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Photoshop CS6 for Web Design
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Using text as text vs. using text as an image


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Photoshop CS6 for Web Design

with Justin Seeley

Video: Using text as text vs. using text as an image

Seeing as our typographical options are somewhat limited when it comes to the fonts that can be displayed on the web, you might be tempted to simply save your text out as an image and then place those images accordingly in your web pages. This is definitely a way around the font issue that we see as designers. But at the same time it goes against the best practices and it can cause several serious headaches. By using images in your designs instead of actual text, you're not providing selectable or searchable text for your end user; therefore, you're limiting their ability to interact with your content.
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  1. 1m 9s
    1. Welcome
      48s
    2. Using the exercise files
      21s
  2. 25m 50s
    1. Designing for screens
      1m 8s
    2. Decoding screen size and resolution
      3m 9s
    3. Exploring the PSD-to-HTML workflow
      2m 25s
    4. Setting up Photoshop for web work
      5m 29s
    5. Creating a new document for web
      2m 36s
    6. Creating a new document for mobile
      4m 24s
    7. Setting up a responsive web layout
      3m 31s
    8. Creating email newsletter documents
      3m 8s
  3. 20m 39s
    1. Adjusting color settings
      4m 13s
    2. Understanding web color
      4m 0s
    3. Creating a color palette
      4m 56s
    4. Creating custom swatches
      3m 34s
    5. Applying color to shapes and graphics
      3m 56s
  4. 20m 36s
    1. Exploring the Layers panel
      4m 9s
    2. Renaming and grouping layers
      7m 19s
    3. Searching and filtering layers
      3m 11s
    4. Using layer comps effectively
      3m 4s
    5. Using automatic layer selection
      2m 53s
  5. 29m 2s
    1. Using vector shapes vs. pixel shapes
      3m 31s
    2. Creating vector shapes
      5m 2s
    3. Working with fills and strokes
      4m 36s
    4. Working with Smart Objects
      7m 47s
    5. Importing images
      3m 57s
    6. Cropping and resizing images
      4m 9s
  6. 28m 48s
    1. Planning your project
      3m 13s
    2. Using guides and rulers
      6m 40s
    3. Using a grid system
      8m 28s
    4. Developing a layout with shape layers
      4m 4s
    5. Making pixel-perfect adjustments
      6m 23s
  7. 23m 19s
    1. Using point text vs. paragraph text
      2m 10s
    2. Using text as text vs. using text as an image
      2m 47s
    3. Understanding web-safe fonts
      2m 41s
    4. Inserting placeholder text
      4m 2s
    5. Creating and using character styles
      2m 37s
    6. Creating and using paragraph styles
      6m 11s
    7. Creating editable 3D text
      2m 51s
  8. 26m 54s
    1. Understanding layer styles
      7m 0s
    2. Creating and using drop shadows
      3m 23s
    3. Creating better bevels
      6m 9s
    4. Simulating metallic textures
      5m 8s
    5. Saving and applying layer styles
      2m 48s
    6. Turning layer styles into independent layers
      2m 26s
  9. 50m 23s
    1. Starting with a wireframe
      54s
    2. Organizing page structure
      2m 29s
    3. Adding master elements
      5m 37s
    4. Creating navigation
      4m 36s
    5. Working with photographs
      4m 0s
    6. Working with text
      8m 31s
    7. Creating media placeholders
      7m 22s
    8. Creating buttons
      7m 15s
    9. Creating form fields
      7m 54s
    10. Simulating pages with layer comps
      1m 45s
  10. 33m 38s
    1. Understanding slicing
      2m 4s
    2. Slicing up a mockup
      4m 15s
    3. Understanding web file formats
      4m 3s
    4. Exploring the Save for Web dialog
      5m 3s
    5. Optimizing photographs
      4m 17s
    6. Optimizing transparent graphics
      4m 56s
    7. Saving Retina display graphics
      5m 34s
    8. Using the Image Generator (NEW)
      3m 26s
  11. 10m 40s
    1. Understanding image sprites
      1m 25s
    2. Creating a sprite grid
      2m 54s
    3. Assembling a sprite
      4m 51s
    4. Optimizing sprites for the web
      1m 30s
  12. 18m 6s
    1. Creating a basic action
      5m 28s
    2. Exploring batch processing
      2m 55s
    3. Creating droplets
      3m 20s
    4. Using the Fit Image command
      4m 5s
    5. Using the Image Processor
      2m 18s
  13. 6m 56s
    1. Integrating PSD files with Dreamweaver
      3m 22s
    2. Integrating PSD files with Fireworks
      1m 59s
    3. Integrating PSD files with Muse
      1m 35s
  14. 50s
    1. Goodbye
      50s

