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Photoshop CS6 New Features Overview
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Vector layers


From:

Photoshop CS6 New Features Overview

with Tim Grey and Olaf Giermann

Video: Vector layers

Photoshop CS6 has introduced some relatively signifigant changes for Shape layers, in large part to bring Photoshop in line with the other applications in the Creative Suite. What that mostly means is that Shape layers are now Vector layers. And that the overall process of working with these layers is a little bit different. Let's take a look at an example by creating a shape. I'll go ahead and choose one of the Shape tools from the toolbox. In this case, I'll just use the Custom Shape tool. And then I can set my shape on the Options bar.
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  1. 1m 59s
    1. Welcome
      1m 59s
  2. 24m 48s
    1. Interface update
      1m 41s
    2. Panel updates
      4m 0s
    3. File compatibility preferences
      1m 57s
    4. PDF presentation
      4m 2s
    5. Contact sheets
      4m 24s
    6. Tool recording in actions
      3m 34s
    7. Print dialog updates
      5m 10s
  3. 9m 10s
    1. Adobe Camera Raw updates
      5m 27s
    2. Auto Brightness/Contrast adjustments
      1m 36s
    3. The new Auto option for Curves and Levels
      2m 7s
  4. 28m 6s
    1. Crop tool overhaul
      6m 41s
    2. The Perspective Crop tool
      3m 5s
    3. The Adaptive Wide Angle filter
      5m 31s
    4. Patch tool updates
      4m 45s
    5. The Content-Aware Move tool
      5m 45s
    6. The Detect Faces option
      2m 19s
  5. 18m 44s
    1. The Oil Paint filter
      2m 51s
    2. Airbrush tips
      2m 24s
    3. Erodible brush tips
      2m 28s
    4. The Field Blur filter
      3m 51s
    5. The Iris Blur filter
      3m 25s
    6. The Tilt-Shift filter
      3m 45s
  6. 7m 29s
    1. Paragraph and character styles
      4m 50s
    2. Vector layers
      2m 39s
  7. 22m 16s
    1. The Timeline panel
      2m 35s
    2. Video groups and arranging clips
      1m 55s
    3. Trimming and splitting clips and adding transitions
      4m 25s
    4. Creating a transformation with layers
      2m 45s
    5. Adding and animating pictures
      2m 48s
    6. Applying adjustments and filters to frames or whole videos
      4m 24s
    7. Exporting video
      3m 24s
  8. 43m 16s
    1. Goodbye Repoussé: The new 3D workflow
      5m 12s
    2. Improved viewport navigation
      4m 55s
    3. Splitting, rotating, and aligning extrusions
      7m 43s
    4. 3D materials and rendering
      5m 45s
    5. Advanced 3D features
      8m 24s
    6. Live extrusions and shadows and reflections in the viewport
      5m 9s
    7. Painting on target textures
      6m 8s

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Photoshop CS6 New Features Overview
2h 35m Intermediate May 21, 2012

Viewers: in countries Watching now:

In this course, Adobe Photoshop experts Tim Grey and Olaf Giermann look at the new features available in Photoshop CS6 and show you how to incorporate them into your workflow. They take you on a tour of the interface, which has a new look and different controls in some of the panels, and introduce you to all the new features in areas like adjustments, image cleanup, creative effects, text and graphics, video, and 3D.

Topics include:
  • General and interface updates
  • Adjustment updates
  • Image cleanup updates
  • Creative updates
  • Text and graphics updates
  • Working with video
  • 3D updates
Subjects:
Photography video2brain
Software:
Photoshop
Authors:
Tim Grey Olaf Giermann

Vector layers

Photoshop CS6 has introduced some relatively signifigant changes for Shape layers, in large part to bring Photoshop in line with the other applications in the Creative Suite. What that mostly means is that Shape layers are now Vector layers. And that the overall process of working with these layers is a little bit different. Let's take a look at an example by creating a shape. I'll go ahead and choose one of the Shape tools from the toolbox. In this case, I'll just use the Custom Shape tool. And then I can set my shape on the Options bar.

I'll go ahead and use this nice flourish. And then I can decide whether I want to create a Shape layer, a path, or pixels, in other words, a Fill layer. I'll go ahead leave this option set to Shapes, so that I'm creating an actual vector shape. I can specify a particular fill color for my shape. I'll go ahead and create a cyan colored shape in this case. I can add a stroke if I'd like. I'll set the option to have the stroke turned on. I'm using black for that stroke. I could also use a gradient or a pattern for example. And I can specify the size for that stroke.

And then I can specify the style of that stroke. Do I want a solid line, a dash line, or a dotted line, for example. I'll go ahead and leave that set to the Solid Line option. I can specify width and height for the shape that I'm creating. And I also some options for creating a new layer versus combining with an existing layer, for example. Or aligning the layers, if I had multiple shaped layers for example. And also, adjusting the stacking order which layer is on top versus down below. Of course, many of these options are not available to me because I've not yet created any vectored layers at all.

In addition, I have a popup that allows me to determine the aspect ratio. At the moment, I'm working unconstrained. But I could also define specific proportions, a specific size, or set a fixed size with width and height values. And I can also cause this shape to grow outward from the center point of my mouse click. I'll go ahead and leave that set to unconstrained and I'll click and drag. Notice that I was setting all of those options before I drew my shape, but I can also modify the settings after the fact. So, if I decide, for example, that the stroke was just a little bit too large, I can adjust the size of that stroke after I've already created that Shaped layer. So, of course very, very flexible in terms of being able to work with these shapes.

So, the key difference here is that Shape layers are now called Vector layers. But also, the overall process of working with these Vector layers has changed somewhat significantly. And I'd say a change for the better, making it a lot easier with these various vector shapes. As we create them.

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