
09:53tonality-area basis.
09:55So I did the highlights and the shadows again, the same thing I did before,
09:59and leave the midtones alone on the saturation, and there is our friend with the noise again.
10:03The only thing that I would do differently with this if I were to make a
10:06finished product is that as I pull back here we kind of blow the deal because up
10:12there in the corner is this lovely little orange building--
10:14oh, rats--taking the away the whole urban feel. And so if I were to really work
10:19this thing out I would put a traveling matte there and bring down the
10:23brightness and change the color of that building to make it more or less match
10:27these buildings, but the purpose here is just to show you the general way to get looks.
10:30That would be something a little more specific.
10:33Let's move on down to this look here.
10:35You are going, wait a minute. You just did the tracks a second ago, all right.
10:37Well, let's look at the difference, from there to there.
10:40This is what's called a bleach bypass look, as in B-L-E-A-C-H, bleach bypass.
10:45The old way that some people would develop film would be to skip the bleaching step.
10:50That's why it's called Bleach Bypass. And the bleach would remove grain, the sort of
10:54silver granules from the film.
10:57If you skip that step then your film ends up being thicker. It tends to be a little
11:01more contrasty and sometimes can be a kind of desaturated.
11:05So the Bleach Bypass is not something cut in stone.
11:08It's something that you just kind of work out and decide what is working for you.
11:12I will show you the basic technique and then you can adjust it to suit your taste.
11:16So the first thing you do is that you take this clip on top,
11:19you layer the same clip one above the other.
11:21Let me show you how that works.
11:23The clip on top I have desaturated.
11:24I put Fast Color Corrector on, and the only thing I did there was knock
11:29the Saturation to 0.
11:30The Fast Color Corrector allows you to desaturate the entire clip. The Three-Way
11:33Color Corrector allows you to do it one tonal area at a time.
11:36So it's much easier to use saturation in the Fast Color Corrector.
11:39So that's all I did there.
11:41Then I added some noise, just a little bit of noise just to kind of give it a
11:44little bit of a gritty feel. So that's all.
11:46This guy is desaturated and a bit noisy, and then I have connected with the one
11:50on the bottom using a blending mode.
11:53The blending mode I chose here was Screen, and I knocked the Opacity way down.
11:56If I knock it way up, that would be how it would look.
11:59If I used let's say Overlay instead of Screen, it's another way of looking at
12:03things. But once you drop the Saturation down to 0--you don't have to add noise,
12:08but that's just my little thing--
12:10then you can start messing with it over the original one. And the original one has
12:13changed a little bit, but just the whole thing of putting black and white up
12:16here, and then it's going to show you Overlay or Screen, 100% Opacity, maybe a
12:22little less, and you get to have some with how this thing looks.
12:25So you try other blending modes too, but those are the two main ones right here.
12:28In the bottom one I added the Fast Color Corrector and did a little bit of
12:32changing to that one to just adjust the Gamma just a bit and the Output Levels
12:36to darken it just a bit.
12:38So if I were to we turn that guy off, you can see that the bottom one does look a
12:41little bit different than the original, because I just darkened that a bit.
12:44I will take a look at the last guy here and that's a day-for-night shot.
12:48Day-for-night is another one of those things that's not cut in stone.
12:52It's something you sort of want to try out. It also depends on how you shoot
12:55things. When you do day-for-night it's always good to not have light in the
12:58background like that.
12:59I took care of most of the light by actually using the Motion effect down here and
13:04zooming in just a bit.
13:05If I look at Motion, you can see that I've scaled it up to 115% to get rid of
13:10some of the summit that was showing through here.
13:12But nonetheless, the typical way that you would do a day-for-night shot is, one,
13:17you bring the highlights way down, bring the midtones down, you remove red and
13:24add blue, and that's kind of the basic approach to doing day-for-night.
13:28There are other things you can try out.
13:30You can make it darker,
13:31you can make it lighter, or whatever, but the sort of basic approach that you do
13:34is that you just want to bring down the midtones, bring down the highlights.
13:37Some people might bring up the shadows, but shadows aren't that deep at nighttime.
13:41They are just black.
13:42I mean, there really aren't too many shadows, so don't worry about that too
13:45much, but midtones, highlights.
13:47Get some red out and add a little bit of blue.
13:50So with these techniques the differences between film and video made to look
13:54like film is narrowing.
Collapse this transcript
Working with Magic Bullet Looks
00:00One of the strengths of Premiere Pro is the large number of third-party special
00:04effects that work with it.
00:05One of the top sources for these so-called plug-ins is Red Giant software.
00:10I feature two of their products in this course: Colorista, a
00:13full-featured color correction product, and the product covered in this
