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When I first began my artistic training, computer graphics were just entering the picture. This was ages ago, so I don't expect you to remember, but the year I graduated from college, the company that would become Pixar released a tiny animation called The Adventures of Andre and Wally B, in which a bee bonks a guy on his elliptical nose, and 25 seconds later stings him. At the time it was groundbreaking. Now 25 years later, it looks comically, although imaginatively, simple, like something a grad student might do over a weekend.
Computer graphics have evolved from curious playthings into the primary staples of artistic expression. For those who have watch the opening chapters of the fundamentals and advanced portions of this series, you know every course begins with the transformation of a typical person into an otherworldly Na'vi like those from the movie Avatar. The point here is not to ravel in yesteryear's blockbuster, but rather to demonstrate how you can create utterly fantastic images, like those from even the most sophisticated big budget extravaganzas, inside Photoshop, which perhaps explains why Photoshop is employed in every creative profession, from local printmaking to feature filmmaking.
If the next 25 years witness anything like the last in terms of imaging innovations, I'm hard-pressed to imagine what the world will look like. Some might regard this as a bit frightening. how will we ever believe our eyes? But I'm altogether excited, because it means that creative students and professionals like you and me will be better empowered to tell their stories. Watch these next movies and find out why.
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