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In this course, Deke McClelland offers a sneak peek at the new features in Photoshop CS6. He reveals the secrets behind the new dark interface, searchable layers, the powerful Blur Gallery, Camera Raw 7, video editing, and the Adaptive Wide Angle filter, which removes distortion from extreme wide-angle photographs and panoramas. Deke also covers the new nondestructive Crop tool, dashed strokes, paragraph and character styles, editable 3D type, and the exciting Content-Aware Move tool, which moves selections and automatically heals the backgrounds.
This next feature is largely cosmetic. However, I want you to know about it just so that you're not confused. Now a lot of us spend a lot of time in Photoshop creating adjustment layers, and if you're such a person, then you're probably used to creating and modifying your adjustment layers in the Adjustments panel. The Adjustments panel still exists inside Photoshop CS6. However, it's now exclusively devoted to the task of creating adjustment layers. If you want to modify an adjustment layer, then you go to the new Properties panel. Let me show you how that works.
I've got an image here with quite a few adjustment layers in it. I'll go ahead and double-click on one of those adjustment layers in order to bring up the layer settings here inside the new Properties panel. Now, one of the great things about this Properties panel is that it's scalable. So when you're working with something like Vibrance, which only has a couple of slider bars, you can make the panel a lot smaller so that it covers up less of your image on screen. Now, other color adjustments, of course, require more room. For example, if I switch to this Levels Adjustment layer, then you can see that I've kind of squished away some of the options here down toward the bottom.
But I do have a scrollbar so I can move up and down if I want to keep that panel nice and small, or I can go ahead and make it larger once again. And you also have the option of making the panel larger horizontally so that, for example, in the case of levels, you get a wider histogram. The same goes when working with curves, by the way. Let's say I decide to create a Curves layer by clicking on the Curves icon in the Adjustments panel. When the panel is nice and big, you get a big Curves graph. When it's smaller, you get a smaller curves graph.
So it's entirely up to you how you decide to work. You may also notice that we have a new color adjustment that's available to us and it's this guy right there, Color Lookup. If you click on it, then you have a variety of different lookup tables you can apply. Now the idea behind the Lookup table is that it maps every single luminance level to a different luminance level on a channel-by-channel basis. So you might think of it as being analogous to a color profile in terms of the modifications that it makes. So for example, if I wanted to give this image more of a film look, I could go ahead and choose this option right here, filmstock_50.3dl, and that will give me this look here.
And just like that, I lend my image a very distinct appearance. Now for the moment I'm going to go ahead and close the Properties panel just by clicking on the word Properties there. The Properties panel also houses all the layer masking options. So for example, if I double-click on this layer mask here inside the Layers panel, in CS5 and earlier, that would have brought up a dialog box that allows you to change the appearance of the mask when you're viewing the mask and the image at the same time. Now what happens is you bring up the masking options here inside the Properties panel. And notice, by the way, that I can switch back and forth between, in this case, the Brightness/ Contrast settings associated with this particular adjustment layer and the Mask Options just by clicking back and forth on one of these two icons.
The final purpose of the Properties panel is to house many of the 3D options. I'll go ahead and switch to this other image that I have open here. And notice I've got this 3D layer that's devoted to this 3D type. If I double-click on its thumbnail, that opens up the 3D panel, and we'll discuss how these options work in a later movie. That's not what I want. What I want to be able to see is the properties, for example, the degree of extrusion that's assigned to these letters. And in that case what I do is I go ahead and switch over to the Move tool and then I'll click on the letters to select the 3D mesh.
Now I'll go up to the Window menu and choose the Properties command to bring up the Properties panel, and notice now that I have direct access to all of those 3D functions including the Extrusion Depth. So I don't have to go to an independent dialog box as I had to in CS5. And that's how you work with the new Properties panel here inside Photoshop CS6.
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