00:16movie, Magic Bullet Looks.
00:19Magic Bullet Looks sells for $400. It has 130 customizable Looks presets.
00:25You can also use its tools to customize a preset, build a look from scratch, and
00:29do some basic color correction.
00:30So let's take a look.
00:32When you install Looks and then start up Premiere Pro again, it shows up here in
00:37the Video Effects in a separate folder, Magic Bullet Looks.
00:41We have also loaded Colorista, which we'll show you later.
00:43When you buy Bullet Looks you also get this other group of effects called
00:47Magic Bullet MisFire. These are bunch of things that kind of make your clips
00:51look bad, like scratched and dusted and faded and things like that, to give it that old look.
00:56We will skip that one for now. Just be aware that it's there and you get it for
00:59free when you buy Looks.
01:01Let's open up Looks, and it just one effect, add that to the clip, and it shows up
01:07here in the Effects Controls panel, looking very much like a regular effect.
01:10When you open up the dropdown menu you see two things: you see Look and Power Mask.
01:15It has a mask built in, so if you want to make a vignette, be it a elliptical
01:19vignette or rectangular vignette, you could make that here using the Power Mask. Let's go to Looks.
01:24When you click that you see one little button, Edit. When I click on that it's
01:29going to open up a separate interface.
01:30This is the Looks interface.
01:33It's a plug-in, but it has its own interface running here inside Premiere Pro,
01:36and here is the clip that we were looking at just moments ago.
01:39So the most important thing to you right now would be the Preset Looks.
01:43If you hover your cursor to the left, it pops out this menu full of the presets.
01:47If you go to the right, it pops out a bunch of tools.
01:50Let's just focus on the presets for a second.
01:51Let me go up to Cinematic.
01:53Here is your Presets, that when you just click them, they would appear on your clip
01:57as if by magic. How about that?
02:00I would like to use Warm and Fuzzy, looks pretty nice. So I will let that drop back in.
02:05When you add a preset like this, it shows all the tools that went into making
02:09it, allowing you to immediately customize the look.
02:12If you click on one of these tools, like Saturation, the Saturation control shows
02:16up here, allowing you to change the saturation or the hue or the intensity of
02:20the saturation by pulling it back.
02:22If you want to make it a little less warm, you can make it kind of cool
02:26by pulling this way.
02:27If you want to change the curve--this little line here, it's interactive.
02:31It shows you the actual change that's been made the curves.
02:34These curves are not as specific as the one you will find in Premiere Pro.
02:37They just have a few preset points, but this is not intended to be a full-featured
02:42color correction software.
02:43It's intended to be looks.
02:44So if I want to add little more contrast, I can pull down that particular point.
02:48If I want to take some of the contrast out, I can pull it up, pull down some of
02:51the midtones, so you do it reasonable amount of control, and you also can
02:54control in each channel.
02:55And if I want to change the Saturation, I can change it here or here and some
03:00other changes as well.
03:01And if I like what I see then I just say Finished.
03:04When I come back, it shows all the various tools that were used to create this preset.
03:09Let me go back though and do a custom one from scratch.
03:13So I will click on Edit again.
03:14I am going to create a new Look, so I will just go Ctrl+N for new, or Command+N
03:18on the Mac. Starting from scratch,
03:20I will go over to Tools, and you have these various buttons in the bottom that
03:23tell you where you are in the workflow.
03:26Subject meaning you are taking the picture originally, and then you can matte
03:29out a certain areas if you want to, a certain kind of lens, that kind of stuff.
03:31So it's kind of the workflow that you would have if you were actually shooting
03:35a video and then taking it into post.
03:37So we will start with the subject matter and I will do Cosmo, kind of a cool name
03:41for actually putting out some cosmetics.
03:43So skin smoother. It's kind of wild. It actually finds the skin.
03:47So if you look here, it shows you where it thinks skin is, and you can help
03:51it as you adjust this.
03:52So it's going to see some bits of the sweater as skin too.
03:55It might smooth them a bit, but that's pretty good.
03:57It isolates skin tones.
03:59That's pretty amazing.
04:00Then you can soften it, more or less smooth out skin like that. Suddenly
04:04white blemishes, white freckles they are gone. Pretty amazing.
04:07I want to warm things up, so I will pop out the Tools again.
04:10There is a Warm/Cool feature, and I can either drag it in or just double-click it.
04:14I'm going to make it a little bit warmer, pull it this way.
04:17We can sort of fine-tune it here with the numerical controls as well.
04:22And let's do one more thing.
04:23Let's see, I'll put Curves on there.
04:25There we go, double-click that. That's Curves.
04:28I am going to bring down the shadows a bit, the blacks, bring up the highlights
04:32a bit, just to give it a bit more contrast.
04:34Now I've made these changes.
04:36I can say Finished, but before I do that, I can save this as a preset.
04:39You saw all these presets before that come with Looks, but you can make your own
