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In this chapter we're going to see how we can automate the creation of textures primarily using actions and action is a recorded sequence of steps that you can playback on any image or batch of images. When it comes to replicating repetitive task, actions can be massively timesaving. We can interact with actions in several different ways, we can use the predefined actions that come with Photoshop, we can edit those actions, we can create our own actions, or we can download actions that other people have created from sites like Adobe Exchange.
We'll be doing all of those but let's begin with using some of the actions that come with Photoshop. So I'm going to come to my Window menu and open my Actions panel and expand it. Now I have one action set before actions and this are all worth exploring, but in the context of textures what we want are these. So we have some textures preset actions, but we have to first load them and these are those actions and I'm going to begin by working with the black granite.
These actions need something on your canvas to work with even if that something is as it is in my case just solid white, I'll select the action and click the Play button at the bottom of the Actions panel and that is our results and if I expand the action you can see these rules steps that the action took to get this result and many of these things were now look familiar. We have things like clouds, fine edges, reticulation, blurring, etc., as a result.
I'm now going to run another one and I'm now even going to clear my canvas, because the next action will creates a new layer we have that be Rosewood number 1, play it. Now here is an example where there is a stop inserted in the action where it's suggesting the settings that you should use. Of course you can use any settings you like, but to get the effect as intended you should use these, but there is the option to customize the action at this point.
So you have to remember what these are Canvas 130, 11, Light Direction=Top, click Continue takes me to the Filter, Texture is Canvas, Scale 130, Relief 11, Light Direction Top and there is a rosewood texture and if take a look at the layers panel, you can see it's created that on a separate layer, we'll have to look at one more and the one more I'm going to look at and that will be Rippled Oil right here and that's what it's look like.
Expanded these are the steps that it took to get to this. In the next movie we'll see how we can adapt these actions to personalize into our needs.
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