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Photoshop CS6 for Web Design
4h 56m Appropriate for all Jul 17, 2012 Updated Oct 04, 2013

Viewers: in countries Watching now:

Join Justin Seeley as he reveals how designers can create vibrant web graphics, wireframes, and complete web site mockups in Adobe Photoshop. The course covers creating a custom web workspace for maximum efficiency; drawing, coloring, and optimizing web graphics; creating vector shapes and text that scale seamlessly; mastering transparency; building navigation bars and buttons; and speeding up these tasks with the Photoshop automation tools.

Topics include:
  • Customizing a web workspace
  • Decoding the mysteries behind screen size and resolution
  • Coloring web graphics
  • Using layers and layer comps effectively
  • Working with transparency
  • Creating wireframes on a grid
  • Styling text
  • Creating image sprites
  • Optimizing images as JPEG, GIF, or PNG files
  • Integrating with the rest of the Adobe Creative Suite
Subjects:
Web Web Graphics Web Design Web Foundations
Software:
Photoshop
Author:
Justin Seeley

Using text as text vs. using text as an image

Seeing as our typographical options are somewhat limited when it comes to the fonts that can be displayed on the web, you might be tempted to simply save your text out as an image and then place those images accordingly in your web pages. This is definitely a way around the font issue that we see as designers. But at the same time it goes against the best practices and it can cause several serious headaches. By using images in your designs instead of actual text, you're not providing selectable or searchable text for your end user; therefore, you're limiting their ability to interact with your content.

You're also killing the accessibility of your site for people with disabilities and doing irreparable harm to your SEO as well. Not to mention the fact that if you save your text out as an image versus using live text, you won't be able to change or modify that text unless you go back into Photoshop, make your changes, then re-export and re-upload it to the server. That's a lot of work, whereas if you'd just used live text, you could've just gone in and made the change, hit Save, and you're done. It's also been my experience that many people don't save live text for the objects that they are using as images on their web site.

Instead, they'll only have a flattened JPEG or PNG file. This means they're no longer able to edit the text in Photoshop and they have to start all over again redesigning that part of their web site. Take a look at his example that I have onscreen. I have this file open and I have two layers inside: one called IMAGE and one called TEXT. The one that's called TEXT is actually live editable text. So if I need to change that at any time, I just double-click the T and I can make changes to it. I could change it to say Image for instance. If I wanted to do the exact same thing over on the word IMAGE, double-clicking that only brings up the Layer Styles.

There is no way to change this because it's rasterized. Sure, I can move it around and I can do things with it, but I can't ever change the text itself. I can't easily change the color of it either. If I want to change the color of the other text, I just simply double-click to highlight it and then I can change the color, just like that. I can also take this live text object here and free transform it using Command+T or Ctrl+T. I can shrink it down, I can blow it back up, and because it's still vector text, it maintains the edge integrity all the way around all of the text.

Try to do the same thing with the image on the right. Let's move it up. Command+T or Ctrl+T and I'll shrink it way down. Then let's Command+T or Ctrl+T again and blow it right back up. It looks great, doesn't it? Not really. So let's undo that. Let's get back to our original. Just go up to File and choose Revert. There we go. So I think by now you're getting my point. Yes, you can use images instead of live text in a web page and I get it that sometimes that's the only option, but that doesn't necessarily make it a good option.

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