04:43by going File > Export Look As.
04:46You'll save it as a preset and once it shows up as a preset, it will show up
04:49down here in the Custom bin.
04:51So that's the basic process to do that.
04:53But now that I like this, I go Finished, and we're back to Premiere Pro, and there
04:58it is, with the option again of always going back and editing it.
05:01We are going oh, that's before and that's the after.
05:04So Magic Bullet Looks is an easy way to give your video the Hollywood treatment.
Collapse this transcript
8. Reviewing Two Advanced Color Correction Plug-Ins
Testing Color Finesse in After Effects
00:00Yes, this is a tutorial about Premiere Pro, but I want to take you on a brief
00:04detour to a different Adobe product, After Effects.
00:07The reason, it ships with a plug-in that is the equivalent of an all-in-one
00:11color correction suite.
00:13It's called Synthetic Aperture, Color Finesse.
00:15The version that ships with After Effects will not work with Premiere Pro, but
00:19Synthetic Aperture offers a full retail version with more features for $575 that
00:25does work with Premiere Pro.
00:26So let me give you a brief tour of Color Finesse, and I've got a composition set
00:30up here already in After Effects.
00:32I am not here to teach you how to use After Effects, so I will skip all that
00:34preliminary stuff, but I do want to show you one little thing here.
00:37I am going to shift this project to 32-bit per channel color, because color
00:42Finesse works in that, and there are some features in there that will work only
00:46if you switch the project that 32-bit color. Some of the effects in Premiere
00:49Pro 32 on the badge,
00:50that means they are working in the 32-bit per channel color space as well, which
00:54is a good thing. It keeps your color in its pristine state.
00:57So I am going to hold down the Alt key on Windows, the Opt key on Mac, and click
01:00on that twice to shift to 32- bit per channel. No big deal.
01:05Effects & Presets panel, very much like the Effects panel in Premiere Pro, scroll
01:09down to the company name, Synthetic Aperture, and there is SA Color Finesse 3.
01:14This is actually the LE version, instead of the full version, as I mentioned.
01:18It has a 32 badge in front of it as well.
01:20Let's drag that to the comp, and now I have added it, and this is what you see.
01:24You can click on it to see the full interface, which we will in a moment, or you
01:27can look at the simplified interface, which will look sort of familiar for folks
01:30who have been following these tutorials.
01:32There is the old color wheel. What's missing is the wheel around the outside
01:36that allows you to move the angle in the outside, but that's all right. You can
01:38pull, just as we've done before, in a particular direction and increase the
01:42saturation and that hue, and we've seen that guy before.
01:46I will just reset that.
01:49It has your curves, which we all know about.
01:51We can get a little bit of contrast by pulling down the blacks and pulling up
01:55the whites, and that gives us a little more contrast.
01:58We can add a little more red like that, if we want to. Again their curves are
02:02always kind of little sensitive, so let's do a little bit of right there.
02:03And down here are all these properties that have lots of numbers, but they're
02:10here for a good reason.
02:11It's hard to kind of work with these guys on their own.
02:13It's much better to work with a nice graphical interface like that, but these guys
02:17are here for a reason, because we are going to go to the major interface and when
02:20you work there, those things are not keyframeable. But whatever changes you make
02:24there to most of those things will show up here and allow you to click on these
02:28stopwatches to keyframe them after the fact, if you want to tweak them later, so
02:32that's a good thing.
02:33So now let's go to the full interface, so I will first reset everything
02:36before we go there, and then I'll click on the Full Interface. And it has all the
02:39appearances of a separate, stand-alone product with our comp loaded up inside it,
02:44and we can play the comp as you would if you were inside Premiere looking
02:48at it inside the program monitor.
02:50Here is a scope view, and we have four scopes similar to Premiere Pro, except
02:53here is a histogram which we didn't have in Premiere Pro, a little difference
02:56here, an interactive histogram.
02:58Let's go to HSL, which is something we're kind of used to working with, or RGB, we
03:02been working with that as well, the HSL, and it has a sync called Hue Offsets which
03:06we've seen is the color wheels.
03:07So you know how to work with those guys. We've got RGB.
03:10This allows you to work in the midtones, highlights, and shadows, in terms of the
03:14color or the Masters.
03:16So, for example, we've got Gamma, Pedestal, and Gain. You've seen all these guys before.
03:19We take the Pedestal first.
03:20We can watch it here in the Waveform monitor, and this Waveform monitor
03:23goes from 0 to 100. I'd rather see the big Waveform.
03:27Let's go to the YC Waveform there.
03:28There it is, and this one gives you the full view, which is nice, a more detailed
03:32waveform than we have in Premiere Pro.
03:34Super-whites do not get clipped off at 110.
03:36You'll see the detail above there as well.
03:39So we can adjust the Pedestal to get the shadows in the right place and bring
03:44down the highlights by dropping the Master Gain. Then we would Gamma, as we've
03:48done before, and you can do all the same things in all the channels, just as you
03:51would with the RGB Color Corrector inside Premiere Pro.
03:55Let's move on to Levels, because Levels would normally work with the histogram.
03:59That's kind of how it was originally designed.
04:00So we can turn on the histogram and see the histogram that way, and as we work
04:05with Levels we can typically drag the slider like that.
04:07Let me reset everything.
04:08And here's this great big white spike there, which means that we've got some
04:12super-whites, too many bright things, and that's this area here.
04:17Histogram doesn't show left or right.
04:19It shows the luma, and the midtones are kind of a lot of luma and then not much
04:23in the shadows and not much in the highlights, except for right there. And there's
04:27this cool feature called Highlight Recovery, which lets you bring those super-
04:31whites in and recover them, which is nice.
04:34You notice suddenly there's some detail showing up here where there
04:36wasn't detail before.
04:37So that's a pretty cool feature. Let me reset that.
04:40There is a very cool feature inside the Finesse that I've seen in no other product.
04:44Let me show you what that is. Go to Curves.
04:46You've seen Curves before, right?
04:47But with this HSL, this allows you to adjust the hue, saturation, and
04:52lightness using this graph, which at first may be a little non-intuitive, but
04:56it lets you select the color.
04:57Let's say we'll select orange skin tone, and you can increase the saturation of
05:01skin tone, which you've seen. But here you can add more points to this curve and
05:06limit the area, limit the orange very specifically, to a very narrow band.
05:11I'm having a little trouble selecting it, but trust me, you can get a narrow band here like that.
05:14I'm going to pull that down, just limit it to that little area there.
05:18Or if you want to darken it again, let's say you want to darken the orange in
05:22two clips there and pull that guy down,
05:24there we go. If you want to shift orange to different color, you might click
05:29here and then drag it up or down. That shifts the orange as if you were rotating the wheel.
05:35So it's a different way of looking at hue, saturation, and lightness.
05:38We also have some secondary controls that allow you to pick colors out of a clip
05:42and then create masks using those as well.
05:44So basically what you have here is a full-featured color correction suite.
05:49Color Finesse integrates several color correction tools into one interface.
05:53If you have access to After Effects,
05:54Color Finesse is worth checking out.
Collapse this transcript
Working with Magic Bullet Colorista in Premiere Pro
00:00Magic Bullet Colorista is the second of the two Premiere Pro plug-ins from Red
00:04Giant that I featured in this course.
00:06The other is Magic Bullet Looks.
00:08Colorista is a full-fledged all-in-one color correction product.
00:12It retails for $300.
00:14I think its intelligent design, workflow organization, well-laid-out interface,
00:19and full collection of tools combine to create a useful product.
00:23Let me show you how it works.
00:24When you install it and then turn Premiere Pro back on, it shows up in the
00:28folder here under the Video Effects as Magic Bullet Colorista.
00:32This is where you also installed Bullet Looks and then Bullet MisFire, which
00:36comes with Bullet Looks.
00:37So we'll open up Magic Bullet Colorista, and you'll see it's just one effect.
00:40Drag it to the Effects Controls panel or down to the clip, and there it is. You open it up.
00:47It has four parts to it: Primary, Secondary, Master, and Options. Now Primary
00:53is just like primary color corrections.
00:54This is where you correct color for the entire frame of the clip, all pixels in the clip.
00:59Secondary is where you can make a mask, or some other way to limit the region in
01:03which you do your work.
01:04Master is like okay, you have done it all,
01:06now let's do some more work.
01:07And Options give you a chance to view a few things along the way.
01:10But I won't show you all these things.
01:12I am not trying to teach you how to use Colorista, but I do want to show you
01:14some of its features.
01:15So I'll open up Primary and unlike Looks, this is not separate interface.
01:19It works right here inside the Effect Controls panel. And the most interesting
01:23thing to go to is Primary 3-way, and you're going to see a familiar thing.
01:27The Three-Way Color Corrector, just like Premiere, but not quite.
01:30There are some differences there.
01:32You'll notice that it has these little controls on the outside.
01:35This is sort of like a Gamma control.
01:37If you look at the Waveform scope, you'll see how it shifts things down, but
01:40not as a big unit. It kind of just smushes things together without sliding them all down.
01:45If it slid them all down, then it would be like Pedestal, but this is sort of like Gamma.
01:48This is saturation over here.
01:50If you notice, you see the little circle that are going out.
01:52That's because we were saturating the color at that angle.
01:55You could manually drag it that direction as well.
01:58That'll effect the saturation.
02:00So we want the midtones warmer, move towards orange, make the oranges
02:04a little more saturated.
02:05If you want to adjust the gamma in the midtones,
02:07that's the way that would work.
02:09Also, there is an Auto Balance.
02:10The Auto Balance works only in the highlights, which I think is a limitation.
02:14It would be better if it works in midtone area, but here it works in the
02:17highlights, so you need to find something pretty white, if you're going to use
02:19this thing for an auto-white-balance.
02:21Let me go up one little notch.
02:23These are the three main controls, sort of like Pedestal, Gain, and Gamma, a
02:27little bit different though.
02:28We've Primary Exposure, Primary Density, and Highlight Recovery.
02:32It's kind of interesting. If I drag this one, you can see that I'm taking just
02:36the top of the waveform.
02:37That would be like Gain in the Pedestal Gain Gamma model.
02:40So if I drag this one, it's kind of like Pedestal. I'm moving the entire clip up and down.
02:45So the workflow, I would think, would be that you take Density first, and then
02:48adjust the Gain, bring it down to about 100, as it should.
02:51It has super-whites here, which is good.
02:53It's an HD camcorder that shot super-whites, and it brought it down to 100.
02:55And here is this interesting little feature called Highlight Recovery.
02:58It actually looks for things that might be almost crushed here in the
03:02highlights and lifts them up.
03:04Watch that, see those little peaks there?
03:06That's detail in the highlights.
03:07It's trying to recover any little details that you might have had in the highlights.
03:10It's a neat little feature.
03:11Once you do that, you might want to drag the highlights down just a little bit
03:14more to show those super-whites and if they have detail in them.
03:17So that's Primary, and there is more to it.
03:19Let me just show you HSL.
03:20This is another feature that you have not seen inside Premiere Pro.
03:24It's a unique feature to Colorista.
03:27This says all these little dots that represent the primary colors--red, green,
03:30and blue--and the secondary colors--cyan, magenta, and yellow--and then they add
03:34a seventh one--orange--because that skin tone is such a commonly used hue.
03:38On the left-hand side is saturation; on the right-hand is lightness. So HSL: hue,
03:42saturation, and lightness.
03:43If I want to increase the saturation of oranges, I'd pull that way, and that
03:49increases the saturation in the faces. See how they are starting to come in like that?
03:51If I want the orange colors here to be shifted toward red, I can pull the orange toward red.
03:57If I think it needs less saturation, I go this way.
04:00If I want to make the oranges lighter, pull it away; darker, pull it in.
04:07It's a pretty remarkable little tool. Sometimes when you want to feature a color
04:12and sort of de-feature another color, you can pull a color toward the color you want to feature.
04:18That's one little cool thing.
04:19So if I take anything purple and pull it towards blue, or in this case, the little
04:22red flowers there, you might not be able to differentiate them, but if I pull them
04:26toward orange, then they will get a different color.
04:28See them shift suddenly to orange?
04:30I can pull them towards purple and look how they shift there.
04:34So you can adjust colors individually with this little hue controller. It's pretty cool!
04:38Let's move down to Secondary.
04:41Secondary allows you to limit the region in which you're doing your work.
04:44So it has masks built in, and you know that Three-Way Color Corrector and
04:48the RGB Color Corrector and RGB Curves have secondary built in as well.
04:52They allow you to make a mask by selecting a color and then adjusting it for the
04:56luma and for the saturation.
04:58Something similar it goes on here, and you're allowed to do it in a couple of
05:01different ways. Plus it also has a built-in mask, where you can make
05:04elliptical or rectangular masks, or rather then make that inside the Pedal
05:08tool, you can make it right here right here inside Colorista.
05:11Also, there's a cool feature called Pop, so let me undo what I've done so far,
05:15so you can see Pop on its own.
05:17There is this thing called Pop, which you makes your picture pop.
05:20It makes them kind of jump out at you, so it's a really cool thing.
05:23It has a similar kind of thing you saw before with the hue and the color wheel,
05:27through the 3-way here.
05:28And there's one other thing. So not only can you do typical secondary correction
05:34by selecting a color, you also have the mask. But the third thing you have is
05:37the key, where you can make a key, as you would with typical color key that you
05:41would find over here in the Video Effects.
05:43Then finally the Master Control has several other options that are similar to
05:46the ones you have see so far, so this is a full-featured suite of color
05:49correction tools built into one effect that can be plugged into Premiere Pro and
05:54as you ramp up your color correction skills, you might want to use a dedicated
05:57color correction product like Magic Bullet Colorista.
Collapse this transcript
Conclusion
Goodbye
00:00Thanks for watching these tutorials.
00:01I enjoyed putting them together.
00:03I think you can see now that color correction is a challenging process, but the
00:07results are worth the effort.
00:09I hope that you start putting these color correction techniques to work in your
00:12everyday video production workflow.
Collapse this transcript


Suggested courses to watch next:

Premiere Pro CS5.5 New Features (27m 11s)
David Basulto


After Effects CS5 Essential Training (8h 39m)
Chad Perkins

After Effects CS5.5 New Features (1h 42m)
Mark Christiansen


Are you sure you want to delete this bookmark?

cancel

Bookmark this Tutorial

Name

Description

{0} characters left

Tags

Separate tags with a space. Use quotes around multi-word tags. Suggested Tags:
loading
cancel

bookmark this course

{0} characters left Separate tags with a space. Use quotes around multi-word tags. Suggested Tags:
loading

Error:

go to playlists »

Create new playlist

name:
description:
save cancel

You must be a lynda.com member to watch this video.

Every course in the lynda.com library contains free videos that let you assess the quality of our tutorials before you subscribe—just click on the blue links to watch them. Become a member to access all 104,141 instructional videos.

get started learn more

If you are already an active lynda.com member, please log in to access the lynda.com library.

Get access to all lynda.com videos

You are currently signed into your admin account, which doesn't let you view lynda.com videos. For full access to the lynda.com library, log in through iplogin.lynda.com, or sign in through your organization's portal. You may also request a user account by calling 1 1 (888) 335-9632 or emailing us at cs@lynda.com.

Get access to all lynda.com videos

You are currently signed into your admin account, which doesn't let you view lynda.com videos. For full access to the lynda.com library, log in through iplogin.lynda.com, or sign in through your organization's portal. You may also request a user account by calling 1 1 (888) 335-9632 or emailing us at cs@lynda.com.

Access to lynda.com videos

Your organization has a limited access membership to the lynda.com library that allows access to only a specific, limited selection of courses.

You don't have access to this video.

You're logged in as an account administrator, but your membership is not active.

Contact a Training Solutions Advisor at 1 (888) 335-9632.

How to access this video.

If this course is one of your five classes, then your class currently isn't in session.

If you want to watch this video and it is not part of your class, upgrade your membership for unlimited access to the full library of 2,025 courses anytime, anywhere.

learn more upgrade

You can always watch the free content included in every course.

Questions? Call Customer Service at 1 1 (888) 335-9632 or email cs@lynda.com.

You don't have access to this video.

You're logged in as an account administrator, but your membership is no longer active. You can still access reports and account information.

To reactivate your account, contact a Training Solutions Advisor at 1 1 (888) 335-9632.

Need help accessing this video?

You can't access this video from your master administrator account.

Call Customer Service at 1 1 (888) 335-9632 or email cs@lynda.com for help accessing this video.

preview image of new course page

Try our new course pages

Explore our redesigned course pages, and tell us about your experience.

If you want to switch back to the old view, change your site preferences from the my account menu.

Try the new pages No, thanks

site feedback

Thanks for signing up.

We’ll send you a confirmation email shortly.


By signing up, you’ll receive about four emails per month, including

We’ll only use your email address to send you these mailings.

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

By signing up, you’ll receive about four emails per month, including

We’ll only use your email address to send you these mailings.

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked